188 lines
5.6 KiB
Lua
188 lines
5.6 KiB
Lua
aura_env.debug = true
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---@class BaseCooldown
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---@field name string
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---@field filename string
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---@field id number
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---@field isOnCooldown boolean
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---@field announced boolean
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---@field remaining number
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aura_env.BaseCooldown = {
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---@param id number
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---@param name string
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---@param playbackSpeed number?
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---@return BaseCooldown
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new = function(id, name, playbackSpeed)
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local self = setmetatable({}, {
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__index = aura_env.BaseCooldown,
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})
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self.id = id
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self.name = name
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name = string.gsub(name, " ", "_")
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name = string.gsub(name, "'", "")
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name = string.lower(name)
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self.filename = name
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if playbackSpeed == nil then
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self.filename = string.format("1x\\%s", self.filename)
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else
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self.filename = string.format("%.1fx\\%s", playbackSpeed, self.filename)
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end
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if aura_env.debug then print(string.format("Created BaseCooldown with filename %s", self.filename)) end
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self.isOnCooldown = false
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self.announced = false
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self.remaining = 0
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return self
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end,
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---@param self BaseCooldown
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---@param cooldownFunc fun(spellId: number): number, number
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Update = function(self, cooldownFunc)
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local start, duration = cooldownFunc(self.id)
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local isOnCooldown = start > 0 and duration > 3
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local remaining = start + duration - GetTime()
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if not isOnCooldown and self.isOnCooldown then
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self:playComplete()
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self.announced = false
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end
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if not self.announced and isOnCooldown and remaining < 10 then
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self:playSoon()
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self.announced = true
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end
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self.isOnCooldown = isOnCooldown
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self.remaining = remaining
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end,
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---@param self BaseCooldown
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playComplete = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s.ogg", self.filename)
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if aura_env.debug then
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print(string.format("%s is off cooldown, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end,
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---@param self BaseCooldown
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playSoon = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s_soon.ogg", self.filename)
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if aura_env.debug then
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print(string.format("%s is almost off cooldown, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end,
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}
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---@class Spell:BaseCooldown
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aura_env.Spell = {
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---@param id number
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---@param name string
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---@param playbackSpeed number?
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---@return Spell
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new = function(id, name, playbackSpeed)
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local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
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---@cast obj Spell
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setmetatable(obj, {
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__index = aura_env.Spell,
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})
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return obj
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end,
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Update = function(self) aura_env.BaseCooldown.Update(self, GetSpellCooldown) end,
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playComplete = aura_env.BaseCooldown.playComplete,
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playSoon = aura_env.BaseCooldown.playSoon,
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}
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---@class Item:BaseCooldown
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aura_env.Item = {
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---@param id number
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---@param name string
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---@param playbackSpeed number?
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---@return Item
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new = function(id, name, playbackSpeed)
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local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
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---@cast obj Item
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setmetatable(obj, {
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__index = aura_env.Item,
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})
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return obj
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end,
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Update = function(self) aura_env.BaseCooldown.Update(self, GetItemCooldown) end,
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playComplete = aura_env.BaseCooldown.playComplete,
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playSoon = aura_env.BaseCooldown.playSoon,
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}
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---@class Buff:BaseCooldown
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---@field isActive boolean
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aura_env.Buff = {
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---@param id number
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---@param name string
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---@param playbackSpeed number?
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---@return Buff
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new = function(id, name, playbackSpeed)
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local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
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---@cast obj Buff
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setmetatable(obj, {
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__index = aura_env.Buff,
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})
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obj.isActive = false
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return obj
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end,
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Update = function(self)
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local duration, expiry = select(6, UnitBuff("player", self.name))
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local isActive = true
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if duration == nil or expiry == nil then
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isActive = false
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expiry = 0
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end
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local remaining = expiry - GetTime()
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if not isActive and self.isActive then
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self:playComplete() -- More like "PlayExpired"
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self.announced = false
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end
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if not self.announced and isActive and remaining < 5 then
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self:playSoon() -- More like "PlayExpiring"
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self.announced = true
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end
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self.isActive = isActive
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self.remaining = remaining
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end,
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---@param self Buff
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playComplete = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s_expired.ogg", self.filename)
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if aura_env.debug then
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print(string.format("%s expired, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end,
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---@param self Buff
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playSoon = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s_expiring.ogg", self.filename)
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if aura_env.debug then
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print(string.format("%s expiring, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end,
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}
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---@type table<BaseCooldown>|nil
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aura_env.ActiveSet = nil
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---@type table<string, table<BaseCooldown>>
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aura_env.Cooldowns = {
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["Warrior"] = {
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aura_env.Spell.new(107574, "Avatar", 1.6),
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aura_env.Spell.new(1719, "Battle Cry", 1.6),
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aura_env.Spell.new(205545, "Odyns Fury", 1.6),
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aura_env.Spell.new(26297, "Berserking", 1.6),
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aura_env.Spell.new(12292, "Bloodbath", 1.6),
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},
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["Warlock"] = {
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aura_env.Spell.new(108416, "Dark Pact", 1.6),
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aura_env.Spell.new(104773, "Unending Resolve", 1.6),
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aura_env.Spell.new(196098, "Soul Harvest", 1.6),
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aura_env.Item.new(5512, "Healthstone", 1.6),
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aura_env.Buff.new(0, "Deadwind Harvester", 1.6),
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},
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}
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