94 lines
2.8 KiB
Lua
94 lines
2.8 KiB
Lua
--DISPLAY
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function()
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local minhit, maxhit = 9999999, 0
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local function tohex(input)
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local output = string.format("%x", input * 255)
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return output
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end
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local function grad(c, minhit, maxhit)
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c = (((maxhit - c) / (maxhit - minhit)) * 1)
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if c > 0.5 then
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c = 1 - (2 * (c - 0.5))
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return c, 1, 0, 1
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else
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c = c * 2
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return 1, c, 0, 1
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end
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end
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local function shorten(val)
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local function round(var, n)
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if (n) then
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var = math.floor((var * 10^n) + 0.5) / (10^n)
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else
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var = math.floor(var+0.5)
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end
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return var
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end
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local n = 2
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if val < 1e3 then
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return round(val, n)
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elseif val > 1e3 and val < 1e6 then
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return round(val / 1e3, n) .. "k"
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elseif val > 1e6 and val < 1e9 then
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return round(val / 1e6, n) .. "M"
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elseif val > 1e9 then
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return round(val / 1e9, n) .. "G"
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end
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end
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local output = "MELEE" .. "\n"
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local totaldmgdone = 0
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for k,v in ipairs(aura_env.swings) do --Get total dmg for average hit
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totaldmgdone = totaldmgdone + v
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end
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if #aura_env.swings > 0 then
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output = output .. shorten(totaldmgdone / #aura_env.swings) .. "\n\n"
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for k,v in ipairs(aura_env.swings) do --Get min and max hit
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if v > maxhit then
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maxhit = v
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end
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if v < minhit then
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minhit = v
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end
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end
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for k,v in ipairs(aura_env.swings) do --Final format for output
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local color1, color2, color3, color4 = 0, 0, 0, 0
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color1, color2, color3, color4 = grad(v, minhit, maxhit)
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color1, color2, color3, color4 = tohex(color1), tohex(color2), tohex(color3), tohex(color4)
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color1, color2, color3, color4 = tostring(color1), tostring(color2), tostring(color3), tostring(color4)
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if color1 == "0" then color1 = "00" end
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if color2 == "0" then color2 = "00" end
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if color3 == "0" then color3 = "00" end
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local color = "|c" .. color4 .. color1 .. color2 .. color3
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output = output .. color .. shorten(v) .. "\n"
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end
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end
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return output
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end
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--PLAYER_REGEN_DISABLED
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function()
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aura_env.swings = {}
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end
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--COMBAT_LOG_EVENT_UNFILTERED
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function(...)
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local subEvent = select(3, ...)
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local target = select(10, ...)
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if subEvent == "SWING_DAMAGE" and target == UnitName("player") then
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local block = select(17, ...) or 0
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local var = select(13, ...) + block
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if #aura_env.swings == 10 then
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table.remove(aura_env.swings, 1)
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end
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table.insert(aura_env.swings, var)
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end
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end
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--INIT
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aura_env.swingerino = 10
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aura_env.swings = {}
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aura_env.pointer = 1 |