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ui/GameTooltip.lua
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60
ui/GameTooltip.lua
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---@meta
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---@class GameTooltip : Frame
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GameTooltip = {
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--- Adds a line of text to the tooltip.
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--- @param text string The text to add.
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--- @param r number? Optional. The red component (0-1).
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--- @param g number? Optional. The green component (0-1).
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--- @param b number? Optional. The blue component (0-1).
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--- @param wrap boolean? Optional. Whether to wrap the text.
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--- @example
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--- myGameTooltip:AddLine("New Line", 1.0, 0.0, 0.0)
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AddLine = function(self, text, r, g, b, wrap) end,
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--- Adds a line with left and right text to the tooltip.
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--- @param textLeft string The left text.
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--- @param textRight string The right text.
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--- @param leftR number? Optional. Left text red component (0-1).
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--- @param leftG number? Optional. Left text green component (0-1).
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--- @param leftB number? Optional. Left text blue component (0-1).
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--- @param rightR number? Optional. Right text red component (0-1).
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--- @param rightG number? Optional. Right text green component (0-1).
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--- @param rightB number? Optional. Right text blue component (0-1).
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--- @example
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--- myGameTooltip:AddDoubleLine("Left", "Right", 1.0, 0.0, 0.0, 0.0, 1.0, 0.0)
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AddDoubleLine = function(self, textLeft, textRight, leftR, leftG, leftB, rightR, rightG, rightB) end,
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--- Clears all lines from the tooltip.
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--- @example
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--- myGameTooltip:ClearLines()
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ClearLines = function(self) end,
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--- Gets the number of lines in the tooltip.
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--- @return number numLines The number of lines.
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--- @example
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--- local numLines = myGameTooltip:NumLines()
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NumLines = function(self) end,
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--- Sets the text of the tooltip.
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--- @param text string The text to set.
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--- @param r number? Optional. The red component (0-1).
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--- @param g number? Optional. The green component (0-1).
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--- @param b number? Optional. The blue component (0-1).
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--- @param wrap boolean? Optional. Whether to wrap the text.
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--- @example
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--- myGameTooltip:SetText("Tooltip Text", 1.0, 1.0, 1.0)
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SetText = function(self, text, r, g, b, wrap) end,
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--- Sets the tooltip to show item information.
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--- @param itemLink string|number The item ID or link.
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--- @example
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--- myGameTooltip:SetHyperlink("item:12345:0:0:0:0:0:0:0")
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SetHyperlink = function(self, itemLink) end,
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--- Sets the tooltip to show unit information.
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--- @param unit string The unit ID.
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--- @example
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--- myGameTooltip:SetUnit("player")
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SetUnit = function(self, unit) end,
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}
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