if not WeakAurasSaved.Cyka then WeakAurasSaved.Cyka = {} end if not WeakAurasSaved.Cyka.Stinkies then WeakAurasSaved.Cyka.Stinkies = {} end aura_env.stinkies = WeakAurasSaved.Cyka.Stinkies aura_env.stinkies[UnitName("player")] = true aura_env.localStinkies = {} ---@param name string aura_env.StinkyDetected = function(name) if not aura_env.localStinkies[name] then PlaySoundFile("Interface\\Sounds\\Domination.ogg", "Master") end aura_env.localStinkies[name] = GetTime() end