Remove debug log from movement speed patch
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@@ -183,11 +183,11 @@ namespace InfectionFreeZone {
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if (__instance.gameObject.name != "Human(Clone)")
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if (__instance.gameObject.name != "Human(Clone)")
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return;
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return;
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if (Main.debug.Value)
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// if (Main.debug.Value)
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Console.WriteLine($"Human movement speed is {__result}");
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// Console.WriteLine($"Human movement speed is {__result}");
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__result *= Main.humanMovementSpeedMultiplier.Value;
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__result *= Main.humanMovementSpeedMultiplier.Value;
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if (Main.debug.Value)
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// if (Main.debug.Value)
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Console.WriteLine($"Human movement speed modified to {__result}");
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// Console.WriteLine($"Human movement speed modified to {__result}");
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}
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}
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}
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}
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}
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}
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