Remove debug log from movement speed patch
This commit is contained in:
@@ -183,11 +183,11 @@ namespace InfectionFreeZone {
|
||||
if (__instance.gameObject.name != "Human(Clone)")
|
||||
return;
|
||||
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Human movement speed is {__result}");
|
||||
// if (Main.debug.Value)
|
||||
// Console.WriteLine($"Human movement speed is {__result}");
|
||||
__result *= Main.humanMovementSpeedMultiplier.Value;
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Human movement speed modified to {__result}");
|
||||
// if (Main.debug.Value)
|
||||
// Console.WriteLine($"Human movement speed modified to {__result}");
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user