Add ModuleHeartManager with configurable multipliers

This commit is contained in:
2025-02-24 16:36:02 +01:00
parent dc7be36bdb
commit 5723e9592e
3 changed files with 72 additions and 0 deletions

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@@ -40,6 +40,7 @@ namespace TerraTech {
ModuleWheelsManager.Setup(Config); ModuleWheelsManager.Setup(Config);
TankBeamManager.Setup(Config); TankBeamManager.Setup(Config);
ModuleWeaponManager.Setup(Config); ModuleWeaponManager.Setup(Config);
ModuleHeartManager.Setup(Config);
xpMultiplier = xpMultiplier =
Config.Bind("General", "XP Multiplier", 1f, Config.Bind("General", "XP Multiplier", 1f,

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@@ -0,0 +1,70 @@
using System;
using System.Collections.Generic;
using BepInEx.Configuration;
using HarmonyLib;
namespace TerraTech {
[HarmonyPatch]
public class ModuleHeartManager {
private static readonly MultipliedObjectManager<ModuleHeart> manager =
new MultipliedObjectManager<ModuleHeart>(ConfigureHeart);
public static ConfigEntry<bool> playerOnly;
public static ConfigEntry<float> eventHorizonRadiusMultiplier;
public static ConfigEntry<float> setupTimeMultiplier;
public static ConfigEntry<float> startShrinkingRadiusMultiplier;
public static void Setup(ConfigFile config) {
float min = 0.01f;
float max = 32f;
playerOnly = config.Bind("Heart", "Player Only", false, new ConfigDescription("Player Only"));
playerOnly.SettingChanged += (sender, args) => DoPatch();
eventHorizonRadiusMultiplier = config.Bind(
"Heart", "Event Horizon Radius Multiplier", 1f,
new ConfigDescription("Event Horizon Radius Multiplier", new AcceptableValueRange<float>(min, max)));
eventHorizonRadiusMultiplier.SettingChanged += (sender, args) => DoPatch();
setupTimeMultiplier =
config.Bind("Heart", "Setup Time Multiplier", 1f,
new ConfigDescription("Setup Time Multiplier", new AcceptableValueRange<float>(min, max)));
setupTimeMultiplier.SettingChanged += (sender, args) => DoPatch();
startShrinkingRadiusMultiplier = config.Bind(
"Heart", "Start Shrinking Radius Multiplier", 1f,
new ConfigDescription("Start Shrinking Radius Multiplier", new AcceptableValueRange<float>(min, max)));
startShrinkingRadiusMultiplier.SettingChanged += (sender, args) => DoPatch();
}
private static void ConfigureHeart(MultipliedObject<ModuleHeart> obj) {
obj.AddField(
new FieldConfiguration<float, float>("m_EventHorizonRadius", eventHorizonRadiusMultiplier, ShouldApply));
obj.AddField(new FieldConfiguration<float, float>("m_SetupTime", setupTimeMultiplier, ShouldApply));
obj.AddField(new FieldConfiguration<float, float>("m_StartShrinkingRadius", startShrinkingRadiusMultiplier,
ShouldApply));
}
private static readonly Func<object, bool> ShouldApply = obj => {
if (!playerOnly.Value)
return true;
return CykUtil.IsObjectPlayerTank(obj);
};
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleHeart), "OnAttached")]
static void PostfixCreate(ModuleHeart __instance) {
manager.OnObjectAttached(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleHeart), "OnDetaching")]
static void PostfixDestroy(ModuleHeart __instance) {
manager.OnObjectDetached(__instance);
}
public static void DoPatch() {
manager.ApplyAll();
}
}
}

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@@ -56,6 +56,7 @@
<Compile Include="TankBeamManager.cs" /> <Compile Include="TankBeamManager.cs" />
<Compile Include="ModuleWeaponManager.cs" /> <Compile Include="ModuleWeaponManager.cs" />
<Compile Include="CykUtil.cs" /> <Compile Include="CykUtil.cs" />
<Compile Include="ModuleHeartManager.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="0Harmony"> <Reference Include="0Harmony">