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---@diagnostic disable: missing-return, lowercase-global
---@param unit unitid
---Sets the main unit for display of floating combat text. Certain types of floating combat text are only displayed for the "active" unit (normally the player): incoming damage, incoming heals, mana/energy/power gains, low health/mana warnings, etc. This function is used by the default UI to allow the player's vehicle to "stand in" for the player for purposes of combat text; using this function with units other than "player" or "vehicle" has no effect.
function CombatTextSetActiveUnit(unit) end