Update against the storm

This commit is contained in:
2024-07-23 22:19:57 +02:00
parent 4499988174
commit a406c48a30
17 changed files with 596 additions and 574 deletions

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@@ -18,4 +18,11 @@
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CConfigurationManager_002Edll/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CConfigurationManager_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CMainAssembly_002Edll/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CMainAssembly_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary> <s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CJetbrains_005CRiderProjects_005CBepinex_005CProjects_005CRegiments_005CRegiments_005Clibs_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CProjects_002DRider_005CRiderProjects_005CBepinex_005CProjects_005CAgainstTheStorm_005CAgainstTheStorm_005Clibs_005C0Harmony_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CProjects_002DRider_005CRiderProjects_005CBepinex_005CProjects_005CAgainstTheStorm_005CAgainstTheStorm_005Clibs_005CAssembly_002DCSharp_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CProjects_002DRider_005CRiderProjects_005CBepinex_005CProjects_005CAgainstTheStorm_005CAgainstTheStorm_005Clibs_005CBepInEx_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CProjects_002DRider_005CRiderProjects_005CBepinex_005CProjects_005CAgainstTheStorm_005CAgainstTheStorm_005Clibs_005CConfigurationManager_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CProjects_002DRider_005CRiderProjects_005CBepinex_005CProjects_005CAgainstTheStorm_005CAgainstTheStorm_005Clibs_005CSirenix_002ESerialization_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CProjects_002DRider_005CRiderProjects_005CBepinex_005CProjects_005CAgainstTheStorm_005CAgainstTheStorm_005Clibs_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CSeafile_005CProjects_002DRider_005CRiderProjects_005CBepinex_005CProjects_005CAgainstTheStorm_005CAgainstTheStorm_005Clibs_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

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@@ -1,91 +1,92 @@
using System.Linq; using System.Linq;
using BepInEx; using BepInEx;
using BepInEx.Configuration; using BepInEx.Configuration;
using HarmonyLib; using HarmonyLib;
using HarmonyLib.Tools; using HarmonyLib.Tools;
namespace AgainstTheStorm { namespace AgainstTheStorm {
[BepInPlugin(pluginGuid, pluginName, pluginVersion)] [BepInPlugin(pluginGuid, pluginName, pluginVersion)]
public class Main : BaseUnityPlugin { public class Main : BaseUnityPlugin {
private const string pluginGuid = "CykaMod"; private const string pluginGuid = "CykaMod";
private const string pluginName = "CykaMod"; private const string pluginName = "CykaMod";
private const string pluginVersion = "1.0.0"; private const string pluginVersion = "1.0.0";
public static ConfigEntry<int> ProductionMultiplier; public static ConfigEntry<int> ProductionMultiplier;
public static ConfigEntry<int> DepositChargesMultiplier; public static ConfigEntry<int> DepositChargesMultiplier;
public static ConfigEntry<float> VillagerSpeedMultiplier; public static ConfigEntry<float> VillagerSpeedMultiplier;
public static ConfigEntry<float> ProductionSpeedMultiplier; public static ConfigEntry<float> ProductionSpeedMultiplier;
public static ConfigEntry<float> NewcomverRateMultiplier; public static ConfigEntry<float> NewcomverRateMultiplier;
public static ConfigEntry<int> VillagerCapacityMultiplier; public static ConfigEntry<int> VillagerCapacityMultiplier;
public static ConfigEntry<float> TraderRateMultiplier; public static ConfigEntry<float> TraderRateMultiplier;
public static ConfigEntry<int> TraderMerchMultiplier; public static ConfigEntry<int> TraderMerchMultiplier;
public static ConfigEntry<float> HearthRangeMultiplier; public static ConfigEntry<float> HearthRangeMultiplier;
public static ConfigEntry<float> HouseCapacityMultiplier; public static ConfigEntry<float> HouseCapacityMultiplier;
public static ConfigEntry<float> NewcomerBonusMultiplier; public static ConfigEntry<float> NewcomerBonusMultiplier;
public static ConfigEntry<int> GameSpeedMultiplier; public static ConfigEntry<int> GameSpeedMultiplier;
public static ConfigEntry<int> AdditionalNewcomerBonus; public static ConfigEntry<int> AdditionalNewcomerBonus;
public static ConfigEntry<float> MetaCurrencyMultiplier; public static ConfigEntry<float> MetaCurrencyMultiplier;
public static ConfigEntry<float> TradeRouteSpeedMultiplier; public static ConfigEntry<float> TradeRouteSpeedMultiplier;
// public static ConfigEntry<float> wheelTorqueMultiplier;
// public static ConfigEntry<float> wheelSpeedMultiplier; // public static ConfigEntry<float> wheelTorqueMultiplier;
// public static ConfigEntry<float> jetThrustMultiplier; // public static ConfigEntry<float> wheelSpeedMultiplier;
// public static ConfigEntry<float> jetThrustMultiplier;
public void Awake() {
ProductionMultiplier = Config.Bind("General", "ProductionMultiplier", 1, public void Awake() {
new ConfigDescription("ProductionMultiplier", new AcceptableValueRange<int>(1, 512))); ProductionMultiplier = Config.Bind("General", "ProductionMultiplier", 1,
DepositChargesMultiplier = Config.Bind("General", "DepositChargesMultiplier", 1, new ConfigDescription("ProductionMultiplier", new AcceptableValueRange<int>(1, 512)));
new ConfigDescription("DepositChargesMultiplier", new AcceptableValueRange<int>(1, 512))); DepositChargesMultiplier = Config.Bind("General", "DepositChargesMultiplier", 1,
