Fix issue with download order not being propagated
I assume it's because dead sockets are consuming broadcast messages
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@@ -10,7 +10,7 @@ import (
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const TIMEOUT = 6
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const IDLE_TIMEOUT = TIMEOUT * time.Second
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const PING_INTERVAL = (TIMEOUT - 1) * time.Second
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const PING_INTERVAL = (TIMEOUT / 2) * time.Second
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type WSConnection struct {
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url string
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@@ -30,7 +30,7 @@ func (ws *WSConnection) messageReader() {
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ws.errChan <- err
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return
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}
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log.Printf("Received: %s", message)
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log.Printf("Received: %s, %d in output channel", message, len(ws.ReadChan))
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ws.ReadChan <- string(message)
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}
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}
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@@ -42,7 +42,7 @@ func (ws *WSConnection) messageSender() {
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ws.writeLock.Lock()
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ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
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log.Printf("Sending: %s", msg)
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log.Printf("Sending: %s, %d in input channel", msg, len(ws.WriteChan))
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err := ws.conn.WriteMessage(websocket.TextMessage, []byte(msg))
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if err != nil {
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log.Printf("Error during message writing: %v", err)
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@@ -58,7 +58,7 @@ func (ws *WSConnection) pinger() {
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for {
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time.Sleep(PING_INTERVAL)
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// log.Printf("Ping")
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log.Printf("Ping")
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ws.writeLock.Lock()
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err := ws.conn.WriteMessage(websocket.PingMessage, nil)
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if err != nil {
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@@ -98,7 +98,7 @@ func (ws *WSConnection) Open() {
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ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
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ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
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ws.conn.SetPongHandler(func(string) error {
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// log.Println("Pong")
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log.Println("Pong")
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ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
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ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
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return nil
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