---@meta --- --- C_ActionBar is a namespace for functions related to the action bar system. --- --- @class C_ActionBar C_ActionBar = { --- @param actionID number --- @return boolean --- Returns whether the action can be used. CanUseAction = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being used. IsCurrentAction = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is enabled. IsEnabled = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is equipped. IsEquippedAction = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is harmful. IsHarmfulAction = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is helpful. IsHelpfulAction = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is in range. IsInRange = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is on cooldown. IsOnCooldown = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is usable. IsUsableAction = function(actionID) end, --- @param actionID number --- @return nil --- Uses the specified action. UseAction = function(actionID) end, --- @param actionID number --- @return number --- Returns the cooldown information for the action. GetActionCooldown = function(actionID) end, --- @param actionID number --- @return string --- Returns the texture for the action. GetActionTexture = function(actionID) end, --- @param actionID number --- @return string --- Returns the tooltip text for the action. GetActionText = function(actionID) end, --- @param actionID number --- @return number --- Returns the type of the action. GetActionType = function(actionID) end, --- @param actionID number --- @return number --- Returns the count of items for the action. GetActionCount = function(actionID) end, --- @param actionID number --- @return number --- Returns the charges for the action. GetActionCharges = function(actionID) end, --- @param actionID number --- @return number --- Returns the maximum charges for the action. GetActionMaxCharges = function(actionID) end, --- @param actionID number --- @return number --- Returns the start time of the action cooldown. GetActionStartTime = function(actionID) end, --- @param actionID number --- @return number --- Returns the duration of the action cooldown. GetActionDuration = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently active. IsActionActive = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being cast. IsActionBeingCast = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being channeled. IsActionBeingChanneled = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being used. IsActionBeingUsed = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued. IsActionQueued = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued for auto-cast. IsActionQueuedForAutoCast = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued for auto-cast on all targets. IsActionQueuedForAutoCastOnAllTargets = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued for auto-cast on the current target. IsActionQueuedForAutoCastOnCurrentTarget = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued for auto-cast on the focus target. IsActionQueuedForAutoCastOnFocusTarget = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued for auto-cast on the mouseover target. IsActionQueuedForAutoCastOnMouseoverTarget = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued for auto-cast on the player. IsActionQueuedForAutoCastOnPlayer = function(actionID) end, --- @param actionID number --- @return boolean --- Returns whether the action is currently being queued for auto-cast on the target. IsActionQueuedForAutoCastOnTarget = function(actionID) end, }