Remove scavenge patch
It broke game.. :(
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@@ -179,10 +179,13 @@ namespace InfectionFreeZone {
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(ScavengeWork), MethodType.Constructor,
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typeof(float), typeof(List<ResourceCrate>))]
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// [HarmonyPostfix]
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// [HarmonyPatch(typeof(ScavengeWork), MethodType.Constructor,
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// typeof(float), typeof(List<ResourceCrate>))]
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public static void PostfixScavengeWork(ref ScavengeWork __instance) {
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// This is saved to save file...
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// So every time it's fucking modified
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// Fuck me
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if (Main.resourceScavengingMultiplierDebug.Value)
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Console.WriteLine($"Scavenge work created");
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if (Main.resourceGatheringMultiplier.Value > 0) {
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