Format
This commit is contained in:
3
Projects/TerraTech/.clang-format
Normal file
3
Projects/TerraTech/.clang-format
Normal file
@@ -0,0 +1,3 @@
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BasedOnStyle: Google
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IndentWidth: 4
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ColumnLimit: 120
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@@ -5,7 +5,8 @@ using HarmonyLib;
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namespace TerraTech {
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[HarmonyPatch]
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public class BeamPropertiesManager {
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private static Dictionary<ModuleItemHolderBeam, float> strenghts = new Dictionary<ModuleItemHolderBeam, float>();
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private static Dictionary<ModuleItemHolderBeam, float> strenghts =
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new Dictionary<ModuleItemHolderBeam, float>();
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private static Dictionary<ModuleItemHolderBeam, float> radii = new Dictionary<ModuleItemHolderBeam, float>();
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[HarmonyPrefix]
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@@ -15,9 +16,13 @@ namespace TerraTech {
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if (!strenghts.ContainsKey(__instance)) {
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strenghts.Add(__instance, GetStrength(__instance));
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radii.Add(__instance, GetRadius(__instance));
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// Console.WriteLine("Patching {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
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// Console.WriteLine("Patching {0}; m_BeamStrength: {1};
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// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
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// GetRadius(__instance));
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DoPatchSingle(__instance);
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// Console.WriteLine("Patched {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
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// Console.WriteLine("Patched {0}; m_BeamStrength: {1};
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// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
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// GetRadius(__instance));
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}
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}
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@@ -25,9 +30,13 @@ namespace TerraTech {
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[HarmonyPatch(typeof(ModuleItemHolderBeam), "OnDetaching")]
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static void PostfixDestroy(ModuleItemHolderBeam __instance) {
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// Console.WriteLine("ModuleItemHolderBeam.OnDetaching");
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// Console.WriteLine("Restoring {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
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// Console.WriteLine("Restoring {0}; m_BeamStrength: {1};
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// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
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// GetRadius(__instance));
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DoRestoreSingle(__instance);
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// Console.WriteLine("Restored {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
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// Console.WriteLine("Restored {0}; m_BeamStrength: {1};
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// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
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// GetRadius(__instance));
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strenghts.Remove(__instance);
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radii.Remove(__instance);
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}
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@@ -53,7 +62,7 @@ namespace TerraTech {
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}
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private static float GetStrength(ModuleItemHolderBeam moduleItemHolderBeam) {
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return Traverse.Create(moduleItemHolderBeam).Field("m_BeamStrength").GetValue() as float? ?? 0f;
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return Traverse.Create(moduleItemHolderBeam).Field("m_BeamStrength").GetValue() as float ? ?? 0f;
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}
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private static void SetStrength(ModuleItemHolderBeam moduleItemHolderBeam, float value) {
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@@ -61,16 +70,18 @@ namespace TerraTech {
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}
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private static float GetRadius(ModuleItemHolderBeam moduleItemHolderBeam) {
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ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
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ModuleItemPickup moduleItemPickup =
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Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
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if (moduleItemPickup) {
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float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float? ?? 0f;
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float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float ? ?? 0f;
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return radius;
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}
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return 0f;
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}
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private static void SetRadius(ModuleItemHolderBeam moduleItemHolderBeam, float value) {
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ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
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ModuleItemPickup moduleItemPickup =
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Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
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if (moduleItemPickup) {
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Traverse.Create(moduleItemPickup).Field("m_PickupRange").SetValue(value);
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}
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@@ -14,6 +14,7 @@ namespace TerraTech {
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private const string pluginName = "CykaMod";
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private const string pluginVersion = "1.0.0";
