2978 lines
103 KiB
Lua
2978 lines
103 KiB
Lua
-------------------------------------------------------
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----------Constants
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-------------------------------------------------------
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MAX_LFG_LIST_APPLICATIONS = 5
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MAX_LFG_LIST_SEARCH_AUTOCOMPLETE_ENTRIES = 6
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MAX_LFG_LIST_GROUP_DROPDOWN_ENTRIES = 10
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LFG_LIST_DELISTED_FONT_COLOR = { r = 0.3, g = 0.3, b = 0.3 }
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LFG_LIST_COMMENT_FONT_COLOR = { r = 0.6, g = 0.6, b = 0.6 }
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ACTIVITY_RETURN_VALUES = {
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fullName = 1,
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shortName = 2,
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categoryID = 3,
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groupID = 4,
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itemLevel = 5,
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filters = 6,
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minLevel = 7,
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maxPlayers = 8,
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displayType = 9,
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orderIndex = 10,
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useHonorLevel = 11,
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}
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--Hard-coded values. Should probably make these part of the DB, but it gets a little more complicated with the per-expansion textures
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LFG_LIST_CATEGORY_TEXTURES = {
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[1] = "questing",
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[2] = "dungeons",
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[3] = "raids", --Prefix for expansion
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[4] = "arenas",
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[5] = "scenarios",
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[6] = "custom", -- Prefix for "-pve" or "-pvp"
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[7] = "skirmishes",
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[8] = "battlegrounds",
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[9] = "ratedbgs",
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[10] = "ashran",
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}
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LFG_LIST_PER_EXPANSION_TEXTURES = {
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[0] = "classic",
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[1] = "bc",
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[2] = "wrath",
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[3] = "cataclysm",
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[4] = "mists",
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[5] = "warlords",
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[6] = "legion",
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}
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LFG_LIST_GROUP_DATA_ATLASES = {
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--Roles
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TANK = "groupfinder-icon-role-large-tank",
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HEALER = "groupfinder-icon-role-large-heal",
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DAMAGER = "groupfinder-icon-role-large-dps",
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}
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--Fill out classes
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for i = 1, #CLASS_SORT_ORDER do
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LFG_LIST_GROUP_DATA_ATLASES[CLASS_SORT_ORDER[i]] = "groupfinder-icon-class-" .. string.lower(CLASS_SORT_ORDER[i])
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end
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LFG_LIST_GROUP_DATA_ROLE_ORDER = { "TANK", "HEALER", "DAMAGER" }
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LFG_LIST_GROUP_DATA_CLASS_ORDER = CLASS_SORT_ORDER
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StaticPopupDialogs["LFG_LIST_INVITING_CONVERT_TO_RAID"] = {
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text = LFG_LIST_CONVERT_TO_RAID_WARNING,
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button1 = INVITE,
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button2 = CANCEL,
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OnAccept = function(self, applicantID)
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ConvertToRaid()
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C_LFGList.InviteApplicant(applicantID)
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end,
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timeout = 0,
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whileDead = 1,
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hideOnEscape = 1,
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}
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-------------------------------------------------------
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----------Base Frame
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-------------------------------------------------------
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LFG_LIST_EDIT_BOX_TAB_CATEGORIES = {}
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function LFGListFrame_OnLoad(self)
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self:RegisterEvent("PARTY_LEADER_CHANGED")
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self:RegisterEvent("GROUP_ROSTER_UPDATE")
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self:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED")
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self:RegisterEvent("PLAYER_ROLES_ASSIGNED")
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self:RegisterEvent("LFG_LIST_AVAILABILITY_UPDATE")
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self:RegisterEvent("LFG_LIST_ACTIVE_ENTRY_UPDATE")
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self:RegisterEvent("LFG_LIST_ENTRY_CREATION_FAILED")
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self:RegisterEvent("LFG_LIST_SEARCH_RESULTS_RECEIVED")
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self:RegisterEvent("LFG_LIST_SEARCH_RESULT_UPDATED")
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self:RegisterEvent("LFG_LIST_SEARCH_FAILED")
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self:RegisterEvent("LFG_LIST_APPLICANT_LIST_UPDATED")
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self:RegisterEvent("LFG_LIST_APPLICANT_UPDATED")
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self:RegisterEvent("LFG_LIST_ENTRY_EXPIRED_TOO_MANY_PLAYERS")
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self:RegisterEvent("LFG_LIST_ENTRY_EXPIRED_TIMEOUT")
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self:RegisterEvent("LFG_LIST_APPLICATION_STATUS_UPDATED")
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self:RegisterEvent("VARIABLES_LOADED")
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self:RegisterEvent("ADDON_LOADED")
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self:RegisterEvent("UNIT_CONNECTION")
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for i = 1, #LFG_LIST_ACTIVE_QUEUE_MESSAGE_EVENTS do
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self:RegisterEvent(LFG_LIST_ACTIVE_QUEUE_MESSAGE_EVENTS[i])
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end
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LFGListFrame_SetBaseFilters(self, LE_LFG_LIST_FILTER_PVE)
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LFGListFrame_SetActivePanel(self, self.NothingAvailable)
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self.EventsInBackground = {
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LFG_LIST_SEARCH_FAILED = { self.SearchPanel },
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}
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end
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function LFGListFrame_OnEvent(self, event, ...)
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if event == "LFG_LIST_AVAILABILITY_UPDATE" then
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LFGListFrame_FixPanelValid(self)
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elseif event == "LFG_LIST_ACTIVE_ENTRY_UPDATE" then
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local createdNew = ...
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LFGListFrame_FixPanelValid(self) --If our current panel isn't valid, change it.
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if C_LFGList.GetActiveEntryInfo() then self.EntryCreation.WorkingCover:Hide() end
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if createdNew then PlaySound("PVPEnterQueue") end
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elseif event == "LFG_LIST_ENTRY_CREATION_FAILED" then
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self.EntryCreation.WorkingCover:Hide()
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elseif event == "LFG_LIST_APPLICANT_LIST_UPDATED" then
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local hasNewPending, hasNewPendingWithData = ...
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if hasNewPending and hasNewPendingWithData and LFGListUtil_IsEntryEmpowered() then
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local isLeader = UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME)
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local autoAccept = select(9, C_LFGList.GetActiveEntryInfo())
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local numPings = nil
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if not isLeader then numPings = 6 end
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--Non-leaders don't get another ping until they open the panel or we reset the count to 0
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if isLeader or not self.stopAssistPings then
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if autoAccept then
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--Check if we would be auto-inviting more people if we were in a raid
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if
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not IsInRaid(LE_PARTY_CATEGORY_HOME)
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and GetNumGroupMembers(LE_PARTY_CATEGORY_HOME)
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+ C_LFGList.GetNumInvitedApplicantMembers()
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+ C_LFGList.GetNumPendingApplicantMembers()
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> (MAX_PARTY_MEMBERS + 1)
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then
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if self.displayedAutoAcceptConvert then
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QueueStatusMinimapButton_SetGlowLock(
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QueueStatusMinimapButton,
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"lfglist-applicant",
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true,
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numPings
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)
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self.stopAssistPings = true
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else
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self.displayedAutoAcceptConvert = true
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StaticPopup_Show("LFG_LIST_AUTO_ACCEPT_CONVERT_TO_RAID")
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end
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end
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elseif not self:IsVisible() then
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QueueStatusMinimapButton_SetGlowLock(QueueStatusMinimapButton, "lfglist-applicant", true, numPings)
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self.stopAssistPings = true
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end
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end
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end
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elseif event == "LFG_LIST_APPLICANT_UPDATED" then
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local numApps, numActiveApps = C_LFGList.GetNumApplicants()
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if numActiveApps == 0 then
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QueueStatusMinimapButton_SetGlowLock(QueueStatusMinimapButton, "lfglist-applicant", false)
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self.stopAssistPings = false
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end
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elseif event == "LFG_LIST_ENTRY_EXPIRED_TOO_MANY_PLAYERS" then
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if UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME) then
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StaticPopup_Show("LFG_LIST_ENTRY_EXPIRED_TOO_MANY_PLAYERS")
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end
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elseif event == "LFG_LIST_ENTRY_EXPIRED_TIMEOUT" then
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if UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME) then
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StaticPopup_Show("LFG_LIST_ENTRY_EXPIRED_TIMEOUT")
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end
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elseif event == "LFG_LIST_APPLICATION_STATUS_UPDATED" then
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local id, newStatus, oldStatus = ...
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if newStatus == "declined" then
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local info = ChatTypeInfo["SYSTEM"]
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local id, activity, name = C_LFGList.GetSearchResultInfo(id)
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DEFAULT_CHAT_FRAME:AddMessage(string.format(LFG_LIST_APP_DECLINED_MESSAGE, name), info.r, info.g, info.b)
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elseif newStatus == "timedout" then
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local info = ChatTypeInfo["SYSTEM"]
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local id, activity, name = C_LFGList.GetSearchResultInfo(id)
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DEFAULT_CHAT_FRAME:AddMessage(string.format(LFG_LIST_APP_TIMED_OUT_MESSAGE, name), info.r, info.g, info.b)
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end
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elseif event == "VARIABLES_LOADED" or event == "ADDON_LOADED" then
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if not GetCVarBitfield("closedInfoFrames", LE_FRAME_TUTORIAL_LFG_LIST) and UnitLevel("player") >= 90 then
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PremadeGroupsPvETutorialAlert:Show()
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if PremadeGroupsPvPTutorialAlert then PremadeGroupsPvPTutorialAlert:Show() end
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end
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elseif event == "GROUP_ROSTER_UPDATE" then
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if not IsInGroup(LE_PARTY_CATEGORY_HOME) then self.displayedAutoAcceptConvert = false end
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end
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--Dispatch the event to our currently active panel
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local onEvent = self.activePanel and self.activePanel:GetScript("OnEvent")
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if onEvent then onEvent(self.activePanel, event, ...) end
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--Dispatch the event to any panels that want the event in the background
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local bg = self.EventsInBackground[event]
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if bg then
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for i = 1, #bg do
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if bg[i] ~= self.activePanel then bg[i]:GetScript("OnEvent")(bg[i], event, ...) end
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end
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end
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end
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function LFGListFrame_OnShow(self)
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LFGListFrame_FixPanelValid(self)
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C_LFGList.RequestAvailableActivities()
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self.stopAssistPings = false
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QueueStatusMinimapButton_SetGlowLock(QueueStatusMinimapButton, "lfglist-applicant", false)
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PlaySound("igCharacterInfoOpen")
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end
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function LFGListFrame_SetActivePanel(self, panel)
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if self.activePanel then self.activePanel:Hide() end
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self.activePanel = panel
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self.activePanel:Show()
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end
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function LFGListFrame_IsPanelValid(self, panel)
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local listed = C_LFGList.GetActiveEntryInfo()
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--If we're listed, make sure we're either viewing applicants or editing our group
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if
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listed
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and panel ~= self.ApplicationViewer
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and not (panel == self.EntryCreation and LFGListEntryCreation_IsEditMode(self.EntryCreation))
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then
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return false
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end
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--If we're not listed, we can't be viewing applicants or editing our group
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if
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not listed
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and (
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panel == self.ApplicationViewer
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or (panel == self.EntryCreation and LFGListEntryCreation_IsEditMode(self.EntryCreation))
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)
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then
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return false
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end
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--Make sure we aren't creating a new entry with different baseFilters
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if panel == self.EntryCreation then
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if
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not LFGListEntryCreation_IsEditMode(self.EntryCreation)
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and self.baseFilters ~= self.EntryCreation.baseFilters
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then
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return false
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end
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end
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--Make sure we aren't searching with different baseFilters
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if panel == self.SearchPanel then
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if self.baseFilters ~= self.SearchPanel.preferredFilters then return false end
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end
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--If we're a trial account, we can only see the NothingAvailable and ApplicationViewer
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if IsRestrictedAccount() then
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if panel ~= self.NothingAvailable and panel ~= self.ApplicationViewer then return false end
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end
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--If we don't have any available activities, say so
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if #C_LFGList.GetAvailableCategories(self.baseFilters) == 0 then
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if panel == self.CategorySelection then return false end
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else
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if panel == self.NothingAvailable and not IsRestrictedAccount() then return false end
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end
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return true
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end
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function LFGListFrame_GetBestPanel(self)
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local listed = C_LFGList.GetActiveEntryInfo()
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if listed then
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return self.ApplicationViewer
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elseif IsRestrictedAccount() then
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return self.NothingAvailable
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elseif #C_LFGList.GetAvailableCategories(self.baseFilters) == 0 then
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return self.NothingAvailable
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else
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return self.CategorySelection
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end
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end
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function LFGListFrame_FixPanelValid(self)
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if not LFGListFrame_IsPanelValid(self, self.activePanel) then
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LFGListFrame_SetActivePanel(self, LFGListFrame_GetBestPanel(self))
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end
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end
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function LFGListFrame_SetBaseFilters(self, filters)
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self.baseFilters = filters
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--If we need to change panels, do so
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LFGListFrame_FixPanelValid(self)
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--Update the current panel
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if self.activePanel and self.activePanel.updateAll then self.activePanel.updateAll(self.activePanel) end
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end
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-------------------------------------------------------
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----------Nothing available frame
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-------------------------------------------------------
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function LFGListNothingAvailable_OnEvent(self, event, ...)
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--Note: events are dispatched from the base frame. Add RegisterEvent there.
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if event == "LFG_LIST_AVAILABILITY_UPDATE" then LFGListNothingAvailable_Update(self) end
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end
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function LFGListNothingAvailable_Update(self)
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if IsRestrictedAccount() then
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self.Label:SetText(ERR_RESTRICTED_ACCOUNT_LFG_LIST_TRIAL)
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elseif C_LFGList.HasActivityList() then
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self.Label:SetText(NO_LFG_LIST_AVAILABLE)
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else
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self.Label:SetText(LFG_LIST_LOADING)
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end
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end
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-------------------------------------------------------
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----------Category selection
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-------------------------------------------------------
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function LFGListCategorySelection_OnLoad(self) LFGListCategorySelection_UpdateNavButtons(self) end
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function LFGListCategorySelection_OnEvent(self, event, ...)
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--Note: events are dispatched from the base frame. Add RegisterEvent there.
