Files
wow-weakauras/WeakAuras/Projects/ClassMissChance.lua

96 lines
4.8 KiB
Lua

--Add level brackets
--Add classification brackets
--[[
/dump WeakAurasSaved.CustomTrash.MeleeMiss
/dump WeakAurasSaved.CustomTrash.CachedLevels
]]
--COMBAT_LOG_EVENT_UNFILTERED PLAYER_FOUND
function(e, ...)
if e == "COMBAT_LOG_EVENT_UNFILTERED" then
local se = select(2, ...)
if se == "SPELL_CAST_SUCCESS" or se == "SWING_DAMAGE" or se == "SWING_MISSED" then
local guid = select(4, ...)
local caster = select(5, ...)
local targetGUID = select(8, ...)
local targetName = select(9, ...)
if guid:match("Player") and targetGUID:match("Creature") then
if not WeakAurasSaved.CustomTrash.CachedLevels[targetName] then
WeakAuras.ScanEvents("GET_LEVEL", targetName)
return
else
if not WeakAurasSaved.CustomTrash.MeleeMiss[guid] then
WeakAurasSaved.CustomTrash.MeleeMiss[guid] = {}
WeakAurasSaved.CustomTrash.MeleeMiss[guid].guid = guid
WeakAurasSaved.CustomTrash.MeleeMiss[guid].name = caster
if not WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]] then WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]] = {} end
WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]].hits = 0
WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]].miss = 0
WeakAuras.ScanEvents("ADD_PLAYER", guid)
end
end
if WeakAurasSaved.CustomTrash.CachedLevels[targetName] and WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]] then
if se == "SWING_DAMAGE" then
--Massive clusterfuck; table > playerGUID > guid, name, level bracket > hits, misses
WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]].hits = WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]].hits + 1
elseif se == "SWING_MISSED" then
WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]].miss = WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]].miss + 1
end
else
if WeakAurasSaved.CustomTrash.CachedLevels[targetName] then
WeakAurasSaved.CustomTrash.MeleeMiss[guid][WeakAurasSaved.CustomTrash.CachedLevels[targetName]] = {["hits"] = 0, ["miss"] = 0}
else
WeakAuras.ScanEvents("GET_LEVEL", targetName)
end
end
return true
end
end
elseif e == "PLAYER_FOUND" then
local guid, class, spec = ...
if WeakAurasSaved.CustomTrash.MeleeMiss[guid] then
WeakAurasSaved.CustomTrash.MeleeMiss[guid].class = class
WeakAurasSaved.CustomTrash.MeleeMiss[guid].spec = spec
end
end
end
--INIT
if not WeakAurasSaved.CustomTrash.MeleeMiss then WeakAurasSaved.CustomTrash.MeleeMiss = {} end
aura_env.classColor = function(class)
if class == 6 then return "\124cFFC41F3B" elseif
class == 12 then return "\124cFFA330C9" elseif
class == 11 then return "\124cFFFF7D0A" elseif
class == 3 then return "\124cFFABD473" elseif
class == 8 then return "\124cFF40C7EB" elseif
class == 10 then return "\124cFF00FF96" elseif
class == 2 then return "\124cFFF58CBA" elseif
class == 5 then return "\124cFFFFFFFF" elseif
class == 4 then return "\124cFFFFF569" elseif
class == 7 then return "\124cFF0070DE" elseif
class == 9 then return "\124cFF8787ED" elseif
class == 1 then return "\124cFFC79C6E" else
return "\124cFF000000" end
end
--DISPLAY
function()
local output = ""
for k, v in pairs(WeakAurasSaved.CustomTrash.MeleeMiss) do
if v.class then
output = output .. format("%s%s (%s) ", aura_env.classColor(v.class), v.name, v.spec)
for i = 110, 115 do
if v[i] and v[i].hits > 0 then
v[i].ratio = v[i].miss / v[i].hits
output = output .. format("[%d] %d / %d (%4.2f%%)", i, v[i].miss, v[i].hits, v[i].ratio * 100) .. "\n"
end
end
if v[-1] and v[-1].hits > 0 then
v[-1].ratio = v[-1].miss / v[-1].hits
output = output .. format("[%d] %d / %d (%4.2f%%)", i, v[-1].miss, v[-1].hits, v[-1].ratio * 100) .. "\n"
end
output = output .. "\n"
end
end
return output
end