VillagerSpeedMultiplier = Config.Bind("General", "VillagerSpeedMultiplier", 1f, new ConfigDescription("DepositChargesMultiplier", new AcceptableValueRange<int>(1, 512)));
new ConfigDescription("VillagerSpeedMultiplier", new AcceptableValueRange<float>(1f, 128f))); VillagerSpeedMultiplier = Config.Bind("General", "VillagerSpeedMultiplier", 1f,
ProductionSpeedMultiplier = Config.Bind("General", "ProductionSpeedMultiplier", 1f, new ConfigDescription("VillagerSpeedMultiplier", new AcceptableValueRange<float>(1f, 128f)));
new ConfigDescription("ProductionSpeedMultiplier", new AcceptableValueRange<float>(1f, 256f))); ProductionSpeedMultiplier = Config.Bind("General", "ProductionSpeedMultiplier", 1f,
NewcomverRateMultiplier = Config.Bind("General", "NewcomverRateMultiplier", 1f, new ConfigDescription("ProductionSpeedMultiplier", new AcceptableValueRange<float>(1f, 256f)));
new ConfigDescription("NewcomverRateMultiplier", new AcceptableValueRange<float>(1f, 128f))); NewcomverRateMultiplier = Config.Bind("General", "NewcomverRateMultiplier", 1f,
VillagerCapacityMultiplier = Config.Bind("General", "VillagerCapacityMultiplier", 1, new ConfigDescription("NewcomverRateMultiplier", new AcceptableValueRange<float>(1f, 128f)));
new ConfigDescription("VillagerCapacityMultiplier", new AcceptableValueRange<int>(1, 32))); VillagerCapacityMultiplier = Config.Bind("General", "VillagerCapacityMultiplier", 1,
TraderRateMultiplier = Config.Bind("General", "TraderRateMultiplier", 1f, new ConfigDescription("VillagerCapacityMultiplier", new AcceptableValueRange<int>(1, 32)));
new ConfigDescription("TraderRateMultiplier", new AcceptableValueRange<float>(1f, 128f))); TraderRateMultiplier = Config.Bind("General", "TraderRateMultiplier", 1f,
TraderMerchMultiplier = Config.Bind("General", "TraderMerchMultiplier", 1, new ConfigDescription("TraderRateMultiplier", new AcceptableValueRange<float>(1f, 128f)));
new ConfigDescription("TraderMerchMultiplier", new AcceptableValueRange<int>(1, 128))); TraderMerchMultiplier = Config.Bind("General", "TraderMerchMultiplier", 1,
HearthRangeMultiplier = Config.Bind("General", "HearthRangeMultiplier", 1f, new ConfigDescription("TraderMerchMultiplier", new AcceptableValueRange<int>(1, 128)));
new ConfigDescription("HearthRangeMultiplier", new AcceptableValueRange<float>(1f, 128f))); HearthRangeMultiplier = Config.Bind("General", "HearthRangeMultiplier", 1f,
HouseCapacityMultiplier = Config.Bind("General", "HouseCapacityMultiplier", 1f, new ConfigDescription("HearthRangeMultiplier", new AcceptableValueRange<float>(1f, 128f)));
new ConfigDescription("HouseCapacityMultiplier", new AcceptableValueRange<float>(1f, 32f))); HouseCapacityMultiplier = Config.Bind("General", "HouseCapacityMultiplier", 1f,
NewcomerBonusMultiplier = Config.Bind("General", "NewcomerBonusMultiplier", 1f, new ConfigDescription("HouseCapacityMultiplier", new AcceptableValueRange<float>(1f, 32f)));
new ConfigDescription("NewcomerBonusMultiplier", new AcceptableValueRange<float>(1f, 32f))); NewcomerBonusMultiplier = Config.Bind("General", "NewcomerBonusMultiplier", 1f,
GameSpeedMultiplier = Config.Bind("General", "GameSpeedMultiplier", 1, new ConfigDescription("NewcomerBonusMultiplier", new AcceptableValueRange<float>(1f, 32f)));
new ConfigDescription("GameSpeedMultiplier", new AcceptableValueRange<int>(1, 32))); GameSpeedMultiplier = Config.Bind("General", "GameSpeedMultiplier", 1,
AdditionalNewcomerBonus = Config.Bind("General", "AdditionalNewcomerBonus", 0, new ConfigDescription("GameSpeedMultiplier", new AcceptableValueRange<int>(1, 32)));
new ConfigDescription("AdditionalNewcomerBonus", new AcceptableValueRange<int>(0, 512))); AdditionalNewcomerBonus = Config.Bind("General", "AdditionalNewcomerBonus", 0,
MetaCurrencyMultiplier = Config.Bind("General", "MetaCurrencyMultiplier", 1f, new ConfigDescription("AdditionalNewcomerBonus", new AcceptableValueRange<int>(0, 512)));
new ConfigDescription("MetaCurrencyMultiplier", new AcceptableValueRange<float>(1f, 512f))); MetaCurrencyMultiplier = Config.Bind("General", "MetaCurrencyMultiplier", 1f,
TradeRouteSpeedMultiplier = Config.Bind("General", "TradeRouteSpeedMultiplier", 1f, new ConfigDescription("MetaCurrencyMultiplier", new AcceptableValueRange<float>(1f, 512f)));
new ConfigDescription("TradeRouteSpeedMultiplier", new AcceptableValueRange<float>(1f, 512f))); TradeRouteSpeedMultiplier = Config.Bind("General", "TradeRouteSpeedMultiplier", 1f,
// minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f, new ConfigDescription("TradeRouteSpeedMultiplier", new AcceptableValueRange<float>(1f, 512f)));
// new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f))); // minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f,
// // new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
// allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false); //
// allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
// shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
// energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch(); // shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
// magnetStrenghtMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch(); // energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch();
// magnetRadiusMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch(); // magnetStrenghtMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
// beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch(); // magnetRadiusMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
// beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch(); // beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
// fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch(); // beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
// fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch(); // fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
// wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch(); // fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
// wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch(); // wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
// jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch(); // wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
// minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch(); // jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
// minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch(); // minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
// minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
Logger.LogInfo("Cyka mod loaded");
HarmonyFileLog.Enabled = true; Logger.LogInfo("Cyka mod loaded");
Harmony harmony = new Harmony(pluginGuid); HarmonyFileLog.Enabled = true;
harmony.PatchAll(); Harmony harmony = new Harmony(pluginGuid);
var originalMethods = harmony.GetPatchedMethods(); harmony.PatchAll();
Logger.LogInfo("Patched " + originalMethods.Count() + " methods"); var originalMethods = harmony.GetPatchedMethods();
} Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
} }
} }
}

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@@ -1,458 +1,458 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Eremite.Buildings; using Eremite.Buildings;
using Eremite.Model; using Eremite.Model;
using Eremite.Model.Meta; using Eremite.Model.Meta;
using Eremite.Services; using Eremite.Services;
using HarmonyLib; using HarmonyLib;
// Patch maxSupPoints in PlatoonSupplyModule // Patch maxSupPoints in PlatoonSupplyModule
// Patch Operational Authority point gain // Patch Operational Authority point gain
namespace AgainstTheStorm { namespace AgainstTheStorm {
[HarmonyPatch] [HarmonyPatch]
public class Patches { public class Patches {
static Dictionary<string, float> baseValues = new Dictionary<string, float>(); static Dictionary<string, float> baseValues = new Dictionary<string, float>();
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(BonusEmbarkRangeMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(BonusEmbarkRangeMetaRewardModel), "OnConsume")]
static void Test(BonusEmbarkRangeMetaRewardModel __instance) { static void Test(BonusEmbarkRangeMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(BonusFarmAreaMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(BonusFarmAreaMetaRewardModel), "OnConsume")]
static void Test(BonusFarmAreaMetaRewardModel __instance) { static void Test(BonusFarmAreaMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(ConstructionSpeedMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(ConstructionSpeedMetaRewardModel), "OnConsume")]
static void Test(ConstructionSpeedMetaRewardModel __instance) { static void Test(ConstructionSpeedMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(CornerstonesRerollsMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(CornerstonesRerollsMetaRewardModel), "OnConsume")]
static void Test(CornerstonesRerollsMetaRewardModel __instance) { static void Test(CornerstonesRerollsMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(CurrencyMultiplayerMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(CurrencyMultiplayerMetaRewardModel), "OnConsume")]
static void Test(CurrencyMultiplayerMetaRewardModel __instance) { static void Test(CurrencyMultiplayerMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(EmbarkGoodsAmountMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(EmbarkGoodsAmountMetaRewardModel), "OnConsume")]
static void Test(EmbarkGoodsAmountMetaRewardModel __instance) { static void Test(EmbarkGoodsAmountMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(FarmingRateMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(FarmingRateMetaRewardModel), "OnConsume")]
static void Test(FarmingRateMetaRewardModel __instance) { static void Test(FarmingRateMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(FuelRateMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(FuelRateMetaRewardModel), "OnConsume")]
static void Test(FuelRateMetaRewardModel __instance) { static void Test(FuelRateMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(GlobalBuildingStorageMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(GlobalBuildingStorageMetaRewardModel), "OnConsume")]
static void Test(GlobalBuildingStorageMetaRewardModel __instance) { static void Test(GlobalBuildingStorageMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(GlobalCapacityMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(GlobalCapacityMetaRewardModel), "OnConsume")]
static void Test(GlobalCapacityMetaRewardModel __instance) { static void Test(GlobalCapacityMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(GlobalExtraProductionChanceMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(GlobalExtraProductionChanceMetaRewardModel), "OnConsume")]
static void Test(GlobalExtraProductionChanceMetaRewardModel __instance) { static void Test(GlobalExtraProductionChanceMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(GlobalProductionSpeedMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(GlobalProductionSpeedMetaRewardModel), "OnConsume")]
