Files
youtube-downloader/downloader/ws-client.go
David Majdandžić 0174f3d9b9 Fix issue with download order not being propagated
I assume it's because dead sockets are consuming broadcast messages
2024-06-19 21:40:33 +02:00

112 lines
2.6 KiB
Go

package main
import (
"log"
"sync"
"time"
"github.com/gorilla/websocket"
)
const TIMEOUT = 6
const IDLE_TIMEOUT = TIMEOUT * time.Second
const PING_INTERVAL = (TIMEOUT / 2) * time.Second
type WSConnection struct {
url string
conn *websocket.Conn
errChan chan error
writeLock sync.Mutex
ReadChan chan string
WriteChan chan string
}
func (ws *WSConnection) messageReader() {
log.Printf("Reading messages")
for {
_, message, err := ws.conn.ReadMessage()
ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
if err != nil {
ws.errChan <- err
return
}
log.Printf("Received: %s, %d in output channel", message, len(ws.ReadChan))
ws.ReadChan <- string(message)
}
}
func (ws *WSConnection) messageSender() {
log.Printf("Sending messages")
for {
msg := <-ws.WriteChan
ws.writeLock.Lock()
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
log.Printf("Sending: %s, %d in input channel", msg, len(ws.WriteChan))
err := ws.conn.WriteMessage(websocket.TextMessage, []byte(msg))
if err != nil {
log.Printf("Error during message writing: %v", err)
ws.errChan <- err
return
}
ws.writeLock.Unlock()
}
}
func (ws *WSConnection) pinger() {
log.Printf("Starting pinger, sleeping for %v", PING_INTERVAL)
for {
time.Sleep(PING_INTERVAL)
log.Printf("Ping")
ws.writeLock.Lock()
err := ws.conn.WriteMessage(websocket.PingMessage, nil)
if err != nil {
log.Println("Error during ping:", err)
ws.errChan <- err
return
}
ws.writeLock.Unlock()
}
}
func (ws *WSConnection) handleError() {
for {
err := <-ws.errChan
log.Println("Error during message reading:", err)
time.Sleep(5 * time.Second)
ws.Open()
}
}
func (ws *WSConnection) Open() {
log.Printf("Connecting to %s", ws.url)
conn, _, err := websocket.DefaultDialer.Dial(ws.url, nil)
if err != nil {
log.Println("Error during connection:", err)
ws.errChan <- err
return
}
log.Printf("Connected")
ws.conn = conn
ws.errChan = make(chan error)
ws.ReadChan = make(chan string, 1024)
ws.WriteChan = make(chan string, 1024)
ws.conn.SetReadLimit(1024)
ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
ws.conn.SetPongHandler(func(string) error {
log.Println("Pong")
ws.conn.SetReadDeadline(time.Now().Add(IDLE_TIMEOUT))
ws.conn.SetWriteDeadline(time.Now().Add(IDLE_TIMEOUT))
return nil
})
go ws.messageReader()
go ws.messageSender()
go ws.handleError()
go ws.pinger()
}