---@meta ---@class GameTooltip : Frame GameTooltip = { --- Adds a line of text to the tooltip. --- @param text string The text to add. --- @param r number? Optional. The red component (0-1). --- @param g number? Optional. The green component (0-1). --- @param b number? Optional. The blue component (0-1). --- @param wrap boolean? Optional. Whether to wrap the text. --- @example --- myGameTooltip:AddLine("New Line", 1.0, 0.0, 0.0) AddLine = function(self, text, r, g, b, wrap) end, --- Adds a line with left and right text to the tooltip. --- @param textLeft string The left text. --- @param textRight string The right text. --- @param leftR number? Optional. Left text red component (0-1). --- @param leftG number? Optional. Left text green component (0-1). --- @param leftB number? Optional. Left text blue component (0-1). --- @param rightR number? Optional. Right text red component (0-1). --- @param rightG number? Optional. Right text green component (0-1). --- @param rightB number? Optional. Right text blue component (0-1). --- @example --- myGameTooltip:AddDoubleLine("Left", "Right", 1.0, 0.0, 0.0, 0.0, 1.0, 0.0) AddDoubleLine = function(self, textLeft, textRight, leftR, leftG, leftB, rightR, rightG, rightB) end, --- Clears all lines from the tooltip. --- @example --- myGameTooltip:ClearLines() ClearLines = function(self) end, --- Gets the number of lines in the tooltip. --- @return number numLines The number of lines. --- @example --- local numLines = myGameTooltip:NumLines() NumLines = function(self) end, --- Sets the text of the tooltip. --- @param text string The text to set. --- @param r number? Optional. The red component (0-1). --- @param g number? Optional. The green component (0-1). --- @param b number? Optional. The blue component (0-1). --- @param wrap boolean? Optional. Whether to wrap the text. --- @example --- myGameTooltip:SetText("Tooltip Text", 1.0, 1.0, 1.0) SetText = function(self, text, r, g, b, wrap) end, --- Sets the tooltip to show item information. --- @param itemLink string|number The item ID or link. --- @example --- myGameTooltip:SetHyperlink("item:12345:0:0:0:0:0:0:0") SetHyperlink = function(self, itemLink) end, --- Sets the tooltip to show unit information. --- @param unit string The unit ID. --- @example --- myGameTooltip:SetUnit("player") SetUnit = function(self, unit) end, }