static void Test(GlobalProductionSpeedMetaRewardModel __instance) { static void Test(GlobalProductionSpeedMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(GracePeriodMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(GracePeriodMetaRewardModel), "OnConsume")]
static void Test(GracePeriodMetaRewardModel __instance) { static void Test(GracePeriodMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(GrassAmountMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(GrassAmountMetaRewardModel), "OnConsume")]
static void Test(GrassAmountMetaRewardModel __instance) { static void Test(GrassAmountMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(HearthSacraficeTimeRateMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(HearthSacraficeTimeRateMetaRewardModel), "OnConsume")]
static void Test(HearthSacraficeTimeRateMetaRewardModel __instance) { static void Test(HearthSacraficeTimeRateMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(NewcommersGoodsRateMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(NewcommersGoodsRateMetaRewardModel), "OnConsume")]
static void Test(NewcommersGoodsRateMetaRewardModel __instance) { static void Test(NewcommersGoodsRateMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] // [HarmonyPrefix]
[HarmonyPatch(typeof(PreparationPointsMetaRewardModel), "OnConsume")] // [HarmonyPatch(typeof(PreparationPointsMetaRewardModel), "OnConsume")]
static void Test(PreparationPointsMetaRewardModel __instance) { // static void Test(PreparationPointsMetaRewardModel __instance) {
DoPatch(__instance); // DoPatch(__instance);
} // }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(RawDepositsChargesMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(RawDepositsChargesMetaRewardModel), "OnConsume")]
static void Test(RawDepositsChargesMetaRewardModel __instance) { static void Test(RawDepositsChargesMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(RelicsWorkingSpeedMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(RelicsWorkingSpeedMetaRewardModel), "OnConsume")]
static void Test(RelicsWorkingSpeedMetaRewardModel __instance) { static void Test(RelicsWorkingSpeedMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(ReputationPenaltyRateMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(ReputationPenaltyRateMetaRewardModel), "OnConsume")]
static void Test(ReputationPenaltyRateMetaRewardModel __instance) { static void Test(ReputationPenaltyRateMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(ReputationRewardPicksMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(ReputationRewardPicksMetaRewardModel), "OnConsume")]
static void Test(ReputationRewardPicksMetaRewardModel __instance) { static void Test(ReputationRewardPicksMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(SeasonRewardsAmountMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(SeasonRewardsAmountMetaRewardModel), "OnConsume")]
static void Test(SeasonRewardsAmountMetaRewardModel __instance) { static void Test(SeasonRewardsAmountMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(TownsVisionRangeMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(TownsVisionRangeMetaRewardModel), "OnConsume")]
static void Test(TownsVisionRangeMetaRewardModel __instance) { static void Test(TownsVisionRangeMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(TraderIntervalMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(TraderIntervalMetaRewardModel), "OnConsume")]
static void Test(TraderIntervalMetaRewardModel __instance) { static void Test(TraderIntervalMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(TraderMerchAmountMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(TraderMerchAmountMetaRewardModel), "OnConsume")]
static void Test(TraderMerchAmountMetaRewardModel __instance) { static void Test(TraderMerchAmountMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(TraderMerchandisePriceReductionMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(TraderMerchandisePriceReductionMetaRewardModel), "OnConsume")]
static void Test(TraderMerchandisePriceReductionMetaRewardModel __instance) { static void Test(TraderMerchandisePriceReductionMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(TradeRoutesLimitMetaReward), "OnConsume")] [HarmonyPatch(typeof(TradeRoutesLimitMetaReward), "OnConsume")]
static void Test(TradeRoutesLimitMetaReward __instance) { static void Test(TradeRoutesLimitMetaReward __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(TraderSellPriceMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(TraderSellPriceMetaRewardModel), "OnConsume")]
static void Test(TraderSellPriceMetaRewardModel __instance) { static void Test(TraderSellPriceMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(VillagersSpeedMetaRewardModel), "OnConsume")] [HarmonyPatch(typeof(VillagersSpeedMetaRewardModel), "OnConsume")]
static void Test(VillagersSpeedMetaRewardModel __instance) { static void Test(VillagersSpeedMetaRewardModel __instance) {
DoPatch(__instance); DoPatch(__instance);
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(ProductionCalculator), nameof(ProductionCalculator.GetProductionMultiplier))] [HarmonyPatch(typeof(ProductionCalculator), nameof(ProductionCalculator.GetProductionMultiplier))]
static void PatchProductionCalculator(ref int __result) { static void PatchProductionCalculator(ref int __result) {
// Console.WriteLine("ProdMulti {0}", __result); // Console.WriteLine("ProdMulti {0}", __result);
__result *= Main.ProductionMultiplier.Value; __result *= Main.ProductionMultiplier.Value;
} }
// There seems to be a lot of good shit in effetsService!! // There seems to be a lot of good shit in effetsService!!