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public static ConfigEntry<bool> debug;
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public static ConfigEntry<float> xpMultiplier;
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public static ConfigEntry<float> moneyMultiplier;
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public static ConfigEntry<float> energyGenMultiplier;
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@@ -38,58 +39,93 @@ namespace TerraTech {
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public static ConfigEntry<float> wirelessChargingRadiusMultiplier;
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public static ConfigEntry<float> wirelessChargingPowerPerArcMultiplier;
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public static ConfigEntry<float> wirelessChargingArcFiringIntervalMultiplier;
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public static ConfigEntry<float> weaponRotationSpeedMultiplier;
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public void Awake() {
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xpMultiplier = Config.Bind("General", "XP Multiplier", 1f, new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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moneyMultiplier = Config.Bind("General", "Money Multiplier", 1f,
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new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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energyGenMultiplier = Config.Bind("General", "Energy Generation Multiplier", 1f,
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debug = Config.Bind("General", "Debug", false);
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xpMultiplier =
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Config.Bind("General", "XP Multiplier", 1f,
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new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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moneyMultiplier =
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Config.Bind("General", "Money Multiplier", 1f,
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new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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energyGenMultiplier = Config.Bind(
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"General", "Energy Generation Multiplier", 1f,
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new ConfigDescription("Energy Generation Multiplier", new AcceptableValueRange<float>(1f, 64f)));
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heartbeatIntervalMultiplier = Config.Bind("General", "Heartbeat Interval Multiplier", 1f,
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heartbeatIntervalMultiplier = Config.Bind(
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"General", "Heartbeat Interval Multiplier", 1f,
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new ConfigDescription("Heartbeat Interval Multiplier", new AcceptableValueRange<float>(0.1f, 2f)));
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shootingSpeedMultiplier = Config.Bind("Weapons", "Shooting Speed Multiplier", 1f,
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shootingSpeedMultiplier = Config.Bind(
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"Weapons", "Shooting Speed Multiplier", 1f,
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new ConfigDescription("Shooting Speed Multiplier", new AcceptableValueRange<float>(0.2f, 8f)));
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muzzleVelocityMultiplier = Config.Bind("Weapons", "Muzzle Velocity Multiplier", 1f,
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weaponRotationSpeedMultiplier = Config.Bind(
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"Weapons", "Weapon Rotation Speed Multiplier", 1f,
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new ConfigDescription("Weapon Rotation Speed Multiplier", new AcceptableValueRange<float>(0.2f, 64f)));
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muzzleVelocityMultiplier = Config.Bind(
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"Weapons", "Muzzle Velocity Multiplier", 1f,
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new ConfigDescription("Muzzle Velocity Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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seekingProjectileVisionConeAngleMultiplier = Config.Bind("Weapons", "Seeking Projectile Cone Vision Angle Multiplier", 1f,
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new ConfigDescription("Seeking Projectile Cone Vision Angle Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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seekingProjectileVisionRangeMultiplier = Config.Bind("Weapons", "Seeking Projectile Vision Range Multiplier", 1f,
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new ConfigDescription("Seeking Projectile Vision Range Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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seekingProjectileTurningSpeedMultiplier = Config.Bind("Weapons", "Seeking Projectile Turn Speed Multiplier", 1f,
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new ConfigDescription("Seeking Projectile Turn Speed Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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seekingProjectileVisionConeAngleMultiplier =
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Config.Bind("Weapons", "Seeking Projectile Cone Vision Angle Multiplier", 1f,
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new ConfigDescription("Seeking Projectile Cone Vision Angle Multiplier",
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new AcceptableValueRange<float>(0.2f, 32f)));
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seekingProjectileVisionRangeMultiplier =
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Config.Bind("Weapons", "Seeking Projectile Vision Range Multiplier", 1f,
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new ConfigDescription("Seeking Projectile Vision Range Multiplier",
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new AcceptableValueRange<float>(0.2f, 32f)));
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seekingProjectileTurningSpeedMultiplier =
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Config.Bind("Weapons", "Seeking Projectile Turn Speed Multiplier", 1f,
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new ConfigDescription("Seeking Projectile Turn Speed Multiplier",
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new AcceptableValueRange<float>(0.2f, 32f)));
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magnetStrenghtMultiplier = Config.Bind("Attractors", "Magnet Strength Multiplier", 1f,
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magnetStrenghtMultiplier = Config.Bind(
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"Attractors", "Magnet Strength Multiplier", 1f,
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new ConfigDescription("Magnet Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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magnetRadiusMultiplier = Config.Bind("Attractors", "Magnet Radius Multiplier", 1f,
