From abd3de8817f109c14882648a8c3740a594ec9c94 Mon Sep 17 00:00:00 2001 From: PhatPhuckDave Date: Sun, 4 May 2025 17:13:37 +0200 Subject: [PATCH] Loading autoloot multiple times makes the function run multiple times --- Cyka.lua | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Cyka.lua b/Cyka.lua index 28acf41..e410350 100644 --- a/Cyka.lua +++ b/Cyka.lua @@ -274,7 +274,6 @@ local function init() print("Cyka loaded!") end -local loaded = 0 local loadedFrame = CreateFrame("Frame") loadedFrame:RegisterEvent("ADDON_LOADED") @@ -282,13 +281,14 @@ loadedFrame:SetScript("OnEvent", function(self, event, addonName) if addonName == addonname then init() end end) -local ticker -ticker = C_Timer.NewTicker(1, function() - -- IT JUST WONT FUCKING RUN JUST FUCKING RUN THE FUCKING FUNCTION GOD DAMN IT - loaded = loaded + 1 - init() - if loaded > 100 then ticker:Cancel() end -end) +-- local loaded = 0 +-- local ticker +-- ticker = C_Timer.NewTicker(1, function() +-- -- IT JUST WONT FUCKING RUN JUST FUCKING RUN THE FUCKING FUNCTION GOD DAMN IT +-- loaded = loaded + 1 +-- init() +-- if loaded > 100 then ticker:Cancel() end +-- end) local logoutFrame = CreateFrame("Frame") logoutFrame:RegisterEvent("PLAYER_LOGOUT")