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetRawDepositsChargesBonus))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetRawDepositsChargesBonus))]
static void PatchEffectsService(ref int __result) { static void PatchEffectsService(ref int __result) {
__result *= Main.DepositChargesMultiplier.Value; __result *= Main.DepositChargesMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetActorSpeed))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetActorSpeed))]
static void PatchEffectsService2(ref float __result) { static void PatchEffectsService2(ref float __result) {
__result *= Main.VillagerSpeedMultiplier.Value; __result *= Main.VillagerSpeedMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetBuildingProductionRate))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetBuildingProductionRate))]
static void PatchEffectsService3(ref float __result) { static void PatchEffectsService3(ref float __result) {
__result *= Main.ProductionSpeedMultiplier.Value; __result *= Main.ProductionSpeedMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetNewcomersIntervalRate))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetNewcomersIntervalRate))]
static void PatchEffectsService4(ref float __result) { static void PatchEffectsService4(ref float __result) {
__result *= Main.NewcomverRateMultiplier.Value; __result *= Main.NewcomverRateMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetVillagerCapacity))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetVillagerCapacity))]
static void PatchEffectsService5(ref int __result) { static void PatchEffectsService5(ref int __result) {
__result *= Main.VillagerCapacityMultiplier.Value; __result *= Main.VillagerCapacityMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetTraderIntervalRate))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetTraderIntervalRate))]
static void PatchEffectsService6(ref float __result) { static void PatchEffectsService6(ref float __result) {
__result *= Main.TraderRateMultiplier.Value; __result *= Main.TraderRateMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetTraderMerchsAmount))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetTraderMerchsAmount))]
static void PatchEffectsService7(ref int __result) { static void PatchEffectsService7(ref int __result) {
__result *= Main.TraderMerchMultiplier.Value; __result *= Main.TraderMerchMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetHearthRange))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetHearthRange))]
static void PatchEffectsService8(ref float __result) { static void PatchEffectsService8(ref float __result) {
__result *= Main.HearthRangeMultiplier.Value; __result *= Main.HearthRangeMultiplier.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetHouseCapacity), typeof(HouseModel))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetHouseCapacity), typeof(HouseModel))]
static void PatchEffectsService9(ref int __result) { static void PatchEffectsService9(ref int __result) {
__result = (int)(Main.HouseCapacityMultiplier.Value * __result); __result = (int)(Main.HouseCapacityMultiplier.Value * __result);
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetHouseCapacity), typeof(House))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetHouseCapacity), typeof(House))]
static void PatchEffectsService9_2(ref int __result) { static void PatchEffectsService9_2(ref int __result) {
__result = (int)(Main.HouseCapacityMultiplier.Value * __result); __result = (int)(Main.HouseCapacityMultiplier.Value * __result);
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetNewcomersBonus))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetNewcomersBonus))]
static void PatchEffectsService10(ref int __result) { static void PatchEffectsService10(ref int __result) {
__result = (int)(Main.NewcomerBonusMultiplier.Value * __result); __result = (int)(Main.NewcomerBonusMultiplier.Value * __result);
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetNewcomersRaceBonus))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetNewcomersRaceBonus))]
static void PatchEffectsService11(ref int __result) { static void PatchEffectsService11(ref int __result) {
__result += Main.AdditionalNewcomerBonus.Value; __result += Main.AdditionalNewcomerBonus.Value;
} }
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetTradeRoutesSpeed))] [HarmonyPatch(typeof(EffectsService), nameof(EffectsService.GetTradeRoutesSpeed))]
static void PatchEffectsService12(ref float __result) { static void PatchEffectsService12(ref float __result) {
__result += Main.TradeRouteSpeedMultiplier.Value; __result += Main.TradeRouteSpeedMultiplier.Value;
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(TimeScaleService), "SetScale")] [HarmonyPatch(typeof(TimeScaleService), "SetScale")]
static void PatchGameSpeeds(ref float scale) { static void PatchGameSpeeds(ref float scale) {
scale *= Main.GameSpeedMultiplier.Value; scale *= Main.GameSpeedMultiplier.Value;
} }
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(MetaEconomyService), nameof(MetaEconomyService.Add))] [HarmonyPatch(typeof(MetaEconomyService), nameof(MetaEconomyService.Add))]