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if event == "LFG_LIST_AVAILABILITY_UPDATE" then LFGListCategorySelection_UpdateCategoryButtons(self) end
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if tContains(LFG_LIST_ACTIVE_QUEUE_MESSAGE_EVENTS, event) then LFGListCategorySelection_UpdateNavButtons(self) end
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end
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function LFGListCategorySelection_OnShow(self)
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LFGListCategorySelection_UpdateCategoryButtons(self)
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LFGListCategorySelection_UpdateNavButtons(self)
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end
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function LFGListCategorySelection_UpdateCategoryButtons(self)
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local baseFilters = self:GetParent().baseFilters
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local categories = C_LFGList.GetAvailableCategories(baseFilters)
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local nextBtn = 1
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local hasSelected = false
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--Update category buttons
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for i = 1, #categories do
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local isSelected = false
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local categoryID = categories[i]
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local name, separateRecommended = C_LFGList.GetCategoryInfo(categoryID)
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if separateRecommended then
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nextBtn, isSelected =
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LFGListCategorySelection_AddButton(self, nextBtn, categoryID, LE_LFG_LIST_FILTER_RECOMMENDED)
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hasSelected = hasSelected or isSelected
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nextBtn, isSelected =
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LFGListCategorySelection_AddButton(self, nextBtn, categoryID, LE_LFG_LIST_FILTER_NOT_RECOMMENDED)
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else
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nextBtn, isSelected = LFGListCategorySelection_AddButton(self, nextBtn, categoryID, 0)
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end
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hasSelected = hasSelected or isSelected
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end
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--Hide any extra buttons
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for i = nextBtn, #self.CategoryButtons do
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self.CategoryButtons[i]:Hide()
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end
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--If the selected item isn't in the list, deselect it
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if self.selectedCategory and not hasSelected then LFGListCategorySelection_SelectCategory(self, nil, nil) end
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end
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function LFGListCategorySelection_AddButton(self, btnIndex, categoryID, filters)
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--Check that we have activities with this filter
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local baseFilters = self:GetParent().baseFilters
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local allFilters = bit.bor(baseFilters, filters)
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if filters ~= 0 and #C_LFGList.GetAvailableActivities(categoryID, nil, allFilters) == 0 then
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return btnIndex, false
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end
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local name, separateRecommended = C_LFGList.GetCategoryInfo(categoryID)
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local button = self.CategoryButtons[btnIndex]
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if not button then
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self.CategoryButtons[btnIndex] = CreateFrame("BUTTON", nil, self, "LFGListCategoryTemplate")
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self.CategoryButtons[btnIndex]:SetPoint("TOP", self.CategoryButtons[btnIndex - 1], "BOTTOM", 0, -3)
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button = self.CategoryButtons[btnIndex]
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end
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button:SetText(LFGListUtil_GetDecoratedCategoryName(name, filters, true))
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button.categoryID = categoryID
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button.filters = filters
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|
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local atlasName = nil
|
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if bit.band(allFilters, LE_LFG_LIST_FILTER_RECOMMENDED) ~= 0 then
|
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atlasName = "groupfinder-button-"
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.. (LFG_LIST_CATEGORY_TEXTURES[categoryID] or "raids")
|
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.. "-"
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.. LFG_LIST_PER_EXPANSION_TEXTURES[LFGListUtil_GetCurrentExpansion()]
|
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elseif bit.band(allFilters, LE_LFG_LIST_FILTER_NOT_RECOMMENDED) ~= 0 then
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atlasName = "groupfinder-button-"
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.. (LFG_LIST_CATEGORY_TEXTURES[categoryID] or "raids")
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.. "-"
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.. LFG_LIST_PER_EXPANSION_TEXTURES[math.max(0, LFGListUtil_GetCurrentExpansion() - 1)]
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else
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atlasName = "groupfinder-button-" .. (LFG_LIST_CATEGORY_TEXTURES[categoryID] or "questing")
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end
|
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|
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local suffix = ""
|
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if bit.band(allFilters, LE_LFG_LIST_FILTER_PVE) ~= 0 then
|
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suffix = "-pve"
|
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elseif bit.band(allFilters, LE_LFG_LIST_FILTER_PVP) ~= 0 then
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suffix = "-pvp"
|
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end
|
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|
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--Try with the suffix and then without it
|
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if not button.Icon:SetAtlas(atlasName .. suffix) then button.Icon:SetAtlas(atlasName) end
|
|
|
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local selected = self.selectedCategory == categoryID and self.selectedFilters == filters
|
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button.SelectedTexture:SetShown(selected)
|
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button:Show()
|
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|
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return btnIndex + 1, selected
|
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end
|
|
|
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function LFGListCategorySelection_SelectCategory(self, categoryID, filters)
|
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self.selectedCategory = categoryID
|
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self.selectedFilters = filters
|
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LFGListCategorySelection_UpdateCategoryButtons(self)
|
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LFGListCategorySelection_UpdateNavButtons(self)
|
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end
|
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|
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function LFGListCategorySelection_UpdateNavButtons(self)
|
|
local findEnabled, startEnabled = true, true
|
|
self.FindGroupButton.tooltip = nil
|
|
self.StartGroupButton.tooltip = nil
|
|
|
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--Check if the user needs to select a category
|
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if not self.selectedCategory then
|
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findEnabled = false
|
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self.FindGroupButton.tooltip = LFG_LIST_SELECT_A_CATEGORY
|
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startEnabled = false
|
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self.StartGroupButton.tooltip = LFG_LIST_SELECT_A_CATEGORY
|
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end
|
|
|
|
--Check if the user can't start a group due to not being a leader
|
|
if IsInGroup(LE_PARTY_CATEGORY_HOME) and not UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME) then
|
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startEnabled = false
|
|
self.StartGroupButton.tooltip = LFG_LIST_NOT_LEADER
|
|
end
|
|
|
|
--Check if the player is currently in some incompatible queue
|
|
local messageStart = LFGListUtil_GetActiveQueueMessage(false)
|
|
if messageStart then
|
|
startEnabled = false
|
|
self.StartGroupButton.tooltip = messageStart
|
|
end
|
|
|
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self.FindGroupButton:SetEnabled(findEnabled)
|
|
self.StartGroupButton:SetEnabled(startEnabled)
|
|
end
|
|
|
|
function LFGListCategorySelectionStartGroupButton_OnClick(self)
|
|
local panel = self:GetParent()
|
|
if not panel.selectedCategory then return end
|
|
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
|
|
local baseFilters = panel:GetParent().baseFilters
|
|
|
|
local entryCreation = panel:GetParent().EntryCreation
|
|
|
|
LFGListEntryCreation_Show(entryCreation, baseFilters, panel.selectedCategory, panel.selectedFilters)
|
|
end
|
|
|
|
function LFGListCategorySelectionFindGroupButton_OnClick(self)
|
|
local panel = self:GetParent()
|
|
if not panel.selectedCategory then return end
|
|
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
|
|
local baseFilters = panel:GetParent().baseFilters
|
|
|
|
local searchPanel = panel:GetParent().SearchPanel
|
|
LFGListSearchPanel_Clear(searchPanel)
|
|
LFGListSearchPanel_SetCategory(searchPanel, panel.selectedCategory, panel.selectedFilters, baseFilters)
|
|
LFGListSearchPanel_DoSearch(searchPanel)
|
|
LFGListFrame_SetActivePanel(panel:GetParent(), searchPanel)
|
|
end
|
|
|
|
--The individual category buttons
|
|
function LFGListCategorySelectionButton_OnClick(self)
|
|
local panel = self:GetParent()
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
LFGListCategorySelection_SelectCategory(panel, self.categoryID, self.filters)
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------List Entry Creation
|
|
-------------------------------------------------------
|
|
function LFGListEntryCreation_OnLoad(self)
|
|
self.Name.Instructions:SetText(LFG_LIST_ENTER_NAME)
|
|
self.Description.EditBox:SetScript("OnEnterPressed", nop)
|
|
LFGListUtil_SetUpDropDown(
|
|
self,
|
|
self.CategoryDropDown,
|
|
LFGListEntryCreation_PopulateCategories,
|
|
LFGListEntryCreation_OnCategorySelected
|
|
)
|
|
LFGListUtil_SetUpDropDown(
|
|
self,
|
|
self.GroupDropDown,
|
|
LFGListEntryCreation_PopulateGroups,
|
|
LFGListEntryCreation_OnGroupSelected
|
|
)
|
|
LFGListUtil_SetUpDropDown(
|
|
self,
|
|
self.ActivityDropDown,
|
|
LFGListEntryCreation_PopulateActivities,
|
|
LFGListEntryCreation_OnActivitySelected
|
|
)
|
|
LFGListEntryCreation_SetBaseFilters(self, 0)
|
|
end
|
|
|
|
function LFGListEntryCreation_OnEvent(self, event, ...)
|
|
if event == "GROUP_ROSTER_UPDATE" then
|
|
LFGListEntryCreation_UpdateValidState(self)
|
|
elseif tContains(LFG_LIST_ACTIVE_QUEUE_MESSAGE_EVENTS, event) then
|
|
LFGListEntryCreation_UpdateValidState(self)
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_OnShow(self) LFGListEntryCreation_UpdateValidState(self) end
|
|
|
|
function LFGListEntryCreation_Show(self, baseFilters, selectedCategory, selectedFilters)
|
|
--If this was what the player selected last time, just leave it filled out with the same info.
|
|
--Also don't save it for categories that try to set it to the current area.
|
|
local _, _, _, preferCurrentArea = C_LFGList.GetCategoryInfo(selectedCategory)
|
|
local keepOldData = not preferCurrentArea
|
|
and self.selectedCategory == selectedCategory
|
|
and baseFilters == self.baseFilters
|
|
and self.selectedFilters == selectedFilters
|
|
LFGListEntryCreation_SetBaseFilters(self, baseFilters)
|
|
if not keepOldData then
|
|
LFGListEntryCreation_Clear(self)
|
|
LFGListEntryCreation_Select(self, selectedFilters, selectedCategory)
|
|
end
|
|
LFGListEntryCreation_SetEditMode(self, false)
|
|
|
|
LFGListEntryCreation_UpdateValidState(self)
|
|
|
|
LFGListFrame_SetActivePanel(self:GetParent(), self)
|
|
self.Name:SetFocus()
|
|
end
|
|
|
|
function LFGListEntryCreation_Clear(self)
|
|
--Clear selections
|
|
self.selectedCategory = nil
|
|
self.selectedGroup = nil
|
|
self.selectedActivity = nil
|
|
self.selectedFilters = nil
|
|
|
|
--Reset widgets
|
|
self.Name:SetText("")
|
|
self.ItemLevel.CheckButton:SetChecked(false)
|
|
self.ItemLevel.EditBox:SetText("")
|
|
self.HonorLevel.CheckButton:SetChecked(false)
|
|
self.HonorLevel.EditBox:SetText("")
|
|
self.VoiceChat.CheckButton:SetChecked(false)
|
|
self.VoiceChat.EditBox:SetText("")
|
|
self.Description.EditBox:SetText("")
|
|
|
|
self.ActivityFinder:Hide()
|
|
end
|
|
|
|
function LFGListEntryCreation_ClearFocus(self)
|
|
self.Name:ClearFocus()
|
|
self.ItemLevel.EditBox:ClearFocus()
|
|
self.HonorLevel.EditBox:ClearFocus()
|
|
self.VoiceChat.EditBox:ClearFocus()
|
|
self.Description.EditBox:ClearFocus()
|
|
end
|
|
|
|
--This function accepts any or all of categoryID, groupId, and activityID
|
|
function LFGListEntryCreation_Select(self, filters, categoryID, groupID, activityID)
|
|
filters, categoryID, groupID, activityID =
|
|
LFGListUtil_AugmentWithBest(bit.bor(self.baseFilters, filters or 0), categoryID, groupID, activityID)
|
|
self.selectedCategory = categoryID
|
|
self.selectedGroup = groupID
|
|
self.selectedActivity = activityID
|
|
self.selectedFilters = filters
|
|
|
|
--Update the category dropdown
|
|
local categoryName, _, autoChoose = C_LFGList.GetCategoryInfo(categoryID)
|
|
UIDropDownMenu_SetText(self.CategoryDropDown, LFGListUtil_GetDecoratedCategoryName(categoryName, filters, false))
|
|
|
|
--Update the activity dropdown
|
|
local _, shortName, _, _, iLevel, _, _, _, _, _, useHonorLevel = C_LFGList.GetActivityInfo(activityID)
|
|
UIDropDownMenu_SetText(self.ActivityDropDown, shortName)
|
|
|
|
--Update the group dropdown. If the group dropdown is showing an activity, hide the activity dropdown
|
|
local groupName = C_LFGList.GetActivityGroupInfo(groupID)
|
|
UIDropDownMenu_SetText(self.GroupDropDown, groupName or shortName)
|
|
self.ActivityDropDown:SetShown(groupName and not autoChoose)
|
|
self.GroupDropDown:SetShown(not autoChoose)
|
|
|
|
--Update the recommended item level box
|
|
if iLevel ~= 0 then
|
|
self.ItemLevel.EditBox.Instructions:SetFormattedText(LFG_LIST_RECOMMENDED_ILVL, iLevel)
|
|
else
|
|
self.ItemLevel.EditBox.Instructions:SetText(LFG_LIST_ITEM_LEVEL_INSTR_SHORT)
|
|
end
|
|
|
|
if useHonorLevel then
|
|
self.HonorLevel:Show()
|
|
self.VoiceChat:SetPoint("TOPLEFT", self.HonorLevel, "BOTTOMLEFT", 0, -5)
|
|
else
|
|
self.HonorLevel:Hide()
|
|
self.VoiceChat:SetPoint("TOPLEFT", self.ItemLevel, "BOTTOMLEFT", 0, -5)
|
|
end
|
|
|
|
LFGListRequirement_Validate(self.ItemLevel, self.ItemLevel.EditBox:GetText())
|
|
if useHonorLevel then LFGListRequirement_Validate(self.HonorLevel, self.HonorLevel.EditBox:GetText()) end
|
|
LFGListEntryCreation_UpdateValidState(self)
|
|
end
|
|
|
|
function LFGListEntryCreation_PopulateCategories(self, dropDown, info)
|
|
local categories = C_LFGList.GetAvailableCategories(self.baseFilters)
|
|
for i = 1, #categories do
|
|
local categoryID = categories[i]
|
|
local name, separateRecommended = C_LFGList.GetCategoryInfo(categoryID)
|
|
if separateRecommended then
|
|
LFGListEntryCreation_AddCategoryEntry(self, info, categoryID, name, LE_LFG_LIST_FILTER_RECOMMENDED)
|
|
LFGListEntryCreation_AddCategoryEntry(self, info, categoryID, name, LE_LFG_LIST_FILTER_NOT_RECOMMENDED)
|
|
else
|
|
LFGListEntryCreation_AddCategoryEntry(self, info, categoryID, name, 0)
|
|
end
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_AddCategoryEntry(self, info, categoryID, name, filters)
|
|
if filters ~= 0 and #C_LFGList.GetAvailableActivities(categoryID, nil, filters) == 0 then return end
|
|
|
|
info.text = LFGListUtil_GetDecoratedCategoryName(name, filters, false)
|
|
info.value = categoryID
|
|
info.arg1 = filters
|
|
info.checked = (self.selectedCategory == categoryID and self.selectedFilters == filters)
|
|
info.isRadio = true
|
|
UIDropDownMenu_AddButton(info)
|
|
end
|
|
|
|
function LFGListEntryCreation_OnCategorySelected(self, categoryID, filters)
|
|
LFGListEntryCreation_Select(self, filters, categoryID, nil, nil)
|
|
end
|
|
|
|
function LFGListEntryCreation_PopulateGroups(self, dropDown, info)
|
|
if not self.selectedCategory then
|
|
--We don't have a category, so we can't fill out groups.
|
|
return
|
|
end
|
|
|
|
local useMore = false
|
|
|
|
--Start out displaying everything
|
|
local groups =
|
|
