Rename assembly names
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@@ -7,7 +7,7 @@ using BepInEx.Configuration;
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using HarmonyLib;
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using HarmonyLib.Tools;
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namespace CykaMod {
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namespace DavesPhatStore {
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[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
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public class Main : BaseUnityPlugin {
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private const string pluginGuid = "SupermarketTogether";
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@@ -4,11 +4,11 @@ using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Regiments")]
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[assembly: AssemblyTitle("DavesPhatStore")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Regiments")]
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[assembly: AssemblyProduct("DavesPhatStore")]
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[assembly: AssemblyCopyright("Copyright © 2023")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@@ -10,8 +10,8 @@
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<ProjectGuid>{DA9D274E-486F-4F82-84FF-CD9388CB0B09}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>SupermarketTogether</RootNamespace>
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<AssemblyName>SupermarketTogether</AssemblyName>
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<RootNamespace>DavesPhatStore</RootNamespace>
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<AssemblyName>DavesPhatStore</AssemblyName>
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<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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