Files
wow_Meta/C_PetJournal.lua

428 lines
16 KiB
Lua

---@meta
---
--- C_PetJournal is a namespace for functions related to the pet journal system.
---
--- @class C_PetJournal
C_PetJournal = {
--- Puts the pet into a cage.
--- @param petID number The ID of the pet to cage
--- @return boolean success Whether the pet was successfully caged
CagePetByID = function(petID) end,
--- Clears the fanfare state for newly acquired pets
--- @return nil
ClearFanfare = function() end,
--- Clears the currently hovered battle pet
--- @return nil
ClearHoveredBattlePet = function() end,
--- Clears recent fanfare notifications
--- @return nil
ClearRecentFanfares = function() end,
--- Clears the search box in the pet journal.
--- @return nil
ClearSearchFilter = function() end,
--- Finds a pet by its name
--- @param petName string The name of the pet to find
--- @return number speciesId The species ID of the found pet
--- @return string petGUID The unique identifier of the found pet
FindPetIDByName = function(petName) end,
--- Returns a battle pet link.
--- @param petID number The ID of the pet
--- @return string link The chat link for the battle pet
GetBattlePetLink = function(petID) end,
--- Gets the display ID for a pet species at a specific index
--- @param speciesID number The species ID
--- @param index number The display index
--- @return number displayID The display ID for the pet
GetDisplayIDByIndex = function(speciesID, index) end,
--- Gets the probability of a specific display variation
--- @param speciesID number The species ID
--- @param index number The display index
--- @return number displayProbability The probability of this display variation
GetDisplayProbabilityByIndex = function(speciesID, index) end,
--- Gets collection information for a pet species
--- @param speciesId number The species ID
--- @return number numCollected Number of this species collected
--- @return number limit Maximum number that can be collected
GetNumCollectedInfo = function(speciesId) end,
--- Gets the number of display variations for a pet species
--- @param speciesID number The species ID
--- @return number numDisplays Number of display variations
GetNumDisplays = function(speciesID) end,
--- Returns information about the number of battle pets.
--- @return number numPets Total number of pets
--- @return number numOwned Number of owned pets
GetNumPets = function() end,
--- Gets the number of pets of a specific type in the journal
--- @param creatureID number The creature ID
--- @return number maxAllowed Maximum allowed
--- @return number numPets Number of pets owned
GetNumPetsInJournal = function(creatureID) end,
--- Gets the number of pets needing fanfare display
--- @return number count Number of pets needing fanfare
GetNumPetsNeedingFanfare = function() end,
--- Returns information about the number of pet sources.
--- @return number numSources Number of different pet sources
GetNumPetSources = function() end,
--- Returns information about the number of pet types.
--- @return number numTypes Number of different pet types
GetNumPetTypes = function() end,
--- Returns a formatted string how many of a battle pet species the player has collected.
--- @param speciesId number The species ID
--- @return string ownedString Formatted string showing collection status
GetOwnedBattlePetString = function(speciesId) end,
--- Gets a table of all owned pet IDs
--- @return table ownedPetIDs Table containing all owned pet IDs
GetOwnedPetIDs = function() end,
--- Gets information about a pet ability
--- @param abilityID number The ability ID
--- @return string name The name of the ability
--- @return string icon The icon texture path
--- @return string petType The type of pet this ability belongs to
GetPetAbilityInfo = function(abilityID) end,
--- Gets a list of pet abilities
--- @param speciesID number The species ID
--- @param idTable? table Optional table to store ability IDs
--- @param levelTable? table Optional table to store ability levels
--- @return table idTable Table of ability IDs
--- @return table levelTable Table of ability levels
GetPetAbilityList = function(speciesID, idTable, levelTable) end,
--- Gets a table of pet ability information
--- @param speciesID number The species ID
--- @return table info Table containing ability information
GetPetAbilityListTable = function(speciesID) end,
--- Gets cooldown information for a pet
--- @param GUID string The pet's GUID
--- @return number start Cooldown start time
--- @return number duration Cooldown duration
--- @return boolean isEnabled Whether the cooldown is enabled
GetPetCooldownByGUID = function(GUID) end,
--- Returns information about a battle pet.
--- @param index number The index of the pet
--- @return number petID The pet ID
--- @return number speciesID The species ID
--- @return boolean owned Whether the pet is owned
--- @return string customName Custom name if set
--- @return number level Pet level
--- @return boolean favorite Whether it's marked as favorite
--- @return boolean isRevoked Whether the pet is revoked
--- @return string speciesName Species name
--- @return string icon Icon texture path
--- @return number petType Pet type ID
--- @return number companionID Companion ID
--- @return string tooltip Tooltip text
--- @return string description Pet description
--- @return boolean isWild Whether it's a wild pet
--- @return boolean canBattle Whether it can battle
--- @return boolean isTradeable Whether it can be traded
--- @return boolean isUnique Whether it's unique
--- @return boolean obtainable Whether it can be obtained
GetPetInfoByIndex = function(index) end,
--- Gets information about a pet from its item ID
--- @param itemID number The item ID
--- @return string name Pet name
--- @return string icon Icon texture path
--- @return number petType Pet type ID
--- @return number creatureID Creature ID
--- @return string sourceText Source description
--- @return string description Pet description
--- @return boolean isWild Whether it's a wild pet
--- @return boolean canBattle Whether it can battle
--- @return boolean isTradeable Whether it can be traded
--- @return boolean isUnique Whether it's unique
--- @return boolean obtainable Whether it can be obtained
--- @return number displayID Display ID
--- @return number speciesID Species ID
GetPetInfoByItemID = function(itemID) end,
--- Returns information about a battle pet.
