Files
wow-weakauras/FreshShit/PersonalAnnouncer/init.lua
2024-08-24 22:43:07 +02:00

190 lines
5.6 KiB
Lua

aura_env.debug = true
---@class BaseCooldown
---@field name string
---@field filename string
---@field id number
---@field isOnCooldown boolean
---@field announced boolean
---@field remaining number
aura_env.BaseCooldown = {
---@param id number
---@param name string
---@param playbackSpeed number?
---@return BaseCooldown
new = function(id, name, playbackSpeed)
local self = setmetatable({}, {
__index = aura_env.BaseCooldown
})
self.id = id
self.name = name
name = string.gsub(name, " ", "_")
name = string.gsub(name, "'", "")
name = string.lower(name)
self.filename = name
if playbackSpeed == nil then
self.filename = string.format("1x\\%s", self.filename)
else
self.filename = string.format("%.1fx\\%s", playbackSpeed, self.filename)
end
if aura_env.debug then print(string.format("Created BaseCooldown with filename %s", self.filename)) end
self.isOnCooldown = false
self.announced = false
self.remaining = 0
return self
end,
---@param self BaseCooldown
---@param cooldownFunc fun(spellId: number): number, number
Update = function(self, cooldownFunc)
local start, duration = cooldownFunc(self.id)
local isOnCooldown = start > 0 and duration > 3
local remaining = start + duration - GetTime()
if not isOnCooldown and self.isOnCooldown then
self:playComplete()
self.announced = false
end
if not self.announced and isOnCooldown and remaining < 10 then
self:playSoon()
self.announced = true
end
self.isOnCooldown = isOnCooldown
self.remaining = remaining
end,
---@param self BaseCooldown
playComplete = function(self)
local soundFile = string.format("Interface\\Sounds\\alerts\\%s.ogg", self.filename)
if aura_env.debug then
print(string.format("%s is off cooldown, playing sound file at %s", self.filename,
soundFile))
end
WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
end,
---@param self BaseCooldown
playSoon = function(self)
local soundFile = string.format("Interface\\Sounds\\alerts\\%s_soon.ogg", self.filename)
if aura_env.debug then
print(string.format("%s is almost off cooldown, playing sound file at %s", self.filename,
soundFile))
end
WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
end
}
---@class Spell:BaseCooldown
aura_env.Spell = {
---@param id number
---@param name string
---@param playbackSpeed number?
---@return Spell
new = function(id, name, playbackSpeed)
local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
---@cast obj Spell
setmetatable(obj, {
__index = aura_env.Spell
})
return obj
end,
Update = function(self)
aura_env.BaseCooldown.Update(self, GetSpellCooldown)
end,
playComplete = aura_env.BaseCooldown.playComplete,
playSoon = aura_env.BaseCooldown.playSoon
}
---@class Item:BaseCooldown
aura_env.Item = {
---@param id number
---@param name string
---@param playbackSpeed number?
---@return Item
new = function(id, name, playbackSpeed)
local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
---@cast obj Item
setmetatable(obj, {
__index = aura_env.Item
})
return obj
end,
Update = function(self)
aura_env.BaseCooldown.Update(self, GetItemCooldown)
end,
playComplete = aura_env.BaseCooldown.playComplete,
playSoon = aura_env.BaseCooldown.playSoon
}
---@class Buff:BaseCooldown
---@field isActive boolean
aura_env.Buff = {
---@param id number
---@param name string
---@param playbackSpeed number?
---@return Buff
new = function(id, name, playbackSpeed)
local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
---@cast obj Buff
setmetatable(obj, {
__index = aura_env.Buff
})
obj.isActive = false
return obj
end,
Update = function(self)
local duration, expiry = select(6, UnitBuff("player", self.name))
local isActive = true
if duration == nil or expiry == nil then
isActive = false
expiry = 0
end
local remaining = expiry - GetTime()
if not isActive and self.isActive then
self:playComplete() -- More like "PlayExpired"
self.announced = false
end
if not self.announced and isActive and remaining < 5 then
self:playSoon() -- More like "PlayExpiring"
self.announced = true
end
self.isActive = isActive
self.remaining = remaining
end,
---@param self Buff
playComplete = function(self)
local soundFile = string.format("Interface\\Sounds\\alerts\\%s_expired.ogg", self.filename)
if aura_env.debug then print(string.format("%s expired, playing sound file at %s", self.filename, soundFile)) end
WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
end,
---@param self Buff
playSoon = function(self)
local soundFile = string.format("Interface\\Sounds\\alerts\\%s_expiring.ogg", self.filename)
if aura_env.debug then print(string.format("%s expiring, playing sound file at %s", self.filename, soundFile)) end
WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
end
}
---@type table<BaseCooldown>|nil
aura_env.ActiveSet = nil
---@type table<string, table<BaseCooldown>>
aura_env.Cooldowns = {
["Warrior"] = {
aura_env.Spell.new(107574, "Avatar", 1.6),
aura_env.Spell.new(1719, "Battle Cry", 1.6),
aura_env.Spell.new(205545, "Odyns Fury", 1.6),
aura_env.Spell.new(26297, "Berserking", 1.6),
aura_env.Spell.new(12292, "Bloodbath", 1.6),
},
["Warlock"] = {
aura_env.Spell.new(108416, "Dark Pact", 1.6),
aura_env.Spell.new(104773, "Unending Resolve", 1.6),
aura_env.Spell.new(196098, "Soul Harvest", 1.6),
aura_env.Item.new(5512, "Healthstone", 1.6),
aura_env.Buff.new(0, "Deadwind Harvester", 1.6),
}
}