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magnetRadiusMultiplier = Config.Bind(
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"Attractors", "Magnet Radius Multiplier", 1f,
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new ConfigDescription("Magnet Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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beamStrenghtMultiplier = Config.Bind("Attractors", "Beam Strength Multiplier", 1f,
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beamStrenghtMultiplier = Config.Bind(
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"Attractors", "Beam Strength Multiplier", 1f,
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new ConfigDescription("Beam Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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beamRadiusMultiplier = Config.Bind("Attractors", "Beam Radius Multiplier", 1f,
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new ConfigDescription("Beam Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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wirelessChargingRadiusMultiplier = Config.Bind("Power", "Wireless Charger Radius Multiplier", 1f,
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new ConfigDescription("Wireless Charger Radius Multiplier", new AcceptableValueRange<float>(0.2f, 16f)));
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wirelessChargingArcFiringIntervalMultiplier = Config.Bind("Power", "Wireless Charger Arc Firing Interval", 1f,
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new ConfigDescription("Wireless Charger Arc Firing Interval", new AcceptableValueRange<float>(0.02f, 16f)));
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wirelessChargingPowerPerArcMultiplier = Config.Bind("Power", "Wireless Charger Power Per Arc", 1f,
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beamRadiusMultiplier =
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Config.Bind("Attractors", "Beam Radius Multiplier", 1f,
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new ConfigDescription("Beam Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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wirelessChargingRadiusMultiplier =
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Config.Bind("Power", "Wireless Charger Radius Multiplier", 1f,
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new ConfigDescription("Wireless Charger Radius Multiplier",
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new AcceptableValueRange<float>(0.2f, 16f)));
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wirelessChargingArcFiringIntervalMultiplier =
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Config.Bind("Power", "Wireless Charger Arc Firing Interval", 1f,
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new ConfigDescription("Wireless Charger Arc Firing Interval",
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new AcceptableValueRange<float>(0.02f, 16f)));
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wirelessChargingPowerPerArcMultiplier = Config.Bind(
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"Power", "Wireless Charger Power Per Arc", 1f,
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new ConfigDescription("Wireless Charger Power Per Arc", new AcceptableValueRange<float>(0.2f, 16f)));
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fuelTankRefillMultiplier = Config.Bind("Propulsion", "Fuel Tank Refill Rate Multiplier", 1f,
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fuelTankRefillMultiplier = Config.Bind(
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"Propulsion", "Fuel Tank Refill Rate Multiplier", 1f,
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new ConfigDescription("Fuel Tank Refill Rate Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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fuelTankCapacityMultiplier = Config.Bind("Propulsion", "Fuel Tank Capacity Multiplier", 1f,
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fuelTankCapacityMultiplier = Config.Bind(
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"Propulsion", "Fuel Tank Capacity Multiplier", 1f,
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new ConfigDescription("Fuel Tank Capacity Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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wheelTorqueMultiplier = Config.Bind("Propulsion", "Wheel Torque Multiplier", 1f,
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new ConfigDescription("Wheel Torque Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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wheelSpeedMultiplier = Config.Bind("Propulsion", "Wheel Max RPM Multiplier", 1f,
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wheelTorqueMultiplier =
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Config.Bind("Propulsion", "Wheel Torque Multiplier", 1f,
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new ConfigDescription("Wheel Torque Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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wheelSpeedMultiplier = Config.Bind(
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"Propulsion", "Wheel Max RPM Multiplier", 1f,
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new ConfigDescription("Wheel Max RPM Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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jetThrustMultiplier = Config.Bind("Propulsion", "Jet Thrust Multiplier", 1f,
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new ConfigDescription("Jet Thrust Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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jetThrustMultiplier =
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Config.Bind("Propulsion", "Jet Thrust Multiplier", 1f,
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new ConfigDescription("Jet Thrust Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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minerGroundArea = Config.Bind("Production", "Miner Ground Deposit Scan Area", 1f,
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minerGroundArea = Config.Bind(
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"Production", "Miner Ground Deposit Scan Area", 1f,
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new ConfigDescription("Miner Ground Deposit Scan Area", new AcceptableValueRange<float>(1f, 32f)));
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minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f,
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new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
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minerMiningSpeed =
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Config.Bind("Production", "Miner Mining Speed", 1f,
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new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
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allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
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@@ -100,15 +136,18 @@ namespace TerraTech {
