Implement miner area and speed

This commit is contained in:
David Majdandžić
2023-04-10 20:50:11 +02:00
parent 6b5ddec07e
commit ee4c37bd39
5 changed files with 101 additions and 8 deletions

View File

@@ -9,6 +9,7 @@ using UnityEngine;
// TODO: Make battery bigger
// TODO: Make shield and repair bigger
// TODO: Make fuel tanks bigger
namespace TerraTech {
[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
@@ -29,28 +30,35 @@ namespace TerraTech {
public static ConfigEntry<float> beamStrenghtMultiplier;
public static ConfigEntry<float> beamRadiusMultiplier;
public static ConfigEntry<float> fuelTankRefillMultiplier;
public static ConfigEntry<float> minerGroundArea;
public static ConfigEntry<float> minerMiningSpeed;
public void Awake() {
xpMultiplier = Config.Bind("General", "XP Multiplier", 1f, new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(1f, 32f)));
moneyMultiplier = Config.Bind("General", "Money Multiplier", 1f, new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
moneyMultiplier = Config.Bind("General", "Money Multiplier", 1f,
new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
energyGenMultiplier = Config.Bind("General", "Energy Generation Multiplier", 1f,
new ConfigDescription("Energy Generation Multiplier", new AcceptableValueRange<float>(1f, 64f)));
heartbeatIntervalMultiplier = Config.Bind("General", "Heartbeat Interval Multiplier", 1f,
new ConfigDescription("Heartbeat Interval Multiplier", new AcceptableValueRange<float>(0.1f, 2f)));
shootingSpeedMultiplier = Config.Bind("General", "Shooting Speed Multiplier", 1f,
shootingSpeedMultiplier = Config.Bind("Weapons", "Shooting Speed Multiplier", 1f,
new ConfigDescription("Shooting Speed Multiplier", new AcceptableValueRange<float>(0.5f, 8f)));
muzzleVelocityMultiplier = Config.Bind("General", "Muzzle Velocity Multiplier", 1f,
muzzleVelocityMultiplier = Config.Bind("Weapons", "Muzzle Velocity Multiplier", 1f,
new ConfigDescription("Muzzle Velocity Multiplier", new AcceptableValueRange<float>(1f, 32f)));
magnetStrenghtMultiplier = Config.Bind("General", "Magnet Strength Multiplier", 1f,
magnetStrenghtMultiplier = Config.Bind("Attractors", "Magnet Strength Multiplier", 1f,
new ConfigDescription("Magnet Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
magnetRadiusMultiplier = Config.Bind("General", "Magnet Radius Multiplier", 1f,
magnetRadiusMultiplier = Config.Bind("Attractors", "Magnet Radius Multiplier", 1f,
new ConfigDescription("Magnet Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
beamStrenghtMultiplier = Config.Bind("General", "Beam Strength Multiplier", 1f,
beamStrenghtMultiplier = Config.Bind("Attractors", "Beam Strength Multiplier", 1f,
new ConfigDescription("Beam Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
beamRadiusMultiplier = Config.Bind("General", "Beam Radius Multiplier", 1f,
beamRadiusMultiplier = Config.Bind("Attractors", "Beam Radius Multiplier", 1f,
new ConfigDescription("Beam Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
beamRadiusMultiplier = Config.Bind("General", "Fuel Tank Refill Rate Multiplier", 1f,
fuelTankRefillMultiplier = Config.Bind("Propulsion", "Fuel Tank Refill Rate Multiplier", 1f,
new ConfigDescription("Fuel Tank Refill Rate Multiplier", new AcceptableValueRange<float>(1f, 32f)));
minerGroundArea = Config.Bind("Production", "Miner Ground Deposit Scan Area", 1f,
new ConfigDescription("Miner Ground Deposit Scan Area", new AcceptableValueRange<float>(1f, 32f)));
minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f,
new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
@@ -61,6 +69,8 @@ namespace TerraTech {
beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
Logger.LogInfo("Cyka mod loaded");
HarmonyFileLog.Enabled = true;
@@ -398,4 +408,87 @@ namespace TerraTech {
}
}
}
[HarmonyPatch]
public class MinerPropertiesManager {
private static Dictionary<ModuleItemProducer, float> area = new Dictionary<ModuleItemProducer, float>();
private static Dictionary<ModuleItemProducer, float> speed = new Dictionary<ModuleItemProducer, float>();
[HarmonyPostfix]
[HarmonyPatch(typeof(ModuleItemProducer), "GetClosestResourceReservoirInRange")]
static void PostfixCreate(ModuleItemProducer __instance) {
// Console.WriteLine("ModuleItemProducer OnPool");
if (!area.ContainsKey(__instance)) {
// Console.WriteLine("Is new ModuleItemProducer");
area.Add(__instance, GetArea(__instance));
speed.Add(__instance, GetSpeed(__instance));
DoPatchSingle(__instance);
} else {
if (GetArea(__instance) == area[__instance]) {
DoPatchSingle(__instance);
}
if (GetSpeed(__instance) == speed[__instance]) {
DoPatchSingle(__instance);
}
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(ModuleItemProducer), "OnRecycle")]
static void PostfixDestroy(ModuleItemProducer __instance) {
// Console.WriteLine("ModuleItemProducer OnRecycle");
DoRestoreSingle(__instance);
area.Remove(__instance);
speed.Remove(__instance);
}
public static void DoPatch() {
// Console.WriteLine("Modifying " + generators.Count + " generators");
// Console.WriteLine("Should patch: " + ShouldPatch());
foreach (KeyValuePair<ModuleItemProducer, float> keyValuePair in area) {
DoRestoreSingle(keyValuePair.Key);
DoPatchSingle(keyValuePair.Key);
}
}
static void DoPatchSingle(ModuleItemProducer moduleItemProducer) {
// Console.WriteLine("Patching " + moduleItemProducer.name);
// Console.WriteLine("Old value " + GetArea(moduleItemProducer));
// Console.WriteLine("Multiplier " + Main.minerGroundArea.Value);
SetArea(moduleItemProducer, area[moduleItemProducer] * Main.minerGroundArea.Value);
SetSpeed(moduleItemProducer, speed[moduleItemProducer] / Main.minerMiningSpeed.Value);
// Console.WriteLine("New value " + GetArea(moduleItemProducer));
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleItemProducer), "GetClosestResourceReservoirInRange")]
static void Test(ModuleItemProducer __instance) {
Console.WriteLine("" + GetArea(__instance));
}
static void DoRestoreSingle(ModuleItemProducer moduleItemProducer) {
if (area.ContainsKey(moduleItemProducer)) {
SetArea(moduleItemProducer, area[moduleItemProducer]);
}
if (speed.ContainsKey(moduleItemProducer)) {
SetSpeed(moduleItemProducer, speed[moduleItemProducer]);
}
}
private static float GetArea(ModuleItemProducer moduleItemProducer) {
return Traverse.Create(moduleItemProducer).Field("m_ResourceGroundRadius").GetValue() as float? ?? 0f;
}
private static void SetArea(ModuleItemProducer moduleItemProducer, float value) {
Traverse.Create(moduleItemProducer).Field("m_ResourceGroundRadius").SetValue(value);
}
private static float GetSpeed(ModuleItemProducer moduleItemProducer) {
return Traverse.Create(moduleItemProducer).Field("m_SecPerItemProduced").GetValue() as float? ?? 0f;
}
private static void SetSpeed(ModuleItemProducer moduleItemProducer, float value) {
Traverse.Create(moduleItemProducer).Field("m_SecPerItemProduced").SetValue(value);
}
}
}