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@@ -1,6 +1,6 @@
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---@diagnostic disable: missing-return, lowercase-global
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---@param unit string
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---@return 1nil isTapped
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---@param unit string
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---@return 1nil isTapped
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---Returns whether a unit is tapped by the player or the player's group. Normally, rewards for killing a unit are available only to the character or group who first damaged the unit; once a character has thus established his claim on the unit, it is considered "tapped".
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function UnitIsTappedByPlayer(unit) end
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function UnitIsTappedByPlayer(unit) end
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