Files

62 lines
1.4 KiB
Lua

DISPLAY
function()
local function round(var, n)
if (n) then
var = math.floor((var * 10^n) + 0.5) / (10^n)
else
var = math.floor(var+0.5)
end
return var
end
if UnitAffectingCombat("player") == true then
aura_env.endTime = math.floor(GetTime())
end
local ppm = aura_env.procs / ((aura_env.endTime - aura_env.startTime) / 60)
ppm = ppm / 60
return round(ppm, 2)
end
--COMBAT_LOG_EVENT_UNFILTERED
function(...)
local subevent = select(3, ...)
if subevent == "SPELL_AURA_APPLIED" then
local caster = select(6, ...)
local bname = select(14, ...)
if caster == UnitName("player") and bname == aura_env.bname then
aura_env.procs = aura_env.procs + 1
local expTime = select(7, UnitBuff("player", aura_env.bname))
aura_env.expTime = expTime
end
end
end
--PLAYER_REGEN_DISABLED
function() --Enable timer on start combat
aura_env.startTime = math.floor(GetTime())
return true
end
--PLAYER_REGEN_ENABLED
function() --Disable timer on end cobat
aura_env.endTime = math.floor(GetTime())
return true
end
--EVERY FRAME TRIGGER
function()
if UnitBuff("player", aura_env.bname) then
local expTime = select(7, UnitBuff("player", aura_env.bname))
--print(expTime, aura_env.expTime)
if expTime ~= aura_env.expTime then
aura_env.procs = aura_env.procs + 1
end
aura_env.expTime = expTime
end
end
INIT
aura_env.bname = "Meat Cleaver"
aura_env.startTime = 0
aura_env.endTime = 0
aura_env.procs = 0
aura_env.expTime = 0