C_LFGList.GetAvailableActivityGroups(self.selectedCategory, bit.bor(self.baseFilters, self.selectedFilters))
|
|
local activities =
|
|
C_LFGList.GetAvailableActivities(self.selectedCategory, 0, bit.bor(self.baseFilters, self.selectedFilters))
|
|
if self.selectedFilters == 0 then
|
|
--We don't bother filtering if we have less than 5 items anyway
|
|
if #groups + #activities > 5 then
|
|
--Try just displaying the recommended
|
|
local filters = bit.bor(self.selectedFilters, self.baseFilters, LE_LFG_LIST_FILTER_RECOMMENDED)
|
|
local recGroups = C_LFGList.GetAvailableActivityGroups(self.selectedCategory, filters)
|
|
local recActivities = C_LFGList.GetAvailableActivities(self.selectedCategory, 0, filters)
|
|
|
|
--If we have some recommended, just display those
|
|
if #recGroups + #recActivities > 0 then
|
|
--If we still have just as many, we don't need to display more
|
|
useMore = #recGroups ~= #groups or #recActivities ~= #activities
|
|
groups = recGroups
|
|
activities = recActivities
|
|
end
|
|
end
|
|
end
|
|
|
|
local groupOrder = groups[1] and select(2, C_LFGList.GetActivityGroupInfo(groups[1]))
|
|
local activityOrder = activities[1] and select(10, C_LFGList.GetActivityInfo(activities[1]))
|
|
|
|
local groupIndex, activityIndex = 1, 1
|
|
|
|
--Start merging
|
|
for i = 1, MAX_LFG_LIST_GROUP_DROPDOWN_ENTRIES do
|
|
if not groupOrder and not activityOrder then break end
|
|
|
|
if activityOrder and (not groupOrder or activityOrder < groupOrder) then
|
|
local activityID = activities[activityIndex]
|
|
local name = select(ACTIVITY_RETURN_VALUES.shortName, C_LFGList.GetActivityInfo(activityID))
|
|
|
|
info.text = name
|
|
info.value = activityID
|
|
info.arg1 = "activity"
|
|
info.checked = (self.selectedActivity == activityID)
|
|
info.isRadio = true
|
|
UIDropDownMenu_AddButton(info)
|
|
|
|
activityIndex = activityIndex + 1
|
|
activityOrder = activities[activityIndex]
|
|
and select(10, C_LFGList.GetActivityInfo(activities[activityIndex]))
|
|
else
|
|
local groupID = groups[groupIndex]
|
|
local name = C_LFGList.GetActivityGroupInfo(groupID)
|
|
|
|
info.text = name
|
|
info.value = groupID
|
|
info.arg1 = "group"
|
|
info.checked = (self.selectedGroup == groupID)
|
|
info.isRadio = true
|
|
UIDropDownMenu_AddButton(info)
|
|
|
|
groupIndex = groupIndex + 1
|
|
groupOrder = groups[groupIndex] and select(2, C_LFGList.GetActivityGroupInfo(groups[groupIndex]))
|
|
end
|
|
end
|
|
|
|
if #activities + #groups > MAX_LFG_LIST_GROUP_DROPDOWN_ENTRIES then useMore = true end
|
|
|
|
if useMore then
|
|
info.text = LFG_LIST_MORE
|
|
info.value = nil
|
|
info.arg1 = "more"
|
|
info.notCheckable = true
|
|
info.checked = false
|
|
info.isRadio = false
|
|
UIDropDownMenu_AddButton(info)
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_OnGroupSelected(self, id, buttonType)
|
|
if buttonType == "activity" then
|
|
LFGListEntryCreation_Select(self, nil, nil, nil, id)
|
|
elseif buttonType == "group" then
|
|
LFGListEntryCreation_Select(self, self.selectedFilters, self.selectedCategory, id, nil)
|
|
elseif buttonType == "more" then
|
|
LFGListEntryCreationActivityFinder_Show(
|
|
self.ActivityFinder,
|
|
self.selectedCategory,
|
|
nil,
|
|
bit.bor(self.baseFilters, self.selectedFilters)
|
|
)
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_PopulateActivities(self, dropDown, info)
|
|
local useMore = self.selectedFilters == 0
|
|
|
|
local filters = bit.bor(self.baseFilters, self.selectedFilters)
|
|
|
|
--Start out displaying everything
|
|
local activities = C_LFGList.GetAvailableActivities(self.selectedCategory, self.selectedGroup, filters)
|
|
|
|
--If we're displaying more than 5, see if we can just display recommended
|
|
if useMore then
|
|
if #activities > 5 then
|
|
filters = bit.bor(filters, LE_LFG_LIST_FILTER_RECOMMENDED)
|
|
local recActivities = C_LFGList.GetAvailableActivities(self.selectedCategory, self.selectedGroup, filters)
|
|
|
|
useMore = #recActivities ~= #activities
|
|
if #recActivities > 0 then
|
|
activities = recActivities
|
|
else
|
|
--Just display up to 5 non-recommended activities
|
|
for i = #activities, 5, -1 do
|
|
activities[i] = nil
|
|
end
|
|
end
|
|
else
|
|
useMore = false
|
|
end
|
|
end
|
|
|
|
for i = 1, #activities do
|
|
local activityID = activities[i]
|
|
local shortName = select(ACTIVITY_RETURN_VALUES.shortName, C_LFGList.GetActivityInfo(activityID))
|
|
|
|
info.text = shortName
|
|
info.value = activityID
|
|
info.arg1 = "activity"
|
|
info.checked = (self.selectedActivity == activityID)
|
|
info.isRadio = true
|
|
UIDropDownMenu_AddButton(info)
|
|
end
|
|
|
|
if useMore then
|
|
info.text = LFG_LIST_MORE
|
|
info.value = nil
|
|
info.arg1 = "more"
|
|
info.notCheckable = true
|
|
info.checked = false
|
|
info.isRadio = false
|
|
UIDropDownMenu_AddButton(info)
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_OnActivitySelected(self, activityID, buttonType)
|
|
if buttonType == "activity" then
|
|
LFGListEntryCreation_Select(self, nil, nil, nil, activityID)
|
|
elseif buttonType == "more" then
|
|
LFGListEntryCreationActivityFinder_Show(
|
|
self.ActivityFinder,
|
|
self.selectedCategory,
|
|
self.selectedGroup,
|
|
bit.bor(self.baseFilters, self.selectedFilters)
|
|
)
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_GetSanitizedName(self) return string.match(self.Name:GetText(), "^%s*(.-)%s*$") end
|
|
|
|
function LFGListEntryCreation_ListGroup(self)
|
|
local name = LFGListEntryCreation_GetSanitizedName(self)
|
|
local iLevel = tonumber(self.ItemLevel.EditBox:GetText()) or 0
|
|
local honorLevel = tonumber(self.HonorLevel.EditBox:GetText()) or 0
|
|
|
|
if LFGListEntryCreation_IsEditMode(self) then
|
|
local autoAccept = select(9, C_LFGList.GetActiveEntryInfo())
|
|
C_LFGList.UpdateListing(
|
|
self.selectedActivity,
|
|
name,
|
|
iLevel,
|
|
honorLevel,
|
|
self.VoiceChat.EditBox:GetText(),
|
|
self.Description.EditBox:GetText(),
|
|
autoAccept
|
|
)
|
|
LFGListFrame_SetActivePanel(self:GetParent(), self:GetParent().ApplicationViewer)
|
|
else
|
|
if
|
|
C_LFGList.CreateListing(
|
|
self.selectedActivity,
|
|
name,
|
|
iLevel,
|
|
honorLevel,
|
|
self.VoiceChat.EditBox:GetText(),
|
|
self.Description.EditBox:GetText(),
|
|
false
|
|
)
|
|
then
|
|
self.WorkingCover:Show()
|
|
LFGListEntryCreation_ClearFocus(self)
|
|
end
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_UpdateValidState(self)
|
|
local errorText
|
|
local maxPlayers, _, _, useHonorLevel =
|
|
select(ACTIVITY_RETURN_VALUES.maxPlayers, C_LFGList.GetActivityInfo(self.selectedActivity))
|
|
if maxPlayers > 0 and GetNumGroupMembers(LE_PARTY_CATEGORY_HOME) >= maxPlayers then
|
|
errorText = string.format(LFG_LIST_TOO_MANY_FOR_ACTIVITY, maxPlayers)
|
|
elseif LFGListEntryCreation_GetSanitizedName(self) == "" then
|
|
errorText = LFG_LIST_MUST_HAVE_NAME
|
|
elseif self.ItemLevel.warningText then
|
|
errorText = self.ItemLevel.warningText
|
|
elseif useHonorLevel and self.HonorLevel.warningText then
|
|
errorText = self.HonorLevel.warningText
|
|
else
|
|
errorText = LFGListUtil_GetActiveQueueMessage(false)
|
|
end
|
|
|
|
self.ListGroupButton:SetEnabled(not errorText)
|
|
self.ListGroupButton.errorText = errorText
|
|
end
|
|
|
|
function LFGListEntryCreation_SetBaseFilters(self, baseFilters) self.baseFilters = baseFilters end
|
|
|
|
function LFGListEntryCreation_SetEditMode(self, editMode)
|
|
self.editMode = editMode
|
|
if editMode then
|
|
local active, activityID, ilvl, honorLevel, name, comment, voiceChat = C_LFGList.GetActiveEntryInfo()
|
|
assert(active)
|
|
|
|
--Update the dropdowns
|
|
LFGListEntryCreation_Select(self, nil, nil, nil, activityID)
|
|
UIDropDownMenu_DisableDropDown(self.CategoryDropDown)
|
|
UIDropDownMenu_DisableDropDown(self.GroupDropDown)
|
|
UIDropDownMenu_DisableDropDown(self.ActivityDropDown)
|
|
|
|
--Update edit boxes
|
|
self.Name:SetText(name)
|
|
self.ItemLevel.EditBox:SetText(ilvl ~= 0 and ilvl or "")
|
|
self.HonorLevel.EditBox:SetText(honorLevel ~= 0 and honorLevel or "")
|
|
self.VoiceChat.EditBox:SetText(voiceChat)
|
|
self.Description.EditBox:SetText(comment)
|
|
|
|
self.ListGroupButton:SetText(DONE_EDITING)
|
|
else
|
|
UIDropDownMenu_EnableDropDown(self.CategoryDropDown)
|
|
UIDropDownMenu_EnableDropDown(self.GroupDropDown)
|
|
UIDropDownMenu_EnableDropDown(self.ActivityDropDown)
|
|
self.ListGroupButton:SetText(LIST_GROUP)
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreation_IsEditMode(self) return self.editMode end
|
|
|
|
function LFGListEntryCreationCancelButton_OnClick(self)
|
|
local panel = self:GetParent()
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
if LFGListEntryCreation_IsEditMode(panel) then
|
|
LFGListFrame_SetActivePanel(panel:GetParent(), panel:GetParent().ApplicationViewer)
|
|
else
|
|
LFGListFrame_SetActivePanel(panel:GetParent(), panel:GetParent().CategorySelection)
|
|
end
|
|
end
|
|
|
|
function LFGListEntryCreationListGroupButton_OnClick(self)
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
LFGListEntryCreation_ListGroup(self:GetParent())
|
|
end
|
|
|
|
function LFGListEntryCreationActivityFinder_OnLoad(self)
|
|
self.Dialog.ScrollFrame.update = function() LFGListEntryCreationActivityFinder_Update(self) end
|
|
self.Dialog.ScrollFrame.scrollBar.doNotHide = true
|
|
HybridScrollFrame_CreateButtons(self.Dialog.ScrollFrame, "LFGListEntryCreationActivityListTemplate")
|
|
|
|
self.matchingActivities = {}
|
|
end
|
|
|
|
function LFGListEntryCreationActivityFinder_Show(self, categoryID, groupID, filters)
|
|
self.Dialog.EntryBox:SetText("")
|
|
self.categoryID = categoryID
|
|
self.groupID = groupID
|
|
self.filters = filters
|
|
self.selectedActivity = nil
|
|
LFGListEntryCreationActivityFinder_UpdateMatching(self)
|
|
self:Show()
|
|
self.Dialog.EntryBox:SetFocus()
|
|
end
|
|
|
|
function LFGListEntryCreationActivityFinder_UpdateMatching(self)
|
|
self.matchingActivities =
|
|
C_LFGList.GetAvailableActivities(self.categoryID, self.groupID, self.filters, self.Dialog.EntryBox:GetText())
|
|
LFGListUtil_SortActivitiesByRelevancy(self.matchingActivities)
|
|
if not self.selectedActivity or not tContains(self.matchingActivities, self.selectedActivity) then
|
|
self.selectedActivity = self.matchingActivities[1]
|
|
end
|
|
LFGListEntryCreationActivityFinder_Update(self)
|
|
end
|
|
|
|
function LFGListEntryCreationActivityFinder_Update(self)
|
|
local actitivities = self.matchingActivities
|
|
|
|
local offset = HybridScrollFrame_GetOffset(self.Dialog.ScrollFrame)
|
|
|
|
for i = 1, #self.Dialog.ScrollFrame.buttons do
|
|
local button = self.Dialog.ScrollFrame.buttons[i]
|
|
local idx = i + offset
|
|
local id = actitivities[idx]
|
|
if id then
|
|
button:SetText((C_LFGList.GetActivityInfo(id)))
|
|
button.activityID = id
|
|
button.Selected:SetShown(self.selectedActivity == id)
|
|
if self.selectedActivity == id then
|
|
button:LockHighlight()
|
|
else
|
|
button:UnlockHighlight()
|
|
end
|
|
button:Show()
|
|
else
|
|
button:Hide()
|
|
end
|
|
end
|
|
HybridScrollFrame_Update(
|
|
self.Dialog.ScrollFrame,
|
|
self.Dialog.ScrollFrame.buttons[1]:GetHeight() * #actitivities,
|
|
self.Dialog.ScrollFrame:GetHeight()
|
|
)
|
|
end
|
|
|
|
function LFGListEntryCreationActivityFinder_Accept(self)
|
|
if self.selectedActivity then
|
|
LFGListEntryCreation_Select(self:GetParent(), nil, nil, nil, self.selectedActivity)
|
|
end
|
|
self:Hide()
|
|
end
|
|
|
|
function LFGListEntryCreationActivityFinder_Cancel(self) self:Hide() end
|
|
|
|
function LFGListEntryCreationActivityFinder_Select(self, activityID)
|
|
self.selectedActivity = activityID
|
|
LFGListEntryCreationActivityFinder_Update(self)
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Application Viewing
|
|
-------------------------------------------------------
|
|
function LFGListApplicationViewer_OnLoad(self)
|
|
self.ScrollFrame.update = function() LFGListApplicationViewer_UpdateResults(self) end
|
|
self.ScrollFrame.dynamic = function(offset) return LFGListApplicationViewer_GetScrollOffset(self, offset) end
|
|
self.ScrollFrame.scrollBar.doNotHide = true
|
|
self.NameColumnHeader:Disable()
|
|
self.RoleColumnHeader:Disable()
|
|
self.ItemLevelColumnHeader:Disable()
|
|
HybridScrollFrame_CreateButtons(self.ScrollFrame, "LFGListApplicantTemplate")
|
|
end
|
|
|
|
function LFGListApplicationViewer_OnEvent(self, event, ...)
|
|
if event == "LFG_LIST_ACTIVE_ENTRY_UPDATE" then
|
|
LFGListApplicationViewer_UpdateInfo(self)
|
|
elseif event == "PARTY_LEADER_CHANGED" then
|
|
LFGListApplicationViewer_UpdateAvailability(self)
|
|
LFGListApplicationViewer_UpdateInfo(self)
|
|
elseif event == "LFG_LIST_APPLICANT_LIST_UPDATED" then
|
|
LFGListApplicationViewer_UpdateResultList(self)
|
|
LFGListApplicationViewer_UpdateResults(self)
|
|
elseif event == "LFG_LIST_APPLICANT_UPDATED" then
|
|
--If we can't make changes, we just remove people immediately
|
|
local id = ...
|
|
if not LFGListUtil_IsEntryEmpowered() then C_LFGList.RemoveApplicant(id) end
|
|
|
|
--Update whether we can invite people
|
|
LFGListApplicationViewer_UpdateInviteState(self)
|
|
elseif event == "GROUP_ROSTER_UPDATE" then
|
|
LFGListApplicationViewer_UpdateAvailability(self)
|
|
LFGListApplicationViewer_UpdateGroupData(self)
|
|
LFGListApplicationViewer_UpdateInviteState(self)
|
|
LFGListApplicationViewer_UpdateInfo(self)
|
|
elseif event == "PLAYER_ROLES_ASSIGNED" then
|
|
LFGListApplicationViewer_UpdateGroupData(self)
|
|
end
|
|
end
|
|
|
|
function LFGListApplicationViewer_OnShow(self)
|
|
C_LFGList.RefreshApplicants()
|
|
LFGListApplicationViewer_UpdateResultList(self)
|
|
LFGListApplicationViewer_UpdateResults(self)
|
|
LFGListApplicationViewer_UpdateInfo(self)
|
|
LFGListApplicationViewer_UpdateAvailability(self)
|
|
LFGListApplicationViewer_UpdateGroupData(self)
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateGroupData(self)
|
|
local active, activityID = C_LFGList.GetActiveEntryInfo()
|
|
if not active then return end
|
|
|
|
local data = GetGroupMemberCounts()
|
|
data.DAMAGER = data.DAMAGER + data.NOROLE --People without a role count as damage
|
|
data.NOROLE = 0
|
|
LFGListGroupDataDisplay_Update(self.DataDisplay, activityID, data)
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateInfo(self)
|
|
local active, activityID, ilvl, honorLevel, name, comment, voiceChat, duration, autoAccept =
|
|
C_LFGList.GetActiveEntryInfo()
|
|
local fullName, shortName, categoryID, groupID, iLevel, filters, minLevel, maxPlayers, displayType =
|
|
C_LFGList.GetActivityInfo(activityID)
|
|
local _, separateRecommended = C_LFGList.GetCategoryInfo(categoryID)
|
|
assert(active)
|
|
self.EntryName:SetWidth(0)
|
|
self.EntryName:SetText(name)
|
|
self.DescriptionFrame.activityName = C_LFGList.GetActivityInfo(activityID)
|
|
self.DescriptionFrame.comment = comment
|
|
if comment == "" then
|
|
self.DescriptionFrame.Text:SetText(self.DescriptionFrame.activityName)
|
|
else
|
|
self.DescriptionFrame.Text:SetFormattedText(
|
|
"%s |cff888888- %s|r",
|
|
self.DescriptionFrame.activityName,
|
|
self.DescriptionFrame.comment
|
|
)
|
|
end
|
|
|
|
local hasRestrictions = false
|
|
if ilvl == 0 then
|
|
self.ItemLevel:SetText("")
|
|
else
|
|
self.ItemLevel:SetFormattedText(LFG_LIST_ITEM_LEVEL_CURRENT, ilvl)
|
|
end
|
|
|
|
if voiceChat == "" then
|
|
self.VoiceChatFrame.tooltip = nil
|
|
self.VoiceChatFrame:Hide()
|
|
else
|
|
self.VoiceChatFrame.tooltip = voiceChat
|
|
self.VoiceChatFrame:Show()
|
|
end
|
|
|
|
if self.EntryName:GetWidth() > 290 then self.EntryName:SetWidth(290) end
|
|
|
|
--Set the background
|
|
local atlasName = nil
|
|
if separateRecommended and bit.band(filters, LE_LFG_LIST_FILTER_RECOMMENDED) ~= 0 then
|
|
atlasName = "groupfinder-background-"
|
|
.. (LFG_LIST_CATEGORY_TEXTURES[categoryID] or "raids")
|
|
.. "-"
|
|
.. LFG_LIST_PER_EXPANSION_TEXTURES[LFGListUtil_GetCurrentExpansion()]
|
|
elseif separateRecommended and bit.band(filters, LE_LFG_LIST_FILTER_NOT_RECOMMENDED) ~= 0 then
|
|
atlasName = "groupfinder-background-"
|
|
.. (LFG_LIST_CATEGORY_TEXTURES[categoryID] or "raids")
|
|
.. "-"
|
|
.. LFG_LIST_PER_EXPANSION_TEXTURES[math.max(0, LFGListUtil_GetCurrentExpansion() - 1)]
|
|
else
|
|
atlasName = "groupfinder-background-" .. (LFG_LIST_CATEGORY_TEXTURES[categoryID] or "questing")
|
|
end
|
|
|
|
local suffix = ""
|
|
if bit.band(filters, LE_LFG_LIST_FILTER_PVE) ~= 0 then
|
|
suffix = "-pve"
|
|
elseif bit.band(filters, LE_LFG_LIST_FILTER_PVP) ~= 0 then
|
|
suffix = "-pvp"
|
|
end
|
|
|
|
--Try with the suffix and then without it
|
|
if not self.InfoBackground:SetAtlas(atlasName .. suffix) then self.InfoBackground:SetAtlas(atlasName) end
|
|
|
|
--Update the AutoAccept button
|
|
self.AutoAcceptButton:SetChecked(autoAccept)
|
|
if UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME) then
|
|
self.AutoAcceptButton:Show()
|
|
self.AutoAcceptButton:Enable()
|
|
self.AutoAcceptButton.Label:SetFontObject(GameFontHighlightSmall)
|
|
elseif UnitIsGroupAssistant("player", LE_PARTY_CATEGORY_HOME) then
|
|
self.AutoAcceptButton:Show()
|
|
self.AutoAcceptButton:Disable()
|
|
self.AutoAcceptButton.Label:SetFontObject(GameFontDisableSmall)
|
|
else
|
|
self.AutoAcceptButton:SetShown(autoAccept)
|
|
self.AutoAcceptButton:Disable()
|
|
self.AutoAcceptButton.Label:SetFontObject(GameFontDisableSmall)
|
|
end
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateAvailability(self)
|
|
if UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME) then
|
|
self.RemoveEntryButton:Show()
|
|
self.EditButton:Show()
|
|
else
|
|
self.RemoveEntryButton:Hide()
|
|
self.EditButton:Hide()
|
|
end
|
|
|
|
if IsRestrictedAccount() then
|
|
self.EditButton:Disable()
|
|
self.EditButton.tooltip = ERR_RESTRICTED_ACCOUNT_LFG_LIST_TRIAL
|
|
else
|
|
self.EditButton:Enable()
|
|
self.EditButton.tooltip = nil
|
|
end
|
|
|
|
local empowered = LFGListUtil_IsEntryEmpowered()
|
|
self.UnempoweredCover:SetShown(not empowered)
|
|
self.ScrollFrame.NoApplicants:SetShown(empowered and (not self.applicants or #self.applicants == 0))
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateResultList(self)
|
|
self.applicants = C_LFGList.GetApplicants()
|
|
|
|
--Filter applicants. Don't worry about order.
