Add rotation speed log patch
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@@ -136,7 +136,7 @@ namespace TerraTech {
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beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManag er.DoPatch();
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fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
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jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
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@@ -1,4 +1,5 @@
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using HarmonyLib;
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using System;
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using HarmonyLib;
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namespace TerraTech {
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namespace TerraTech {
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[HarmonyPatch]
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[HarmonyPatch]
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@@ -24,7 +25,11 @@ namespace TerraTech {
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[HarmonyPostfix]
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[HarmonyPostfix]
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[HarmonyPatch(typeof(ModuleWeaponGun), "RotateSpeed", MethodType.Getter)]
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[HarmonyPatch(typeof(ModuleWeaponGun), "RotateSpeed", MethodType.Getter)]
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static void WeaponRotationSpeedMulti(ref float __result) {
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static void WeaponRotationSpeedMulti(ref float __result) {
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if (Main.debug.Value)
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Console.WriteLine("WeaponRotationSpeedMulti: {0}", __result);
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__result *= Main.weaponRotationSpeedMultiplier.Value;
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__result *= Main.weaponRotationSpeedMultiplier.Value;
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if (Main.debug.Value)
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Console.WriteLine("WeaponRotationSpeedMulti: {0}", __result);
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}
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}
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}
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}
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}
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}
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