28 lines
821 B
Lua
28 lines
821 B
Lua
--CLEU PLAYER_TARGET_CHANGED
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function(e, ...)
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if e == "COMBAT_LOG_EVENT_UNFILTERED" then
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if (select(2, ...) == "SPELL_AURA_APPLIED" or select(2, ...) == "SPELL_AURA_REFRESH" or select(2, ...) == "SPELL_PERIODIC_DAMAGE") and select(5, ...) == UnitName("player") and select(13, ...) == "Ignite" then
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return true
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end
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elseif e == "PLAYER_TARGET_CHANGED" then
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return true
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end
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end
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--DISPLAY
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function()
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local function UnitDebuffC(unit, spell)
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for i = 1, 40 do
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local name = UnitDebuff(unit, i, PLAYER)
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if name then
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if name == spell then
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return UnitDebuff(unit, i, PLAYER)
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end
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else
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return nil
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end
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end
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end
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local thing = select(16, UnitDebuffC("target", "Ignite"))
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if thing then return thing else return 0 end
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end |