|
|
LFGListUtil_FilterApplicants(self.applicants)
|
|
|
|
--Sort applicants
|
|
LFGListUtil_SortApplicants(self.applicants)
|
|
|
|
--Cache off the group sizes for the scroll frame and the total height
|
|
local totalHeight = 0
|
|
self.applicantSizes = {}
|
|
for i = 1, #self.applicants do
|
|
local _, _, _, numMembers = C_LFGList.GetApplicantInfo(self.applicants[i])
|
|
self.applicantSizes[i] = numMembers
|
|
totalHeight = totalHeight + LFGListApplicationViewerUtil_GetButtonHeight(numMembers)
|
|
end
|
|
self.totalApplicantHeight = totalHeight
|
|
|
|
LFGListApplicationViewer_UpdateAvailability(self)
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateInviteState(self)
|
|
local active, activityID, ilvl, honorLevel, name, comment, voiceChat = C_LFGList.GetActiveEntryInfo()
|
|
if not active then return end
|
|
|
|
local numAllowed = select(ACTIVITY_RETURN_VALUES.maxPlayers, C_LFGList.GetActivityInfo(activityID))
|
|
if numAllowed == 0 then numAllowed = MAX_RAID_MEMBERS end
|
|
|
|
local currentCount = GetNumGroupMembers(LE_PARTY_CATEGORY_HOME)
|
|
local numInvited = C_LFGList.GetNumInvitedApplicantMembers()
|
|
|
|
local buttons = self.ScrollFrame.buttons
|
|
for i = 1, #buttons do
|
|
local button = buttons[i]
|
|
if button.applicantID then
|
|
if button.numMembers + currentCount > numAllowed then
|
|
button.InviteButton:Disable()
|
|
button.InviteButton.tooltip = LFG_LIST_GROUP_TOO_FULL
|
|
elseif button.numMembers + currentCount + numInvited > numAllowed then
|
|
button.InviteButton:Disable()
|
|
button.InviteButton.tooltip = LFG_LIST_INVITED_APP_FILLS_GROUP
|
|
else
|
|
button.InviteButton:Enable()
|
|
button.InviteButton.tooltip = nil
|
|
end
|
|
|
|
--If our mouse is already over the button, update the tooltip
|
|
if button.InviteButton:IsMouseOver() then
|
|
if button.InviteButton.tooltip then
|
|
button.InviteButton:GetScript("OnEnter")(button.InviteButton)
|
|
else
|
|
GameTooltip:Hide()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateResults(self)
|
|
local offset = HybridScrollFrame_GetOffset(self.ScrollFrame)
|
|
local buttons = self.ScrollFrame.buttons
|
|
|
|
--If the mouse is over something in this frame, update it
|
|
local mouseover = GetMouseFocus()
|
|
local mouseoverParent = mouseover and mouseover:GetParent()
|
|
local parentParent = mouseoverParent and mouseoverParent:GetParent()
|
|
if mouseoverParent == self.ScrollFrame or parentParent == self.ScrollFrame then
|
|
--Just hide the tooltip. We should show it again inside the update function.
|
|
GameTooltip:Hide()
|
|
end
|
|
|
|
for i = 1, #buttons do
|
|
local button = buttons[i]
|
|
local idx = i + offset
|
|
local id = self.applicants[idx]
|
|
|
|
if id then
|
|
button.applicantID = id
|
|
LFGListApplicationViewer_UpdateApplicant(button, id)
|
|
button.Background:SetAlpha(idx % 2 == 0 and 0.1 or 0.05)
|
|
button:Show()
|
|
else
|
|
button.applicantID = nil
|
|
button:Hide()
|
|
end
|
|
end
|
|
HybridScrollFrame_Update(self.ScrollFrame, self.totalApplicantHeight, self.ScrollFrame:GetHeight())
|
|
LFGListApplicationViewer_UpdateInviteState(self)
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateApplicant(button, id)
|
|
local id, status, pendingStatus, numMembers, isNew = C_LFGList.GetApplicantInfo(id)
|
|
button:SetHeight(LFGListApplicationViewerUtil_GetButtonHeight(numMembers))
|
|
|
|
--Update individual members
|
|
for i = 1, numMembers do
|
|
local member = button.Members[i]
|
|
if not member then
|
|
member = CreateFrame("BUTTON", nil, button, "LFGListApplicantMemberTemplate")
|
|
member:SetPoint("TOPLEFT", button.Members[i - 1], "BOTTOMLEFT", 0, 0)
|
|
button.Members[i] = member
|
|
end
|
|
LFGListApplicationViewer_UpdateApplicantMember(member, id, i, status, pendingStatus)
|
|
member:Show()
|
|
end
|
|
|
|
--Hide extra member buttons
|
|
for i = numMembers + 1, #button.Members do
|
|
button.Members[i]:Hide()
|
|
end
|
|
|
|
--Update the Invite and Decline buttons based on group size
|
|
if numMembers > 1 then
|
|
button.DeclineButton:SetHeight(36)
|
|
button.InviteButton:SetHeight(36)
|
|
button.InviteButton:SetFormattedText(LFG_LIST_INVITE_GROUP, numMembers)
|
|
else
|
|
button.DeclineButton:SetHeight(22)
|
|
button.InviteButton:SetHeight(22)
|
|
button.InviteButton:SetText(INVITE)
|
|
end
|
|
|
|
if pendingStatus or status == "applied" then
|
|
button.Status:Hide()
|
|
elseif status == "invited" then
|
|
button.Status:Show()
|
|
button.Status:SetText(LFG_LIST_APP_INVITED)
|
|
button.Status:SetTextColor(GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
|
|
elseif status == "failed" or status == "cancelled" then
|
|
button.Status:Show()
|
|
button.Status:SetText(LFG_LIST_APP_CANCELLED)
|
|
button.Status:SetTextColor(GRAY_FONT_COLOR.r, GRAY_FONT_COLOR.g, GRAY_FONT_COLOR.b)
|
|
elseif status == "declined" then
|
|
button.Status:Show()
|
|
button.Status:SetText(LFG_LIST_APP_DECLINED)
|
|
button.Status:SetTextColor(GRAY_FONT_COLOR.r, GRAY_FONT_COLOR.g, GRAY_FONT_COLOR.b)
|
|
elseif status == "timedout" then
|
|
button.Status:Show()
|
|
button.Status:SetText(LFG_LIST_APP_TIMED_OUT)
|
|
button.Status:SetTextColor(GRAY_FONT_COLOR.r, GRAY_FONT_COLOR.g, GRAY_FONT_COLOR.b)
|
|
elseif status == "inviteaccepted" then
|
|
button.Status:Show()
|
|
button.Status:SetText(LFG_LIST_APP_INVITE_ACCEPTED)
|
|
button.Status:SetTextColor(GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
|
|
elseif status == "invitedeclined" then
|
|
button.Status:Show()
|
|
button.Status:SetText(LFG_LIST_APP_INVITE_DECLINED)
|
|
button.Status:SetTextColor(GRAY_FONT_COLOR.r, GRAY_FONT_COLOR.g, GRAY_FONT_COLOR.b)
|
|
end
|
|
|
|
button.numMembers = numMembers
|
|
button.InviteButton:SetShown(not pendingStatus and status == "applied" and LFGListUtil_IsEntryEmpowered())
|
|
button.DeclineButton:SetShown(not pendingStatus and status ~= "invited" and LFGListUtil_IsEntryEmpowered())
|
|
button.DeclineButton.isAck = (status ~= "applied" and status ~= "invited")
|
|
button.Spinner:SetShown(pendingStatus)
|
|
end
|
|
|
|
function LFGListApplicationViewer_UpdateApplicantMember(member, appID, memberIdx, status, pendingStatus)
|
|
local grayedOut = not pendingStatus
|
|
and (
|
|
status == "failed"
|
|
or status == "cancelled"
|
|
or status == "declined"
|
|
or status == "invitedeclined"
|
|
or status == "timedout"
|
|
)
|
|
local noTouchy = (status == "invited" or status == "inviteaccepted" or status == "invitedeclined")
|
|
|
|
local name, class, localizedClass, level, itemLevel, honorLevel, tank, healer, damage, assignedRole, relationship =
|
|
C_LFGList.GetApplicantMemberInfo(appID, memberIdx)
|
|
|
|
member.memberIdx = memberIdx
|
|
|
|
member.Name:SetWidth(0)
|
|
if name then
|
|
local displayName = Ambiguate(name, "short")
|
|
if memberIdx > 1 then
|
|
member.Name:SetText(" " .. displayName)
|
|
else
|
|
member.Name:SetText(displayName)
|
|
end
|
|
|
|
local classTextColor = grayedOut and GRAY_FONT_COLOR or RAID_CLASS_COLORS[class]
|
|
member.Name:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
|
|
else
|
|
--We might still be requesting the name and class from the server.
|
|
member.Name:SetText("")
|
|
end
|
|
|
|
member.FriendIcon:SetShown(relationship)
|
|
member.FriendIcon.relationship = relationship
|
|
member.FriendIcon.Icon:SetDesaturated(grayedOut)
|
|
member.FriendIcon:SetAlpha(grayedOut and 0.5 or 1.0)
|
|
|
|
--Adjust name width depending on whether we have the friend icon
|
|
local nameLength = 100
|
|
if relationship then nameLength = nameLength - 22 end
|
|
if member.Name:GetWidth() > nameLength then member.Name:SetWidth(nameLength) end
|
|
|
|
--Update the roles.
|
|
if grayedOut then
|
|
member.RoleIcon1:Hide()
|
|
member.RoleIcon2:Hide()
|
|
else
|
|
local role1 = tank and "TANK" or (healer and "HEALER" or (damage and "DAMAGER"))
|
|
local role2 = (tank and healer and "HEALER") or ((tank or healer) and damage and "DAMAGER")
|
|
member.RoleIcon1:GetNormalTexture():SetAtlas(LFG_LIST_GROUP_DATA_ATLASES[role1])
|
|
member.RoleIcon1:GetHighlightTexture():SetAtlas(LFG_LIST_GROUP_DATA_ATLASES[role1])
|
|
if role2 then
|
|
member.RoleIcon2:GetNormalTexture():SetAtlas(LFG_LIST_GROUP_DATA_ATLASES[role2])
|
|
member.RoleIcon2:GetHighlightTexture():SetAtlas(LFG_LIST_GROUP_DATA_ATLASES[role2])
|
|
end
|
|
member.RoleIcon1:SetEnabled(not noTouchy and role1 ~= assignedRole)
|
|
member.RoleIcon1:SetAlpha(role1 == assignedRole and 1 or 0.3)
|
|
member.RoleIcon1:Show()
|
|
member.RoleIcon2:SetEnabled(not noTouchy and role2 ~= assignedRole)
|
|
member.RoleIcon2:SetAlpha(role2 == assignedRole and 1 or 0.3)
|
|
member.RoleIcon2:SetShown(role2)
|
|
member.RoleIcon1.role = role1
|
|
member.RoleIcon2.role = role2
|
|
end
|
|
|
|
member.ItemLevel:SetShown(not grayedOut)
|
|
member.ItemLevel:SetText(math.floor(itemLevel))
|
|
|
|
local mouseFocus = GetMouseFocus()
|
|
if mouseFocus == member then
|
|
LFGListApplicantMember_OnEnter(member)
|
|
elseif mouseFocus == member.FriendIcon then
|
|
member.FriendIcon:GetScript("OnEnter")(member.FriendIcon)
|
|
end
|
|
end
|
|
|
|
function LFGListApplicationViewer_GetScrollOffset(self, offset)
|
|
local acum = 0
|
|
for i = 1, #self.applicantSizes do
|
|
local height = LFGListApplicationViewerUtil_GetButtonHeight(self.applicantSizes[i])
|
|
acum = acum + height
|
|
if acum > offset then return i - 1, height + offset - acum end
|
|
end
|
|
|
|
--We're scrolled completely off the bottom
|
|
return #self.applicantSizes, 0
|
|
end
|
|
|
|
function LFGListApplicationViewerUtil_GetButtonHeight(numApplicants) return 20 * numApplicants + 6 end
|
|
|
|
function LFGListApplicationViewerEditButton_OnClick(self)
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
|
|
local panel = self:GetParent()
|
|
local entryCreation = panel:GetParent().EntryCreation
|
|
LFGListEntryCreation_SetEditMode(entryCreation, true)
|
|
LFGListFrame_SetActivePanel(panel:GetParent(), entryCreation)
|
|
end
|
|
|
|
--Applicant members
|
|
function LFGListApplicantMember_OnEnter(self)
|
|
local applicantID = self:GetParent().applicantID
|
|
local memberIdx = self.memberIdx
|
|
|
|
local active, activityID = C_LFGList.GetActiveEntryInfo()
|
|
if not active then return end
|
|
|
|
local useHonorLevel = select(11, C_LFGList.GetActivityInfo(activityID))
|
|
local id, status, pendingStatus, numMembers, isNew, comment = C_LFGList.GetApplicantInfo(applicantID)
|
|
local name, class, localizedClass, level, itemLevel, honorLevel, tank, healer, damage, assignedRole =
|
|
C_LFGList.GetApplicantMemberInfo(applicantID, memberIdx)
|
|
|
|
GameTooltip:SetOwner(self, "ANCHOR_NONE")
|
|
GameTooltip:SetPoint("BOTTOMLEFT", self, "TOPLEFT", 105, 0)
|
|
if name then
|
|
local classTextColor = RAID_CLASS_COLORS[class]
|
|
GameTooltip:SetText(name, classTextColor.r, classTextColor.g, classTextColor.b)
|
|
GameTooltip:AddLine(string.format(UNIT_TYPE_LEVEL_TEMPLATE, level, localizedClass), 1, 1, 1)
|
|
else
|
|
GameTooltip:SetText(" ") --Just make it empty until we get the name update
|
|
end
|
|
GameTooltip:AddLine(string.format(LFG_LIST_ITEM_LEVEL_CURRENT, itemLevel), 1, 1, 1)
|
|
if useHonorLevel then GameTooltip:AddLine(string.format(LFG_LIST_HONOR_LEVEL_CURRENT_PVP, honorLevel), 1, 1, 1) end
|
|
if comment and comment ~= "" then
|
|
GameTooltip:AddLine(" ")
|
|
GameTooltip:AddLine(
|
|
string.format(LFG_LIST_COMMENT_FORMAT, comment),
|
|
LFG_LIST_COMMENT_FONT_COLOR.r,
|
|
LFG_LIST_COMMENT_FONT_COLOR.g,
|
|
LFG_LIST_COMMENT_FONT_COLOR.b,
|
|
true
|
|
)
|
|
end
|
|
|
|
--Add statistics
|
|
local stats = C_LFGList.GetApplicantMemberStats(applicantID, memberIdx)
|
|
local lastTitle = nil
|
|
|
|
--Tank proving ground
|
|
if stats[23690] and stats[23690] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_TANK_GOLD, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
elseif stats[23687] and stats[23687] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_TANK_SILVER, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
elseif stats[23684] and stats[23684] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_TANK_BRONZE, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
end
|
|
|
|
--Healer proving ground
|
|
if stats[23691] and stats[23691] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_HEALER_GOLD, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
elseif stats[23688] and stats[23688] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_HEALER_SILVER, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
elseif stats[23685] and stats[23685] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_HEALER_BRONZE, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
end
|
|
|
|
--Damage proving ground
|
|
if stats[23689] and stats[23689] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_DAMAGER_GOLD, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
elseif stats[23686] and stats[23686] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_DAMAGER_SILVER, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
elseif stats[23683] and stats[23683] > 0 then
|
|
LFGListUtil_AppendStatistic(LFG_LIST_PROVING_DAMAGER_BRONZE, nil, LFG_LIST_PROVING_GROUND_TITLE, lastTitle)
|
|
lastTitle = LFG_LIST_PROVING_GROUND_TITLE
|
|
end
|
|
|
|
GameTooltip:Show()
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Searching
|
|
-------------------------------------------------------
|
|
function LFGListSearchPanel_OnLoad(self)
|
|
self.SearchBox.Instructions:SetText(FILTER)
|
|
self.ScrollFrame.update = function() LFGListSearchPanel_UpdateResults(self) end
|
|
self.ScrollFrame.scrollBar.doNotHide = true
|
|
HybridScrollFrame_CreateButtons(self.ScrollFrame, "LFGListSearchEntryTemplate")
|
|
self.SearchBox.clearButton:SetScript("OnClick", function(btn)
|
|
SearchBoxTemplateClearButton_OnClick(btn)
|
|
LFGListSearchPanel_DoSearch(self)
|
|
end)
|
|
end
|
|
|
|
function LFGListSearchPanel_OnEvent(self, event, ...)
|
|
--Note: events are dispatched from the base frame. Add RegisterEvent there.
|
|
if event == "LFG_LIST_SEARCH_RESULTS_RECEIVED" then
|
|
StaticPopupSpecial_Hide(LFGListApplicationDialog)
|
|
self.searching = false
|
|
self.searchFailed = false
|
|
LFGListSearchPanel_UpdateResultList(self)
|
|
LFGListSearchPanel_UpdateResults(self)
|
|
elseif event == "LFG_LIST_SEARCH_FAILED" then
|
|
self.searching = false
|
|
self.searchFailed = true
|
|
LFGListSearchPanel_UpdateResultList(self)
|
|
LFGListSearchPanel_UpdateResults(self)
|
|
elseif event == "LFG_LIST_SEARCH_RESULT_UPDATED" then
|
|
local id = ...