static void PatchMetaCurrencyGain(ref MetaCurrency currency) { static void PatchMetaCurrencyGain(ref MetaCurrency currency) {
currency.amount = (int)(currency.amount * Main.MetaCurrencyMultiplier.Value); currency.amount = (int)(currency.amount * Main.MetaCurrencyMultiplier.Value);
} }
static void DoPatch(BasePercentageMetaReward model) { static void DoPatch(BasePercentageMetaReward model) {
string upgName = model.displayName.ToString(); string upgName = model.displayName.ToString();
if (!baseValues.ContainsKey(upgName)) { if (!baseValues.ContainsKey(upgName)) {
Console.WriteLine("Base value does not exist yet for {0} (class: {1}), adding", upgName, Console.WriteLine("Base value does not exist yet for {0} (class: {1}), adding", upgName,
model.GetType().Name); model.GetType().Name);
baseValues.Add(upgName, model.amount); baseValues.Add(upgName, model.amount);
} }
if (Math.Abs(baseValues[upgName] - model.amount) < 0.01f) { if (Math.Abs(baseValues[upgName] - model.amount) < 0.01f) {
float newValue = baseValues[upgName] * 64; float newValue = baseValues[upgName] * 64;
Console.WriteLine("Base value is different for {0}, updating from {1} to {2}", upgName, Console.WriteLine("Base value is different for {0}, updating from {1} to {2}", upgName,
baseValues[upgName], baseValues[upgName],
newValue); newValue);
baseValues[upgName] = newValue; baseValues[upgName] = newValue;
} }
else { else {
Console.WriteLine("Base value is the same for {0}, skipping {1}", upgName, baseValues[upgName]); Console.WriteLine("Base value is the same for {0}, skipping {1}", upgName, baseValues[upgName]);
} }
} }
static void DoPatch(BaseFlatMetaReward model) { static void DoPatch(BaseFlatMetaReward model) {
string upgName = model.displayName.ToString(); string upgName = model.displayName.ToString();
if (!baseValues.ContainsKey(upgName)) { if (!baseValues.ContainsKey(upgName)) {
Console.WriteLine("Base value does not exist yet for {0} (class: {1}), adding", upgName, Console.WriteLine("Base value does not exist yet for {0} (class: {1}), adding", upgName,
model.GetType().Name); model.GetType().Name);
baseValues.Add(upgName, model.amount); baseValues.Add(upgName, model.amount);
} }
if (Math.Abs(baseValues[upgName] - model.amount) < 0.01f) { if (Math.Abs(baseValues[upgName] - model.amount) < 0.01f) {
float newValue = baseValues[upgName] * 64; float newValue = baseValues[upgName] * 64;
Console.WriteLine("Base value is different for {0}, updating from {1} to {2}", upgName, Console.WriteLine("Base value is different for {0}, updating from {1} to {2}", upgName,
baseValues[upgName], baseValues[upgName],
newValue); newValue);
baseValues[upgName] = newValue; baseValues[upgName] = newValue;
} }
else { else {
Console.WriteLine("Base value is the same for {0}, skipping {1}", upgName, baseValues[upgName]); Console.WriteLine("Base value is the same for {0}, skipping {1}", upgName, baseValues[upgName]);
} }
} }
// [HarmonyPrefix] // [HarmonyPrefix]
// [HarmonyPatch(typeof(TacAidPointsController), "AddTP")] // [HarmonyPatch(typeof(TacAidPointsController), "AddTP")]
// static void TpMultiplier(ref float val) { // static void TpMultiplier(ref float val) {
// if (val == 0) { // if (val == 0) {
// return; // return;
// } // }
// //
// float multiplier = Main.TPMultiplier.Value; // float multiplier = Main.TPMultiplier.Value;
// // Console.WriteLine("Multiplying TP {0} by {1}", val, multiplier); // // Console.WriteLine("Multiplying TP {0} by {1}", val, multiplier);
// val *= multiplier; // val *= multiplier;
// } // }
// //
// [HarmonyPrefix] // [HarmonyPrefix]
// [HarmonyPatch(typeof(MapZoneFactory), "MakeRefitZone")] // [HarmonyPatch(typeof(MapZoneFactory), "MakeRefitZone")]
// static void SupplyAoeMultiplier(ref eSides side, ref Vector3 position, ref float size) { // static void SupplyAoeMultiplier(ref eSides side, ref Vector3 position, ref float size) {
// float multiplier = Main.SupplyAOEMultiplier.Value; // float multiplier = Main.SupplyAOEMultiplier.Value;
// Console.WriteLine("Multiplying supply aoe {0} by {1}", size, multiplier); // Console.WriteLine("Multiplying supply aoe {0} by {1}", size, multiplier);
// size *= multiplier; // size *= multiplier;
// } // }
// //
// [HarmonyPrefix] // [HarmonyPrefix]
// [HarmonyPatch(typeof(PlatoonHQVisuals), "Start")] // [HarmonyPatch(typeof(PlatoonHQVisuals), "Start")]
// static void HqAoeMultiplier(PlatoonHQVisuals __instance) { // static void HqAoeMultiplier(PlatoonHQVisuals __instance) {
// Console.WriteLine("Patching HQ radius - base range {0}", baseHqValue); // Console.WriteLine("Patching HQ radius - base range {0}", baseHqValue);
// if (baseHqValue == 0) { // if (baseHqValue == 0) {
// baseHqValue = __instance.platoon.parameters.HQRadius; // baseHqValue = __instance.platoon.parameters.HQRadius;
// Console.WriteLine("Base range is 0, assigning new: {0}", baseHqValue); // Console.WriteLine("Base range is 0, assigning new: {0}", baseHqValue);
// } // }
// //
// __instance.platoon.parameters.HQRadius = baseHqValue * Main.HQAOEMultiplier.Value; // __instance.platoon.parameters.HQRadius = baseHqValue * Main.HQAOEMultiplier.Value;
