Fix issue with client reconnect and improve client resiliency

This commit is contained in:
2024-06-27 11:54:14 +02:00
parent 51a94b6636
commit 7966b06f1b
2 changed files with 105 additions and 41 deletions

View File

@@ -8,8 +8,31 @@ import (
const WEBSOCKET_SERVER = "ws://youtube-download-ws-server.site.quack-lab.dev/ws"
const WEBSOCKET_SERVER_ALT = "ws://localhost:8080/ws"
func main() {
func init() {
// log.SetFlags(log.Lmicroseconds | log.Lshortfile)
log.SetFlags(log.Lmicroseconds)
}
// func instrument() {
// numGoroutines := runtime.NumGoroutine()
// var m runtime.MemStats
// runtime.ReadMemStats(&m)
// malloc := float64(m.Alloc)
// ramUsedMB := malloc / 1024 / 1024
// kbPerGoroutine := malloc / 1024 / float64(numGoroutines)
// log.Printf("Number of active goroutines: %d; RAM used: %.2f MB; KB per goroutine: %.2f", numGoroutines, ramUsedMB, kbPerGoroutine)
// }
func main() {
// go func() {
// for {
// instrument()
// time.Sleep(1 * time.Second)
// }
// }()
// res, err := http.Get(FULL_URL)
// if err != nil {
@@ -39,9 +62,18 @@ func main() {
// listener.Collections = []string{COLLECTION_NAME}
// listener.initialize()
ws := new(WSConnection)
ws.url = WEBSOCKET_SERVER
ws.Open()
var ws WSConnection
go func() {
for {
ws := WSConnection{
url: WEBSOCKET_SERVER_ALT,
}
ws.Open()
<-ws.Dead
log.Printf("Reconnecting in 5 seconds...")
time.Sleep(5 * time.Second)
}
}()
sem := make(chan struct{}, 4)
for {
@@ -50,7 +82,7 @@ func main() {
eventCopy := event
status := make(chan error)
sem <- struct{}{}
log.Printf("New event: %+v; semaphore at: %d", eventCopy, len(sem))
go func() {
defer func() {

View File

@@ -13,99 +13,131 @@ const IDLE_TIMEOUT = TIMEOUT * time.Second
const PING_INTERVAL = (TIMEOUT / 2) * time.Second
type WSConnection struct {
alive bool
url string
conn *websocket.Conn
errChan chan error
writeLock sync.Mutex
ReadChan chan string
WriteChan chan string
Dead chan error
}
func (ws *WSConnection) messageReader() {
log.Printf("Reading messages")
log.Printf("Starting reader")
for {
if !ws.alive {
break
}
_, message, err := ws.conn.ReadMessage()
ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
if err != nil {
ws.errChan <- err
return
break
}
log.Printf("Received: %s, %d in output channel", message, len(ws.ReadChan))
ws.ReadChan <- string(message)
}
log.Printf("Reader done")
}
func (ws *WSConnection) messageSender() {
log.Printf("Sending messages")
log.Printf("Starting sender")
for {
msg := <-ws.WriteChan
ws.writeLock.Lock()
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
log.Printf("Sending: %s, %d in input channel", msg, len(ws.WriteChan))
err := ws.conn.WriteMessage(websocket.TextMessage, []byte(msg))
if err != nil {
log.Printf("Error during message writing: %v", err)
ws.errChan <- err
return
msg, ok := <-ws.WriteChan
if !ok {
break
}
ws.writeLock.Unlock()
ws.doSend(msg)
}
log.Printf("Sender done")
}
func (ws *WSConnection) doSend(msg string) {
ws.writeLock.Lock()
defer ws.writeLock.Unlock()
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
log.Printf("Sending: %s, %d in input channel", msg, len(ws.WriteChan))
err := ws.conn.WriteMessage(websocket.TextMessage, []byte(msg))
if err != nil {
log.Printf("Error during message writing: %v", err)
ws.errChan <- err
return
}
}
func (ws *WSConnection) pinger() {
log.Printf("Starting pinger, sleeping for %v", PING_INTERVAL)
for {
time.Sleep(PING_INTERVAL)
log.Printf("Ping")
ws.writeLock.Lock()
err := ws.conn.WriteMessage(websocket.PingMessage, nil)
if err != nil {
log.Println("Error during ping:", err)
ws.errChan <- err
return
if !ws.alive {
break
}
ws.writeLock.Unlock()
ws.doPing()
time.Sleep(PING_INTERVAL)
}
log.Printf("Pinger done")
}
func (ws *WSConnection) doPing() {
ws.writeLock.Lock()
defer ws.writeLock.Unlock()
// log.Printf("Ping")
err := ws.conn.WriteMessage(websocket.PingMessage, nil)
if err != nil {
log.Println("Error during ping:", err)
ws.errChan <- err
return
}
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
// log.Printf("Ping OK")
}
func (ws *WSConnection) handleError() {
for {
err := <-ws.errChan
log.Println("Error during message reading:", err)
time.Sleep(5 * time.Second)
ws.Open()
log.Printf("Client error: %+v", err)
ws.alive = false
ws.conn.Close()
close(ws.ReadChan)
close(ws.WriteChan)
close(ws.errChan)
ws.Dead <- err
return
}
}
func (ws *WSConnection) Open() {
log.Printf("Connecting to %s", ws.url)
ws.Dead = make(chan error, 1)
conn, _, err := websocket.DefaultDialer.Dial(ws.url, nil)
if err != nil {
log.Println("Error during connection:", err)
ws.errChan <- err
ws.Dead <- err
return
}
log.Printf("Connected")
ws.conn = conn
ws.errChan = make(chan error)
ws.ReadChan = make(chan string, 1024)
ws.WriteChan = make(chan string, 1024)
ws.alive = true
ws.errChan = make(chan error, 1)
ws.ReadChan = make(chan string, 128)
ws.WriteChan = make(chan string, 128)
ws.conn.SetReadLimit(1024)
ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
ws.conn.SetPongHandler(func(string) error {
log.Println("Pong")
// log.Println("Pong")
ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
return nil
})
go ws.handleError()
go ws.messageReader()
go ws.messageSender()
go ws.handleError()
go ws.pinger()
}