--TODO: FIX THE FUCKING THING --I had no idea what I was doing lol TRIGGER FOR HP function() local bossList = { "Skorpyron", "Anomaly", "Trilliax", "Tichon", "Krosus", "Aluriel", "Botanist", "Augur", "Elisande", "Gul'dan", --Nighthold "Amalgam of souls", "Illysanna", "Smashspite", "Kur'talos", --BRH "Gerdo", "Flamewreath", "Advisor Melandrus", --CoS "Glaidalis", "Oakheart", "Dresaron", "of Xavius", --DHT "Parjesh", "Lady Hatecoil", "Deepbeard", "Serpentrix", "Wrath of Azshara", --EoA "Hymdall", "Hyrja", "Fenryr", "Skovald", "Odyn", --HoV "Ymiron", "Harbaron", "Helya", --MoS "Rokmora", "Ularogg", "Naraxas", "Dargrul", --NL "Ivanyr", "Corstilax", "Xakal", "Nal'tira", "Vandros", --Arcway "Saltheril", "Inquisitor Tormen", "Ash'golm", "Glazer", "Cordana Fel" --VoTW } local output = "" for i = 1, 40 do for j = 1, table.getn(bossList) do --if UnitName("nameplate" .. i) == bossList[j] then if UnitExists("nameplate" .. i) then if string.match(string.lower(UnitName("nameplate" .. i)), string.lower(bossList[j])) then return true end end end end end TRIGGER FOR POWER function() local bossList = { "Skorpyron", "Anomaly", "Trilliax", "Tichon", "Krosus", "Aluriel", "Botanist", "Augur", "Elisande", "Gul'dan", --Nighthold "Amalgam of souls", "Illysanna", "Smashspite", "Kur'talos", --BRH "Gerdo", "Flamewreath", "Advisor Melandrus", --CoS "Glaidalis", "Oakheart", "Dresaron", "of Xavius", --DHT "Parjesh", "Lady Hatecoil", "Deepbeard", "Serpentrix", "Wrath of Azshara", --EoA "Hymdall", "Hyrja", "Fenryr", "Skovald", "Odyn", --HoV "Ymiron", "Harbaron", "Helya", --MoS "Rokmora", "Ularogg", "Naraxas", "Dargrul", --NL "Ivanyr", "Corstilax", "Xakal", "Nal'tira", "Vandros", --Arcway "Saltheril", "Inquisitor Tormen", "Ash'golm", "Glazer", "Cordana Fel" --VoTW } for i = 1, 40 do for j = 1, table.getn(bossList) do --if UnitName("nameplate" .. i) == bossList[j] then if UnitExists("nameplate" .. i) then if string.match(string.lower(UnitName("nameplate" .. i)), string.lower(bossList[j])) then if UnitPower("nameplate" .. i) > 0 then return true end end end end end end TRIGGER FOR CASTBAR function() local bossList = { "Skorpyron", "Anomaly", "Trilliax", "Tichon", "Krosus", "Aluriel", "Botanist", "Augur", "Elisande", "Gul'dan", --Nighthold "Amalgam of souls", "Illysanna", "Smashspite", "Kur'talos", --BRH "Gerdo", "Flamewreath", "Advisor Melandrus", --CoS "Glaidalis", "Oakheart", "Dresaron", "of Xavius", --DHT "Parjesh", "Lady Hatecoil", "Deepbeard", "Serpentrix", "Wrath of Azshara", --EoA "Hymdall", "Hyrja", "Fenryr", "Skovald", "Odyn", --HoV "Ymiron", "Harbaron", "Helya", --MoS "Rokmora", "Ularogg", "Naraxas", "Dargrul", --NL "Ivanyr", "Corstilax", "Xakal", "Nal'tira", "Vandros", --Arcway "Saltheril", "Inquisitor Tormen", "Ash'golm", "Glazer", "Cordana Fel" --VoTW } local output = "" for i = 1, 40 do for j = 1, table.getn(bossList) do if UnitExists("nameplate" .. i) then if string.match(string.lower(UnitName("nameplate" .. i)), string.lower(bossList[j])) then