--- @param petID number The pet ID
--- @return number speciesID Species ID
--- @return string customName Custom name if set
--- @return number level Pet level
--- @return number xp Current experience
--- @return number maxXp Experience needed for next level
--- @return number displayID Display ID
--- @return boolean favorite Whether it's marked as favorite
--- @return string name Pet name
--- @return string icon Icon texture path
--- @return number petType Pet type ID
--- @return number creatureID Creature ID
--- @return string sourceText Source description
--- @return string description Pet description
--- @return boolean isWild Whether it's a wild pet
--- @return boolean canBattle Whether it can battle
--- @return boolean isTradeable Whether it can be traded
--- @return boolean isUnique Whether it's unique
--- @return boolean obtainable Whether it can be obtained
GetPetInfoByPetID = function(petID) end,
--- Returns information about a pet species.
--- @param speciesID number The species ID
--- @return string speciesName Species name
--- @return string speciesIcon Icon texture path
--- @return number petType Pet type ID
--- @return number companionID Companion ID
--- @return string tooltipSource Source tooltip
--- @return string tooltipDescription Description tooltip
--- @return boolean isWild Whether it's a wild pet
--- @return boolean canBattle Whether it can battle
--- @return boolean isTradeable Whether it can be traded
--- @return boolean isUnique Whether it's unique
--- @return boolean obtainable Whether it can be obtained
--- @return number creatureDisplayID Display ID
--- @return number desiredScale Desired display scale
GetPetInfoBySpeciesID = function(speciesID) end,
--- Gets a table containing pet information
--- @param petID number The pet ID
--- @return table info Table containing pet information
GetPetInfoTableByPetID = function(petID) end,
--- Gets information about a pet loadout slot
--- @param slot number The loadout slot index
--- @return number petID Pet ID in the slot
--- @return number ability1ID First ability ID
--- @return number ability2ID Second ability ID
--- @return number ability3ID Third ability ID
--- @return boolean locked Whether the slot is locked
GetPetLoadOutInfo = function(slot) end,
--- Gets model scene information for a pet species
--- @param speciesID number The species ID
GetPetModelSceneInfoBySpeciesID = function(speciesID) end,
--- Gets the current pet sort parameter
--- @return string sortParameter The current sort parameter
GetPetSortParameter = function() end,
--- Returns the stats of a collected battle pet.
--- @param petID number The pet ID
--- @return number health Current health
--- @return number maxHealth Maximum health
--- @return number power Attack power
--- @return number speed Speed stat
--- @return number rarity Pet rarity level
GetPetStats = function(petID) end,
--- Gets information about whether a pet can be summoned
--- @param battlePetGUID string The pet's GUID
--- @return boolean isSummonable Whether the pet can be summoned
--- @return string error Error code if not summonable
--- @return string errorText Error message if not summonable
GetPetSummonInfo = function(battlePetGUID) end,
--- Gets the average level of the current pet team
--- @return number avgLevel Average level of the pet team
GetPetTeamAverageLevel = function() end,
--- Gets the current search filter text
--- @return string filterText Current search filter text
GetSearchFilter = function() end,
--- Returns information about a battle pet.
--- @return number summonedPetGUID GUID of the currently summoned pet
GetSummonedPetGUID = function() end,
--- Gets the GUID of a random favorite pet for summoning
--- @return number petGUID GUID of a random favorite pet
GetSummonRandomFavoritePetGUID = function() end,
--- Checks if the player has any favorite pets
--- @return boolean hasFavorites Whether any pets are marked as favorites
HasFavoritePets = function() end,
--- Checks if a filter is currently active
--- @param filter string The filter to check
--- @return boolean isFiltered Whether the filter is active
IsFilterChecked = function(filter) end,
--- Checks if pet battles can be initiated
--- @return boolean isEnabled Whether pet battles are enabled
IsFindBattleEnabled = function() end,
--- Checks if the pet journal is in read-only mode
--- @return boolean isReadOnly Whether the journal is read-only
IsJournalReadOnly = function() end,
--- Checks if the pet journal is unlocked
--- @return boolean isUnlocked Whether the journal is unlocked
IsJournalUnlocked = function() end,
--- Checks if a pet source filter is active
--- @param index number The source index to check
--- @return boolean isChecked Whether the source is checked
IsPetSourceChecked = function(index) end,
--- Checks if a pet type filter is active
--- @param index number The pet type index to check
--- @return boolean isChecked Whether the type is checked
IsPetTypeChecked = function(index) end,
--- Checks if using default filter settings
--- @return boolean isUsingDefaultFilters Whether using default filters
IsUsingDefaultFilters = function() end,
--- Returns true if you can release the pet.