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beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManag er.DoPatch();
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wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
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minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
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minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
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wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
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wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
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wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
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wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) =>
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WirelessChargerPropertiesManager.DoPatch();
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wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) =>
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WirelessChargerPropertiesManager.DoPatch();
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wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) =>
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WirelessChargerPropertiesManager.DoPatch();
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Logger.LogInfo("Cyka mod loaded");
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HarmonyFileLog.Enabled = true;
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@@ -15,9 +15,11 @@ namespace TerraTech {
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if (!refillRate.ContainsKey(__instance)) {
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refillRate.Add(__instance, __instance.m_RefillRate);
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capacity.Add(__instance, __instance.m_Capacity);
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// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}",
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// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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DoPatchSingle(__instance);
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// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}",
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// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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}
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}
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@@ -25,9 +27,11 @@ namespace TerraTech {
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[HarmonyPatch(typeof(ModuleFuelTank), "OnDetaching")]
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static void PostfixDestroy(ModuleFuelTank __instance) {
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// Console.WriteLine("ModuleFuelTank.OnAttached");
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// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}",
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// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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DoRestoreSingle(__instance);
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// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}",
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// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
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refillRate.Remove(__instance);
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capacity.Remove(__instance);
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}
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@@ -13,9 +13,11 @@ namespace TerraTech {
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// Console.WriteLine("ModuleEnergy.OnAttached");
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if (!generators.ContainsKey(__instance)) {
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generators.Add(__instance, GetValue(__instance));
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// Console.WriteLine("Patching {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
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// Console.WriteLine("Patching {0}; m_OutputPerSecond: {1}",
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// __instance.name, GetValue(__instance));
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DoPatchSingle(__instance);
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// Console.WriteLine("Patched {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
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// Console.WriteLine("Patched {0}; m_OutputPerSecond: {1}",
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// __instance.name, GetValue(__instance));
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}
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}
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@@ -23,9 +25,11 @@ namespace TerraTech {
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[HarmonyPatch(typeof(ModuleEnergy), "OnDetaching")]
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static void PostfixDestroy(ModuleEnergy __instance) {
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// Console.WriteLine("ModuleEnergy.OnDetaching");
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// Console.WriteLine("Restoring {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
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// Console.WriteLine("Restoring {0}; m_OutputPerSecond: {1}",
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// __instance.name, GetValue(__instance));
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DoRestoreSingle(__instance);
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// Console.WriteLine("Restored {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
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// Console.WriteLine("Restored {0}; m_OutputPerSecond: {1}",
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// __instance.name, GetValue(__instance));
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generators.Remove(__instance);
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}
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@@ -48,7 +52,7 @@ namespace TerraTech {
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}
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private static float GetValue(ModuleEnergy moduleEnergy) {
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return Traverse.Create(moduleEnergy).Field("m_OutputPerSecond").GetValue() as float? ?? 0f;
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return Traverse.Create(moduleEnergy).Field("m_OutputPerSecond").GetValue() as float ? ?? 0f;
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}
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private static void SetValue(ModuleEnergy moduleEnergy, float value) {
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@@ -7,7 +7,8 @@ namespace TerraTech {
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public class HomingAndVelocityProjectilePatch {
