Compare commits
10 Commits
rework
...
793fc2b48d
Author | SHA1 | Date | |
---|---|---|---|
793fc2b48d | |||
2c1f5d5688 | |||
7aca70b7b6 | |||
44705dcc75 | |||
2e483b1869 | |||
ce6ea32f4e | |||
1d8699761e | |||
9d40375b8c | |||
573c517dac | |||
8fbabf3931 |
File diff suppressed because it is too large
Load Diff
@@ -1,35 +1,35 @@
|
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using System.Reflection;
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||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
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||||
// associated with an assembly.
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||||
[assembly: AssemblyTitle("InfectionFreeZone")]
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[assembly: AssemblyDescription("")]
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||||
[assembly: AssemblyConfiguration("")]
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||||
[assembly: AssemblyCompany("")]
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||||
[assembly: AssemblyProduct("InfectionFreeZone")]
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||||
[assembly: AssemblyCopyright("Copyright © 2023")]
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||||
[assembly: AssemblyTrademark("")]
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||||
[assembly: AssemblyCulture("")]
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[assembly:AssemblyTitle("InfectionFreeZone")]
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||||
[assembly:AssemblyDescription("")]
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||||
[assembly:AssemblyConfiguration("")]
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||||
[assembly:AssemblyCompany("")]
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||||
[assembly:AssemblyProduct("InfectionFreeZone")]
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||||
[assembly:AssemblyCopyright("Copyright © 2023")]
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||||
[assembly:AssemblyTrademark("")]
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||||
[assembly:AssemblyCulture("")]
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||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
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||||
[assembly:ComVisible(false)]
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||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
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||||
[assembly: Guid("DA9D274E-486F-4F82-84FF-CD9388CB0B09")]
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||||
// The following GUID is for the ID of the typelib if this project is exposed to
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// COM
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||||
[assembly:Guid("DA9D274E-486F-4F82-84FF-CD9388CB0B09")]
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||||
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||||
// Version information for an assembly consists of the following four values:
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||||
//
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||||
// Major Version
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||||
// Minor Version
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||||
// Minor Version
|
||||
// Build Number
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||||
// Revision
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||||
//
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||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
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||||
// [assembly: AssemblyVersion("1.0.*")]
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||||
[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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||||
// You can specify all the values or you can default the Build and Revision
|
||||
// Numbers by using the '*' as shown below: [assembly: AssemblyVersion("1.0.*")]
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[assembly:AssemblyVersion("1.0.0.0")]
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[assembly:AssemblyFileVersion("1.0.0.0")]
|
@@ -8,13 +8,17 @@ using HarmonyLib.Tools;
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// TODO: Maybe make props faster, thrusters work fine
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namespace TerraTech {
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[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
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[BepInPlugin(PluginGuid, PluginName, PluginVersion)]
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public class Main : BaseUnityPlugin {
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private const string pluginGuid = "CykaMod";
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private const string pluginName = "CykaMod";
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private const string pluginVersion = "1.0.0";
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private const string PluginGuid = "CykaMod";
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private const string PluginName = "CykaMod";
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private const string PluginVersion = "1.0.0";
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public static ConfigEntry<bool> debug;
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public static ConfigEntry<bool> debugBuyAll;
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public static ConfigEntry<bool> debugMultiBuy;
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public static ConfigEntry<int> multiBuyAmount;
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public static ConfigEntry<float> xpMultiplier;
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public static ConfigEntry<float> moneyMultiplier;
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public static ConfigEntry<float> heartbeatIntervalMultiplier;
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@@ -25,6 +29,11 @@ namespace TerraTech {
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public void Awake() {
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debug = Config.Bind("General", "Debug", false);
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debugBuyAll = Config.Bind("General", "Debug Buy All", false);
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debugMultiBuy = Config.Bind("General", "Debug Multi Buy", false);
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multiBuyAmount =
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Config.Bind("General", "Multi Buy Amount", 10,
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new ConfigDescription("Multi Buy Amount", new AcceptableValueRange<int>(1, 10000)));
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float min = 0.01f;
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float max = 32f;
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@@ -43,6 +52,7 @@ namespace TerraTech {
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ModuleWeaponManager.Setup(Config);
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ModuleHeartManager.Setup(Config);
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ModuleFuelTankManager.Setup(Config);
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TankManager.Setup(Config);
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xpMultiplier =
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Config.Bind("General", "XP Multiplier", 1f,
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@@ -72,7 +82,7 @@ namespace TerraTech {
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Logger.LogInfo("Cyka mod loaded");
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HarmonyFileLog.Enabled = true;
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Harmony harmony = new Harmony(pluginGuid);
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Harmony harmony = new Harmony(PluginGuid);
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harmony.PatchAll();
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var originalMethods = harmony.GetPatchedMethods();