// Console.WriteLine("HQ radius patched to: {0}", __instance.platoon.parameters.HQRadius); // Console.WriteLine("HQ radius patched to: {0}", __instance.platoon.parameters.HQRadius);
// } // }
// //
// [HarmonyPrefix] // [HarmonyPrefix]
// [HarmonyPatch(typeof(PlatoonSupplyModule), "Start")] // [HarmonyPatch(typeof(PlatoonSupplyModule), "Start")]
// static void SupplyAoeMultiplier(PlatoonSupplyModule __instance) { // static void SupplyAoeMultiplier(PlatoonSupplyModule __instance) {
// Console.WriteLine("Patching supply amount - base amount {0}", baseSupplyValue); // Console.WriteLine("Patching supply amount - base amount {0}", baseSupplyValue);
// if (baseSupplyValue == 0) { // if (baseSupplyValue == 0) {
// baseSupplyValue = __instance.platoon.parameters.supplyPointsPerUnit; // baseSupplyValue = __instance.platoon.parameters.supplyPointsPerUnit;
// Console.WriteLine("Base amount is 0, assigning new: {0}", baseSupplyValue); // Console.WriteLine("Base amount is 0, assigning new: {0}", baseSupplyValue);
// } // }
// //
// __instance.platoon.parameters.supplyPointsPerUnit = // __instance.platoon.parameters.supplyPointsPerUnit =
// (int)(baseSupplyValue * Main.SupplyAmountMultiplier.Value); // (int)(baseSupplyValue * Main.SupplyAmountMultiplier.Value);
// Console.WriteLine("Supply amount patched to: {0}", __instance.platoon.parameters.supplyPointsPerUnit); // Console.WriteLine("Supply amount patched to: {0}", __instance.platoon.parameters.supplyPointsPerUnit);
// } // }
// //
// [HarmonyPostfix] // [HarmonyPostfix]
// [HarmonyPatch(typeof(WeaponAttackBase), "GetReloadInterval")] // [HarmonyPatch(typeof(WeaponAttackBase), "GetReloadInterval")]
// static void FireRateMultiplier(ref float __result) { // static void FireRateMultiplier(ref float __result) {
// Console.WriteLine("Patching fire rate"); // Console.WriteLine("Patching fire rate");
// //
// __result *= Main.FireRateMultiplier.Value; // __result *= Main.FireRateMultiplier.Value;
// Console.WriteLine("Fire rate patched to: {0}", __result); // Console.WriteLine("Fire rate patched to: {0}", __result);
// } // }
// //
// [HarmonyPostfix] // [HarmonyPostfix]
// [HarmonyPatch(typeof(WeaponAttackBase), "GetAimInterval")] // [HarmonyPatch(typeof(WeaponAttackBase), "GetAimInterval")]
// static void AimingIntervalMultiplier(ref float __result) { // static void AimingIntervalMultiplier(ref float __result) {
// Console.WriteLine("Patching aim interval - base amount {0}", baseSupplyValue); // Console.WriteLine("Patching aim interval - base amount {0}", baseSupplyValue);
// //
// __result *= Main.AimIntervalMultiplier.Value; // __result *= Main.AimIntervalMultiplier.Value;
// Console.WriteLine("Aim interval patched to: {0}", __result); // Console.WriteLine("Aim interval patched to: {0}", __result);
// } // }
// //
// [HarmonyPrefix] // [HarmonyPrefix]
// [HarmonyPatch(typeof(TimerManager), "GetPersistentTimer")] // [HarmonyPatch(typeof(TimerManager), "GetPersistentTimer")]
// static void Transpiler(ref float interval, ref string hint) { // static void Transpiler(ref float interval, ref string hint) {
// if (hint == "burst") { // if (hint == "burst") {
// Console.WriteLine("Patching burst interval from: {0}", interval); // Console.WriteLine("Patching burst interval from: {0}", interval);
// interval *= Main.FireRateMultiplier.Value; // interval *= Main.FireRateMultiplier.Value;
// Console.WriteLine("Burst interval patched to: {0}", interval); // Console.WriteLine("Burst interval patched to: {0}", interval);
// } // }
// } // }
// //
// [HarmonyPostfix] // [HarmonyPostfix]
// [HarmonyPatch(typeof(RefitZone), "OnRefitStep")] // [HarmonyPatch(typeof(RefitZone), "OnRefitStep")]
// static void SupplyRateMultiplier(ref float hpVal, ref float ammoVal) { // static void SupplyRateMultiplier(ref float hpVal, ref float ammoVal) {
// Console.WriteLine("Patching refit step from: {0} {1}", hpVal, ammoVal); // Console.WriteLine("Patching refit step from: {0} {1}", hpVal, ammoVal);
// hpVal *= Main.SupplyRateMultiplier.Value; // hpVal *= Main.SupplyRateMultiplier.Value;
// ammoVal *= Main.SupplyRateMultiplier.Value; // ammoVal *= Main.SupplyRateMultiplier.Value;
// Console.WriteLine("Patching refit step to: {0} {1}", hpVal, ammoVal); // Console.WriteLine("Patching refit step to: {0} {1}", hpVal, ammoVal);
// } // }
// //
// // [HarmonyPatch(typeof(AdvancedRulesData), "Validate")] // // [HarmonyPatch(typeof(AdvancedRulesData), "Validate")]
// // static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { // // static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) {
// // var codes = new List<CodeInstruction>(instructions); // // var codes = new List<CodeInstruction>(instructions);
// // // //
// // foreach (var code in codes) { // // foreach (var code in codes) {
// // if (code.opcode == OpCodes.Ldc_R4) { // // if (code.opcode == OpCodes.Ldc_R4) {
// // Console.WriteLine("Changing " + code); // // Console.WriteLine("Changing " + code);
// // code.operand = (float)code.operand * 2; // // code.operand = (float)code.operand * 2;
// // Console.WriteLine("Changed " + code); // // Console.WriteLine("Changed " + code);
// // } // // }
// // } // // }
// // // //