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private static Dictionary<FireData, float> velocities = new Dictionary<FireData, float>();
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static void Prefix(Vector3 fireDirection, ref FireData fireData, ref ModuleWeaponGun weapon, Tank shooter, ref bool seekingRounds, bool replayRounds) {
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static void Prefix(Vector3 fireDirection, ref FireData fireData, ref ModuleWeaponGun weapon, Tank shooter,
|
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ref bool seekingRounds, bool replayRounds) {
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if (Main.allProjectilesHoming.Value) {
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seekingRounds = true;
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}
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|
@@ -5,8 +5,10 @@ using HarmonyLib;
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namespace TerraTech {
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[HarmonyPatch]
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||||
public class MagnetPropertiesManager {
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||||
private static Dictionary<ModuleItemHolderMagnet, float> strenghts = new Dictionary<ModuleItemHolderMagnet, float>();
|
||||
private static Dictionary<ModuleItemHolderMagnet, float> radii = new Dictionary<ModuleItemHolderMagnet, float>();
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||||
private static Dictionary<ModuleItemHolderMagnet, float> strenghts =
|
||||
new Dictionary<ModuleItemHolderMagnet, float>();
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||||
private static Dictionary<ModuleItemHolderMagnet, float> radii =
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||||
new Dictionary<ModuleItemHolderMagnet, float>();
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnAttached")]
|
||||
@@ -15,9 +17,13 @@ namespace TerraTech {
|
||||
if (!strenghts.ContainsKey(__instance)) {
|
||||
strenghts.Add(__instance, GetStrength(__instance));
|
||||
radii.Add(__instance, GetRadius(__instance));
|
||||
// Console.WriteLine("Patching {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
||||
// Console.WriteLine("Patching {0}; m_Strength: {1};
|
||||
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||
// GetRadius(__instance));
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
||||
// Console.WriteLine("Patched {0}; m_Strength: {1};
|
||||
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||
// GetRadius(__instance));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,15 +31,19 @@ namespace TerraTech {
|
||||
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleItemHolderMagnet __instance) {
|
||||
// Console.WriteLine("ModuleItemHolderMagnet.OnDetaching");
|
||||
// Console.WriteLine("Restoring {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
||||
// Console.WriteLine("Restoring {0}; m_Strength: {1};
|
||||
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||
// GetRadius(__instance));
|
||||
DoRestoreSingle(__instance);
|
||||
// Console.WriteLine("Restored {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
||||
// Console.WriteLine("Restored {0}; m_Strength: {1}; m_Pickup.m_PickupRange:
|
||||
// {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
||||
strenghts.Remove(__instance);
|
||||
radii.Remove(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
// Console.WriteLine("Modifying {0} ModuleItemHolderMagnet", strenghts.Count);
|
||||
// Console.WriteLine("Modifying {0} ModuleItemHolderMagnet",
|
||||
// strenghts.Count);
|
||||
foreach (KeyValuePair<ModuleItemHolderMagnet, float> keyValuePair in strenghts) {
|
||||
DoRestoreSingle(keyValuePair.Key);
|
||||
DoPatchSingle(keyValuePair.Key);
|
||||
@@ -41,7 +51,8 @@ namespace TerraTech {
|
||||
}
|
||||
|
||||
static void DoPatchSingle(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
||||
SetStrength(moduleItemHolderMagnet, strenghts[moduleItemHolderMagnet] * Main.magnetStrenghtMultiplier.Value);
|
||||
SetStrength(moduleItemHolderMagnet,
|
||||
strenghts[moduleItemHolderMagnet] * Main.magnetStrenghtMultiplier.Value);
|
||||
SetRadius(moduleItemHolderMagnet, radii[moduleItemHolderMagnet] * Main.magnetRadiusMultiplier.Value);
|
||||
}
|
||||
|
||||
@@ -55,7 +66,7 @@ namespace TerraTech {
|
||||
}
|
||||
|
||||
private static float GetStrength(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
||||
return Traverse.Create(moduleItemHolderMagnet).Field("m_Strength").GetValue() as float? ?? 0f;
|
||||
return Traverse.Create(moduleItemHolderMagnet).Field("m_Strength").GetValue() as float ? ?? 0f;
|
||||
}
|
||||
|
||||
private static void SetStrength(ModuleItemHolderMagnet moduleItemHolderMagnet, float value) {
|
||||
@@ -63,16 +74,18 @@ namespace TerraTech {
|
||||
}
|
||||
|
||||
private static float GetRadius(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
||||
ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||
ModuleItemPickup moduleItemPickup =
|
||||
Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||
if (moduleItemPickup) {
|
||||
float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float? ?? 0f;
|
||||
float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float ? ?? 0f;
|
||||
return radius;
|
||||
}
|
||||
return 0f;
|
||||
}
|
||||
|
||||
private static void SetRadius(ModuleItemHolderMagnet moduleItemHolderMagnet, float value) {
|
||||
ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||
ModuleItemPickup moduleItemPickup =
|
||||
Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||
if (moduleItemPickup) {
|
||||
Traverse.Create(moduleItemPickup).Field("m_PickupRange").SetValue(value);
|
||||
}
|
||||
|
@@ -15,24 +15,30 @@ namespace TerraTech {
|
||||
if (!area.ContainsKey(__instance)) {
|
||||
area.Add(__instance, GetArea(__instance));
|
||||
speed.Add(__instance, GetSpeed(__instance));
|
||||
// Console.WriteLine("Patching {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// Console.WriteLine("Patching {0}; m_ResourceGroundRadius: {1};
|
||||
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// GetSpeed(__instance));
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1};
|
||||
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// GetSpeed(__instance));
|
||||
} else {
|
||||
if (GetArea(__instance) == area[__instance]) {
|
||||
// Console.WriteLine("{0} area reset, patching again... m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name,
|
||||
// GetArea(__instance), GetSpeed(__instance));
|
||||
// Console.WriteLine("{0} area reset, patching again...
|
||||
// m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}",
|
||||
// __instance.name, GetArea(__instance), GetSpeed(__instance));
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1};
|
||||
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// GetSpeed(__instance));
|
||||
}
|
||||
if (GetSpeed(__instance) == speed[__instance]) {
|
||||
// Console.WriteLine("{0} speed reset, patching again... m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name,
|
||||
// GetArea(__instance), GetSpeed(__instance));
|
||||
// Console.WriteLine("{0} speed reset, patching again...