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Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
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|
@@ -14,7 +14,7 @@ namespace TerraTech {
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return tank.ControllableByLocalPlayer;
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}
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public static Func<object, bool> IsObjectPlayerTank = obj => {
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public static Func<object, bool> isObjectPlayerTank = obj => {
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if (obj == null)
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return false;
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try {
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||||
|
@@ -6,14 +6,14 @@ using HarmonyLib;
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namespace TerraTech {
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[HarmonyPatch]
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public class ModuleBoosterManager {
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private static readonly MultipliedObjectManager<FanJet> fanManager =
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private static readonly MultipliedObjectManager<FanJet> FanManager =
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new MultipliedObjectManager<FanJet>(ConfigureFanThruster);
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private static readonly MultipliedObjectManager<BoosterJet> jetManager =
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private static readonly MultipliedObjectManager<BoosterJet> JetManager =
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new MultipliedObjectManager<BoosterJet>(ConfigureJetThruster);
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public static ConfigEntry<bool> playerOnly;
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public static ConfigEntry<float> fanThrustMultiplier;
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public static ConfigEntry<float> jetThrustMultiplier;
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private static ConfigEntry<bool> playerOnly;
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private static ConfigEntry<float> fanThrustMultiplier;
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private static ConfigEntry<float> jetThrustMultiplier;
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public static void Setup(ConfigFile config) {
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float min = 0.01f;
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@@ -44,34 +44,41 @@ namespace TerraTech {
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private static readonly Func<object, bool> ShouldApply = obj => {
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if (!playerOnly.Value)
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return true;
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return CykUtil.IsObjectPlayerTank(obj);
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return CykUtil.isObjectPlayerTank(obj);
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};
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ModuleBooster), "OnAttached")]
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static void PostfixCreate(ModuleBooster __instance) {
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public static void PostfixCreate(ModuleBooster __instance) {
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var trav = Traverse.Create(__instance);
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var fans = trav.Field("fans").GetValue<List<FanJet>>();
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var jets = trav.Field("jets").GetValue<List<BoosterJet>>();
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foreach (var fan in fans) fanManager.OnObjectAttached(fan);
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foreach (var jet in jets) jetManager.OnObjectAttached(jet);
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foreach (var fan in fans) FanManager.OnObjectAttached(fan);
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foreach (var jet in jets) JetManager.OnObjectAttached(jet);
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ModuleBooster), "OnDetaching")]
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static void PostfixDestroy(ModuleBooster __instance) {
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public static void PostfixDestroy(ModuleBooster __instance) {
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var trav = Traverse.Create(__instance);
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var fans = trav.Field("fans").GetValue<List<FanJet>>();
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var jets = trav.Field("jets").GetValue<List<BoosterJet>>();
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foreach (var fan in fans) fanManager.OnObjectDetached(fan);
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foreach (var jet in jets) jetManager.OnObjectDetached(jet);
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foreach (var fan in fans) FanManager.OnObjectDetached(fan);
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foreach (var jet in jets) JetManager.OnObjectDetached(jet);
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}
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public static void DoPatch() {
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fanManager.ApplyAll();
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jetManager.ApplyAll();
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private static void DoPatch() {
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FanManager.ApplyAll();
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JetManager.ApplyAll();
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}
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public static readonly Func<Module, bool> Register = obj => {
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if (Main.debug.Value)
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Console.WriteLine("Registering ModuleBooster: {0}", obj);
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PostfixCreate(obj as ModuleBooster);
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return true;
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};
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}
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}
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|
@@ -5,12 +5,12 @@ using HarmonyLib;
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namespace TerraTech {
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[HarmonyPatch]
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public class ModuleEnergyManager {
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private static readonly MultipliedObjectManager<ModuleEnergy> manager =
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private static readonly MultipliedObjectManager<ModuleEnergy> Manager =
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new MultipliedObjectManager<ModuleEnergy>(ConfigureModuleEnergy);
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public static ConfigEntry<bool> playerOnly;
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public static ConfigEntry<float> outputMultiplier;
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public static ConfigEntry<float> powerUpDelayMultiplier;
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private static ConfigEntry<bool> playerOnly;
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private static ConfigEntry<float> outputMultiplier;
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private static ConfigEntry<float> powerUpDelayMultiplier;
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public static void Setup(ConfigFile config) {
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float min = 0.01f;
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@@ -43,18 +43,25 @@ namespace TerraTech {
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ModuleEnergy), "OnAnchorStatusChanged")]