// // return codes.AsEnumerable(); // // return codes.AsEnumerable();
// // } // // }
// //
// // [HarmonyPatch(typeof(AdvancedRulesData), "IsWithinLimits")] // // [HarmonyPatch(typeof(AdvancedRulesData), "IsWithinLimits")]
// // static IEnumerable<CodeInstruction> Transpiler2(IEnumerable<CodeInstruction> instructions) { // // static IEnumerable<CodeInstruction> Transpiler2(IEnumerable<CodeInstruction> instructions) {
// // var codes = new List<CodeInstruction>(instructions); // // var codes = new List<CodeInstruction>(instructions);
// // // //
// // foreach (var code in codes) { // // foreach (var code in codes) {
// // if (code.opcode == OpCodes.Ldc_R4) { // // if (code.opcode == OpCodes.Ldc_R4) {
// // Console.WriteLine("Changing " + code); // // Console.WriteLine("Changing " + code);
// // code.operand = (float)code.operand * 2; // // code.operand = (float)code.operand * 2;
// // Console.WriteLine("Changed " + code); // // Console.WriteLine("Changed " + code);
// // } // // }
// // } // // }
// // // //
// // return codes.AsEnumerable(); // // return codes.AsEnumerable();
// // } // // }
// //
// // private static float baseAccuracy; // // private static float baseAccuracy;
// // // //
// // [HarmonyPostfix] // // [HarmonyPostfix]
// // [HarmonyPatch(typeof(SkirmishAdvancedRules), "Update")] // // [HarmonyPatch(typeof(SkirmishAdvancedRules), "Update")]
// // static void AccuracyPatch(SkirmishAdvancedRules __instance) { // // static void AccuracyPatch(SkirmishAdvancedRules __instance) {
// // var accMod = Traverse.Create(__instance).Field("currentARD").Field("accuracyModifier"); // // var accMod = Traverse.Create(__instance).Field("currentARD").Field("accuracyModifier");
// // if (baseAccuracy == 0) { // // if (baseAccuracy == 0) {
// // baseAccuracy = (float)accMod.GetValue(); // // baseAccuracy = (float)accMod.GetValue();
// // Console.WriteLine("Base accuracy set to {0}", baseAccuracy); // // Console.WriteLine("Base accuracy set to {0}", baseAccuracy);
// // } // // }
// // // //
// // accMod.SetValue(baseAccuracy * 4f); // // accMod.SetValue(baseAccuracy * 4f);
// // Console.WriteLine("Accuracy now: {0}", accMod.GetValue()); // // Console.WriteLine("Accuracy now: {0}", accMod.GetValue());
// // } // // }
} }
} }

View File

@@ -1 +1 @@
for lib in $(cat libs.txt); do find 'C:\Games\Against.the.Storm.v1.0.2r' -name "$lib" | sed 's|\\|/|g' | xargs -I% -- cp '%' .; done for lib in $(cat libs.txt); do find $1 -name "$lib" | sed 's|\\|/|g' | xargs -I% -- cp '%' .; done

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@@ -1,4 +1,4 @@
// <autogenerated /> // <autogenerated />
using System; using System;
using System.Reflection; using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")] [assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]

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@@ -1,4 +1,4 @@
// <autogenerated /> // <autogenerated />
using System; using System;
using System.Reflection; using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")] [assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]

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@@ -1 +1 @@
ef6aa2e7dd51f8c26904ab7a46caec336a18dcec6a799e1d69986db92f6c2b64 4baf00dfc139a92b75b2a9b95a0819a23a33a039ecbb07edab3f692cd134a7da

View File

@@ -1,14 +1,28 @@
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\AgainstTheStorm.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\AgainstTheStorm.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\AgainstTheStorm.pdb C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\AgainstTheStorm.pdb
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\0Harmony.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\0Harmony.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\Assembly-CSharp.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\Assembly-CSharp.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\BepInEx.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\BepInEx.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\ConfigurationManager.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\ConfigurationManager.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\Sirenix.Serialization.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\Sirenix.Serialization.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\UnityEngine.CoreModule.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\UnityEngine.CoreModule.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\UnityEngine.dll C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\bin\Release\UnityEngine.dll
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\obj\Release\AgainstTheStorm.csproj.AssemblyReference.cache C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\obj\Release\AgainstTheStorm.csproj.AssemblyReference.cache
C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\obj\Release\AgainstTheStorm.csproj.CoreCompileInputs.cache C:\Users\Administrator\Seafile\Jetbrains\RiderProjects\Bepinex\Projects\AgainstTheStorm\AgainstTheStorm\obj\Release\AgainstTheStorm.csproj.CoreCompileInputs.cache
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