|
||||
// m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}",
|
||||
// __instance.name, GetArea(__instance), GetSpeed(__instance));
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1};
|
||||
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||
// GetSpeed(__instance));
|
||||
}
|
||||
}
|
||||
@@ -68,7 +74,7 @@ namespace TerraTech {
|
||||
}
|
||||
|
||||
private static float GetArea(ModuleItemProducer moduleItemProducer) {
|
||||
return Traverse.Create(moduleItemProducer).Field("m_ResourceGroundRadius").GetValue() as float? ?? 0f;
|
||||
return Traverse.Create(moduleItemProducer).Field("m_ResourceGroundRadius").GetValue() as float ? ?? 0f;
|
||||
}
|
||||
|
||||
private static void SetArea(ModuleItemProducer moduleItemProducer, float value) {
|
||||
@@ -76,7 +82,7 @@ namespace TerraTech {
|
||||
}
|
||||
|
||||
private static float GetSpeed(ModuleItemProducer moduleItemProducer) {
|
||||
return Traverse.Create(moduleItemProducer).Field("m_SecPerItemProduced").GetValue() as float? ?? 0f;
|
||||
return Traverse.Create(moduleItemProducer).Field("m_SecPerItemProduced").GetValue() as float ? ?? 0f;
|
||||
}
|
||||
|
||||
private static void SetSpeed(ModuleItemProducer moduleItemProducer, float value) {
|
||||
|
@@ -1,24 +1,30 @@
|
||||
using HarmonyLib;
|
||||
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class Patches {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ManLicenses), "AddXP")]
|
||||
static void XPMulti(FactionSubTypes corporation, ref int xp, bool showUI = true) {
|
||||
xp = (int)(xp * Main.xpMultiplier.Value);
|
||||
}
|
||||
[HarmonyPatch]
|
||||
public class Patches {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ManLicenses), "AddXP")]
|
||||
static void XPMulti(FactionSubTypes corporation, ref int xp, bool showUI = true) {
|
||||
xp = (int)(xp * Main.xpMultiplier.Value);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ManPlayer), "AddMoney")]
|
||||
static void MoneyMulti(ref int amount) {
|
||||
amount = (int)(amount * Main.moneyMultiplier.Value);
|
||||
}
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ManPlayer), "AddMoney")]
|
||||
static void MoneyMulti(ref int amount) {
|
||||
amount = (int)(amount * Main.moneyMultiplier.Value);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TechHolders), "SetHeartbeatInterval")]
|
||||
static void HeartbeatMulti(ref float interval) {
|
||||
interval *= Main.heartbeatIntervalMultiplier.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TechHolders), "SetHeartbeatInterval")]
|
||||
static void HeartbeatMulti(ref float interval) {
|
||||
interval *= Main.heartbeatIntervalMultiplier.Value;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(ModuleWeaponGun), "RotateSpeed", MethodType.Getter)]
|
||||
static void WeaponRotationSpeedMulti(ref float __result) {
|
||||
__result *= Main.weaponRotationSpeedMultiplier.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -7,14 +7,18 @@ namespace TerraTech {
|
||||
class Patch {
|
||||
static void Postfix(SeekingProjectile __instance) {
|
||||
Console.WriteLine("SeekingProjectile created");
|
||||
SetField(__instance, "m_VisionConeAngle", Main.seekingProjectileVisionConeAngleMultiplier.Value * GetField(__instance, "m_VisionConeAngle"));
|
||||
SetField(__instance, "m_VisionRange", Main.seekingProjectileVisionRangeMultiplier.Value * GetField(__instance, "m_VisionRange"));
|
||||
SetField(__instance, "m_TurnSpeed", Main.seekingProjectileTurningSpeedMultiplier.Value * GetField(__instance, "m_TurnSpeed"));
|
||||
SetField(
|
||||
__instance, "m_VisionConeAngle",
|
||||
Main.seekingProjectileVisionConeAngleMultiplier.Value * GetField(__instance, "m_VisionConeAngle"));
|
||||
SetField(__instance, "m_VisionRange",
|
||||
Main.seekingProjectileVisionRangeMultiplier.Value * GetField(__instance, "m_VisionRange"));
|
||||
SetField(__instance, "m_TurnSpeed",
|
||||
Main.seekingProjectileTurningSpeedMultiplier.Value * GetField(__instance, "m_TurnSpeed"));
|
||||
}
|
||||
}
|
||||
|
||||
private static float GetField(SeekingProjectile seekingProjectile, string field) {
|
||||