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static void PostfixCreate(ModuleEnergy __instance) {
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manager.OnObjectAttached(__instance);
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public static void PostfixCreate(ModuleEnergy __instance) {
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Manager.OnObjectAttached(__instance);
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ModuleEnergy), "OnDetaching")]
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static void PostfixDestroy(ModuleEnergy __instance) {
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manager.OnObjectDetached(__instance);
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public static void PostfixDestroy(ModuleEnergy __instance) {
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Manager.OnObjectDetached(__instance);
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}
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public static void DoPatch() {
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manager.ApplyAll();
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private static void DoPatch() {
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Manager.ApplyAll();
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}
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public static readonly Func<Module, bool> Register = obj => {
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if (Main.debug.Value)
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Console.WriteLine("Registering ModuleEnergy: {0}", obj);
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PostfixCreate(obj as ModuleEnergy);
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return true;
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||||
};
|
||||
}
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||||
}
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|
@@ -5,11 +5,11 @@ using HarmonyLib;
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namespace TerraTech {
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[HarmonyPatch]
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public class ModuleEnergyStoreManager {
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||||
private static readonly MultipliedObjectManager<ModuleEnergyStore> manager =
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private static readonly MultipliedObjectManager<ModuleEnergyStore> Manager =
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new MultipliedObjectManager<ModuleEnergyStore>(ConfigureModuleEnergyStore);
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public static ConfigEntry<bool> playerOnly;
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public static ConfigEntry<float> capacityMultiplier;
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private static ConfigEntry<bool> playerOnly;
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private static ConfigEntry<float> capacityMultiplier;
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public static void Setup(ConfigFile config) {
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float min = 0.01f;
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@@ -36,18 +36,25 @@ namespace TerraTech {
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||||
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ModuleEnergyStore), "OnAttached")]
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static void PostfixCreate(ModuleEnergyStore __instance) {
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manager.OnObjectAttached(__instance);
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public static void PostfixCreate(ModuleEnergyStore __instance) {
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Manager.OnObjectAttached(__instance);
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ModuleEnergyStore), "OnDetaching")]
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static void PostfixDestroy(ModuleEnergyStore __instance) {
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manager.OnObjectDetached(__instance);
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public static void PostfixDestroy(ModuleEnergyStore __instance) {
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Manager.OnObjectDetached(__instance);
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}
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public static void DoPatch() {
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manager.ApplyAll();
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private static void DoPatch() {
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Manager.ApplyAll();
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}
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|
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public static readonly Func<Module, bool> Register = obj => {
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if (Main.debug.Value)
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Console.WriteLine("Registering ModuleEnergyStore: {0}", obj);
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PostfixCreate(obj as ModuleEnergyStore);
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return true;
|
||||
};
|
||||
}
|
||||
}
|
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|
@@ -1,17 +1,16 @@
|
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using System;
|
||||
using System.Collections.Generic;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace TerraTech {
|
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[HarmonyPatch]
|
||||
public class ModuleFuelTankManager {
|
||||
private static readonly MultipliedObjectManager<ModuleFuelTank> manager =
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private static readonly MultipliedObjectManager<ModuleFuelTank> Manager =
|
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new MultipliedObjectManager<ModuleFuelTank>(ConfigureFuelTank);
|
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|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> fuelCapacityMultiplier;
|
||||
public static ConfigEntry<float> fuelRefillMultiplier;
|
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private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> fuelCapacityMultiplier;
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||||
private static ConfigEntry<float> fuelRefillMultiplier;
|
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|
||||
public static void Setup(ConfigFile config) {
|
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float min = 0.01f;
|
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@@ -39,23 +38,30 @@ namespace TerraTech {
|
||||
private static readonly Func<object, bool> ShouldApply = obj => {
|
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if (!playerOnly.Value)
|
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return true;
|
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return CykUtil.IsObjectPlayerTank(obj);
|
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return CykUtil.isObjectPlayerTank(obj);
|
||||
};
|
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|
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[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleFuelTank), "OnAttached")]
|
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static void PostfixCreate(ModuleFuelTank __instance) {
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manager.OnObjectAttached(__instance);
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public static void PostfixCreate(ModuleFuelTank __instance) {
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Manager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleFuelTank), "OnDetaching")]
|
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static void PostfixDestroy(ModuleFuelTank __instance) {
|
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manager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleFuelTank __instance) {
|
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Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleFuelTank: {0}", obj);
|
||||
