58 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --UNIT_AURA COMBAT_LOG_EVENT_UNFILTERED PLAYER_REGEN_ENABLED PLAYER_REGEN_DISABLED
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| function(e, unit, ...)
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| 	if e == "UNIT_AURA" then
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| 		if UnitExists(unit) then
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| 			if aura_env.UnitDebuffC(aura_env.debuff, unit) and not aura_env.auras[UnitGUID(unit)] and select(7, aura_env.UnitDebuffC(aura_env.debuff, unit)) == "player" then
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| 				aura_env.auras[UnitGUID(unit)] = 1
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| 				aura_env.count = aura_env.count + 1
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| 				return true
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| 			elseif not aura_env.UnitDebuffC(aura_env.debuff, unit) and aura_env.auras[UnitGUID(unit)] then
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| 				aura_env.auras[UnitGUID(unit)] = nil
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| 				aura_env.count = aura_env.count - 1
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| 				return true
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| 			end
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| 		end
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| 	elseif e == "COMBAT_LOG_EVENT_UNFILTERED" then
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| 		local se = select(1, ...)
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| 		if se == "UNIT_DIED" then
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| 			local GUID = select(7, ...)
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| 			if aura_env.auras[GUID] then
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| 				aura_env.auras[GUID] = nil
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| 				aura_env.count = aura_env.count - 1
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| 				return true
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| 			end
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| 		end
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| 	elseif e == "PLAYER_REGEN_ENABLED" or e == "PLAYER_REGEN_DISABLED" then
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| 		for k,v in pairs(aura_env.auras) do
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| 			k = nil
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| 			v = nil
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| 		end
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| 	end
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| end
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| 
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| --UNTRIGGER
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| function()
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|     if aura_env.count == 0 then return true end
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| end
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| 
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| --DISPLAY
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| function()
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| 	if aura_env.count > 0 then return aura_env.count else return "" end
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| end
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| 
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| --INIT
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| aura_env.debuff = "Dagger in the Back"
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| aura_env.count = 0
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| aura_env.auras = {}
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| aura_env.UnitDebuffC = function(spell, unit)
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|     for i = 1, 40 do
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|         local name = UnitDebuff(unit, i)
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|         if name then
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|             if name == spell then
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|                 return UnitDebuff(unit, i)
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|             end
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|         else
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|             return nil
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|         end
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|     end
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| end |