return Traverse.Create(seekingProjectile).Field(field).GetValue() as float? ?? 0f;
|
||||
return Traverse.Create(seekingProjectile).Field(field).GetValue() as float ? ?? 0f;
|
||||
}
|
||||
|
||||
private static void SetField(SeekingProjectile seekingProjectile, string field, float value) {
|
||||
|
@@ -5,7 +5,8 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ThrusterPropertiesManager {
|
||||
private static Dictionary<ModuleBooster, Dictionary<BoosterJet, float>> boosters = new Dictionary<ModuleBooster, Dictionary<BoosterJet, float>>();
|
||||
private static Dictionary<ModuleBooster, Dictionary<BoosterJet, float>> boosters =
|
||||
new Dictionary<ModuleBooster, Dictionary<BoosterJet, float>>();
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleBooster), "OnAttached")]
|
||||
@@ -13,9 +14,11 @@ namespace TerraTech {
|
||||
// Console.WriteLine("ModuleBooster.OnAttached");
|
||||
if (!boosters.ContainsKey(__instance)) {
|
||||
boosters.Add(__instance, Map(__instance));
|
||||
// Console.WriteLine("Patching {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
||||
// Console.WriteLine("Patching {0}; force: {1}", __instance.name,
|
||||
// GetForceAsString(__instance));
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
||||
// Console.WriteLine("Patched {0}; force: {1}", __instance.name,
|
||||
// GetForceAsString(__instance));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,9 +26,11 @@ namespace TerraTech {
|
||||
[HarmonyPatch(typeof(ModuleBooster), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleBooster __instance) {
|
||||
// Console.WriteLine("ModuleBooster.OnDetaching");
|
||||
// Console.WriteLine("Restoring {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
||||
// Console.WriteLine("Restoring {0}; force: {1}", __instance.name,
|
||||
// GetForceAsString(__instance));
|
||||
DoRestoreSingle(__instance);
|
||||
// Console.WriteLine("Restored {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
||||
// Console.WriteLine("Restored {0}; force: {1}", __instance.name,
|
||||
// GetForceAsString(__instance));
|
||||
boosters.Remove(__instance);
|
||||
}
|
||||
|
||||
@@ -71,13 +76,13 @@ namespace TerraTech {
|
||||
}
|
||||
|
||||
private static float GetValue(BoosterJet boosterJet) {
|
||||
return Traverse.Create(boosterJet).Field("m_Force").GetValue() as float? ?? 0f;
|
||||
return Traverse.Create(boosterJet).Field("m_Force").GetValue() as float ? ?? 0f;
|
||||
}
|
||||
|
||||
private static void SetValue(BoosterJet boosterJet, float value) {
|
||||
Traverse.Create(boosterJet).Field("m_Force").SetValue(value);
|
||||
}
|
||||
|
||||
|
||||
private static string GetForceAsString(ModuleBooster moduleBooster) {
|
||||
string result = "";
|
||||
foreach (BoosterJet boosterJet in GetValue(moduleBooster)) {
|
||||
|
@@ -14,9 +14,11 @@ namespace TerraTech {
|
||||
// Console.WriteLine("ModuleWeaponGun.OnAttached");
|
||||
if (!shotCooldown.ContainsKey(__instance)) {
|
||||
shotCooldown.Add(__instance, __instance.m_ShotCooldown);
|
||||
// Console.WriteLine("Patching {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
||||
// Console.WriteLine("Patching {0}; m_ShotCooldown: {1}", __instance.name,
|
||||
// __instance.m_ShotCooldown);
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
||||
// Console.WriteLine("Patched {0}; m_ShotCooldown: {1}", __instance.name,
|
||||
// __instance.m_ShotCooldown);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,9 +26,11 @@ namespace TerraTech {
|
||||
[HarmonyPatch(typeof(ModuleWeaponGun), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleWeaponGun __instance) {
|
||||
// Console.WriteLine("ModuleWeaponGun.OnDetaching");
|
||||
// Console.WriteLine("Restoring {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
||||
// Console.WriteLine("Restoring {0}; m_ShotCooldown: {1}", __instance.name,
|
||||
// __instance.m_ShotCooldown);
|
||||
DoRestoreSingle(__instance);
|
||||
// Console.WriteLine("Restored {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
||||
// Console.WriteLine("Restored {0}; m_ShotCooldown: {1}", __instance.name,
|
||||
// __instance.m_ShotCooldown);
|
||||
shotCooldown.Remove(__instance);
