Add failed builderdecoration
This commit is contained in:
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using HarmonyLib;
|
||||
using HutongGames.PlayMaker.Actions;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DavesPhatStore {
|
||||
[HarmonyPatch]
|
||||
public class BuilderDecoration {
|
||||
// private static Transform lastValidPosition = null;
|
||||
|
||||
// [HarmonyPostfix]
|
||||
// [HarmonyPatch(typeof(Builder_Decoration), "Update")]
|
||||
// public static void Update(Builder_Decoration __instance) {
|
||||
// var instanceT = Traverse.Create(__instance);
|
||||
// var dummyOBJ = instanceT.Field("dummyOBJ").GetValue<GameObject>();
|
||||
// if (dummyOBJ == null) {
|
||||
// Console.WriteLine("No dummyOBJ");
|
||||
// return;
|
||||
// }
|
||||
|
||||
// var canPlace = instanceT.Field("canPlace").GetValue<bool>();
|
||||
// if (canPlace) {
|
||||
// Console.WriteLine($"Can place at {dummyOBJ.transform}");
|
||||
// lastValidPosition = dummyOBJ.transform;
|
||||
// } else {
|
||||
// Console.WriteLine($"Cannot place, reverting to {lastValidPosition.position}");
|
||||
// dummyOBJ.transform.position = lastValidPosition.position;
|
||||
// }
|
||||
// }
|
||||
|
||||
// [HarmonyPrefix]
|
||||
// [HarmonyPatch(typeof(NetworkSpawner), "UserCode_CmdSpawn__Int32__Vector3__Vector3")]
|
||||
// public static void UserCode_CmdSpawn__Int32__Vector3__Vector3(ref int prefabID, ref Vector3 pos, ref Vector3 rot) {
|
||||
// Console.WriteLine(new StackTrace().ToString());
|
||||
// Console.WriteLine($"Spawning {prefabID} at {pos.ToString()} with rot {rot.ToString()}");
|
||||
// }
|
||||
|
||||
// [HarmonyPrefix]
|
||||
// [HarmonyPatch(typeof(NetworkSpawner), "CmdSpawn")]
|
||||
// public static void CmdSpawn(ref int prefabID, ref Vector3 pos, ref Vector3 rot) {
|
||||
// Console.WriteLine(new StackTrace().ToString());
|
||||
// Console.WriteLine($"Spawning {prefabID} at {pos.ToString()} with rot {rot.ToString()}");
|
||||
// }
|
||||
|
||||
// [HarmonyPrefix]
|
||||
// [HarmonyPatch(typeof(CallMethod), "DoMethodCall")]
|
||||
// public static void DoMethodCall(CallMethod __instance) {
|
||||
// var traverse = Traverse.Create(__instance);
|
||||
// Console.WriteLine($"DoMethodCall cachedMethodInfo: {traverse.Field("cachedMethodInfo").GetValue()}");
|
||||
// Console.WriteLine($"DoMethodCall cachedBehaviour: {traverse.Field("cachedBehaviour").GetValue()}");
|
||||
// Console.WriteLine($"DoMethodCall parameters: {traverse.Field("parameters").GetValue()}");
|
||||
// Console.WriteLine(new StackTrace().ToString());
|
||||
// }
|
||||
|
||||
// [HarmonyPostfix]
|
||||
// [HarmonyPatch(typeof(CallMethod), "DoMethodCall")]
|
||||
// public static void PostDoMethodCall(CallMethod __instance) {
|
||||
// var traverse = Traverse.Create(__instance);
|
||||
// Console.WriteLine($"DoMethodCall cachedMethodInfo: {traverse.Field("cachedMethodInfo").GetValue()}");
|
||||
// Console.WriteLine($"DoMethodCall cachedBehaviour: {traverse.Field("cachedBehaviour").GetValue()}");
|
||||
// Console.WriteLine($"DoMethodCall parameters: {traverse.Field("parameters").GetValue()}");
|
||||
// Console.WriteLine(new StackTrace().ToString());
|
||||
// }
|
||||
}
|
||||
}
|
@@ -41,6 +41,7 @@
|
||||
<Compile Include="PlayerFaking.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs"/>
|
||||
<Compile Include="WaitTimes.cs" />
|
||||
<Compile Include="BuilderDecoration.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
@@ -64,6 +65,9 @@
|
||||
<Reference Include="Mirror">
|
||||
<HintPath>$(GAME_MANAGED)/Mirror.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="PlayMaker">
|
||||
<HintPath>$(GAME_MANAGED)/PlayMaker.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
||||
</Project>
|
||||
|
Reference in New Issue
Block a user