---@meta ---@class TabardModel : PlayerModel TabardModel = { --- Checks if the tabard can be saved. --- @return boolean canSave Whether the tabard can be saved. --- @example --- local canSave = myTabardModel:CanSaveTabardNow() CanSaveTabardNow = function(self) end, --- Cycles through the variations of a tabard component. --- @param variationIndex number The index of the variation to cycle. --- @param delta number The amount to cycle by. --- @example --- myTabardModel:CycleVariation(1, 1) CycleVariation = function(self, variationIndex, delta) end, --- Gets the filename for the lower background texture. --- @return string filename The filename. --- @example --- local filename = myTabardModel:GetLowerBackgroundFileName() GetLowerBackgroundFileName = function(self) end, --- Gets the filename for the lower emblem texture. --- @return string filename The filename. --- @example --- local filename = myTabardModel:GetLowerEmblemFileName() GetLowerEmblemFileName = function(self) end, --- Gets the lower emblem texture. --- @param textureName string The name of the texture. --- @return Texture texture The texture object. --- @example --- local texture = myTabardModel:GetLowerEmblemTexture("BACKGROUND") GetLowerEmblemTexture = function(self, textureName) end, --- Gets the filename for the upper background texture. --- @return string filename The filename. --- @example --- local filename = myTabardModel:GetUpperBackgroundFileName() GetUpperBackgroundFileName = function(self) end, --- Gets the filename for the upper emblem texture. --- @return string filename The filename. --- @example --- local filename = myTabardModel:GetUpperEmblemFileName() GetUpperEmblemFileName = function(self) end, --- Gets the upper emblem texture. --- @param textureName string The name of the texture. --- @return Texture texture The texture object. --- @example --- local texture = myTabardModel:GetUpperEmblemTexture("BACKGROUND") GetUpperEmblemTexture = function(self, textureName) end, --- Initializes the tabard colors. --- @example --- myTabardModel:InitializeTabardColors() InitializeTabardColors = function(self) end, --- Saves the current tabard design. --- @example --- myTabardModel:Save() Save = function(self) end, }