Files

40 lines
880 B
Lua

COMBAT_LOG_EVENT_UNFILTERED
function(...)
local subevent = select(3, ...)
local target = select(10, ...)
if subevent == "SWING_DAMAGE" and target == UnitName("player") then
local dmg = select(13, ...)
local block = select(17, ...) or 0
if block > 0 then
aura_env.overallBlock = aura_env.overallBlock + block
end
end
end
DISPLAY
function()
local function shorten(val)
local function round(var, n)
if (n) then
var = math.floor((var * 10^n) + 0.5) / (10^n)
else
var = math.floor(var+0.5)
end
return var
end
local n = 2
if val < 1e3 then
return round(val, n)
elseif val > 1e3 and val < 1e6 then
return round(val / 1e3, n) .. "k"
elseif val > 1e6 and val < 1e9 then
return round(val / 1e6, n) .. "M"
elseif val > 1e9 then
return round(val / 1e9, n) .. "G"
end
end
return shorten(aura_env.overallBlock)
end
INIT
aura_env.overallBlock = 0