80 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
--PLAYER_ENTERING_WORLD
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function()
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    local date = date()
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    local year = date:match("%d%d%/%d%d/(%d%d)") + 2000 --01/07/(19) 14:36:42
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    local month = date:match("(%d%d)") --(01)/07/19 14:36:42
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    local day = date:match("%d%d%/(%d%d)") --01/(07)/19 14:36:42
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    if day:find("0") == 1 then
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        day = day:gsub("0", "")
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    end
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    if month:find("0") == 1 then
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        month = month:gsub("0", "")
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    end
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    local class = UnitClass("player")
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    local localdate = day .. "." .. month .. "." .. year
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    WeakAurasSaved.globalCharacterRegistry[UnitName("player")] =
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    {
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        ["Key"] = "",
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        ["Level"] = 0,
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        ["Date"] = localdate,
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        ["Class"] = class,
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    }
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    for i = 1, 4 do
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        for j = 1, GetContainerNumSlots(i) do
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            local name = GetContainerItemLink(i, j) or ""
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            if name:match("key") then
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                local parts = {strsplit(':', name)}
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                local level = tonumber(parts[3]);
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                local name = parts[7]:gsub("%]", "")
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                name = name:sub(2)
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                WeakAurasSaved.globalCharacterRegistry[UnitName("player")].Key = name
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                WeakAurasSaved.globalCharacterRegistry[UnitName("player")].Level = level
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            end
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        end
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    end
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end
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--CHAT_MSG_WHISPER
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function(e, msg, sender)
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    local sender = sender:match("%a+")
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    msg = msg:lower()
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    if msg == "dai key" and sender == UnitName("player") then
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        local output = ""
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        for k, v in pairs(WeakAurasSaved.globalCharacterRegistry) do
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            local name = k
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            output = output .. aura_env.classColor(v.Class) .. name .. "|r " .. v.Key .. " " .. v.Level .. " - " .. v.Date .. "\n"
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        end
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        aura_env.f1.text:SetText(output)
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        aura_env.f1:Show()
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    end
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    if msg == "ok" and sender == UnitName("player") then
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        aura_env.f1:Hide()
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    end
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end
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--INIT
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aura_env.classColor = function(class)
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    if class == "Death Knight" then return "|cFFC41F3B" elseif
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    class == "Demon Hunter" then return "|cFFA330C9" elseif
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    class == "Druid" then return "|cFFFF7D0A" elseif
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    class == "Hunter" then return "|cFFABD473" elseif
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    class == "Mage" then return "|cFF40C7EB" elseif
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    class == "Monk" then return "|cFF00FF96" elseif
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    class == "Paladin" then return "|cFFF58CBA" elseif
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    class == "Priest" then return "|cFFFFFFFF" elseif
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    class == "Rogue" then return "|cFFFFF569" elseif
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    class == "Shaman" then return "|cFF0070DE" elseif
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    class == "Warlock" then return "|cFF8787ED" elseif
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    class == "Warrior" then return "|cFFC79C6E" else
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    return "|cFF000000" end
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end
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aura_env.f1 = CreateFrame("Frame", nil, UIParent)
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aura_env.f1:SetWidth(100)
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aura_env.f1:SetHeight(100)
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aura_env.f1:SetPoint("CENTER", 0, 100)
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aura_env.f1.text = aura_env.f1:CreateFontString(nil, "ARTWORK")
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aura_env.f1.text:SetFont("Fonts\\ARIALN.ttf", 26, "OUTLINE")
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aura_env.f1.text:SetPoint("CENTER", 0, 0)
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aura_env.f1:Hide()
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if not WeakAurasSaved.globalCharacterRegistry then WeakAurasSaved.globalCharacterRegistry = {} end
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