Files
wow-weakauras/Complete Projects/BFA/Block and Absorb Melee.lua
2024-08-24 22:43:07 +02:00

162 lines
6.0 KiB
Lua

--COMBAT_LOG_EVENT_UNFILTERED
function(...)
local se = select(3, ...)
if se == "SWING_DAMAGE" then
local dest = select(10, ...)
if dest == UnitName("player") then
local amount = select(13, ...)
local block = select(17, ...) or 0
local absorb = select(18, ...) or 0
if amount then
local output = amount
local total = amount
total = total + block + absorb
local rel = aura_env.round(((absorb + block) / total) * 100, 2) or 0
output = output .. " " .. block .. " " .. absorb .. " " .. rel
if #aura_env.melee == aura_env.lines then
table.remove(aura_env.melee, 1)
table.insert(aura_env.melee, output)
else
table.insert(aura_env.melee, output)
end
return true
end
end
elseif se == "SPELL_DAMAGE" then
local dest = select(10, ...)
if dest == UnitName("player") then
local amount = select(16, ...)
local block = select(20, ...) or 0
local absorb = select(21, ...) or 0
if amount then
local output = amount
local total = amount
total = total + block + absorb
local rel = aura_env.round(((absorb + block) / total) * 100, 2) or 0
output = output .. " " .. block .. " " .. absorb .. " " .. rel
if #aura_env.melee == aura_env.lines then
table.remove(aura_env.melee, 1)
table.insert(aura_env.melee, output)
else
table.insert(aura_env.melee, output)
end
return true
end
end
end
end
--DISPLAY
function()
local meleeT, blockT, absorbT, perT = "", "", "", ""
local melee, block, absorb, per = 0, 0, 0, 0
for i = #aura_env.melee, 1, -1 do
melee = aura_env.melee[i]:match("(%d+)")
if melee then
melee = tonumber(melee)
block = aura_env.melee[i]:match("%d+ (%d+)") or 0
block = tonumber(block)
absorb = aura_env.melee[i]:match("%d+ %d+ (%d+)") or 0
absorb = tonumber(absorb)
if block or absorb then
per = aura_env.melee[i]:match("%d+ %d+ %d+ (%d+%.?%d*)") or 0
per = tonumber(per)
end
meleeT = meleeT .. aura_env.shorten(melee) .. "\n"
blockT = blockT .. aura_env.shorten(block) .. "\n"
absorbT = absorbT .. aura_env.shorten(absorb) .. "\n"
perT = perT .. aura_env.shorten(per) .. "\n"
end
end
aura_env.region.melee:SetText(meleeT)
aura_env.region.block:SetText(blockT)
aura_env.region.absorb:SetText(absorbT)
aura_env.region.percentage:SetText(perT)
end
--INIT
aura_env.lines = 10
----------------------------------------
-- PLEASE DO NOT EDIT BELOW THIS LINE --
----------------------------------------
local fontsize = select(2, aura_env.region.text:GetFont())
aura_env.region:SetWidth(fontsize * 20)
aura_env.region:SetHeight(fontsize * aura_env.lines)
aura_env.melee = {""}
aura_env.round = function(var, n)
if (n) then
var = math.floor((var * 10^n) + 0.5) / (10^n)
else
var = math.floor(var+0.5)
end
return var
end
if not aura_env.region.melee then
local melee = aura_env.region:CreateFontString(nil, aura_env.region)
aura_env.region.melee = melee
end
aura_env.region.melee:SetFont(aura_env.region.text:GetFont())
aura_env.region.melee:SetTextColor(1, 1, 1)
aura_env.region.melee:SetPoint("CENTER", aura_env.region, "CENTER", -fontsize * 7.5, 0)
aura_env.region.melee:SetWidth(fontsize * 5)
aura_env.region.melee:SetJustifyH("LEFT")
aura_env.region.melee:SetText("")
aura_env.region.melee:Show()
if not aura_env.region.block then
local block = aura_env.region:CreateFontString(nil, aura_env.region)
aura_env.region.block = block
end
aura_env.region.block:SetFont(aura_env.region.text:GetFont())
aura_env.region.block:SetTextColor(0.75, 0.23, 0.23)
aura_env.region.block:SetPoint("CENTER", aura_env.region, "CENTER", -fontsize * 2.5, 0)
aura_env.region.block:SetWidth(fontsize * 5)
aura_env.region.block:SetJustifyH("LEFT")
aura_env.region.block:SetText("")
aura_env.region.block:Show()
if not aura_env.region.absorb then
local absorb = aura_env.region:CreateFontString(nil, aura_env.region)
aura_env.region.absorb = absorb
end
aura_env.region.absorb:SetFont(aura_env.region.text:GetFont())
aura_env.region.absorb:SetTextColor(0.1227, 0.4089, 0.65)
aura_env.region.absorb:SetPoint("CENTER", aura_env.region, "CENTER", fontsize * 2.5, 0)
aura_env.region.absorb:SetWidth(fontsize * 5)
aura_env.region.absorb:SetJustifyH("LEFT")
aura_env.region.absorb:SetText("")
aura_env.region.absorb:Show()
if not aura_env.region.percentage then
local percentage = aura_env.region:CreateFontString(nil, aura_env.region)
aura_env.region.percentage = percentage
end
aura_env.region.percentage:SetFont(aura_env.region.text:GetFont())
aura_env.region.percentage:SetTextColor(0.32, 0.32, 0.34)
aura_env.region.percentage:SetPoint("CENTER", aura_env.region, "CENTER", fontsize * 7.5, 0)
aura_env.region.percentage:SetWidth(fontsize * 5)
aura_env.region.percentage:SetJustifyH("LEFT")
aura_env.region.percentage:SetText("")
aura_env.region.percentage:Show()
aura_env.shorten = function(val)
local function round(var, n)
if (n) then
var = math.floor((var * 10^n) + 0.5) / (10^n)
else
var = math.floor(var+0.5)
end
return var
end
local n = 2
if val <= 1e3 then
return round(val, n)
elseif val > 1e3 and val < 1e6 then
return round(val / 1e3, n) .. "k"
elseif val > 1e6 and val < 1e9 then
return round(val / 1e6, n) .. "M"
elseif val > 1e9 then
return round(val / 1e9, n) .. "G"
end
end