66 lines
2.2 KiB
Lua
66 lines
2.2 KiB
Lua
---@meta
|
|
|
|
---@class TabardModel : PlayerModel
|
|
TabardModel = {
|
|
--- Checks if the tabard can be saved.
|
|
--- @return boolean canSave Whether the tabard can be saved.
|
|
--- @example
|
|
--- local canSave = myTabardModel:CanSaveTabardNow()
|
|
CanSaveTabardNow = function(self) end,
|
|
|
|
--- Cycles through the variations of a tabard component.
|
|
--- @param variationIndex number The index of the variation to cycle.
|
|
--- @param delta number The amount to cycle by.
|
|
--- @example
|
|
--- myTabardModel:CycleVariation(1, 1)
|
|
CycleVariation = function(self, variationIndex, delta) end,
|
|
|
|
--- Gets the filename for the lower background texture.
|
|
--- @return string filename The filename.
|
|
--- @example
|
|
--- local filename = myTabardModel:GetLowerBackgroundFileName()
|
|
GetLowerBackgroundFileName = function(self) end,
|
|
|
|
--- Gets the filename for the lower emblem texture.
|
|
--- @return string filename The filename.
|
|
--- @example
|
|
--- local filename = myTabardModel:GetLowerEmblemFileName()
|
|
GetLowerEmblemFileName = function(self) end,
|
|
|
|
--- Gets the lower emblem texture.
|
|
--- @param textureName string The name of the texture.
|
|
--- @return Texture texture The texture object.
|
|
--- @example
|
|
--- local texture = myTabardModel:GetLowerEmblemTexture("BACKGROUND")
|
|
GetLowerEmblemTexture = function(self, textureName) end,
|
|
|
|
--- Gets the filename for the upper background texture.
|
|
--- @return string filename The filename.
|
|
--- @example
|
|
--- local filename = myTabardModel:GetUpperBackgroundFileName()
|
|
GetUpperBackgroundFileName = function(self) end,
|
|
|
|
--- Gets the filename for the upper emblem texture.
|
|
--- @return string filename The filename.
|
|
--- @example
|
|
--- local filename = myTabardModel:GetUpperEmblemFileName()
|
|
GetUpperEmblemFileName = function(self) end,
|
|
|
|
--- Gets the upper emblem texture.
|
|
--- @param textureName string The name of the texture.
|
|
--- @return Texture texture The texture object.
|
|
--- @example
|
|
--- local texture = myTabardModel:GetUpperEmblemTexture("BACKGROUND")
|
|
GetUpperEmblemTexture = function(self, textureName) end,
|
|
|
|
--- Initializes the tabard colors.
|
|
--- @example
|
|
--- myTabardModel:InitializeTabardColors()
|
|
InitializeTabardColors = function(self) end,
|
|
|
|
--- Saves the current tabard design.
|
|
--- @example
|
|
--- myTabardModel:Save()
|
|
Save = function(self) end,
|
|
}
|