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wow_Meta/ui/Button.lua
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2025-05-04 23:23:42 +02:00

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Lua

---@meta
---@class Button : Frame
Button = {
--- Clicks the button programmatically.
--- @param button? string Optional. The mouse button to simulate ("LeftButton", "RightButton", "MiddleButton").
--- @param down? boolean Optional. Whether the button is being pressed down.
--- @example
--- myButton:Click()
Click = function(self, button, down) end,
--- Gets the button state.
--- @return string state The button state ("PUSHED", "NORMAL").
--- @example
--- local state = myButton:GetButtonState()
GetButtonState = function(self) end,
--- Gets the text displayed on the button.
--- @return string text The button text.
--- @example
--- local text = myButton:GetText()
GetText = function(self) end,
--- Gets the texture for the specified state.
--- @param stateIndex number The state index.
--- @return Texture texture The state texture.
--- @example
--- local texture = myButton:GetTextureStateTexture(1)
GetTextureStateTexture = function(self, stateIndex) end,
--- Enables or disables the button.
--- @param enabled boolean True to enable the button.
--- @example
--- myButton:Enable()
Enable = function(self, enabled) end,
--- Disables the button.
--- @example
--- myButton:Disable()
Disable = function(self) end,
--- Returns whether the button is enabled.
--- @return boolean enabled True if the button is enabled.
--- @example
--- local enabled = myButton:IsEnabled()
IsEnabled = function(self) end,
--- Sets whether the button is locked.
--- @param locked boolean True to lock the button.
--- @example
--- myButton:LockHighlight(true)
LockHighlight = function(self, locked) end,
--- Registers the button for drag events.
--- @param ... string The mouse buttons to register ("LeftButton", "RightButton", "MiddleButton").
--- @example
--- myButton:RegisterForDrag("LeftButton", "RightButton")
RegisterForDrag = function(self, ...) end,
--- Sets the button state.
--- @param state string The state to set ("PUSHED", "NORMAL").
--- @example
--- myButton:SetButtonState("PUSHED")
SetButtonState = function(self, state) end,
--- Sets whether the button is enabled.
--- @param enabled boolean True to enable the button.
--- @example
--- myButton:SetEnabled(true)
SetEnabled = function(self, enabled) end,
--- Sets the font string used for the button text.
--- @param fontString FontString The font string to use.
--- @example
--- myButton:SetFontString(myFontString)
SetFontString = function(self, fontString) end,
--- Sets the button text.
--- @param text string The text to display.
--- @example
--- myButton:SetText("Click Me")
SetText = function(self, text) end,
--- Sets the texture for a button state.
--- @param texture Texture|string The texture or texture path.
--- @param stateIndex number The state index.
--- @example
--- myButton:SetTextureStateTexture(myTexture, 1)
SetTextureStateTexture = function(self, texture, stateIndex) end,
--- Unlocks the button highlight.
--- @example
--- myButton:UnlockHighlight()
UnlockHighlight = function(self) end,
}