PostfixCreate(obj as ModuleFuelTank);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,11 +5,11 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleGyroManager {
|
||||
private static readonly MultipliedObjectManager<ModuleGyro> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleGyro> Manager =
|
||||
new MultipliedObjectManager<ModuleGyro>(ConfigureModuleGyro);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> activeSpeedMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> activeSpeedMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
@@ -36,18 +36,25 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleGyro), "OnAttached")]
|
||||
static void PostfixCreate(ModuleGyro __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleGyro __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleGyro), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleGyro __instance) {
|
||||
manager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleGyro __instance) {
|
||||
Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleGyro: {0}", obj);
|
||||
PostfixCreate(obj as ModuleGyro);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -1,18 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleHeartManager {
|
||||
private static readonly MultipliedObjectManager<ModuleHeart> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleHeart> Manager =
|
||||
new MultipliedObjectManager<ModuleHeart>(ConfigureHeart);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> eventHorizonRadiusMultiplier;
|
||||
public static ConfigEntry<float> setupTimeMultiplier;
|
||||
public static ConfigEntry<float> startShrinkingRadiusMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> eventHorizonRadiusMultiplier;
|
||||
private static ConfigEntry<float> setupTimeMultiplier;
|
||||
private static ConfigEntry<float> startShrinkingRadiusMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
@@ -48,23 +47,30 @@ namespace TerraTech {
|
||||
private static readonly Func<object, bool> ShouldApply = obj => {
|
||||
if (!playerOnly.Value)
|
||||
return true;
|
||||
return CykUtil.IsObjectPlayerTank(obj);
|
||||
return CykUtil.isObjectPlayerTank(obj);
|
||||
};
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleHeart), "OnAttached")]
|
||||
static void PostfixCreate(ModuleHeart __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleHeart __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleHeart), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleHeart __instance) {
|
||||
manager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleHeart __instance) {
|
||||
Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleHeart: {0}", obj);
|
||||
PostfixCreate(obj as ModuleHeart);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,25 +5,25 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleItemHolderManager {
|
||||
private static readonly MultipliedObjectManager<ModuleItemHolder> beamManager =
|
||||
private static readonly MultipliedObjectManager<ModuleItemHolder> BeamManager =
|
||||
new MultipliedObjectManager<ModuleItemHolder>(ConfigureBeam);
|
||||
private static readonly MultipliedObjectManager<ModuleItemHolderBeam> beamHolderManager =
|
||||
private static readonly MultipliedObjectManager<ModuleItemHolderBeam> BeamHolderManager =
|
||||
new MultipliedObjectManager<ModuleItemHolderBeam>(ConfigureBeamHolder);
|
||||
private static readonly MultipliedObjectManager<ModuleItemPickup> beamPickupManager =
|
||||
private static readonly MultipliedObjectManager<ModuleItemPickup> BeamPickupManager =
|
||||
new MultipliedObjectManager<ModuleItemPickup>(ConfigureBeamPickup);
|
||||
|
||||
private static readonly MultipliedObjectManager<ModuleItemHolderMagnet> magnetHolderManager =
|
||||
private static readonly MultipliedObjectManager<ModuleItemHolderMagnet> MagnetHolderManager =
|
||||
new MultipliedObjectManager<ModuleItemHolderMagnet>(ConfigureMagnetHolder);
|
||||
private static readonly MultipliedObjectManager<ModuleItemPickup> magnetPickupManager =
|
||||
private static readonly MultipliedObjectManager<ModuleItemPickup> MagnetPickupManager =
|
||||
new MultipliedObjectManager<ModuleItemPickup>(ConfigureMagnetPickup);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> capacityPerStackMultiplier;
|
||||
public static ConfigEntry<float> beamStrengthMultiplier;
|
||||
public static ConfigEntry<float> beamHeightIncrementScaleMultiplier;
|
||||
public static ConfigEntry<float> beamPickupRangeMultiplier;
|
||||
public static ConfigEntry<float> magnetStrengthMultiplier;
|
||||
public static ConfigEntry<float> magnetPickupRangeMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> capacityPerStackMultiplier;
|
||||
private static ConfigEntry<float> beamStrengthMultiplier;
|
||||
private static ConfigEntry<float> beamHeightIncrementScaleMultiplier;
|
||||
private static ConfigEntry<float> beamPickupRangeMultiplier;
|
||||
private static ConfigEntry<float> magnetStrengthMultiplier;
|
||||
private static ConfigEntry<float> magnetPickupRangeMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
@@ -96,62 +96,69 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemHolder), "OnAttached")]
|
||||
static void PostfixCreate(ModuleItemHolder __instance) {
|
||||
beamManager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleItemHolder __instance) {
|
||||
BeamManager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemHolder), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleItemHolder __instance) {
|
||||
beamManager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleItemHolder __instance) {
|
||||
BeamManager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemHolderBeam), "OnAttached")]
|
||||
static void PostfixCreate(ModuleItemHolderBeam __instance) {
|
||||
public static void PostfixCreate(ModuleItemHolderBeam __instance) {
|
||||
var trav = Traverse.Create(__instance);
|
||||
var pickup = trav.Field("m_Pickup").GetValue<ModuleItemPickup>();
|
||||
|
||||
beamHolderManager.OnObjectAttached(__instance);
|
||||
beamPickupManager.OnObjectAttached(pickup);
|
||||
BeamHolderManager.OnObjectAttached(__instance);
|
||||
BeamPickupManager.OnObjectAttached(pickup);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemHolderBeam), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleItemHolderBeam __instance) {
|
||||
public static void PostfixDestroy(ModuleItemHolderBeam __instance) {
|
||||
var trav = Traverse.Create(__instance);
|
||||
var pickup = trav.Field("m_Pickup").GetValue<ModuleItemPickup>();
|
||||
|
||||
beamHolderManager.OnObjectDetached(__instance);
|
||||
beamPickupManager.OnObjectDetached(pickup);
|
||||
BeamHolderManager.OnObjectDetached(__instance);
|
||||
BeamPickupManager.OnObjectDetached(pickup);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnAttached")]
|
||||
static void PostfixCreate(ModuleItemHolderMagnet __instance) {
|
||||
public static void PostfixCreate(ModuleItemHolderMagnet __instance) {
|
||||
var trav = Traverse.Create(__instance);
|
||||
var pickup = trav.Field("m_Pickup").GetValue<ModuleItemPickup>();
|
||||
|
||||
magnetHolderManager.OnObjectAttached(__instance);
|
||||
magnetPickupManager.OnObjectAttached(pickup);
|
||||
MagnetHolderManager.OnObjectAttached(__instance);
|
||||
MagnetPickupManager.OnObjectAttached(pickup);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleItemHolderMagnet __instance) {
|
||||
public static void PostfixDestroy(ModuleItemHolderMagnet __instance) {
|
||||
var trav = Traverse.Create(__instance);
|
||||
var pickup = trav.Field("m_Pickup").GetValue<ModuleItemPickup>();
|
||||
|
||||
magnetHolderManager.OnObjectDetached(__instance);
|
||||
magnetPickupManager.OnObjectDetached(pickup);
|
||||
MagnetHolderManager.OnObjectDetached(__instance);
|
||||
MagnetPickupManager.OnObjectDetached(pickup);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
beamManager.ApplyAll();
|
||||
beamHolderManager.ApplyAll();
|
||||
beamPickupManager.ApplyAll();
|
||||
magnetHolderManager.ApplyAll();
|
||||
magnetPickupManager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
BeamManager.ApplyAll();
|
||||
BeamHolderManager.ApplyAll();
|
||||
BeamPickupManager.ApplyAll();
|
||||
MagnetHolderManager.ApplyAll();
|
||||
MagnetPickupManager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleItemHolder: {0}", obj);
