--- INSPECT_ACHIEVEMENT_READY function() local targetGuid = UnitGUID("target") if not targetGuid then return end if not string.match(targetGuid, "Player") then return end local targetName = UnitName("target") local should = false if not WeakAurasSaved.Cyka.AchievementSniffer[targetName] then should = true end if WeakAurasSaved.Cyka.AchievementSniffer2[targetName] then should = false end if aura_env.config.rescan then should = true end if not should then return end aura_env.Scan(targetName) end