160 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --COMBAT_LOG_EVENT_UNFILTERED RESET GROUP_ROSTER_UPDATE
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| function(...)
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| 	local e = select(1, ...)
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| 	if e == "COMBAT_LOG_EVENT_UNFILTERED" then
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| 		local se = select(3, ...)
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| 		if se == "SPELL_CAST_SUCCESS" then
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| 			local caster = select(6, ...)
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| 			if UnitName(caster) then
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| 				if UnitInParty(caster) or UnitName(caster) == UnitName("player") then
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| 					local spell = select(14, ...)
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| 					if aura_env.spells[spell] then
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| 						caster = caster:gsub("%-.+", "")
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| 						caster = caster:gsub(" ", "")
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| 						if not aura_env.stuns[caster] then aura_env.stuns[caster] = 1 else aura_env.stuns[caster] = aura_env.stuns[caster] + 1 end
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| 						local output1, output2 = "", ""
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| 						for k,v in pairs(aura_env.stuns) do
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| 			      			local class = UnitClass(k) or ""
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| 							output1 = output1 .. aura_env.classColor(class) .. k .. "|r\n"
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| 							output2 = output2 .. aura_env.classColor(class) .. v .. "|r\n"
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| 						end
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| 						aura_env.region.text2:SetText(output1)
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| 						aura_env.region.text3:SetText(output2)
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| 					end
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| 				end
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| 			end
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| 		end
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| 	elseif e == "GROUP_ROSTER_UPDATE" then
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| 		aura_env.stuns = nil
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| 		aura_env.stuns = {}
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| 		aura_env.region.text2:SetText("")
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| 		aura_env.region.text3:SetText("")
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| 	elseif e == "RESET" then
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| 		aura_env.stuns = nil
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| 		aura_env.stuns = {}
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| 		aura_env.region.text2:SetText("")
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| 		aura_env.region.text3:SetText("")
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| 	end
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| end
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| 
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| --INIT
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| if not aura_env.region.text2 then
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|     local text2 = aura_env.region:CreateFontString(nil, "OVERLAY")
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|     aura_env.region.text2 = text2
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| end
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| aura_env.region.text2:SetFont(aura_env.region.text:GetFont())
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| aura_env.region.text2:SetTextColor(1,1,1,1)
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| aura_env.region.text2:SetPoint("CENTER", aura_env.region, "CENTER", 0, 0)
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| aura_env.region.text2:SetJustifyH("LEFT")
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| aura_env.region.text2:SetText("")
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| aura_env.region.text2:Show()
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| 
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| if not aura_env.region.text3 then
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|     local text3 = aura_env.region:CreateFontString(nil, "OVERLAY")
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|     aura_env.region.text3 = text3
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| end
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| aura_env.region.text3:SetFont(aura_env.region.text:GetFont())
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| aura_env.region.text3:SetTextColor(1,1,1,1)
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| aura_env.region.text3:SetPoint("CENTER", aura_env.region, "CENTER", 100, 0)
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| aura_env.region.text3:SetJustifyH("LEFT")
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| aura_env.region.text3:SetText("")
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| aura_env.region.text3:Show()
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| aura_env.stuns = {}
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| aura_env.spells = 
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| {
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| 	--DK
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| 	["Asphyxiate"] = 1,
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| 	["Gnaw"] = 1,
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| 	["Monstrous Blow"] = 1,
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| 	["Blinding Sleet"] = 1,
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| 	["Death Grip"] = 1,
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| 	["Gorefiend's Grasp"] = 1,
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| 	["Mind Freeze"] = 1,
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| 	["Shambling Rush"] = 1,
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| 
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| 	--DH
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| 	["Chaos Nova"] = 1,
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| 	["Fel Eruption"] = 1,
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| 	["Sigil of Misery"] = 1,
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| 	["Sigil of Chains"] = 1,
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| 	["Disrupt"] = 1,
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| 
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| 	--Druid
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| 	["Maim"] = 1,
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| 	["Mighty Bash"] = 1,
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| 	["Rake"] = 1,
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| 	["Typhoon"] = 1,
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| 	["Ursol's Vortex"] = 1,
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| 	["Skull Bash"] = 1,
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| 
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| 	--Hunter
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| 	["Intimidation"] = 1,
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| 	["Bursting Shot"] = 1,
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| 	["Muzzle"] = 1,
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| 	["Counter Shot"] = 1,
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| 
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| 	--Monk
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| 	["Leg Sweep"] = 1,
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| 	["Song of Chi-ji"] = 1,
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| 	["Ring of Peace"] = 1,
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| 	["Spear Hand Strike"] = 1,
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| 
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| 	--Mage
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| 	["Dragon's Breath"] = 1,
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| 	["Blast Wave"] = 1,
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| 	["Supernova"] = 1,
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| 
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| 	--Paladin
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| 	["Hammer of Justice"] = 1,
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| 	["Blinding Light"] = 1,
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| 	["Avenger's Shield"] = 1,
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| 	["Rebuke"] = 1,
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| 
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| 	--Priest
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| 	["Holy Word: Chastise"] = 1,
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| 	["Psychic Horror"] = 1,
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| 	["Mind Bomb"] = 1,
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| 	["Psychic Scream"] = 1,
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| 	["Silence"] = 1,
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| 
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| 	--Rogue
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| 	["Between the Eyes"] = 1,
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| 	["Cheap Shot"] = 1,
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| 	["Kidney Shot"] = 1,
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| 	["Blind"] = 1,
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| 	["Kick"] = 1,
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| 
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| 	--Shaman
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| 	["Capacitor Totem"] = 1,
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| 	["Pulverize"] = 1,
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| 	["Thunderstorm"] = 1,
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| 	["Wind Shear"] = 1,
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| 
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| 	--Warlock
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| 	["Axe Toss"] = 1,
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| 	["Shadowfury"] = 1,
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| 	["Summon Infernal"] = 1,
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| 	["Seduction"] = 1,
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| 	["Spell Lock"] = 1,
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| 
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| 	--Warrior
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| 	["Shockwave"] = 1,
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| 	["Storm Bolt"] = 1,
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| 	["Intimidating Shout"] = 1,
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| 	["Pummel"] = 1,
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| }
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| aura_env.classColor = function(class)
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|       if class == "Death Knight" then return "|cFFC41F3B" elseif
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|       class == "Demon Hunter" then return "|cFFA330C9" elseif
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|       class == "Druid" then return "|cFFFF7D0A" elseif
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|       class == "Hunter" then return "|cFFABD473" elseif
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|       class == "Mage" then return "|cFF40C7EB" elseif
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|       class == "Monk" then return "|cFF00FF96" elseif
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|       class == "Paladin" then return "|cFFF58CBA" elseif
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|       class == "Priest" then return "|cFFFFFFFF"  elseif
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|       class == "Rogue" then return "|cFFFFF569"  elseif
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|       class == "Shaman" then return "|cFF0070DE" elseif
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|       class == "Warlock" then return "|cFF8787ED" elseif
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|       class == "Warrior" then return "|cFFC79C6E" else
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|       return "|cFFFFFFFF" end
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| end |