|
||||
PostfixCreate(obj as ModuleItemHolder);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,13 +5,13 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleItemProducerManager {
|
||||
private static readonly MultipliedObjectManager<ModuleItemProducer> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleItemProducer> Manager =
|
||||
new MultipliedObjectManager<ModuleItemProducer>(ConfigureModuleItemProducer);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> resourceGroundRadiusMultiplier;
|
||||
public static ConfigEntry<float> minDispenseIntervalMultiplier;
|
||||
public static ConfigEntry<float> secPerItemProducedMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> resourceGroundRadiusMultiplier;
|
||||
private static ConfigEntry<float> minDispenseIntervalMultiplier;
|
||||
private static ConfigEntry<float> secPerItemProducedMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
@@ -53,18 +53,25 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemProducer), "GetClosestResourceReservoirInRange")]
|
||||
static void PostfixCreate(ModuleItemProducer __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleItemProducer __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleItemProducer), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleItemProducer __instance) {
|
||||
manager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleItemProducer __instance) {
|
||||
Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleItemProducer: {0}", obj);
|
||||
PostfixCreate(obj as ModuleItemProducer);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,17 +5,17 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleRemoteChargerManager {
|
||||
private static readonly MultipliedObjectManager<ModuleRemoteCharger> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleRemoteCharger> Manager =
|
||||
new MultipliedObjectManager<ModuleRemoteCharger>(ConfigureModuleRemoteCharger);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> arcFiringIntervalMultiplier;
|
||||
public static ConfigEntry<float> chargingRadiusMultiplier;
|
||||
public static ConfigEntry<float> powerTransferPerArcMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> arcFiringIntervalMultiplier;
|
||||
private static ConfigEntry<float> chargingRadiusMultiplier;
|
||||
private static ConfigEntry<float> powerTransferPerArcMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
float max = 32f;
|
||||
const float min = 0.01f;
|
||||
const float max = 32f;
|
||||
|
||||
playerOnly = config.Bind("Remote Charger", "Player Only", false, new ConfigDescription("Player Only"));
|
||||
playerOnly.SettingChanged += (sender, args) => DoPatch();
|
||||
@@ -53,18 +53,25 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnAttached")]
|
||||
static void PostfixCreate(ModuleRemoteCharger __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleRemoteCharger __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleRemoteCharger __instance) {
|
||||
manager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleRemoteCharger __instance) {
|
||||
Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleRemoteCharger: {0}", obj);
|
||||
PostfixCreate(obj as ModuleRemoteCharger);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,18 +5,18 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleShieldGeneratorManager {
|
||||
private static readonly MultipliedObjectManager<ModuleShieldGenerator> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleShieldGenerator> Manager =
|
||||
new MultipliedObjectManager<ModuleShieldGenerator>(ConfigureShieldGenerator);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> radiusMultiplier;
|
||||
public static ConfigEntry<float> radiusMultiplierHealing;
|
||||
public static ConfigEntry<float> heartbeatIntervalMultiplier;
|
||||
public static ConfigEntry<float> powerUpDelayMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> radiusMultiplier;
|
||||
private static ConfigEntry<float> radiusMultiplierHealing;
|
||||
private static ConfigEntry<float> heartbeatIntervalMultiplier;
|
||||
private static ConfigEntry<float> powerUpDelayMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
float max = 32f;
|
||||
const float min = 0.01f;
|
||||
const float max = 32f;
|
||||
|
||||
playerOnly = config.Bind("Shield", "Player Only", false, new ConfigDescription("Player Only"));
|
||||
playerOnly.SettingChanged += (sender, args) => DoPatch();
|
||||
@@ -46,10 +46,10 @@ namespace TerraTech {
|
||||
obj.AddField(new FieldConfiguration<float, float>("m_HealingHeartbeatInterval", heartbeatIntervalMultiplier,
|
||||
ShouldApply));
|
||||
|
||||
obj.AddField(new FieldConfiguration<float, float>("m_Radius", radiusMultiplier, instance => {
|
||||
if (!ShouldApply(instance))
|
||||
obj.AddField(new FieldConfiguration<float, float>("m_Radius", radiusMultiplier, __instance => {
|
||||
if (!ShouldApply(__instance))
|
||||
return radiusMultiplier;
|
||||
var shield = (ModuleShieldGenerator)instance;
|
||||
var shield = (ModuleShieldGenerator)__instance;
|
||||
return shield.m_Healing ? radiusMultiplierHealing : radiusMultiplier;
|
||||
}));
|
||||
|
||||
@@ -64,18 +64,25 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleShieldGenerator), "OnAttached")]
|
||||
static void PostfixCreate(ModuleShieldGenerator __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleShieldGenerator __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleShieldGenerator), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleShieldGenerator __instance) {
|
||||
manager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleShieldGenerator __instance) {
|
||||
Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleShieldGenerator: {0}", obj);
|
||||
PostfixCreate(obj as ModuleShieldGenerator);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,23 +5,23 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleWeaponGunManager {
|
||||
private static readonly MultipliedObjectManager<ModuleWeaponGun> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleWeaponGun> Manager =
|
||||
new MultipliedObjectManager<ModuleWeaponGun>(ConfigureManager);
|
||||
private static readonly MultipliedObjectManager<FireData> fireDataManager =
|
||||
private static readonly MultipliedObjectManager<FireData> FireDataManager =
|
||||
new MultipliedObjectManager<FireData>(ConfigureFireData);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> kickbackStrengthMultiplier;
|
||||
public static ConfigEntry<float> muzzleVelocityMultiplier;
|
||||
public static ConfigEntry<float> burstCooldownMultiplier;
|
||||
public static ConfigEntry<float> burstShotCountMultiplier;
|
||||
public static ConfigEntry<float> shotCooldownMultiplier;
|
||||
public static ConfigEntry<bool> seekingRoundsAll;
|
||||
public static ConfigEntry<bool> resetBurstOnInterruptAll;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> kickbackStrengthMultiplier;
|
||||
private static ConfigEntry<float> muzzleVelocityMultiplier;
|
||||
private static ConfigEntry<float> burstCooldownMultiplier;
|
||||
private static ConfigEntry<float> burstShotCountMultiplier;
|
||||
private static ConfigEntry<float> shotCooldownMultiplier;
|
||||
private static ConfigEntry<bool> seekingRoundsAll;
|
||||
private static ConfigEntry<bool> resetBurstOnInterruptAll;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
float max = 32f;
|
||||
const float min = 0.01f;
|
||||
const float max = 32f;
|
||||
|
||||
playerOnly = config.Bind("WeaponGun", "Player Only", false, new ConfigDescription("Player Only"));
|
||||
playerOnly.SettingChanged += (sender, args) => DoPatch();
|
||||
@@ -84,31 +84,38 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWeaponGun), "OnAttached")]
|
||||
static void PostfixCreate(ModuleWeaponGun __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleWeaponGun __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
if (playerOnly.Value && !CykUtil.IsPlayerTank(__instance))
|
||||
return;
|
||||
|
||||
var trav = Traverse.Create(__instance);
|
||||
var firingData = trav.Field("m_FiringData");
|
||||
fireDataManager.OnObjectAttached(firingData.GetValue<FireData>());
|
||||
FireDataManager.OnObjectAttached(firingData.GetValue<FireData>());