|
|
if self.selectedResult == id then
|
|
LFGListSearchPanel_ValidateSelected(self)
|
|
if self.selectedResult ~= id then LFGListSearchPanel_UpdateResults(self) end
|
|
end
|
|
LFGListSearchPanel_UpdateButtonStatus(self)
|
|
elseif event == "LFG_LIST_SEARCH_RESULT_UPDATED" then
|
|
LFGListSearchPanel_UpdateButtonStatus(self)
|
|
elseif event == "PARTY_LEADER_CHANGED" then
|
|
LFGListSearchPanel_UpdateButtonStatus(self)
|
|
elseif event == "GROUP_ROSTER_UPDATE" then
|
|
LFGListSearchPanel_UpdateButtonStatus(self)
|
|
elseif event == "PLAYER_SPECIALIZATION_CHANGED" then
|
|
local unit = ...
|
|
if unit == "player" then LFGListSearchPanel_UpdateButtonStatus(self) end
|
|
elseif event == "UNIT_CONNECTION" then
|
|
LFGListSearchPanel_UpdateButtonStatus(self)
|
|
end
|
|
|
|
if tContains(LFG_LIST_ACTIVE_QUEUE_MESSAGE_EVENTS, event) then LFGListSearchPanel_UpdateButtonStatus(self) end
|
|
end
|
|
|
|
function LFGListSearchPanel_OnShow(self)
|
|
LFGListSearchPanel_UpdateResultList(self)
|
|
LFGListSearchPanel_UpdateResults(self)
|
|
--LFGListSearchPanel_UpdateButtonStatus(self); --Called by UpdateResults
|
|
|
|
local availableLanguages = C_LFGList.GetAvailableLanguageSearchFilter()
|
|
local defaultLanguages = C_LFGList.GetDefaultLanguageSearchFilter()
|
|
|
|
local canChangeLanguages = false
|
|
for i = 1, #availableLanguages do
|
|
if not defaultLanguages[availableLanguages[i]] then
|
|
canChangeLanguages = true
|
|
break
|
|
end
|
|
end
|
|
|
|
if canChangeLanguages then
|
|
self.SearchBox:SetWidth(228)
|
|
self.FilterButton:Show()
|
|
else
|
|
self.SearchBox:SetWidth(319)
|
|
self.FilterButton:Hide()
|
|
end
|
|
end
|
|
|
|
function LFGListSearchPanel_Clear(self)
|
|
C_LFGList.ClearSearchResults()
|
|
self.SearchBox:SetText("")
|
|
self.selectedResult = nil
|
|
LFGListSearchPanel_UpdateResultList(self)
|
|
LFGListSearchPanel_UpdateResults(self)
|
|
end
|
|
|
|
function LFGListSearchPanel_SetCategory(self, categoryID, filters, preferredFilters)
|
|
self.categoryID = categoryID
|
|
self.filters = filters
|
|
self.preferredFilters = preferredFilters
|
|
|
|
local name = LFGListUtil_GetDecoratedCategoryName(C_LFGList.GetCategoryInfo(categoryID), filters, false)
|
|
self.CategoryName:SetText(name)
|
|
end
|
|
|
|
function LFGListSearchPanel_DoSearch(self)
|
|
local searchText = self.SearchBox:GetText()
|
|
local languages = C_LFGList.GetLanguageSearchFilter()
|
|
C_LFGList.Search(self.categoryID, searchText, self.filters, self.preferredFilters, languages)
|
|
self.searching = true
|
|
self.searchFailed = false
|
|
self.selectedResult = nil
|
|
LFGListSearchPanel_UpdateResultList(self)
|
|
LFGListSearchPanel_UpdateResults(self)
|
|
end
|
|
|
|
function LFGListSearchPanel_CreateGroupInstead(self)
|
|
LFGListEntryCreation_Show(self:GetParent().EntryCreation, self.preferredFilters, self.categoryID, self.filters)
|
|
end
|
|
|
|
function LFGListSearchPanel_UpdateResultList(self)
|
|
self.totalResults, self.results = C_LFGList.GetSearchResults()
|
|
self.applications = C_LFGList.GetApplications()
|
|
LFGListUtil_SortSearchResults(self.results)
|
|
end
|
|
|
|
function LFGListSearchPanel_ValidateSelected(self)
|
|
if self.selectedResult and not LFGListSearchPanelUtil_CanSelectResult(self.selectedResult) then
|
|
self.selectedResult = nil
|
|
end
|
|
end
|
|
|
|
function LFGListSearchPanelUtil_CanSelectResult(resultID)
|
|
local _, appStatus, pendingStatus, appDuration = C_LFGList.GetApplicationInfo(resultID)
|
|
local id, activityID, name, comment, voiceChat, iLvl, honorLevel, age, numBNetFriends, numCharFriends, numGuildMates, isDelisted =
|
|
C_LFGList.GetSearchResultInfo(resultID)
|
|
if appStatus ~= "none" or pendingStatus or isDelisted then return false end
|
|
return true
|
|
end
|
|
|
|
function LFGListSearchPanel_UpdateResults(self)
|
|
local offset = HybridScrollFrame_GetOffset(self.ScrollFrame)
|
|
local buttons = self.ScrollFrame.buttons
|
|
|
|
--If we have an application selected, deselect it.
|
|
LFGListSearchPanel_ValidateSelected(self)
|
|
|
|
if self.searching then
|
|
self.SearchingSpinner:Show()
|
|
self.ScrollFrame.NoResultsFound:Hide()
|
|
self.ScrollFrame.StartGroupButton:Hide()
|
|
for i = 1, #buttons do
|
|
buttons[i]:Hide()
|
|
end
|
|
else
|
|
self.SearchingSpinner:Hide()
|
|
local results = self.results
|
|
local apps = self.applications
|
|
|
|
for i = 1, #buttons do
|
|
local button = buttons[i]
|
|
local idx = i + offset
|
|
local result = (idx <= #apps) and apps[idx] or results[idx - #apps]
|
|
|
|
if result then
|
|
button.resultID = result
|
|
LFGListSearchEntry_Update(button)
|
|
button:Show()
|
|
else
|
|
button.resultID = nil
|
|
button:Hide()
|
|
end
|
|
end
|
|
|
|
local totalHeight = buttons[1]:GetHeight() * (#results + #apps)
|
|
|
|
--Reanchor the errors to not overlap applications
|
|
if totalHeight < self.ScrollFrame:GetHeight() then
|
|
self.ScrollFrame.NoResultsFound:SetPoint("TOP", self.ScrollFrame, "TOP", 0, -totalHeight - 27)
|
|
end
|
|
self.ScrollFrame.NoResultsFound:SetShown(self.totalResults == 0)
|
|
self.ScrollFrame.StartGroupButton:SetShown(self.totalResults == 0 and not self.searchFailed)
|
|
self.ScrollFrame.NoResultsFound:SetText(
|
|
self.searchFailed and LFG_LIST_SEARCH_FAILED or LFG_LIST_NO_RESULTS_FOUND
|
|
)
|
|
|
|
HybridScrollFrame_Update(self.ScrollFrame, totalHeight, self.ScrollFrame:GetHeight())
|
|
end
|
|
LFGListSearchPanel_UpdateButtonStatus(self)
|
|
end
|
|
|
|
function LFGListSearchPanel_SelectResult(self, resultID)
|
|
self.selectedResult = resultID
|
|
LFGListSearchPanel_UpdateResults(self)
|
|
end
|
|
|
|
function LFGListSearchPanel_UpdateButtonStatus(self)
|
|
--Update the SignUpButton
|
|
local resultID = self.selectedResult
|
|
local numApplications, numActiveApplications = C_LFGList.GetNumApplications()
|
|
local messageApply = LFGListUtil_GetActiveQueueMessage(true)
|
|
local availTank, availHealer, availDPS = C_LFGList.GetAvailableRoles()
|
|
if messageApply then
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = messageApply
|
|
elseif not LFGListUtil_IsAppEmpowered() then
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = LFG_LIST_APP_UNEMPOWERED
|
|
elseif IsInGroup(LE_PARTY_CATEGORY_HOME) and C_LFGList.IsCurrentlyApplying() then
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = LFG_LIST_APP_CURRENTLY_APPLYING
|
|
elseif numActiveApplications >= MAX_LFG_LIST_APPLICATIONS then
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = string.format(LFG_LIST_HIT_MAX_APPLICATIONS, MAX_LFG_LIST_APPLICATIONS)
|
|
elseif GetNumGroupMembers(LE_PARTY_CATEGORY_HOME) > MAX_PARTY_MEMBERS + 1 then
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = LFG_LIST_MAX_MEMBERS
|
|
elseif not (availTank or availHealer or availDPS) then
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = LFG_LIST_MUST_CHOOSE_SPEC
|
|
elseif GroupHasOfflineMember(LE_PARTY_CATEGORY_HOME) then
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = LFG_LIST_OFFLINE_MEMBER
|
|
elseif resultID then
|
|
self.SignUpButton:Enable()
|
|
self.SignUpButton.tooltip = nil
|
|
else
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.tooltip = LFG_LIST_SELECT_A_SEARCH_RESULT
|
|
end
|
|
|
|
--Update the StartGroupButton
|
|
if IsInGroup(LE_PARTY_CATEGORY_HOME) and not UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME) then
|
|
self.ScrollFrame.StartGroupButton:Disable()
|
|
self.ScrollFrame.StartGroupButton.tooltip = LFG_LIST_NOT_LEADER
|
|
else
|
|
local messageStart = LFGListUtil_GetActiveQueueMessage(false)
|
|
if messageStart then
|
|
self.ScrollFrame.StartGroupButton:Disable()
|
|
self.ScrollFrame.StartGroupButton.tooltip = messageStart
|
|
else
|
|
self.ScrollFrame.StartGroupButton:Enable()
|
|
self.ScrollFrame.StartGroupButton.tooltip = nil
|
|
end
|
|
end
|
|
end
|
|
|
|
function LFGListSearchPanel_SignUp(self) LFGListApplicationDialog_Show(LFGListApplicationDialog, self.selectedResult) end
|
|
|
|
function LFGListSearchPanelSearchBox_OnEnterPressed(self)
|
|
local parent = self:GetParent()
|
|
if parent.AutoCompleteFrame:IsShown() and parent.AutoCompleteFrame.selected then
|
|
self:SetText((C_LFGList.GetActivityInfo(parent.AutoCompleteFrame.selected)))
|
|
end
|
|
|
|
LFGListSearchPanel_DoSearch(self:GetParent())
|
|
self:ClearFocus()
|
|
end
|
|
|
|
function LFGListSearchPanelSearchBox_OnTabPressed(self)
|
|
if IsShiftKeyDown() then
|
|
LFGListSearchPanel_AutoCompleteAdvance(self:GetParent(), -1)
|
|
else
|
|
LFGListSearchPanel_AutoCompleteAdvance(self:GetParent(), 1)
|
|
end
|
|
end
|
|
|
|
function LFGListSearchPanelSearchBox_OnArrowPressed(self, key)
|
|
if key == "UP" then
|
|
LFGListSearchPanel_AutoCompleteAdvance(self:GetParent(), -1)
|
|
elseif key == "DOWN" then
|
|
LFGListSearchPanel_AutoCompleteAdvance(self:GetParent(), 1)
|
|
end
|
|
end
|
|
|
|
function LFGListSearchPanelSearchBox_OnTextChanged(self)
|
|
SearchBoxTemplate_OnTextChanged(self)
|
|
LFGListSearchPanel_UpdateAutoComplete(self:GetParent())
|
|
end
|
|
|
|
function LFGListSearchAutoCompleteButton_OnClick(self)
|
|
local panel = self:GetParent():GetParent()
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
panel.SearchBox:SetText((C_LFGList.GetActivityInfo(self.activityID)))
|
|
LFGListSearchPanel_DoSearch(panel)
|
|
panel.SearchBox:ClearFocus()
|
|
end
|
|
|
|
function LFGListSearchPanel_AutoCompleteAdvance(self, offset)
|
|
local selected = self.AutoCompleteFrame.selected
|
|
|
|
--Find the index of the current selection and how many results we have displayed
|
|
local idx = nil
|
|
local numDisplayed = 0
|
|
for i = 1, #self.AutoCompleteFrame.Results do
|
|
local btn = self.AutoCompleteFrame.Results[i]
|
|
if btn:IsShown() and btn.activityID then
|
|
numDisplayed = i
|
|
if btn.activityID == selected then idx = i end
|
|
else
|
|
break
|
|
end
|
|
end
|
|
|
|
local newIndex = nil
|
|
if not idx then
|
|
--We had nothing selected, advance from the front or back
|
|
if offset > 0 then
|
|
newIndex = offset
|
|
else
|
|
newIndex = numDisplayed + 1 + offset
|
|
end
|
|
else
|
|
--Advance from our old location
|
|
newIndex = ((idx - 1 + offset + numDisplayed) % numDisplayed) + 1
|
|
end
|
|
|
|
self.AutoCompleteFrame.selected = self.AutoCompleteFrame.Results[newIndex].activityID
|
|
LFGListSearchPanel_UpdateAutoComplete(self)
|
|
end
|
|
|
|
function LFGListSearchPanel_UpdateAutoComplete(self)
|
|
local text = self.SearchBox:GetText()
|
|
if text == "" or not self.SearchBox:HasFocus() then
|
|
self.AutoCompleteFrame:Hide()
|
|
self.AutoCompleteFrame.selected = nil
|
|
return
|
|
end
|
|
|
|
--Choose the autocomplete results
|
|
local matchingActivities = C_LFGList.GetAvailableActivities(self.categoryID, nil, self.filters, text)
|
|
LFGListUtil_SortActivitiesByRelevancy(matchingActivities)
|
|
|
|
local numResults = math.min(#matchingActivities, MAX_LFG_LIST_SEARCH_AUTOCOMPLETE_ENTRIES)
|
|
|
|
if numResults == 0 then
|
|
self.AutoCompleteFrame:Hide()
|
|
self.AutoCompleteFrame.selected = nil
|
|
return
|
|
end
|
|
|
|
--Update the buttons
|
|
local foundSelected = false
|
|
for i = 1, numResults do
|
|
local id = matchingActivities[i]
|
|
|
|
local button = self.AutoCompleteFrame.Results[i]
|
|
if not button then
|
|
button = CreateFrame("BUTTON", nil, self.AutoCompleteFrame, "LFGListSearchAutoCompleteButtonTemplate")
|
|
button:SetPoint("TOPLEFT", self.AutoCompleteFrame.Results[i - 1], "BOTTOMLEFT", 0, 0)
|
|
button:SetPoint("TOPRIGHT", self.AutoCompleteFrame.Results[i - 1], "BOTTOMRIGHT", 0, 0)
|
|
self.AutoCompleteFrame.Results[i] = button
|
|
end
|
|
|
|
if i == numResults and numResults < #matchingActivities then
|
|
--This is just a "x more" button
|
|
button:SetFormattedText(LFG_LIST_AND_MORE, #matchingActivities - numResults + 1)
|
|
button:Disable()
|
|
button.Selected:Hide()
|
|
button.activityID = nil
|
|
else
|
|
--This is an actual activity
|
|
button:SetText((C_LFGList.GetActivityInfo(id)))
|
|
button:Enable()
|
|
button.activityID = id
|
|
|
|
if id == self.AutoCompleteFrame.selected then
|
|
button.Selected:Show()
|
|
foundSelected = true
|
|
else
|
|
button.Selected:Hide()
|
|
end
|
|
end
|
|
button:Show()
|
|
end
|
|
|
|
if not foundSelected then self.selected = nil end
|
|
|
|
--Hide unused buttons
|
|
for i = numResults + 1, #self.AutoCompleteFrame.Results do
|
|
self.AutoCompleteFrame.Results[i]:Hide()
|
|
end
|
|
|
|
--Update the frames height and show it
|
|
self.AutoCompleteFrame:SetHeight(numResults * self.AutoCompleteFrame.Results[1]:GetHeight() + 8)
|
|
self.AutoCompleteFrame:Show()
|
|
end
|
|
|
|
function LFGListSearchEntry_OnLoad(self)
|
|
self:RegisterEvent("LFG_LIST_SEARCH_RESULT_UPDATED")
|
|
self:RegisterEvent("LFG_ROLE_CHECK_UPDATE")
|
|
self:RegisterForClicks("LeftButtonUp", "RightButtonUp")
|
|
end
|
|
|
|
function LFGListSearchEntry_Update(self)
|
|
local resultID = self.resultID
|
|
local _, appStatus, pendingStatus, appDuration = C_LFGList.GetApplicationInfo(resultID)
|
|
local isApplication = (appStatus ~= "none" or pendingStatus)
|
|
local isAppFinished = LFGListUtil_IsStatusInactive(appStatus) or LFGListUtil_IsStatusInactive(pendingStatus)
|
|
|
|
--Update visibility based on whether we're an application or not
|
|
self.isApplication = isApplication
|
|
self.ApplicationBG:SetShown(isApplication and not isAppFinished)
|
|
self.ResultBG:SetShown(not isApplication or isAppFinished)
|
|
self.DataDisplay:SetShown(not isApplication)
|
|
self.CancelButton:SetShown(isApplication and pendingStatus ~= "applied")
|
|
self.CancelButton:SetEnabled(LFGListUtil_IsAppEmpowered())
|
|
self.CancelButton.Icon:SetDesaturated(not LFGListUtil_IsAppEmpowered())
|
|
