77 lines
2.7 KiB
Lua
77 lines
2.7 KiB
Lua
DISPLAY
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function()
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local dps = 0; local heal = 0; local tank = 0
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local dpsDead = 0; local healDead = 0; local tankDead = 0
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if IsInRaid("player") == true then
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for i = 1, GetNumGroupMembers() do
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if UnitGroupRolesAssigned("raid"..i) == "TANK" then
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if UnitIsDeadOrGhost("raid"..i) then
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tankDead = tankDead + 1
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else
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tank = tank + 1
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end
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end
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if UnitGroupRolesAssigned("raid"..i) == "DAMAGER" then
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if UnitIsDeadOrGhost("raid"..i) then
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dpsDead = dpsDead + 1
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else
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dps = dps + 1
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end
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end
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if UnitGroupRolesAssigned("raid"..i) == "HEALER" then
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if UnitIsDeadOrGhost("raid"..i) then
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healDead = healDead + 1
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else
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heal = heal + 1
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end
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end
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end
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else
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for i = 1, GetNumGroupMembers() do
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if UnitGroupRolesAssigned("party"..i) == "TANK" then
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if UnitIsDeadOrGhost("party"..i) then
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tankDead = tankDead + 1
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else
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tank = tank + 1
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end
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end
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if UnitGroupRolesAssigned("party"..i) == "DAMAGER" then
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if UnitIsDeadOrGhost("party"..i) then
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dpsDead = dpsDead + 1
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else
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dps = dps + 1
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end
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end
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if UnitGroupRolesAssigned("party"..i) == "HEALER" then
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if UnitIsDeadOrGhost("party"..i) then
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healDead = healDead + 1
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else
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heal = heal + 1
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end
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end
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end
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if UnitIsDeadOrGhost("player") then
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if UnitGroupRolesAssigned("player") == "TANK" then
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tankDead = tankDead + 1
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end
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if UnitGroupRolesAssigned("player") == "DAMAGER" then
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dpsDead = dpsDead + 1
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end
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if UnitGroupRolesAssigned("player") == "HEALER" then
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healDead = healDead + 1
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end
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else
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if UnitGroupRolesAssigned("player") == "TANK" then
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tank = tank + 1
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end
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if UnitGroupRolesAssigned("player") == "DAMAGER" then
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dps = dps + 1
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end
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if UnitGroupRolesAssigned("player") == "HEALER" then
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heal = heal + 1
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end
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end
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end
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return string.format("TANKS: %s \n HEALS: %s \n DPS: %s", tank, heal, dps)
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end
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