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWeaponGun), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleWeaponGun __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixDestroy(ModuleWeaponGun __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
var trav = Traverse.Create(__instance);
|
||||
if (playerOnly.Value && !CykUtil.IsPlayerTank(__instance))
|
||||
return;
|
||||
|
||||
var firingData = trav.Field("m_FiringData");
|
||||
fireDataManager.OnObjectDetached(firingData.GetValue<FireData>());
|
||||
FireDataManager.OnObjectDetached(firingData.GetValue<FireData>());
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
fireDataManager.ApplyAll();
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
FireDataManager.ApplyAll();
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleWeaponGun: {0}", obj);
|
||||
PostfixCreate(obj as ModuleWeaponGun);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,15 +5,15 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleWeaponManager {
|
||||
private static readonly MultipliedObjectManager<ModuleWeapon> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleWeapon> Manager =
|
||||
new MultipliedObjectManager<ModuleWeapon>(ConfigureManager);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> rotateSpeedMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> rotateSpeedMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
float max = 32f;
|
||||
const float min = 0.01f;
|
||||
const float max = 32f;
|
||||
|
||||
playerOnly = config.Bind("ModuleWeapon", "Player Only", false, new ConfigDescription("Player Only"));
|
||||
playerOnly.SettingChanged += (sender, args) => DoPatch();
|
||||
@@ -36,18 +36,25 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWeapon), "OnAttached")]
|
||||
static void PostfixCreate(ModuleWeapon __instance) {
|
||||
manager.OnObjectAttached(__instance);
|
||||
public static void PostfixCreate(ModuleWeapon __instance) {
|
||||
Manager.OnObjectAttached(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWeapon), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleWeapon __instance) {
|
||||
manager.OnObjectDetached(__instance);
|
||||
public static void PostfixDestroy(ModuleWeapon __instance) {
|
||||
Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleWeapon: {0}", obj);
|
||||
PostfixCreate(obj as ModuleWeapon);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,16 +5,16 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleWheelsManager {
|
||||
private static readonly MultipliedObjectManager<ManWheels.TorqueParams> torqueParamsManager =
|
||||
private static readonly MultipliedObjectManager<ManWheels.TorqueParams> TorqueParamsManager =
|
||||
new MultipliedObjectManager<ManWheels.TorqueParams>(ConfigureTorqueParams);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> torqueRpmMultiplier;
|
||||
public static ConfigEntry<float> torqueMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> torqueRpmMultiplier;
|
||||
private static ConfigEntry<float> torqueMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
float max = 32f;
|
||||
const float min = 0.01f;
|
||||
const float max = 32f;
|
||||
|
||||
playerOnly = config.Bind("TorqueParams", "Player Only", false, new ConfigDescription("Player Only"));
|
||||
playerOnly.SettingChanged += (sender, args) => DoPatch();
|
||||
@@ -43,22 +43,29 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWheels), "OnAttached")]
|
||||
static void PostfixCreate(ModuleWheels __instance) {
|
||||
public static void PostfixCreate(ModuleWheels __instance) {
|
||||
var trav = Traverse.Create(__instance);
|
||||
var torqueParams = trav.Field("torqueParams");
|
||||
torqueParamsManager.OnObjectAttached(torqueParams.GetValue<ManWheels.TorqueParams>());
|
||||
TorqueParamsManager.OnObjectAttached(torqueParams.GetValue<ManWheels.TorqueParams>());
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWheels), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleWheels __instance) {
|
||||
public static void PostfixDestroy(ModuleWheels __instance) {
|
||||
var trav = Traverse.Create(__instance);
|
||||
var torqueParams = trav.Field("torqueParams");
|
||||
torqueParamsManager.OnObjectDetached(torqueParams.GetValue<ManWheels.TorqueParams>());
|
||||
TorqueParamsManager.OnObjectDetached(torqueParams.GetValue<ManWheels.TorqueParams>());
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
torqueParamsManager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
TorqueParamsManager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleWheels: {0}", obj);
|
||||
PostfixCreate(obj as ModuleWheels);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -5,17 +5,17 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class ModuleWingManager {
|
||||
private static readonly MultipliedObjectManager<ModuleWing.Aerofoil> manager =
|
||||
private static readonly MultipliedObjectManager<ModuleWing.Aerofoil> Manager =
|
||||
new MultipliedObjectManager<ModuleWing.Aerofoil>(ConfigureAerofoil);
|
||||
|
||||
public static ConfigEntry<bool> playerOnly;
|
||||
public static ConfigEntry<float> angleRangeMultiplier;
|
||||
public static ConfigEntry<float> turnSpeedMultiplier;
|
||||
public static ConfigEntry<float> liftStrengthMultiplier;
|
||||
private static ConfigEntry<bool> playerOnly;
|
||||
private static ConfigEntry<float> angleRangeMultiplier;
|
||||
private static ConfigEntry<float> turnSpeedMultiplier;
|
||||
private static ConfigEntry<float> liftStrengthMultiplier;
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
float min = 0.01f;
|
||||
float max = 32f;
|
||||
const float min = 0.01f;
|
||||
const float max = 32f;
|
||||
|
||||
playerOnly = config.Bind("Aerofoil", "Player Only", false, new ConfigDescription("Player Only"));
|
||||
playerOnly.SettingChanged += (sender, args) => DoPatch();
|
||||
@@ -52,28 +52,32 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWing), "OnAttached")]
|
||||
static void PostfixCreate(ModuleWing __instance) {
|
||||
public static void PostfixCreate(ModuleWing __instance) {
|
||||
if (playerOnly.Value && !CykUtil.IsPlayerTank(__instance))
|
||||
return;
|
||||
for (int i = 0; i < __instance.m_Aerofoils.Length; i++) {
|
||||
var aerofoil = __instance.m_Aerofoils[i];
|
||||
manager.OnObjectAttached(aerofoil);
|
||||
Manager.OnObjectAttached(aerofoil);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ModuleWing), "OnDetaching")]
|
||||
static void PostfixDestroy(ModuleWing __instance) {
|
||||
public static void PostfixDestroy(ModuleWing __instance) {
|
||||
if (playerOnly.Value && !CykUtil.IsPlayerTank(__instance))
|
||||
return;
|
||||
for (int i = 0; i < __instance.m_Aerofoils.Length; i++) {
|
||||
var aerofoil = __instance.m_Aerofoils[i];
|
||||
manager.OnObjectDetached(aerofoil);
|
||||
}
|
||||
foreach (var aerofoil in __instance.m_Aerofoils) Manager.OnObjectDetached(aerofoil);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
private static void DoPatch() {
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
|
||||
public static readonly Func<Module, bool> Register = obj => {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Registering ModuleWing: {0}", obj);
|
||||
PostfixCreate(obj as ModuleWing);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
71
Projects/TerraTech/TerraTech/MultiBuy.cs
Normal file
71
Projects/TerraTech/TerraTech/MultiBuy.cs
Normal file
@@ -0,0 +1,71 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class MultiBuy {
|
||||
public static UIShopBlockSelect panel;
|
||||
public static Traverse panelTraverse;
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(UIShopBlockSelect), "OnSpawn")]
|
||||
public static void PostfixCreate(UIShopBlockSelect __instance) {
|
||||
panel = __instance;
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("UISnapshotPanel.OnPool: {0}", __instance);
|
||||
panelTraverse = Traverse.Create(__instance);
|
||||
var placeButton = panelTraverse.Field("m_PurchaseBlockButton").GetValue<Button>();
|
||||
placeButton.gameObject.AddComponent<MultiBuyRightClickHandler>();
|
||||
}
|
||||
}
|
||||
|
||||
class MultiBuyRightClickHandler : MonoBehaviour, IPointerClickHandler {
|
||||
// private void Awake() {
|
||||
// }
|
||||
|
||||
public void OnPointerClick(PointerEventData eventData) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("MultiBuyRightClickHandler.OnPointerClick: {0} {1}", gameObject.name,