--- @param petID number The pet ID
--- @return boolean canRelease Whether the pet can be released
PetCanBeReleased = function(petID) end,
--- Checks if a pet can be captured
--- @param petID number The pet ID
--- @return boolean isCapturable Whether the pet can be captured
PetIsCapturable = function(petID) end,
--- Returns true if the collected battle pet is favorited.
--- @param petGUID string The pet's GUID
--- @return boolean isFavorite Whether the pet is marked as favorite
PetIsFavorite = function(petGUID) end,
--- Checks if a pet needs healing
--- @param petID number The pet ID
--- @return boolean isHurt Whether the pet is hurt
PetIsHurt = function(petID) end,
--- Checks if a pet is locked for conversion
--- @param petID number The pet ID
PetIsLockedForConvert = function(petID) end,
--- Checks if a pet is revoked
--- @param petID number The pet ID
--- @return boolean isRevoked Whether the pet is revoked
PetIsRevoked = function(petID) end,
--- Checks if a pet is in a battle loadout slot
--- @param petID number The pet ID
--- @return boolean isSlotted Whether the pet is in a loadout slot
PetIsSlotted = function(petID) end,
--- Returns true if you can summon this pet.
--- @param battlePetGUID string The pet's GUID
--- @return boolean isSummonable Whether the pet can be summoned
PetIsSummonable = function(battlePetGUID) end,
--- Returns whether or not a pet from the Pet Journal is tradable.
--- @param petID number The pet ID
--- @return boolean isTradable Whether the pet can be traded
PetIsTradable = function(petID) end,
--- Checks if a pet is usable
--- @param petID number The pet ID
--- @return boolean isUsable Whether the pet is usable
PetIsUsable = function(petID) end,
--- Checks if a pet needs fanfare display
--- @return boolean needsFanfare Whether the pet needs fanfare
PetNeedsFanfare = function() end,
--- Checks if a pet species uses random display variation
--- @param speciesID number The species ID
--- @return boolean usesRandomDisplay Whether the species uses random display
PetUsesRandomDisplay = function(speciesID) end,
--- Picks up a pet into the cursor
--- @param petID number The pet ID
PickupPet = function(petID) end,
--- Picks up a random pet for summoning
PickupSummonRandomPet = function() end,
--- Releases the pet.
--- @param petID number The pet ID to release
ReleasePetByID = function(petID) end,
--- Sets a pet ability in a loadout slot
--- @param slotIndex number The loadout slot index
--- @param spellIndex number The spell slot index
--- @param petSpellID number The pet ability spell ID
SetAbility = function(slotIndex, spellIndex, petSpellID) end,
--- Sets the checked state for all pet sources
--- @param value boolean Whether to check or uncheck all sources
SetAllPetSourcesChecked = function(value) end,
--- Sets the checked state for all pet types
--- @param value boolean Whether to check or uncheck all types
SetAllPetTypesChecked = function(value) end,
--- Sets a custom name for the pet.
--- @param petID number The pet ID
--- @param customName string The new custom name
SetCustomName = function(petID, customName) end,
--- Resets all filters to default values
SetDefaultFilters = function() end,
--- Sets (or clears) the pet as a favorite.
--- @param petID number The pet ID
--- @param value boolean Whether to set or clear favorite status
SetFavorite = function(petID, value) end,
--- Sets a filter's checked state
--- @param filter string The filter to set
--- @param value boolean The checked state to set
SetFilterChecked = function(filter, value) end,
--- Sets the currently hovered battle pet
--- @param battlePetGUID string The pet's GUID
SetHoveredBattlePet = function(battlePetGUID) end,
--- Sets a pet in a loadout slot
--- @param slotIndex number The loadout slot index
--- @param petID number The pet ID to set
SetPetLoadOutInfo = function(slotIndex, petID) end,
--- Sets the pet sort parameter
--- @param sortParameter string The sort parameter to set
SetPetSortParameter = function(sortParameter) end,
--- Sets a pet source filter's checked state
--- @param index number The source index
--- @param value boolean The checked state to set
SetPetSourceChecked = function(index, value) end,
--- Sets the pet type in the filter menu.
--- @param index number The pet type index
--- @param value boolean Whether to check or uncheck the type
SetPetTypeFilter = function(index, value) end,
--- Sets the search filter in the pet journal.
--- @param filterText string The search text to set
SetSearchFilter = function(filterText) end,
--- Targets a battle pet with a spell
--- @param battlePetGUID string The pet's GUID
SpellTargetBattlePet = function(battlePetGUID) end,
--- Summons (or dismisses) a pet.
--- @param petID number The pet ID to summon
SummonPetByGUID = function(petID) end,
--- Summons a random battle pet companion.
--- @param favoritePets boolean Whether to only summon from favorites
SummonRandomPet = function(favoritePets) end,
}