self.CancelButton.tooltip = (not LFGListUtil_IsAppEmpowered()) and LFG_LIST_APP_UNEMPOWERED
|
|
self.Spinner:SetShown(pendingStatus == "applied")
|
|
|
|
if pendingStatus == "applied" and C_LFGList.GetRoleCheckInfo() then
|
|
self.PendingLabel:SetText(LFG_LIST_ROLE_CHECK)
|
|
self.PendingLabel:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
elseif pendingStatus == "cancelled" or appStatus == "cancelled" or appStatus == "failed" then
|
|
self.PendingLabel:SetText(LFG_LIST_APP_CANCELLED)
|
|
self.PendingLabel:SetTextColor(RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
elseif appStatus == "declined" then
|
|
self.PendingLabel:SetText(LFG_LIST_APP_DECLINED)
|
|
self.PendingLabel:SetTextColor(RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
elseif appStatus == "timedout" then
|
|
self.PendingLabel:SetText(LFG_LIST_APP_TIMED_OUT)
|
|
self.PendingLabel:SetTextColor(RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
elseif appStatus == "invited" then
|
|
self.PendingLabel:SetText(LFG_LIST_APP_INVITED)
|
|
self.PendingLabel:SetTextColor(GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
elseif appStatus == "inviteaccepted" then
|
|
self.PendingLabel:SetText(LFG_LIST_APP_INVITE_ACCEPTED)
|
|
self.PendingLabel:SetTextColor(GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
elseif appStatus == "invitedeclined" then
|
|
self.PendingLabel:SetText(LFG_LIST_APP_INVITE_DECLINED)
|
|
self.PendingLabel:SetTextColor(RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
elseif isApplication and pendingStatus ~= "applied" then
|
|
self.PendingLabel:SetText(LFG_LIST_PENDING)
|
|
self.PendingLabel:SetTextColor(GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
|
|
self.PendingLabel:Show()
|
|
self.ExpirationTime:Show()
|
|
self.CancelButton:Show()
|
|
else
|
|
self.PendingLabel:Hide()
|
|
self.ExpirationTime:Hide()
|
|
self.CancelButton:Hide()
|
|
end
|
|
|
|
--Center justify if we're on more than one line
|
|
if self.PendingLabel:GetHeight() > 15 then
|
|
self.PendingLabel:SetJustifyH("CENTER")
|
|
else
|
|
self.PendingLabel:SetJustifyH("RIGHT")
|
|
end
|
|
|
|
--Change the anchor of the label depending on whether we have the expiration time
|
|
if self.ExpirationTime:IsShown() then
|
|
self.PendingLabel:SetPoint("RIGHT", self.ExpirationTime, "LEFT", -3, 0)
|
|
else
|
|
self.PendingLabel:SetPoint("RIGHT", self.ExpirationTime, "RIGHT", -3, 0)
|
|
end
|
|
|
|
self.expiration = GetTime() + appDuration
|
|
|
|
local panel = self:GetParent():GetParent():GetParent()
|
|
|
|
local id, activityID, name, comment, voiceChat, iLvl, honorLevel, age, numBNetFriends, numCharFriends, numGuildMates, isDelisted =
|
|
C_LFGList.GetSearchResultInfo(resultID)
|
|
local activityName = C_LFGList.GetActivityInfo(activityID)
|
|
|
|
self.resultID = resultID
|
|
self.Selected:SetShown(panel.selectedResult == resultID and not isApplication and not isDelisted)
|
|
self.Highlight:SetShown(panel.selectedResult ~= resultID and not isApplication and not isDelisted)
|
|
local nameColor = NORMAL_FONT_COLOR
|
|
local activityColor = GRAY_FONT_COLOR
|
|
if isDelisted or isAppFinished then
|
|
nameColor = LFG_LIST_DELISTED_FONT_COLOR
|
|
activityColor = LFG_LIST_DELISTED_FONT_COLOR
|
|
elseif numBNetFriends > 0 or numCharFriends > 0 or numGuildMates > 0 then
|
|
nameColor = BATTLENET_FONT_COLOR
|
|
end
|
|
self.Name:SetWidth(0)
|
|
self.Name:SetText(name)
|
|
self.Name:SetTextColor(nameColor.r, nameColor.g, nameColor.b)
|
|
self.ActivityName:SetText(activityName)
|
|
self.ActivityName:SetTextColor(activityColor.r, activityColor.g, activityColor.b)
|
|
self.VoiceChat:SetShown(voiceChat ~= "")
|
|
self.VoiceChat.tooltip = voiceChat
|
|
|
|
local displayData = C_LFGList.GetSearchResultMemberCounts(resultID)
|
|
LFGListGroupDataDisplay_Update(self.DataDisplay, activityID, displayData, isDelisted)
|
|
|
|
local nameWidth = isApplication and 165 or 176
|
|
if voiceChat ~= "" then nameWidth = nameWidth - 22 end
|
|
if self.Name:GetWidth() > nameWidth then self.Name:SetWidth(nameWidth) end
|
|
self.ActivityName:SetWidth(nameWidth)
|
|
|
|
local mouseFocus = GetMouseFocus()
|
|
if mouseFocus == self then LFGListSearchEntry_OnEnter(self) end
|
|
if mouseFocus == self.VoiceChat then mouseFocus:GetScript("OnEnter")(mouseFocus) end
|
|
|
|
if isApplication then
|
|
self:SetScript("OnUpdate", LFGListSearchEntry_UpdateExpiration)
|
|
LFGListSearchEntry_UpdateExpiration(self)
|
|
else
|
|
self:SetScript("OnUpdate", nil)
|
|
end
|
|
end
|
|
|
|
function LFGListSearchEntry_UpdateExpiration(self)
|
|
local duration = 0
|
|
local now = GetTime()
|
|
if self.expiration and self.expiration > now then duration = self.expiration - now end
|
|
|
|
local minutes = math.floor(duration / 60)
|
|
local seconds = duration % 60
|
|
self.ExpirationTime:SetFormattedText("%d:%.2d", minutes, seconds)
|
|
end
|
|
|
|
function LFGListSearchEntry_OnEvent(self, event, ...)
|
|
if event == "LFG_LIST_SEARCH_RESULT_UPDATED" then
|
|
local id = ...
|
|
if id == self.resultID then LFGListSearchEntry_Update(self) end
|
|
elseif event == "LFG_ROLE_CHECK_UPDATE" then
|
|
if self.resultID then LFGListSearchEntry_Update(self) end
|
|
end
|
|
end
|
|
|
|
function LFGListSearchEntry_OnClick(self, button)
|
|
local scrollFrame = self:GetParent():GetParent()
|
|
if button == "RightButton" then
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
EasyMenu(LFGListUtil_GetSearchEntryMenu(self.resultID), LFGListFrameDropDown, self, 0, -2, "MENU")
|
|
elseif
|
|
scrollFrame:GetParent().selectedResult ~= self.resultID
|
|
and LFGListSearchPanelUtil_CanSelectResult(self.resultID)
|
|
then
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
LFGListSearchPanel_SelectResult(scrollFrame:GetParent(), self.resultID)
|
|
end
|
|
end
|
|
|
|
function LFGListSearchEntry_OnEnter(self)
|
|
local resultID = self.resultID
|
|
local id, activityID, name, comment, voiceChat, iLvl, honorLevel, age, numBNetFriends, numCharFriends, numGuildMates, isDelisted, leaderName, numMembers =
|
|
C_LFGList.GetSearchResultInfo(resultID)
|
|
local activityName, shortName, categoryID, groupID, minItemLevel, filters, minLevel, maxPlayers, displayType, _, useHonorLevel =
|
|
C_LFGList.GetActivityInfo(activityID)
|
|
local memberCounts = C_LFGList.GetSearchResultMemberCounts(resultID)
|
|
GameTooltip:SetOwner(self, "ANCHOR_RIGHT", 25, 0)
|
|
GameTooltip:SetText(name, 1, 1, 1, true)
|
|
GameTooltip:AddLine(activityName)
|
|
if comment ~= "" then
|
|
GameTooltip:AddLine(
|
|
string.format(LFG_LIST_COMMENT_FORMAT, comment),
|
|
LFG_LIST_COMMENT_FONT_COLOR.r,
|
|
LFG_LIST_COMMENT_FONT_COLOR.g,
|
|
LFG_LIST_COMMENT_FONT_COLOR.b,
|
|
true
|
|
)
|
|
end
|
|
GameTooltip:AddLine(" ")
|
|
if iLvl > 0 then GameTooltip:AddLine(string.format(LFG_LIST_TOOLTIP_ILVL, iLvl)) end
|
|
if useHonorLevel and honorLevel > 0 then
|
|
GameTooltip:AddLine(string.format(LFG_LIST_TOOLTIP_HONOR_LEVEL, honorLevel))
|
|
end
|
|
if voiceChat ~= "" then
|
|
GameTooltip:AddLine(string.format(LFG_LIST_TOOLTIP_VOICE_CHAT, voiceChat), nil, nil, nil, true)
|
|
end
|
|
if iLvl > 0 or (useHonorLevel and honorLevel > 0) or voiceChat ~= "" then GameTooltip:AddLine(" ") end
|
|
|
|
if leaderName then GameTooltip:AddLine(string.format(LFG_LIST_TOOLTIP_LEADER, leaderName)) end
|
|
if age > 0 then
|
|
GameTooltip:AddLine(string.format(LFG_LIST_TOOLTIP_AGE, SecondsToTime(age, false, false, 1, false)))
|
|
end
|
|
|
|
if leaderName or age > 0 then GameTooltip:AddLine(" ") end
|
|
|
|
if displayType == LE_LFG_LIST_DISPLAY_TYPE_CLASS_ENUMERATE then
|
|
GameTooltip:AddLine(string.format(LFG_LIST_TOOLTIP_MEMBERS_SIMPLE, numMembers))
|
|
for i = 1, numMembers do
|
|
local role, class, classLocalized = C_LFGList.GetSearchResultMemberInfo(resultID, i)
|
|
local classColor = RAID_CLASS_COLORS[class] or NORMAL_FONT_COLOR
|
|
GameTooltip:AddLine(
|
|
string.format(LFG_LIST_TOOLTIP_CLASS_ROLE, classLocalized, _G[role]),
|
|
classColor.r,
|
|
classColor.g,
|
|
classColor.b
|
|
)
|
|
end
|
|
else
|
|
GameTooltip:AddLine(
|
|
string.format(
|
|
LFG_LIST_TOOLTIP_MEMBERS,
|
|
numMembers,
|
|
memberCounts.TANK,
|
|
memberCounts.HEALER,
|
|
memberCounts.DAMAGER
|
|
)
|
|
)
|
|
end
|
|
|
|
if numBNetFriends + numCharFriends + numGuildMates > 0 then
|
|
GameTooltip:AddLine(" ")
|
|
GameTooltip:AddLine(LFG_LIST_TOOLTIP_FRIENDS_IN_GROUP)
|
|
GameTooltip:AddLine(LFGListSearchEntryUtil_GetFriendList(resultID), 1, 1, 1, true)
|
|
end
|
|
|
|
local completedEncounters = C_LFGList.GetSearchResultEncounterInfo(resultID)
|
|
if completedEncounters and #completedEncounters > 0 then
|
|
GameTooltip:AddLine(" ")
|
|
GameTooltip:AddLine(LFG_LIST_BOSSES_DEFEATED)
|
|
for i = 1, #completedEncounters do
|
|
GameTooltip:AddLine(completedEncounters[i], RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
|
end
|
|
end
|
|
|
|
if isDelisted then
|
|
GameTooltip:AddLine(" ")
|
|
GameTooltip:AddLine(LFG_LIST_ENTRY_DELISTED, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, true)
|
|
end
|
|
|
|
GameTooltip:Show()
|
|
end
|
|
|
|
function LFGListSearchEntryUtil_GetFriendList(resultID)
|
|
local list = ""
|
|
local bNetFriends, charFriends, guildMates = C_LFGList.GetSearchResultFriends(resultID)
|
|
local displayedFirst = false
|
|
|
|
--BNet friends
|
|
for i = 1, #bNetFriends do
|
|
if displayedFirst then
|
|
list = list .. PLAYER_LIST_DELIMITER
|
|
else
|
|
displayedFirst = true
|
|
end
|
|
list = list .. FRIENDS_BNET_NAME_COLOR_CODE .. bNetFriends[i] .. FONT_COLOR_CODE_CLOSE
|
|
end
|
|
|
|
--Character friends
|
|
for i = 1, #charFriends do
|
|
if displayedFirst then
|
|
list = list .. PLAYER_LIST_DELIMITER
|
|
else
|
|
displayedFirst = true
|
|
end
|
|
list = list .. FRIENDS_WOW_NAME_COLOR_CODE .. charFriends[i] .. FONT_COLOR_CODE_CLOSE
|
|
end
|
|
|
|
--Guild mates
|
|
for i = 1, #guildMates do
|
|
if displayedFirst then
|
|
list = list .. PLAYER_LIST_DELIMITER
|
|
else
|
|
displayedFirst = true
|
|
end
|
|
list = list .. RGBTableToColorCode(ChatTypeInfo.GUILD) .. guildMates[i] .. FONT_COLOR_CODE_CLOSE
|
|
end
|
|
return list
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Application dialog functions
|
|
-------------------------------------------------------
|
|
function LFGListApplicationDialog_OnLoad(self)
|
|
self:RegisterEvent("LFG_ROLE_UPDATE")
|
|
self.Description.EditBox:SetScript("OnEnterPressed", nop)
|
|
self.hideOnEscape = true
|
|
end
|
|
|
|
function LFGListApplicationDialog_OnEvent(self, event)
|
|
if event == "LFG_ROLE_UPDATE" then LFGListApplicationDialog_UpdateRoles(self) end
|
|
end
|
|
|
|
function LFGListApplicationDialog_Show(self, resultID)
|
|
self.resultID = resultID
|
|
self.Description.EditBox:SetText("")
|
|
LFGListApplicationDialog_UpdateRoles(self)
|
|
StaticPopupSpecial_Show(self)
|
|
end
|
|
|
|
function LFGListApplicationDialog_UpdateRoles(self)
|
|
local availTank, availHealer, availDPS = C_LFGList.GetAvailableRoles()
|
|
|
|
local avail1, avail2
|
|
if availTank then avail1 = self.TankButton end
|
|
if availHealer then
|
|
if avail1 then
|
|
avail2 = self.HealerButton
|
|
else
|
|
avail1 = self.HealerButton
|
|
end
|
|
end
|
|
if availDPS then
|
|
if avail1 then
|
|
avail2 = self.DamagerButton
|
|
else
|
|
avail1 = self.DamagerButton
|
|
end
|
|
end
|
|
|
|
self.TankButton:SetShown(availTank)
|
|
self.HealerButton:SetShown(availHealer)
|
|
self.DamagerButton:SetShown(availDPS)
|
|
|
|
if avail2 then
|
|
avail1:ClearAllPoints()
|
|
avail1:SetPoint("TOPRIGHT", self, "TOP", -5, -35)
|
|
avail2:ClearAllPoints()
|
|
avail2:SetPoint("TOPLEFT", self, "TOP", 5, -35)
|
|
elseif avail1 then
|
|
avail1:ClearAllPoints()
|
|
avail1:SetPoint("TOP", self, "TOP", 0, -35)
|
|
end
|
|
|
|
local _, tank, healer, dps = GetLFGRoles()
|
|
self.TankButton.CheckButton:SetChecked(tank)
|
|
self.HealerButton.CheckButton:SetChecked(healer)
|
|
self.DamagerButton.CheckButton:SetChecked(dps)
|
|
|
|
LFGListApplicationDialog_UpdateValidState(self)
|
|
end
|
|
|
|
function LFGListApplicationDialog_UpdateValidState(self)
|
|
if
|
|
(self.TankButton:IsShown() and self.TankButton.CheckButton:GetChecked())
|
|
or (self.HealerButton:IsShown() and self.HealerButton.CheckButton:GetChecked())
|
|
or (self.DamagerButton:IsShown() and self.DamagerButton.CheckButton:GetChecked())
|
|
then
|
|
self.SignUpButton:Enable()
|
|
self.SignUpButton.errorText = nil
|
|
else
|
|
self.SignUpButton:Disable()
|
|
self.SignUpButton.errorText = LFG_LIST_MUST_SELECT_ROLE
|
|
end
|
|
end
|
|
|
|
function LFGListRoleButtonCheckButton_OnClick(self)
|
|
if self:GetChecked() then
|
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
else
|
|
PlaySound("igMainMenuOptionCheckBoxOff")
|
|
end
|
|
|
|
local dialog = self:GetParent():GetParent()
|
|
local leader, tank, healer, dps = GetLFGRoles()
|
|
SetLFGRoles(
|
|
leader,
|
|
dialog.TankButton.CheckButton:GetChecked(),
|
|
dialog.HealerButton.CheckButton:GetChecked(),
|
|
dialog.DamagerButton.CheckButton:GetChecked()
|
|
)
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Invite dialog functions
|
|
-------------------------------------------------------
|
|
function LFGListInviteDialog_OnLoad(self)
|
|
self:RegisterEvent("LFG_LIST_SEARCH_RESULTS_RECEIVED")
|
|
self:RegisterEvent("LFG_LIST_SEARCH_RESULT_UPDATED")
|
|
self:RegisterEvent("LFG_LIST_JOINED_GROUP")
|
|
self:RegisterEvent("PARTY_LEADER_CHANGED")
|
|
self:RegisterEvent("UNIT_CONNECTION")
|
|
end
|
|
|
|
function LFGListInviteDialog_OnEvent(self, event, ...)
|
|
if event == "LFG_LIST_SEARCH_RESULTS_RECEIVED" then
|
|
LFGListInviteDialog_CheckPending(self)
|
|
elseif event == "LFG_LIST_SEARCH_RESULT_UPDATED" then
|
|
local id = ...
