---@meta ---@class StatusBar : Frame StatusBar = { --- Gets the minimum and maximum values of the bar. --- @return number min, number max The minimum and maximum values. --- @example --- local min, max = myStatusBar:GetMinMaxValues() GetMinMaxValues = function(self) end, --- Gets the orientation of the status bar. --- @return string orientation The orientation ("HORIZONTAL" or "VERTICAL"). --- @example --- local orientation = myStatusBar:GetOrientation() GetOrientation = function(self) end, --- Gets the color of the status bar. --- @return number r, number g, number b, number a The color components. --- @example --- local r, g, b, a = myStatusBar:GetStatusBarColor() GetStatusBarColor = function(self) end, --- Gets the texture object for the bar. --- @return Texture texture The status bar texture. --- @example --- local texture = myStatusBar:GetStatusBarTexture() GetStatusBarTexture = function(self) end, --- Gets the current value of the bar. --- @return number value The current value. --- @example --- local value = myStatusBar:GetValue() GetValue = function(self) end, --- Sets the minimum and maximum values of the bar. --- @param min number The minimum value. --- @param max number The maximum value. --- @example --- myStatusBar:SetMinMaxValues(0, 100) SetMinMaxValues = function(self, min, max) end, --- Sets the orientation of the status bar. --- @param orientation string The orientation ("HORIZONTAL" or "VERTICAL"). --- @example --- myStatusBar:SetOrientation("HORIZONTAL") SetOrientation = function(self, orientation) end, --- Sets the color of the status bar. --- @param r number The red component. --- @param g number The green component. --- @param b number The blue component. --- @param a number? Optional. The alpha component. --- @example --- myStatusBar:SetStatusBarColor(1, 0, 0, 1) SetStatusBarColor = function(self, r, g, b, a) end, --- Sets the texture of the bar. --- @param texture string|Texture The texture path or texture object. --- @param layer? string Optional. The layer to set the texture in. --- @example --- myStatusBar:SetStatusBarTexture("Interface\\TargetingFrame\\UI-StatusBar") SetStatusBarTexture = function(self, texture, layer) end, --- Sets the current value of the bar. --- @param value number The value to set. --- @example --- myStatusBar:SetValue(50) SetValue = function(self, value) end, }