Update terratech

This commit is contained in:
2025-02-23 15:31:57 +01:00
parent 03c8043c77
commit 5e2b2546bf
3 changed files with 20 additions and 13 deletions

View File

@@ -8,4 +8,5 @@
<s:String x:Key="/Default/Environment/AssemblyExplorer/XmlDocument/@EntryValue">&lt;AssemblyExplorer /&gt;</s:String>
<s:String x:Key="/Default/Environment/Hierarchy/Build/BuildTool/CustomBuildToolPath/@EntryValue">C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</s:String>
<s:Int64 x:Key="/Default/Environment/Hierarchy/Build/BuildTool/MsbuildVersion/@EntryValue">262144</s:Int64>
</wpf:ResourceDictionary>

View File

@@ -1,8 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project ToolsVersion="4.0" DefaultTargets="Build"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<GAME_DIR>C:/Users/Administrator/scoop/apps/steam/current/steamapps/common/TerraTech</GAME_DIR>
<GAME_MANAGED>$(GAME_DIR)/TerraTechWin64_Data/Managed</GAME_MANAGED>
<GAME_BEPINEX>$(GAME_DIR)/BepInEx</GAME_BEPINEX>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE}</ProjectGuid>
<OutputType>Library</OutputType>
@@ -49,26 +54,26 @@
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\libs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\libs\Assembly-CSharp.dll</HintPath>
<HintPath>$(GAME_BEPINEX)/core/0Harmony.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\libs\BepInEx.dll</HintPath>
</Reference>
<Reference Include="ConfigurationManager">
<HintPath>..\libs\ConfigurationManager.dll</HintPath>
<HintPath>$(GAME_BEPINEX)/core/BepInEx.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\libs\UnityEngine.dll</HintPath>
<HintPath>$(GAME_MANAGED)/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\libs\UnityEngine.CoreModule.dll</HintPath>
<HintPath>$(GAME_MANAGED)/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(GAME_MANAGED)/Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="ConfigurationManager">
<HintPath>$(GAME_BEPINEX)/plugins/ConfigurationManager.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>

1
Projects/TerraTech/sync Normal file
View File

@@ -0,0 +1 @@
TerraTech/obj/Release/TerraTech.dll,~/scoop/apps/steam/current/steamapps/common/TerraTech/BepInEx/plugins/TerraTech.dll