|
|
local _, status, pendingStatus = C_LFGList.GetApplicationInfo(id)
|
|
|
|
local empowered = LFGListUtil_IsAppEmpowered()
|
|
if self.resultID == id and not self.informational and (status ~= "invited" or not empowered) then
|
|
--Check if we need to hide the panel
|
|
StaticPopupSpecial_Hide(self)
|
|
LFGListInviteDialog_CheckPending(self)
|
|
elseif status == "invited" and not pendingStatus then
|
|
--Check if we need to show this result
|
|
LFGListInviteDialog_CheckPending(self)
|
|
end
|
|
elseif event == "PARTY_LEADER_CHANGED" then
|
|
--Check if we need to hide the current panel
|
|
if not LFGListUtil_IsAppEmpowered() and self:IsShown() and not self.informational then
|
|
StaticPopupSpecial_Hide(self)
|
|
end
|
|
|
|
--Check if we need to show any panels
|
|
LFGListInviteDialog_CheckPending(self)
|
|
elseif event == "LFG_LIST_JOINED_GROUP" then
|
|
if not LFGListUtil_IsAppEmpowered() then
|
|
--Show the informational dialog, regardless of whether we already had something up
|
|
local id = ...
|
|
StaticPopupSpecial_Hide(self)
|
|
LFGListInviteDialog_Show(self, id)
|
|
end
|
|
elseif event == "UNIT_CONNECTION" then
|
|
LFGListInviteDialog_UpdateOfflineNotice(self)
|
|
end
|
|
end
|
|
|
|
function LFGListInviteDialog_CheckPending(self)
|
|
--If we're already showing one, don't replace it
|
|
if self:IsShown() then return end
|
|
|
|
--If we're not empowered to make changes to applications, don't pop up anything.
|
|
if not LFGListUtil_IsAppEmpowered() then return end
|
|
|
|
local apps = C_LFGList.GetApplications()
|
|
for i = 1, #apps do
|
|
local id, status, pendingStatus = C_LFGList.GetApplicationInfo(apps[i])
|
|
if status == "invited" and not pendingStatus then
|
|
LFGListInviteDialog_Show(self, apps[i])
|
|
return
|
|
end
|
|
end
|
|
end
|
|
|
|
function LFGListInviteDialog_Show(self, resultID)
|
|
local id, activityID, name, comment, voiceChat, iLvl, honorLevel, age, numBNetFriends, numCharFriends, numGuildMates, isDelisted =
|
|
C_LFGList.GetSearchResultInfo(resultID)
|
|
local activityName = C_LFGList.GetActivityInfo(activityID)
|
|
local _, status, _, _, role = C_LFGList.GetApplicationInfo(resultID)
|
|
|
|
local informational = (status ~= "invited")
|
|
assert(not informational or status == "inviteaccepted")
|
|
|
|
self.resultID = resultID
|
|
self.GroupName:SetText(name)
|
|
self.ActivityName:SetText(activityName)
|
|
self.Role:SetText(_G[role])
|
|
self.RoleIcon:SetTexCoord(GetTexCoordsForRole(role))
|
|
self.Label:SetText(informational and LFG_LIST_JOINED_GROUP_NOTICE or LFG_LIST_INVITED_TO_GROUP)
|
|
|
|
self.informational = informational
|
|
self.AcceptButton:SetShown(not informational)
|
|
self.DeclineButton:SetShown(not informational)
|
|
self.AcknowledgeButton:SetShown(informational)
|
|
|
|
if not informational and GroupHasOfflineMember(LE_PARTY_CATEGORY_HOME) then
|
|
self:SetHeight(250)
|
|
self.OfflineNotice:Show()
|
|
LFGListInviteDialog_UpdateOfflineNotice(self)
|
|
else
|
|
self:SetHeight(210)
|
|
self.OfflineNotice:Hide()
|
|
end
|
|
|
|
StaticPopupSpecial_Show(self)
|
|
|
|
PlaySound("ReadyCheck")
|
|
FlashClientIcon()
|
|
end
|
|
|
|
function LFGListInviteDialog_UpdateOfflineNotice(self)
|
|
if GroupHasOfflineMember(LE_PARTY_CATEGORY_HOME) then
|
|
self.OfflineNotice:SetText(LFG_LIST_OFFLINE_MEMBER_NOTICE)
|
|
self.OfflineNotice:SetFontObject(GameFontRed)
|
|
else
|
|
self.OfflineNotice:SetText(LFG_LIST_OFFLINE_MEMBER_NOTICE_GONE)
|
|
self.OfflineNotice:SetFontObject(GameFontGreen)
|
|
end
|
|
end
|
|
|
|
function LFGListInviteDialog_Accept(self)
|
|
C_LFGList.AcceptInvite(self.resultID)
|
|
StaticPopupSpecial_Hide(self)
|
|
LFGListInviteDialog_CheckPending(self)
|
|
end
|
|
|
|
function LFGListInviteDialog_Decline(self)
|
|
C_LFGList.DeclineInvite(self.resultID)
|
|
StaticPopupSpecial_Hide(self)
|
|
LFGListInviteDialog_CheckPending(self)
|
|
end
|
|
|
|
function LFGListInviteDialog_Acknowledge(self)
|
|
StaticPopupSpecial_Hide(self)
|
|
LFGListInviteDialog_CheckPending(self)
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Group Data Display functions
|
|
-------------------------------------------------------
|
|
function LFGListGroupDataDisplay_Update(self, activityID, displayData, disabled)
|
|
local fullName, shortName, categoryID, groupID, iLevel, filters, minLevel, maxPlayers, displayType =
|
|
C_LFGList.GetActivityInfo(activityID)
|
|
if displayType == LE_LFG_LIST_DISPLAY_TYPE_ROLE_COUNT then
|
|
self.RoleCount:Show()
|
|
self.Enumerate:Hide()
|
|
self.PlayerCount:Hide()
|
|
LFGListGroupDataDisplayRoleCount_Update(self.RoleCount, displayData, disabled)
|
|
elseif displayType == LE_LFG_LIST_DISPLAY_TYPE_ROLE_ENUMERATE then
|
|
self.RoleCount:Hide()
|
|
self.Enumerate:Show()
|
|
self.PlayerCount:Hide()
|
|
LFGListGroupDataDisplayEnumerate_Update(
|
|
self.Enumerate,
|
|
maxPlayers,
|
|
displayData,
|
|
disabled,
|
|
LFG_LIST_GROUP_DATA_ROLE_ORDER
|
|
)
|
|
elseif displayType == LE_LFG_LIST_DISPLAY_TYPE_CLASS_ENUMERATE then
|
|
self.RoleCount:Hide()
|
|
self.Enumerate:Show()
|
|
self.PlayerCount:Hide()
|
|
LFGListGroupDataDisplayEnumerate_Update(
|
|
self.Enumerate,
|
|
maxPlayers,
|
|
displayData,
|
|
disabled,
|
|
LFG_LIST_GROUP_DATA_CLASS_ORDER
|
|
)
|
|
elseif displayType == LE_LFG_LIST_DISPLAY_TYPE_PLAYER_COUNT then
|
|
self.RoleCount:Hide()
|
|
self.Enumerate:Hide()
|
|
self.PlayerCount:Show()
|
|
LFGListGroupDataDisplayPlayerCount_Update(self.PlayerCount, displayData, disabled)
|
|
elseif displayType == LE_LFG_LIST_DISPLAY_TYPE_HIDE_ALL then
|
|
self.RoleCount:Hide()
|
|
self.Enumerate:Hide()
|
|
self.PlayerCount:Hide()
|
|
else
|
|
GMError("Unknown display type")
|
|
self.RoleCount:Hide()
|
|
self.Enumerate:Hide()
|
|
self.PlayerCount:Hide()
|
|
end
|
|
end
|
|
|
|
function LFGListGroupDataDisplayRoleCount_Update(self, displayData, disabled)
|
|
self.TankCount:SetText(displayData.TANK)
|
|
self.HealerCount:SetText(displayData.HEALER)
|
|
self.DamagerCount:SetText(displayData.DAMAGER)
|
|
|
|
--Update for the disabled state
|
|
local r = disabled and LFG_LIST_DELISTED_FONT_COLOR.r or HIGHLIGHT_FONT_COLOR.r
|
|
local g = disabled and LFG_LIST_DELISTED_FONT_COLOR.g or HIGHLIGHT_FONT_COLOR.g
|
|
local b = disabled and LFG_LIST_DELISTED_FONT_COLOR.b or HIGHLIGHT_FONT_COLOR.b
|
|
self.TankCount:SetTextColor(r, g, b)
|
|
self.HealerCount:SetTextColor(r, g, b)
|
|
self.DamagerCount:SetTextColor(r, g, b)
|
|
self.TankIcon:SetDesaturated(disabled)
|
|
self.HealerIcon:SetDesaturated(disabled)
|
|
self.DamagerIcon:SetDesaturated(disabled)
|
|
self.TankIcon:SetAlpha(disabled and 0.5 or 0.70)
|
|
self.HealerIcon:SetAlpha(disabled and 0.5 or 0.70)
|
|
self.DamagerIcon:SetAlpha(disabled and 0.5 or 0.70)
|
|
end
|
|
|
|
function LFGListGroupDataDisplayEnumerate_Update(self, numPlayers, displayData, disabled, iconOrder)
|
|
--Show/hide the required icons
|
|
for i = 1, #self.Icons do
|
|
if i > numPlayers then
|
|
self.Icons[i]:Hide()
|
|
else
|
|
self.Icons[i]:Show()
|
|
self.Icons[i]:SetDesaturated(disabled)
|
|
self.Icons[i]:SetAlpha(disabled and 0.5 or 1.0)
|
|
end
|
|
end
|
|
|
|
--Note that icons are numbered from right to left
|
|
local iconIndex = numPlayers
|
|
for i = 1, #iconOrder do
|
|
for j = 1, displayData[iconOrder[i]] do
|
|
self.Icons[iconIndex]:SetAtlas(LFG_LIST_GROUP_DATA_ATLASES[iconOrder[i]], false)
|
|
iconIndex = iconIndex - 1
|
|
if iconIndex < 1 then return end
|
|
end
|
|
end
|
|
|
|
for i = 1, iconIndex do
|
|
self.Icons[i]:SetAtlas("groupfinder-icon-emptyslot", false)
|
|
end
|
|
end
|
|
|
|
function LFGListGroupDataDisplayPlayerCount_Update(self, displayData, disabled)
|
|
local numPlayers = displayData.TANK + displayData.HEALER + displayData.DAMAGER + displayData.NOROLE
|
|
|
|
local color = disabled and LFG_LIST_DELISTED_FONT_COLOR or HIGHLIGHT_FONT_COLOR
|
|
self.Count:SetText(numPlayers)
|
|
self.Count:SetTextColor(color.r, color.g, color.b)
|
|
self.Icon:SetDesaturated(disabled)
|
|
self.Icon:SetAlpha(disabled and 0.5 or 1)
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Edit Box functions
|
|
-------------------------------------------------------
|
|
function LFGListEditBox_AddToTabCategory(self, tabCategory)
|
|
self.tabCategory = tabCategory
|
|
local cat = LFG_LIST_EDIT_BOX_TAB_CATEGORIES[tabCategory]
|
|
if not cat then
|
|
cat = {}
|
|
LFG_LIST_EDIT_BOX_TAB_CATEGORIES[tabCategory] = cat
|
|
end
|
|
self.tabCategoryIndex = #cat + 1
|
|
cat[self.tabCategoryIndex] = self
|
|
end
|
|
|
|
function LFGListEditBox_OnTabPressed(self)
|
|
if self.tabCategory then
|
|
local offset = IsShiftKeyDown() and -1 or 1
|
|
local cat = LFG_LIST_EDIT_BOX_TAB_CATEGORIES[self.tabCategory]
|
|
if cat then
|
|
--It's times like this when I wish Lua was 0-based...
|
|
cat[((self.tabCategoryIndex - 1 + offset + #cat) % #cat) + 1]:SetFocus()
|
|
end
|
|
end
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Requirement functions
|
|
-------------------------------------------------------
|
|
function LFGListRequirement_Validate(self, text)
|
|
if self.validateFunc then
|
|
self.warningText = self:validateFunc(text)
|
|
self.WarningFrame:SetShown(self.warningText)
|
|
self.CheckButton:SetShown(not self.warningText)
|
|
end
|
|
LFGListEntryCreation_UpdateValidState(self:GetParent())
|
|
end
|
|
|
|
-------------------------------------------------------
|
|
----------Utility functions
|
|
-------------------------------------------------------
|
|
function LFGListUtil_AugmentWithBest(filters, categoryID, groupID, activityID)
|
|
local myNumMembers = math.max(GetNumGroupMembers(LE_PARTY_CATEGORY_HOME), 1)
|
|
local myItemLevel = GetAverageItemLevel()
|
|
if not activityID then
|
|
--Find the best activity by iLevel and recommended flag
|
|
local activities = C_LFGList.GetAvailableActivities(categoryID, groupID, filters)
|
|
local bestItemLevel, bestRecommended, bestCurrentArea, bestMinLevel, bestMaxPlayers
|
|
for i = 1, #activities do
|
|
local fullName, shortName, categoryID, groupID, iLevel, filters, minLevel, maxPlayers, displayType, orderIndex, useHonorLevel =
|
|
C_LFGList.GetActivityInfo(activities[i])
|
|
local isRecommended = bit.band(filters, LE_LFG_LIST_FILTER_RECOMMENDED) ~= 0
|
|
local currentArea = C_LFGList.GetActivityInfoExpensive(activities[i])
|
|
|
|
local usedItemLevel = myItemLevel
|
|
local isBetter = false
|
|
if not activityID then
|
|
isBetter = true
|
|
elseif currentArea ~= bestCurrentArea then
|
|
isBetter = currentArea
|
|
elseif bestRecommended ~= isRecommended then
|
|
isBetter = isRecommended
|
|
elseif bestMinLevel ~= minLevel then
|
|
isBetter = minLevel > bestMinLevel
|
|
elseif iLevel ~= bestItemLevel then
|
|
isBetter = (iLevel > bestItemLevel and iLevel <= usedItemLevel)
|
|
or (iLevel <= usedItemLevel and bestItemLevel > usedItemLevel)
|
|
or (iLevel < bestItemLevel and iLevel > usedItemLevel)
|
|
elseif (myNumMembers < maxPlayers) ~= (myNumMembers < bestMaxPlayers) then
|
|
isBetter = myNumMembers < maxPlayers
|
|
end
|
|
|
|
if isBetter then
|
|
activityID = activities[i]
|
|
bestItemLevel = iLevel
|
|
bestRecommended = isRecommended
|
|
bestCurrentArea = currentArea
|
|
bestMinLevel = minLevel
|
|
bestMaxPlayers = maxPlayers
|
|
end
|
|
end
|
|
end
|
|
|
|
assert(activityID)
|
|
|
|
--Update the categoryID and groupID with what we get from the activity
|
|
categoryID, groupID, _, filters = select(ACTIVITY_RETURN_VALUES.categoryID, C_LFGList.GetActivityInfo(activityID))
|
|
|
|
--Update the filters if needed
|
|
local _, separateRecommended = C_LFGList.GetCategoryInfo(categoryID)
|
|
if separateRecommended then
|
|
if bit.band(filters, LE_LFG_LIST_FILTER_RECOMMENDED) == 0 then
|
|
filters = LE_LFG_LIST_FILTER_NOT_RECOMMENDED
|
|
else
|
|
filters = LE_LFG_LIST_FILTER_RECOMMENDED
|
|
end
|
|
else
|
|
filters = 0
|
|
end
|
|
|
|
return filters, categoryID, groupID, activityID
|
|
end
|
|
|
|
function LFGListUtil_SetUpDropDown(context, dropdown, populateFunc, onClickFunc)
|
|
local onClick = function(self, ...) onClickFunc(context, self.value, ...) end
|
|
local initialize = function(self)
|
|
local info = UIDropDownMenu_CreateInfo()
|
|
info.func = onClick
|
|
populateFunc(context, dropdown, info)
|
|
end
|
|
dropdown:SetScript("OnShow", function(self)
|
|
UIDropDownMenu_SetWidth(self, dropdown:GetWidth() - 50)
|
|
UIDropDownMenu_Initialize(self, initialize)
|
|
end)
|
|
UIDropDownMenu_JustifyText(dropdown, "LEFT")
|
|
UIDropDownMenu_SetAnchor(dropdown, -20, 7, "TOPRIGHT", dropdown, "BOTTOMRIGHT")
|
|
end
|
|
|
|
function LFGListUtil_ValidateLevelReq(self, text)
|
|
local myItemLevel = GetAverageItemLevel()
|
|
if text ~= "" and tonumber(text) > myItemLevel then return LFG_LIST_ILVL_ABOVE_YOURS end
|
|
end
|
|
|
|
function LFGListUtil_ValidateHonorLevelReq(self, text)
|
|
local myHonorLevel = UnitHonorLevel("player")
|
|
if text ~= "" and tonumber(text) > myHonorLevel then return LFG_LIST_HONOR_LEVEL_ABOVE_YOURS end
|
|
end
|
|
|
|
function LFGListUtil_GetCurrentExpansion()
|
|
for i = 0, #MAX_PLAYER_LEVEL_TABLE do
|
|
if UnitLevel("player") <= MAX_PLAYER_LEVEL_TABLE[i] then return i end
|
|
end
|
|
|
|
--We're higher than the highest level. Weird.
