66 lines
2.5 KiB
Lua
66 lines
2.5 KiB
Lua
--PLAYER_ENTERING_WORLD BAG_UPDATE
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function()
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if UnitName("player") == "Pinkiepiie" then
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CustomTrash.herbs = {}
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local herbs = {"Starlight Rose", "Fjarnskaggl", "Foxflower", "Dreamleaf", "Aethril"}
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for k,v in ipairs(herbs) do
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CustomTrash.herbs[v] = GetItemCount(v, 1) --k berb v am
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end
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end
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if UnitName("player") == "Kenono" then
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aura_env.output = ""
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local twok = 0
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local currentherbs = {}
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for k,v in pairs(CustomTrash.herbs) do
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currentherbs[k] = v
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end
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for k,v in pairs(CustomTrash.herbs) do
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currentherbs[k] = v + GetItemCount(k, 1)
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if v >= 2400 then twok = twok + 1 end
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end
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local function hexgrad(val, min, max)
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if val >= 2400 then return "|cff0000ff" end
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local function tohex(input)
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local output = string.format("%x", input * 255)
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return output
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end
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local function grad(c, min, max)
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c = 1 - (((max - c) / (max - min)) * 1)
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if c > 0.5 then
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c = 1 - (2 * (c - 0.5))
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return c, 1, 0, 1
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else
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c = c * 2
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return 1, c, 0, 1
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end
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end
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local color1, color2, color3, color4 = 0, 0, 0, 0
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color1, color2, color3, color4 = grad(val, min, max)
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color1, color2, color3, color4 = tohex(color1), tohex(color2), tohex(color3), tohex(color4)
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color1, color2, color3, color4 = tostring(color1), tostring(color2), tostring(color3), tostring(color4)
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if string.len(color1) == 1 then color1 = "0" .. color1 end
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if string.len(color2) == 1 then color2 = "0" .. color2 end
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if string.len(color3) == 1 then color3 = "0" .. color3 end
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if string.len(color4) == 1 then color4 = "0" .. color4 end
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local color = "|c" .. color4 .. color1 .. color2 .. color3
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return color
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end
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for k,v in pairs(currentherbs) do
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if twok < 5 then
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aura_env.output = aura_env.output .. hexgrad(v, 0, 2400) .. k .. " " .. v .. " / 2400" .. "|r" .. "\n"
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end
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end
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end
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end
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--DISPLAY
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function()
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if UnitName("player") == "Kenono" then
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return aura_env.output
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else
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return ""
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end
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end
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--INIT
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aura_env.output = "" |