---@meta ---@class PlayerModel : Model PlayerModel = { --- Refreshes the model's display. --- @example --- myPlayerModel:RefreshUnit() RefreshUnit = function(self) end, --- Sets the model to display a specific creature. --- @param creatureID number The ID of the creature to display. --- @example --- myPlayerModel:SetCreature(12345) SetCreature = function(self, creatureID) end, --- Sets the model's rotation. --- @param rotation number The rotation in radians. --- @example --- myPlayerModel:SetRotation(math.pi) SetRotation = function(self, rotation) end, --- Sets the model to display a specific unit. --- @param unit string The unit ID to display. --- @example --- myPlayerModel:SetUnit("player") SetUnit = function(self, unit) end, }