97 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --COMBAT_LOG_EVENT_UNFILTERED GROUP_ROSTER_UPDATE
 | |
| function(event, _, subevent)
 | |
|     if (event == "COMBAT_LOG_EVENT_UNFILTERED" and subevent == "UNIT_DIED") or event == "GROUP_ROSTER_UPDATE" then
 | |
|         aura_env.dps = 0
 | |
|         aura_env.heal = 0
 | |
|         aura_env.tank = 0
 | |
|         
 | |
|         aura_env.dpsDead = 0
 | |
|         aura_env.healDead = 0
 | |
|         aura_env.tankDead = 0
 | |
|         if IsInRaid("player") == true then
 | |
|             for i = 1, GetNumGroupMembers() do
 | |
|                 if UnitGroupRolesAssigned("raid"..i) == "TANK" then
 | |
|                     if UnitIsDeadOrGhost("raid"..i) then
 | |
|                         aura_env.tankDead = aura_env.tankDead + 1
 | |
|                     else
 | |
|                         aura_env.tank = aura_env.tank + 1
 | |
|                     end
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("raid"..i) == "DAMAGER" then
 | |
|                     if UnitIsDeadOrGhost("raid"..i) then
 | |
|                         aura_env.dpsDead = aura_env.dpsDead + 1
 | |
|                     else
 | |
|                         aura_env.dps = aura_env.dps + 1
 | |
|                     end
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("raid"..i) == "HEALER" then
 | |
|                     if UnitIsDeadOrGhost("raid"..i) then
 | |
|                         aura_env.healDead = aura_env.healDead + 1
 | |
|                     else
 | |
|                         aura_env.heal = aura_env.heal + 1
 | |
|                     end
 | |
|                 end
 | |
|             end
 | |
|         else
 | |
|             for i = 1, GetNumGroupMembers() do
 | |
|                 if UnitGroupRolesAssigned("party"..i) == "TANK" then
 | |
|                     if UnitIsDeadOrGhost("party"..i) then
 | |
|                         aura_env.tankDead = aura_env.tankDead + 1
 | |
|                     else
 | |
|                         aura_env.tank = aura_env.tank + 1
 | |
|                     end
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("party"..i) == "DAMAGER" then
 | |
|                     if UnitIsDeadOrGhost("party"..i) then
 | |
|                         aura_env.dpsDead = aura_env.dpsDead + 1
 | |
|                     else
 | |
|                         aura_env.dps = aura_env.dps + 1
 | |
|                     end
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("party"..i) == "HEALER" then
 | |
|                     if UnitIsDeadOrGhost("party"..i) then
 | |
|                         aura_env.healDead = aura_env.healDead + 1
 | |
|                     else
 | |
|                         aura_env.heal = aura_env.heal + 1
 | |
|                     end
 | |
|                 end
 | |
|             end
 | |
|             if UnitIsDeadOrGhost("player") then
 | |
|                 if UnitGroupRolesAssigned("player") == "TANK" then
 | |
|                     aura_env.tankDead = aura_env.tankDead + 1
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("player") == "DAMAGER" then
 | |
|                     aura_env.dpsDead = aura_env.dpsDead + 1
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("player") == "HEALER" then
 | |
|                     aura_env.healDead = aura_env.healDead + 1
 | |
|                 end
 | |
|             else
 | |
|                 if UnitGroupRolesAssigned("player") == "TANK" then
 | |
|                     aura_env.tank = aura_env.tank + 1
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("player") == "DAMAGER" then
 | |
|                     aura_env.dps = aura_env.dps + 1
 | |
|                 end
 | |
|                 if UnitGroupRolesAssigned("player") == "HEALER" then
 | |
|                     aura_env.heal = aura_env.heal + 1
 | |
|                 end
 | |
|             end
 | |
|         end
 | |
|     end
 | |
| end
 | |
| 
 | |
| --DISPLAY
 | |
| function()
 | |
|     return "TANKS: " .. aura_env.tank - aura_env.tankDead .. "\n" .. "HEALS: " .. aura_env.heal - aura_env.healDead .. "\n" .. "DPS:" .. aura_env.dps - aura_env.dpsDead
 | |
| end
 | |
| 
 | |
| --INIT
 | |
| aura_env.dps = 0
 | |
| aura_env.heal = 0
 | |
| aura_env.tank = 0
 | |
| 
 | |
| aura_env.dpsDead = 0
 | |
| aura_env.healDead = 0
 | |
| aura_env.tankDead = 0
 |