|
|
return #MAX_PLAYER_LEVEL_TABLE
|
|
end
|
|
|
|
function LFGListUtil_GetDecoratedCategoryName(categoryName, filter, useColors)
|
|
if filter == 0 then return categoryName end
|
|
|
|
local colorStart = ""
|
|
local colorEnd = ""
|
|
if useColors then
|
|
colorStart = "|cffffffff"
|
|
colorEnd = "|r"
|
|
end
|
|
|
|
local extraName = ""
|
|
if filter == LE_LFG_LIST_FILTER_NOT_RECOMMENDED then
|
|
extraName = LFG_LIST_LEGACY
|
|
elseif filter == LE_LFG_LIST_FILTER_RECOMMENDED then
|
|
local exp = LFGListUtil_GetCurrentExpansion()
|
|
extraName = _G["EXPANSION_NAME" .. exp]
|
|
end
|
|
|
|
return string.format(LFG_LIST_CATEGORY_FORMAT, categoryName, colorStart, extraName, colorEnd)
|
|
end
|
|
|
|
function LFGListUtil_SortSearchResultsCB(id1, id2)
|
|
local id1, activityID1, name1, comment1, voiceChat1, iLvl1, honorLevel1, age1, numBNetFriends1, numCharFriends1, numGuildMates1, isDelisted1 =
|
|
C_LFGList.GetSearchResultInfo(id1)
|
|
local id2, activityID2, name2, comment2, voiceChat2, iLvl2, honorLevel2, age2, numBNetFriends2, numCharFriends2, numGuildMates2, isDelisted2 =
|
|
C_LFGList.GetSearchResultInfo(id2)
|
|
|
|
--If one has more friends, do that one first
|
|
if numBNetFriends1 ~= numBNetFriends2 then return numBNetFriends1 > numBNetFriends2 end
|
|
|
|
if numCharFriends1 ~= numCharFriends2 then return numCharFriends1 > numCharFriends2 end
|
|
|
|
if numGuildMates1 ~= numGuildMates2 then return numGuildMates1 > numGuildMates2 end
|
|
|
|
--If we aren't sorting by anything else, just go by ID
|
|
return id1 < id2
|
|
end
|
|
|
|
function LFGListUtil_SortSearchResults(results) table.sort(results, LFGListUtil_SortSearchResultsCB) end
|
|
|
|
function LFGListUtil_FilterApplicants(applicants)
|
|
--[[for i=#applicants, 1, -1 do
|
|
local id, status, pendingStatus, numMembers, isNew = C_LFGList.GetApplicantInfo(applicants[i]);
|
|
if ( status ~= "applied" and status ~= "invited" ) then
|
|
--Remove this applicant. Don't worry about order.
|
|
applicants[i] = applicants[#applicants];
|
|
applicants[#applicants] = nil;
|
|
end
|
|
end--]]
|
|
end
|
|
|
|
function LFGListUtil_SortApplicantsCB(id1, id2)
|
|
local _, _, _, _, isNew1, _, orderID1 = C_LFGList.GetApplicantInfo(id1)
|
|
local _, _, _, _, isNew2, _, orderID2 = C_LFGList.GetApplicantInfo(id2)
|
|
|
|
--New items go to the bottom
|
|
if isNew1 ~= isNew2 then return isNew2 end
|
|
|
|
return orderID1 < orderID2
|
|
end
|
|
|
|
function LFGListUtil_SortApplicants(applicants) table.sort(applicants, LFGListUtil_SortApplicantsCB) end
|
|
|
|
function LFGListUtil_IsAppEmpowered()
|
|
return not IsInGroup(LE_PARTY_CATEGORY_HOME) or UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME)
|
|
end
|
|
|
|
function LFGListUtil_IsEntryEmpowered()
|
|
return UnitIsGroupLeader("player", LE_PARTY_CATEGORY_HOME) or UnitIsGroupAssistant("player", LE_PARTY_CATEGORY_HOME)
|
|
end
|
|
|
|
function LFGListUtil_AppendStatistic(label, value, title, lastTitle)
|
|
if title ~= lastTitle then
|
|
GameTooltip:AddLine(" ")
|
|
GameTooltip:AddLine(title, 1, 1, 1)
|
|
end
|
|
|
|
GameTooltip:AddLine(string.format(label, value))
|
|
end
|
|
|
|
local LFG_LIST_SEARCH_ENTRY_MENU = {
|
|
{
|
|
text = nil, --Group name goes here
|
|
isTitle = true,
|
|
notCheckable = true,
|
|
},
|
|
{
|
|
text = WHISPER_LEADER,
|
|
func = function(_, name) ChatFrame_SendTell(name) end,
|
|
notCheckable = true,
|
|
arg1 = nil, --Leader name goes here
|
|
disabled = nil, --Disabled if we don't have a leader name yet or you haven't applied
|
|
tooltipWhileDisabled = 1,
|
|
tooltipOnButton = 1,
|
|
tooltipTitle = nil, --The title to display on mouseover
|
|
tooltipText = nil, --The text to display on mouseover
|
|
},
|
|
{
|
|
text = LFG_LIST_REPORT_GROUP_FOR,
|
|
hasArrow = true,
|
|
notCheckable = true,
|
|
menuList = {
|
|
{
|
|
text = LFG_LIST_BAD_NAME,
|
|
func = function(_, id) C_LFGList.ReportSearchResult(id, "lfglistname") end,
|
|
arg1 = nil, --Search result ID goes here
|
|
notCheckable = true,
|
|
},
|
|
{
|
|
text = LFG_LIST_BAD_DESCRIPTION,
|
|
func = function(_, id) C_LFGList.ReportSearchResult(id, "lfglistcomment") end,
|
|
arg1 = nil, --Search reuslt ID goes here
|
|
notCheckable = true,
|
|
disabled = nil, --Disabled if the description is just an empty string
|
|
},
|
|
{
|
|
text = LFG_LIST_BAD_VOICE_CHAT_COMMENT,
|
|
func = function(_, id) C_LFGList.ReportSearchResult(id, "lfglistvoicechat") end,
|
|
arg1 = nil, --Search reuslt ID goes here
|
|
notCheckable = true,
|
|
disabled = nil, --Disabled if the description is just an empty string
|
|
},
|
|
{
|
|
text = LFG_LIST_BAD_LEADER_NAME,
|
|
func = function(_, id) C_LFGList.ReportSearchResult(id, "badplayername") end,
|
|
arg1 = nil, --Search reuslt ID goes here
|
|
notCheckable = true,
|
|
disabled = nil, --Disabled if we don't have a name for the leader
|
|
},
|
|
},
|
|
},
|
|
{
|
|
text = CANCEL,
|
|
notCheckable = true,
|
|
},
|
|
}
|
|
|
|
function LFGListUtil_GetSearchEntryMenu(resultID)
|
|
local id, activityID, name, comment, voiceChat, iLvl, honorLevel, age, numBNetFriends, numCharFriends, numGuildMates, isDelisted, leaderName =
|
|
C_LFGList.GetSearchResultInfo(resultID)
|
|
local _, appStatus, pendingStatus, appDuration = C_LFGList.GetApplicationInfo(resultID)
|
|
LFG_LIST_SEARCH_ENTRY_MENU[1].text = name
|
|
LFG_LIST_SEARCH_ENTRY_MENU[2].arg1 = leaderName
|
|
local applied = (appStatus == "applied" or appStatus == "invited")
|
|
LFG_LIST_SEARCH_ENTRY_MENU[2].disabled = not leaderName or not applied
|
|
LFG_LIST_SEARCH_ENTRY_MENU[2].tooltipTitle = (not applied) and WHISPER
|
|
LFG_LIST_SEARCH_ENTRY_MENU[2].tooltipText = (not applied) and LFG_LIST_MUST_SIGN_UP_TO_WHISPER
|
|
LFG_LIST_SEARCH_ENTRY_MENU[3].menuList[1].arg1 = resultID
|
|
LFG_LIST_SEARCH_ENTRY_MENU[3].menuList[2].arg1 = resultID
|
|
LFG_LIST_SEARCH_ENTRY_MENU[3].menuList[2].disabled = (comment == "")
|
|
LFG_LIST_SEARCH_ENTRY_MENU[3].menuList[3].arg1 = resultID
|
|
LFG_LIST_SEARCH_ENTRY_MENU[3].menuList[3].disabled = (voiceChat == "")
|
|
LFG_LIST_SEARCH_ENTRY_MENU[3].menuList[4].arg1 = resultID
|
|
LFG_LIST_SEARCH_ENTRY_MENU[3].menuList[4].disabled = not leaderName
|
|
return LFG_LIST_SEARCH_ENTRY_MENU
|
|
end
|
|
|
|
local LFG_LIST_APPLICANT_MEMBER_MENU = {
|
|
{
|
|
text = nil, --Player name goes here
|
|
isTitle = true,
|
|
notCheckable = true,
|
|
},
|
|
{
|
|
text = WHISPER,
|
|
func = function(_, name) ChatFrame_SendTell(name) end,
|
|
notCheckable = true,
|
|
arg1 = nil, --Player name goes here
|
|
disabled = nil, --Disabled if we don't have a name yet
|
|
},
|
|
{
|
|
text = LFG_LIST_REPORT_FOR,
|
|
hasArrow = true,
|
|
notCheckable = true,
|
|
menuList = {
|
|
{
|
|
text = LFG_LIST_BAD_PLAYER_NAME,
|
|
notCheckable = true,
|
|
func = function(_, id, memberIdx) C_LFGList.ReportApplicant(id, "badplayername", memberIdx) end,
|
|
arg1 = nil, --Applicant ID goes here
|
|
arg2 = nil, --Applicant Member index goes here
|
|
},
|
|
{
|
|
text = LFG_LIST_BAD_DESCRIPTION,
|
|
notCheckable = true,
|
|
func = function(_, id) C_LFGList.ReportApplicant(id, "lfglistappcomment") end,
|
|
arg1 = nil, --Applicant ID goes here
|
|
},
|
|
},
|
|
},
|
|
{
|
|
text = IGNORE_PLAYER,
|
|
notCheckable = true,
|
|
func = function(_, name, applicantID)
|
|
AddIgnore(name)
|
|
C_LFGList.DeclineApplicant(applicantID)
|
|
end,
|
|
arg1 = nil, --Player name goes here
|
|
arg2 = nil, --Applicant ID goes here
|
|
disabled = nil, --Disabled if we don't have a name yet
|
|
},
|
|
{
|
|
text = CANCEL,
|
|
notCheckable = true,
|
|
},
|
|
}
|
|
|
|
function LFGListUtil_GetApplicantMemberMenu(applicantID, memberIdx)
|
|
local name, class, localizedClass, level, itemLevel, honorLevel, tank, healer, damage, assignedRole =
|
|
C_LFGList.GetApplicantMemberInfo(applicantID, memberIdx)
|
|
local id, status, pendingStatus, numMembers, isNew, comment = C_LFGList.GetApplicantInfo(applicantID)
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[1].text = name or " "
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[2].arg1 = name
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[2].disabled = not name or (status ~= "applied" and status ~= "invited")
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[3].menuList[1].arg1 = applicantID
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[3].menuList[1].arg2 = memberIdx
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[3].menuList[2].arg1 = applicantID
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[3].menuList[2].disabled = (comment == "")
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[4].arg1 = name
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[4].arg2 = applicantID
|
|
LFG_LIST_APPLICANT_MEMBER_MENU[4].disabled = not name
|
|
return LFG_LIST_APPLICANT_MEMBER_MENU
|
|
end
|
|
|
|
function LFGListUtil_InitializeLangaugeFilter(dropdown)
|
|
local info = UIDropDownMenu_CreateInfo()
|
|
local languages = C_LFGList.GetAvailableLanguageSearchFilter()
|
|
local enabled = C_LFGList.GetLanguageSearchFilter()
|
|
local defaults = C_LFGList.GetDefaultLanguageSearchFilter()
|
|
local entry = UIDropDownMenu_CreateInfo()
|
|
for i = 1, #languages do
|
|
local lang = languages[i]
|
|
entry.text = _G["LFG_LIST_LANGUAGE_" .. string.upper(lang)]
|
|
entry.checked = enabled[lang] or defaults[lang]
|
|
entry.disabled = defaults[lang]
|
|
entry.isNotRadio = true
|
|
entry.keepShownOnClick = true
|
|
entry.func = function(self, _, _, checked)
|
|
enabled[lang] = checked
|
|
C_LFGList.SaveLanguageSearchFilter(enabled)
|
|
end
|
|
UIDropDownMenu_AddButton(entry)
|
|
end
|
|
end
|
|
|
|
function LFGListUtil_OpenBestWindow(toggle)
|
|
local func = toggle and PVEFrame_ToggleFrame or PVEFrame_ShowFrame
|
|
local active, activityID, ilvl, honorLevel, name, comment, voiceChat = C_LFGList.GetActiveEntryInfo()
|
|
if active then
|
|
--Open to the window of our active activity
|
|
local fullName, shortName, categoryID, groupID, iLevel, filters = C_LFGList.GetActivityInfo(activityID)
|
|
|
|
if bit.band(filters, LE_LFG_LIST_FILTER_PVE) ~= 0 then
|
|
func("GroupFinderFrame", "LFGListPVEStub")
|
|
else
|
|
func("PVPUIFrame", "LFGListPVPStub")
|
|
end
|
|
else
|
|
--Open to the last window we had open
|
|
if bit.band(LFGListFrame.baseFilters, LE_LFG_LIST_FILTER_PVE) ~= 0 then
|
|
func("GroupFinderFrame", "LFGListPVEStub")
|
|
else
|
|
func("PVPUIFrame", "LFGListPVPStub")
|
|
end
|
|
end
|
|
end
|
|
|
|
function LFGListUtil_SortActivitiesByRelevancyCB(id1, id2)
|
|
local fullName1, _, _, _, iLevel1, _, minLevel1 = C_LFGList.GetActivityInfo(id1)
|
|
local fullName2, _, _, _, iLevel2, _, minLevel2 = C_LFGList.GetActivityInfo(id2)
|
|
|
|
if minLevel1 ~= minLevel2 then
|
|
return minLevel1 > minLevel2
|
|
elseif iLevel1 ~= iLevel2 then
|
|
local myILevel = GetAverageItemLevel()
|
|
|
|
if (iLevel1 <= myILevel) ~= (iLevel2 <= myILevel) then
|
|
--If one is below our item level and the other above, choose the one we meet
|
|
return iLevel1 < myILevel
|
|
else
|
|
--If both are above or both are below, choose the one closest to our iLevel
|
|
return math.abs(iLevel1 - myILevel) < math.abs(iLevel2 - myILevel)
|
|
end
|
|
else
|
|
return strcmputf8i(fullName1, fullName2) < 0
|
|
end
|
|
end
|
|
|
|
function LFGListUtil_SortActivitiesByRelevancy(activities)
|
|
table.sort(activities, LFGListUtil_SortActivitiesByRelevancyCB)
|
|
end
|
|
|
|
LFG_LIST_ACTIVE_QUEUE_MESSAGE_EVENTS = {
|
|
"LFG_LIST_ACTIVE_ENTRY_UPDATE",
|
|
"LFG_LIST_SEARCH_RESULT_UPDATED",
|
|
"PVP_ROLE_CHECK_UPDATED",
|
|
"UPDATE_BATTLEFIELD_STATUS",
|
|
"LFG_UPDATE",
|
|
"LFG_ROLE_CHECK_UPDATE",
|
|
"LFG_PROPOSAL_UPDATE",
|
|
"LFG_PROPOSAL_FAILED",
|
|
"LFG_PROPOSAL_SUCCEEDED",
|
|
"LFG_PROPOSAL_SHOW",
|
|
"LFG_QUEUE_STATUS_UPDATE",
|
|
}
|
|
|
|
function LFGListUtil_GetActiveQueueMessage(isApplication)
|
|
--Check for applications if we're trying to list
|
|
if not isApplication and select(2, C_LFGList.GetNumApplications()) > 0 then
|
|
return CANNOT_DO_THIS_WITH_LFGLIST_APP
|
|
end
|
|
|
|
--Check for listings if we have an application
|
|
if isApplication and C_LFGList.GetActiveEntryInfo() then return CANNOT_DO_THIS_WHILE_LFGLIST_LISTED end
|
|
|
|
--Check all LFG categories
|
|
for category = 1, NUM_LE_LFG_CATEGORYS do
|
|
local mode = GetLFGMode(category)
|
|
if mode then
|
|
if mode == "lfgparty" then
|
|
return CANNOT_DO_THIS_IN_LFG_PARTY
|
|
elseif mode == "rolecheck" or (mode and not isApplication) then
|
|
return CANNOT_DO_THIS_IN_PVE_QUEUE
|
|
end
|
|
end
|
|
end
|
|
|
|
--Check PvP role check
|
|
local inProgress, _, _, _, _, isBattleground = GetLFGRoleUpdate()
|
|
if inProgress then
|
|
return isBattleground and CANNOT_DO_THIS_WHILE_PVP_QUEUING or CANNOT_DO_THIS_WHILE_PVE_QUEUING
|
|
end
|
|
|
|
for i = 1, GetMaxBattlefieldID() do
|
|
local status, mapName, teamSize, registeredMatch, suspend = GetBattlefieldStatus(i)
|
|
if status and status ~= "none" then return CANNOT_DO_THIS_IN_BATTLEGROUND end
|
|
end
|
|
end
|
|
|
|
local LFG_LIST_INACTIVE_STATUSES = {
|
|
cancelled = true,
|
|
failed = true,
|
|
declined = true,
|
|
timedout = true,
|
|
invitedeclined = true,
|
|
}
|
|
|
|
function LFGListUtil_IsStatusInactive(status) return LFG_LIST_INACTIVE_STATUSES[status] end
|
|
|
|
function LFGListUtil_SetAutoAccept(autoAccept)
|
|
local active, activityID, iLevel, honorLevel, name, comment, voiceChat, expiration, oldAutoAccept =
|
|
C_LFGList.GetActiveEntryInfo()
|
|
if not active then
|
|
--If we're not listed, we can't change the value.
|
|
return
|
|
end
|
|
|
|
C_LFGList.UpdateListing(activityID, name, iLevel, honorLevel, voiceChat, comment, autoAccept)
|
|
end
|