Fix UnitExists

This commit is contained in:
2024-12-26 23:59:26 +01:00
parent 46f33a9c65
commit 31f65a6248

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@@ -1,7 +1,7 @@
---@diagnostic disable: missing-return, lowercase-global ---@diagnostic disable: missing-return, lowercase-global
---@param unit string ---@param unit string
---@param name string ---@return boolean exists
---@return 1nil exists
---Returns whether a unit exists. A unit "exists" if it can be referenced by the player; e.g. party1 exists if the player is in a party with at least one other member (regardless of whether that member is nearby), target exists if the player has a target, npc exists if the player is currently interacting with an NPC, etc. ---Returns whether a unit exists. A unit "exists" if it can be referenced by the player; e.g. party1 exists if the player is in a party with at least one other member (regardless of whether that member is nearby), target exists if the player has a target, npc exists if the player is currently interacting with an NPC, etc.
---@overload fun(name: string)
function UnitExists(unit, name) end function UnitExists(unit, name) end