|
||||
eventData.button);
|
||||
try {
|
||||
if (eventData.button == PointerEventData.InputButton.Right) {
|
||||
UIBlockSelectGrid grid = MultiBuy.panelTraverse.Field("m_Grid").GetValue<UIBlockSelectGrid>();
|
||||
BlockTypes blockTypes;
|
||||
bool ok = grid.TryGetSelection(out blockTypes);
|
||||
if (!ok) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine(
|
||||
"MultiBuyRightClickHandler.OnPointerClick: Failed to get block selection from grid");
|
||||
return;
|
||||
}
|
||||
uint shopBlockPoolID = MultiBuy.panelTraverse.Field("m_ShopBlockPoolID").GetValue<uint>();
|
||||
|
||||
MethodInfo canPurchaseMethod =
|
||||
AccessTools.Method(typeof(UIShopBlockSelect), "CanPurchaseBlock", new[] { typeof(BlockTypes) });
|
||||
Func<BlockTypes, bool> canPurchase = (Func<BlockTypes, bool>)Delegate.CreateDelegate(
|
||||
typeof(Func<BlockTypes, bool>), MultiBuy.panel, canPurchaseMethod);
|
||||
|
||||
for (int i = 0; i < Main.multiBuyAmount.Value; i++) {
|
||||
if (!canPurchase.Invoke(blockTypes)) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("MultiBuyRightClickHandler.OnPointerClick: Can purchase no more {0}",
|
||||
blockTypes);
|
||||
return;
|
||||
}
|
||||
Singleton.Manager<ManPurchases>.inst.RequestPurchaseBlock(shopBlockPoolID, blockTypes, 1);
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("MultiBuyRightClickHandler.OnPointerClick: Purchased {0} block",
|
||||
blockTypes);
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("MultiBuyRightClickHandler.OnPointerClick: Exception occurred: {0}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -71,18 +71,18 @@ namespace TerraTech {
|
||||
_applyCondition = applyCondition;
|
||||
}
|
||||
|
||||
public ConfigEntry<TMul> GetMultiplier(object instance) {
|
||||
public ConfigEntry<TMul> GetMultiplier(object __instance) {
|
||||
if (_conditionalMultiplier == null) {
|
||||
return _defaultMultiplier;
|
||||
}
|
||||
return _conditionalMultiplier(instance);
|
||||
return _conditionalMultiplier(__instance);
|
||||
}
|
||||
|
||||
public bool ShouldApply(object instance) {
|
||||
public bool ShouldApply(object __instance) {
|
||||
if (_applyCondition == null) {
|
||||
return true;
|
||||
}
|
||||
return _applyCondition(instance);
|
||||
return _applyCondition(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -247,18 +247,18 @@ namespace TerraTech {
|
||||
_applyCondition = applyCondition;
|
||||
}
|
||||
|
||||
public ConfigEntry<bool> GetValue(object instance) {
|
||||
public ConfigEntry<bool> GetValue(object __instance) {
|
||||
if (_conditionalValue == null) {
|
||||
return _value;
|
||||
}
|
||||
return _conditionalValue(instance);
|
||||
return _conditionalValue(__instance);
|
||||
}
|
||||
|
||||
public bool ShouldApply(object instance) {
|
||||
public bool ShouldApply(object __instance) {
|
||||
if (_applyCondition == null) {
|
||||
return true;
|
||||
}
|
||||
return _applyCondition(instance);
|
||||
return _applyCondition(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -353,9 +353,9 @@ namespace TerraTech {
|
||||
private readonly Traverse _objectTraverse;
|
||||
private readonly Dictionary<string, IFieldModifier> _fields;
|
||||
|
||||
public MultipliedObject(T instance) {
|
||||
_instance = instance;
|
||||
_objectTraverse = Traverse.Create(instance);
|
||||
public MultipliedObject(T __instance) {
|
||||
_instance = __instance;
|
||||
_objectTraverse = Traverse.Create(__instance);
|
||||
_fields = new Dictionary<string, IFieldModifier>();
|
||||
}
|
||||
|
||||
@@ -413,68 +413,68 @@ namespace TerraTech {
|
||||
_managedObjects = new Dictionary<T, MultipliedObject<T>>();
|
||||
}
|
||||
|
||||
private void SafeRemove(T instance) {
|
||||
if (instance == null)
|
||||
private void SafeRemove(T __instance) {
|
||||
if (__instance == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
_managedObjects.Remove(instance);
|
||||
_managedObjects.Remove(__instance);
|
||||
} catch (Exception e) {
|
||||
Console.WriteLine("Error removing instance from _managedObjects: {0}", e);
|
||||
Console.WriteLine("Error removing __instance from _managedObjects: {0}", e);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnObjectAttached(T instance) {
|
||||
public void OnObjectAttached(T __instance) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("{0}.OnAttached", typeof(T).Name);
|
||||
|
||||
if (instance == null) {
|
||||
Console.WriteLine("Attempted to attach null instance");
|
||||
if (__instance == null) {
|
||||
Console.WriteLine("Attempted to attach null __instance");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
if (_managedObjects.ContainsKey(instance)) {
|
||||
if (_managedObjects.ContainsKey(__instance)) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("{0} already managed, skipping", typeof(T).Name);
|
||||
return;
|
||||
}
|
||||
|
||||
var multipliedObject = new MultipliedObject<T>(instance);
|
||||
var multipliedObject = new MultipliedObject<T>(__instance);
|
||||
_configureObject(multipliedObject);
|
||||
multipliedObject.CaptureFrom();
|
||||
_managedObjects.Add(instance, multipliedObject);
|
||||
_managedObjects.Add(__instance, multipliedObject);
|
||||
multipliedObject.LogValues("Patching");
|
||||
|
||||
ApplyTo(instance);
|
||||
ApplyTo(__instance);
|
||||
multipliedObject.LogValues("Patched");
|
||||
} catch (Exception e) {
|
||||
Console.WriteLine("Error in OnObjectAttached: {0}", e);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnObjectDetached(T instance) {
|
||||
public void OnObjectDetached(T __instance) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("{0}.OnDetaching", typeof(T).Name);
|
||||
if (instance == null) {
|
||||
Console.WriteLine("Attempted to detach null instance");
|
||||
if (__instance == null) {
|
||||
Console.WriteLine("Attempted to detach null __instance");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
MultipliedObject<T> multipliedObject;
|
||||
if (_managedObjects.TryGetValue(instance, out multipliedObject)) {
|
||||
if (_managedObjects.TryGetValue(__instance, out multipliedObject)) {
|
||||
if (Main.debug.Value)
|
||||
multipliedObject.LogValues("Restoring");
|
||||
|
||||
try {
|
||||
RestoreTo(instance);
|
||||
RestoreTo(__instance);
|
||||
multipliedObject.LogValues("Restored");
|
||||
} catch (Exception e) {
|
||||
Console.WriteLine("Error restoring values: {0}", e);
|
||||
}
|
||||
|
||||
SafeRemove(instance);
|
||||
SafeRemove(__instance);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Console.WriteLine("Error in OnObjectDetached: {0}", e);
|
||||
@@ -488,40 +488,40 @@ namespace TerraTech {
|
||||
// Make a copy of the keys to avoid modification during enumeration
|
||||
var instances = _managedObjects.Keys.ToList();
|
||||
|
||||
foreach (var instance in instances) {
|
||||
foreach (var __instance in instances) {
|
||||
try {
|
||||
RestoreTo(instance, fieldNames);
|
||||
ApplyTo(instance, fieldNames);
|
||||
RestoreTo(__instance, fieldNames);
|
||||
ApplyTo(__instance, fieldNames);
|
||||
} catch (Exception e) {
|
||||
Console.WriteLine("Error applying to instance: {0}", e);
|
||||
Console.WriteLine("Error applying to __instance: {0}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyTo(T instance, IEnumerable<string> fieldNames = null) {
|
||||
public void ApplyTo(T __instance, IEnumerable<string> fieldNames = null) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Applying {0}", typeof(T).Name);
|
||||
if (instance == null)
|
||||
if (__instance == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
MultipliedObject<T> obj;
|
||||
if (_managedObjects.TryGetValue(instance, out obj))
|
||||
if (_managedObjects.TryGetValue(__instance, out obj))
|
||||
obj.ApplyTo(fieldNames);
|
||||
} catch (Exception e) {
|
||||
Console.WriteLine("Error in ApplyTo: {0}", e);
|
||||
}
|
||||
}
|
||||
|
||||
public void RestoreTo(T instance, IEnumerable<string> fieldNames = null) {
|
||||
public void RestoreTo(T __instance, IEnumerable<string> fieldNames = null) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("Restoring {0}", typeof(T).Name);
|
||||
if (instance == null)
|
||||
if (__instance == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
MultipliedObject<T> obj;
|
||||