if UnitCastingInfo("nameplate" .. i) then return true end end end end end end DISPLAY FOR HP function() local bossList = { "Skorpyron", "Anomaly", "Trilliax", "Tichon", "Krosus", "Aluriel", "Botanist", "Augur", "Elisande", "Gul'dan", --Nighthold "Amalgam of souls", "Illysanna", "Smashspite", "Kur'talos", --BRH "Gerdo", "Flamewreath", "Advisor Melandrus", --CoS "Glaidalis", "Oakheart", "Dresaron", "of Xavius", --DHT "Parjesh", "Lady Hatecoil", "Deepbeard", "Serpentrix", "Wrath of Azshara", --EoA "Hymdall", "Hyrja", "Fenryr", "Skovald", "Odyn", --HoV "Ymiron", "Harbaron", "Helya", --MoS "Rokmora", "Ularogg", "Naraxas", "Dargrul", --NL "Ivanyr", "Corstilax", "Xakal", "Nal'tira", "Vandros", --Arcway "Saltheril", "Inquisitor Tormen", "Ash'golm", "Glazer", "Cordana Fel" --VoTW } local output = "" for i = 1, 40 do for j = 1, table.getn(bossList) do --if UnitName("nameplate" .. i) == bossList[j] then if UnitExists("nameplate" .. i) then if string.match(string.lower(UnitName("nameplate" .. i)), string.lower(bossList[j])) then aura_env.bossHp = UnitHealth("nameplate" .. i) aura_env.bossMaxHp = UnitHealthMax("nameplate" .. i) aura_env.bossPer = math.floor((aura_env.bossHp / aura_env.bossMaxHp) * 100) output = math.floor(aura_env.bossHp / 1e6) .. "M%/" .. math.floor(aura_env.bossMaxHp / 1e6) .. "M - " .. aura_env.bossPer .. "%%" break end end end end return output end DISPLAY FOR POWER function() local bossList = { "Skorpyron", "Anomaly", "Trilliax", "Tichon", "Krosus", "Aluriel", "Botanist", "Augur", "Elisande", "Gul'dan", --Nighthold "Amalgam of souls", "Illysanna", "Smashspite", "Kur'talos", --BRH "Gerdo", "Flamewreath", "Advisor Melandrus", --CoS "Glaidalis", "Oakheart", "Dresaron", "of Xavius", --DHT "Parjesh", "Lady Hatecoil", "Deepbeard", "Serpentrix", "Wrath of Azshara", --EoA "Hymdall", "Hyrja", "Fenryr", "Skovald", "Odyn", --HoV "Ymiron", "Harbaron", "Helya", --MoS "Rokmora", "Ularogg", "Naraxas", "Dargrul", --NL "Ivanyr", "Corstilax", "Xakal", "Nal'tira", "Vandros", --Arcway "Saltheril", "Inquisitor Tormen", "Ash'golm", "Glazer", "Cordana Fel" --VoTW } local output = "" for i = 1, 40 do for j = 1, table.getn(bossList) do --if UnitName("nameplate" .. i) == bossList[j] then if UnitExists("nameplate" .. i) then if string.match(string.lower(UnitName("nameplate" .. i)), string.lower(bossList[j])) then if UnitPower("nameplate" .. i) > 0 then aura_env.bossPower = UnitPower("nameplate" .. i) aura_env.bossPowerMax = UnitPowerMax("nameplate" .. i) aura_env.bossPer = math.floor((aura_env.bossPower / aura_env.bossPowerMax) * 100) output = aura_env.bossPower .. "%/" .. aura_env.bossPowerMax .. " " .. aura_env.bossPer .. "%%" break end end end end end return output end DISPLAY FOR CASTBAR function() local bossList = { "Skorpyron", "Anomaly", "Trilliax", "Tichon", "Krosus", "Aluriel", "Botanist", "Augur", "Elisande", "Gul'dan", --Nighthold "Amalgam of souls", "Illysanna", "Smashspite", "Kur'talos", --BRH "Gerdo", "Flamewreath", "Advisor Melandrus", --CoS "Glaidalis", "Oakheart", "Dresaron", "of Xavius", --DHT "Parjesh", "Lady Hatecoil", "Deepbeard", "Serpentrix", "Wrath of Azshara", --EoA "Hymdall", "Hyrja", "Fenryr", "Skovald", "Odyn", --HoV "Ymiron", "Harbaron", "Helya", --MoS "Rokmora", "Ularogg", "Naraxas", "Dargrul", --NL "Ivanyr", "Corstilax", "Xakal", "Nal'tira", "Vandros", --Arcway "Saltheril", "Inquisitor Tormen", "Ash'golm", "Glazer", "Cordana Fel" --VoTW } local output = "" for i = 1, 40 do for j = 1, table.getn(bossList) do if UnitExists("nameplate" .. i) then if string.match(string.lower(UnitName("nameplate" .. i)), string.lower(bossList[j])) then if UnitCastingInfo("nameplate" .. i) then aura_env.bossCast = UnitCastingInfo("nameplate" .. i) aura_env.castEnd = select(6, UnitCastingInfo("nameplate" .. i)) aura_env.castStart = select(5, UnitCastingInfo("nameplate" .. i)) output = aura_env.bossCast .. " - " .. math.floor(((aura_env.castEnd - GetTime() * 1000) / 1000) * 100) / 100 break end end end end end return output end DURATION FOR HP function() return aura_env.bossHp, aura_env.bossMaxHp, 1 end DURATION FOR POWER function() return aura_env.bossPower, aura_env.bossPowerMax, 1 end DURATION FOR CASTBAR function() return aura_env.castEnd - GetTime() * 1000, aura_env.castEnd - aura_env.castStart, 1 end DISPLAY FOR NAME function() local bossList = { "Skorpyron", "Anomaly", "Trilliax", "Tichon", "Krosus", "Aluriel", "Botanist", "Augur", "Elisande", "Gul'dan", --Nighthold "Amalgam of souls", "Illysanna", "Smashspite", "Kur'talos", --BRH "Gerdo", "Flamewreath", "Advisor Melandrus", --CoS "Glaidalis", "Oakheart", "Dresaron", "of Xavius", --DHT "Parjesh", "Lady Hatecoil", "Deepbeard", "Serpentrix", "Wrath of Azshara", --EoA "Hymdall", "Hyrja", "Fenryr", "Skovald", "Odyn", --HoV "Ymiron", "Harbaron", "Helya", --MoS "Rokmora", "Ularogg", "Naraxas", "Dargrul", --NL "Ivanyr", "Corstilax", "Xakal", "Nal'tira", "Vandros", --Arcway "Saltheril", "Inquisitor Tormen", "Ash'golm", "Glazer", "Cordana Fel" --VoTW } local output = "" for i = 1, 40 do for j = 1, table.getn(bossList) do --if UnitName("nameplate" .. i) == bossList[j] then if UnitExists("nameplate" .. i) then if string.match(string.lower(UnitName("nameplate" .. i)), string.lower(bossList[j])) then output = UnitName("nameplate" .. i) break end end end end return output end ANIMATION FOR HP function() local function range (val, min, max, max2) val = 1 - (((max - val) / (max - min)) * max2) return val end local c = aura_env.bossHp / aura_env.bossMaxHp c = 1 - c --c expected as [0, 1] if c > 0.5 then c = 1 - (2 * (c - 0.5)) return c, 1, 0, 1 else c = c * 2 return 1, c, 0, 1 end end INIT FOR HP aura_env.bossHp = 1 aura_env.bossMaxHp = 1 aura_env.bossPer = 1 INIT FOR POWER aura_env.bossPower = 1 aura_env.bossPowerMax = 1 aura_env.bossPer = 1 INIT FOR CASTBAR aura_env.castEnd = 0 aura_env.castStart = 0 aura_env.bossCast = ""