|
||||
}
|
||||
|
||||
|
@@ -15,13 +15,15 @@ namespace TerraTech {
|
||||
if (!torques.ContainsKey(__instance)) {
|
||||
torques.Add(__instance, __instance.m_TorqueParams.torqueCurveMaxTorque);
|
||||
maxRpm.Add(__instance, __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
// Console.WriteLine("Patching {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
// Console.WriteLine("Patching {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
// Console.WriteLine("Patched {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,13 +31,15 @@ namespace TerraTech {
|
||||
[HarmonyPatch(typeof(ModuleWheels), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleWheels __instance) {
|
||||
// Console.WriteLine("ModuleWheels.OnDetaching");
|
||||
// Console.WriteLine("Restoring {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
// Console.WriteLine("Restoring {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
DoRestoreSingle(__instance);
|
||||
// Console.WriteLine("Restored {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
// Console.WriteLine("Restored {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||
torques.Remove(__instance);
|
||||
maxRpm.Remove(__instance);
|
||||
}
|
||||
|
@@ -6,8 +6,10 @@ namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class WirelessChargerPropertiesManager {
|
||||
private static Dictionary<ModuleRemoteCharger, float> radius = new Dictionary<ModuleRemoteCharger, float>();
|
||||
private static Dictionary<ModuleRemoteCharger, float> transferPerArc = new Dictionary<ModuleRemoteCharger, float>();
|
||||
private static Dictionary<ModuleRemoteCharger, float> arcFiringInterval = new Dictionary<ModuleRemoteCharger, float>();
|
||||
private static Dictionary<ModuleRemoteCharger, float> transferPerArc =
|
||||
new Dictionary<ModuleRemoteCharger, float>();
|
||||
private static Dictionary<ModuleRemoteCharger, float> arcFiringInterval =
|
||||
new Dictionary<ModuleRemoteCharger, float>();
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnAttached")]
|
||||
@@ -17,9 +19,11 @@ namespace TerraTech {
|
||||
radius.Add(__instance, __instance.m_ChargingRadius);
|
||||
transferPerArc.Add(__instance, __instance.m_PowerTransferPerArc);
|
||||
arcFiringInterval.Add(__instance, __instance.m_ArcFiringInterval);
|
||||
// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
DoPatchSingle(__instance);
|
||||
// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,9 +31,11 @@ namespace TerraTech {
|
||||
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleRemoteCharger __instance) {
|
||||
// Console.WriteLine("ModuleRemoteCharger.OnAttached");
|
||||
// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
DoRestoreSingle(__instance);
|
||||
// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||
radius.Remove(__instance);
|
||||
transferPerArc.Remove(__instance);
|
||||
arcFiringInterval.Remove(__instance);
|
||||
@@ -44,9 +50,12 @@ namespace TerraTech {
|
||||
}
|
||||
|
||||
static void DoPatchSingle(ModuleRemoteCharger moduleRemoteCharger) {
|
||||
moduleRemoteCharger.m_ChargingRadius = radius[moduleRemoteCharger] * Main.wirelessChargingRadiusMultiplier.Value;
|
||||
moduleRemoteCharger.m_PowerTransferPerArc = radius[moduleRemoteCharger] * Main.wirelessChargingPowerPerArcMultiplier.Value;
|
||||
moduleRemoteCharger.m_ArcFiringInterval = radius[moduleRemoteCharger] * Main.wirelessChargingArcFiringIntervalMultiplier.Value;
|
||||
moduleRemoteCharger.m_ChargingRadius =
|
||||
radius[moduleRemoteCharger] * Main.wirelessChargingRadiusMultiplier.Value;
|
||||
moduleRemoteCharger.m_PowerTransferPerArc =
|
||||
radius[moduleRemoteCharger] * Main.wirelessChargingPowerPerArcMultiplier.Value;
|
||||
moduleRemoteCharger.m_ArcFiringInterval =
|
||||
radius[moduleRemoteCharger] * Main.wirelessChargingArcFiringIntervalMultiplier.Value;
|
||||
}
|
||||
|
||||
static void DoRestoreSingle(ModuleRemoteCharger moduleRemoteCharger) {
|
||||
|
1
Projects/TerraTech/format.sh
Normal file
1
Projects/TerraTech/format.sh
Normal file
@@ -0,0 +1 @@
|
||||
clang-format -i TerraTech/*.cs
|
Reference in New Issue
Block a user