if (_managedObjects.TryGetValue(instance, out obj))
|
||||
if (_managedObjects.TryGetValue(__instance, out obj))
|
||||
obj.RestoreTo(fieldNames);
|
||||
} catch (Exception e) {
|
||||
Console.WriteLine("Error in RestoreTo: {0}", e);
|
||||
|
@@ -5,7 +5,7 @@ namespace TerraTech {
|
||||
public class Patches {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ManLicenses), "AddXP")]
|
||||
static void XPMulti(FactionSubTypes corporation, ref int xp, bool showUI = true) {
|
||||
static void XpMulti(FactionSubTypes corporation, ref int xp, bool showUI = true) {
|
||||
xp = (int)(xp * Main.xpMultiplier.Value);
|
||||
}
|
||||
|
||||
|
@@ -5,7 +5,7 @@ namespace TerraTech {
|
||||
public class SeekingProjectileManager {
|
||||
[HarmonyPatch(typeof(SeekingProjectile), "OnSpawn")]
|
||||
class Patch {
|
||||
static void Postfix(SeekingProjectile __instance) {
|
||||
public static void Postfix(SeekingProjectile __instance) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("SeekingProjectile created");
|
||||
|
||||
|
@@ -4,7 +4,7 @@ using HarmonyLib;
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class TankBeamManager {
|
||||
private static readonly MultipliedObjectManager<TankBeam> manager =
|
||||
private static readonly MultipliedObjectManager<TankBeam> Manager =
|
||||
new MultipliedObjectManager<TankBeam>(ConfigureBeam);
|
||||
|
||||
public static ConfigEntry<float> hoverClearanceMultiplier;
|
||||
@@ -39,15 +39,15 @@ namespace TerraTech {
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TankBeam), "EnableBeam")]
|
||||
static void PostfixCreate(TankBeam __instance, ref bool enable) {
|
||||
public static void PostfixCreate(TankBeam __instance, ref bool enable) {
|
||||
if (enable)
|
||||
manager.OnObjectAttached(__instance);
|
||||
Manager.OnObjectAttached(__instance);
|
||||
else
|
||||
manager.OnObjectDetached(__instance);
|
||||
Manager.OnObjectDetached(__instance);
|
||||
}
|
||||
|
||||
public static void DoPatch() {
|
||||
manager.ApplyAll();
|
||||
Manager.ApplyAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
53
Projects/TerraTech/TerraTech/TankManager.cs
Normal file
53
Projects/TerraTech/TerraTech/TankManager.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class TankManager {
|
||||
public static ConfigEntry<bool> recheck;
|
||||
public static Dictionary<Type, Func<Module, bool>> moduleManagerMapper =
|
||||
new Dictionary<Type, Func<Module, bool>>();
|
||||
|
||||
public static void Setup(ConfigFile config) {
|
||||
recheck = config.Bind("Tank", "Recheck", false, new ConfigDescription("Recheck"));
|
||||
moduleManagerMapper.Add(typeof(ModuleBooster), ModuleBoosterManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleEnergy), ModuleEnergyManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleEnergyStore), ModuleEnergyStoreManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleFuelTank), ModuleFuelTankManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleGyro), ModuleGyroManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleHeart), ModuleHeartManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleItemHolder), ModuleItemHolderManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleItemProducer), ModuleItemProducerManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleRemoteCharger), ModuleRemoteChargerManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleShieldGenerator), ModuleShieldGeneratorManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleWeaponGun), ModuleWeaponGunManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleWeapon), ModuleWeaponManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleWheels), ModuleWheelsManager.Register);
|
||||
moduleManagerMapper.Add(typeof(ModuleWing), ModuleWingManager.Register);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(Tank), "NotifyAnchor")]
|
||||
public static void PostfixCreate(Tank __instance, ModuleAnchor anchor, bool anchored) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("TankManager.NotifyAnchor: {0}", __instance);
|
||||
if (!__instance.ControllableByLocalPlayer)
|
||||
return;
|
||||
if (!recheck.Value)
|
||||
return;
|
||||
|
||||
foreach (Transform child in __instance.transform) {
|
||||
GameObject childObj = child.gameObject;
|
||||
Component[] components = childObj.GetComponents<Component>();
|
||||
foreach (Component component in components) {
|
||||
Func<Module, bool> manager;
|
||||
if (moduleManagerMapper.TryGetValue(component.GetType(), out manager))
|
||||
manager(component as Module);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -59,6 +59,9 @@
|
||||
<Compile Include="ModuleHeartManager.cs" />
|
||||
<Compile Include="ModuleFuelTankManager.cs" />
|
||||
<Compile Include="ProjectilePatch.cs" />
|
||||
<Compile Include="TankManager.cs" />
|
||||
<Compile Include="UISnapshotPanelBuyAll.cs" />
|
||||
<Compile Include="MultiBuy.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
@@ -73,6 +76,9 @@
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(GAME_MANAGED)/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>$(GAME_MANAGED)/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Networking">
|
||||
<HintPath>$(GAME_MANAGED)/UnityEngine.Networking.dll</HintPath>
|
||||
</Reference>
|
||||
|
181
Projects/TerraTech/TerraTech/UISnapshotPanelBuyAll.cs
Normal file
181
Projects/TerraTech/TerraTech/UISnapshotPanelBuyAll.cs
Normal file
@@ -0,0 +1,181 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using HarmonyLib;
|
||||
using Snapshots;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace TerraTech {
|
||||
[HarmonyPatch]
|
||||
public class UISnapshotPanelBuyAll {
|
||||
public static UISnapshotPanel panel;
|
||||
public static Traverse panelTraverse;
|
||||
public static SnapshotLiveData selectedData;
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(UISnapshotPanel), "OnPool")]
|
||||
public static void PostfixCreate(UISnapshotPanel __instance) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("UISnapshotPanel.OnPool: {0}", __instance);
|
||||
panel = __instance;
|
||||
panelTraverse = Traverse.Create(__instance);
|
||||
var placeButton = panelTraverse.Field("m_PlaceButton").GetValue<Button>();
|
||||
placeButton.gameObject.AddComponent<RightClickHandler>();
|
||||
|
||||
var swapButton = panelTraverse.Field("m_SwapButton").GetValue<Button>();
|
||||
swapButton.gameObject.AddComponent<RightClickHandlerSwap>();
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(UISnapshotPanel), "OnSelectedChanged")]
|
||||
public static void PostfixCreate(UISnapshotPanel __instance, ref SnapshotLiveData selectedData) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("UISnapshotPanel.OnSelectedChanged: {0}", __instance);
|
||||
UISnapshotPanelBuyAll.selectedData = selectedData;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class BaseRightClickHandler : MonoBehaviour, IPointerClickHandler {
|
||||
protected static Traverse m_TechAvailLookupTraverse;
|
||||
protected static Dictionary<Snapshot, TechDataAvailValidation> m_TechAvailLookup;
|
||||
|
||||
protected virtual void Awake() {
|
||||
var trav = Traverse.Create(Singleton.Manager<ManSnapshots>.inst);
|
||||
m_TechAvailLookupTraverse = trav.Field("m_TechAvailLookup");
|
||||
m_TechAvailLookup = m_TechAvailLookupTraverse.GetValue<Dictionary<Snapshot, TechDataAvailValidation>>();
|
||||
}
|
||||
|
||||
protected Dictionary<BlockTypes, int> CalculateMissingBlocks(
|
||||
Dictionary<BlockTypes, TechDataAvailValidation.BlockTypeAvailability> blockAvailability, bool isSpawning) {
|
||||
Dictionary<BlockTypes, int> missing = new Dictionary<BlockTypes, int>();
|
||||
|
||||
foreach (var kvp in blockAvailability) {
|
||||
int numMissing;
|
||||
if (isSpawning)
|
||||
numMissing = kvp.Value.numRequired - kvp.Value.numInInventory;
|
||||
else
|
||||
numMissing = kvp.Value.numRequired - kvp.Value.numInInventory - kvp.Value.numOnPlayerTech;
|
||||
}
|
||||
|
||||
if (missing.Count == 0)
|
||||
foreach (var kvp in blockAvailability) missing.Add(kvp.Key, kvp.Value.numRequired);
|
||||
return missing;
|
||||
}
|
||||
|
||||
protected int CalculateTotalCost(Dictionary<BlockTypes, int> missingBlocks) {
|
||||
int totalCost = 0;
|
||||
RecipeManager recipeManager = Singleton.Manager<RecipeManager>.inst;
|
||||
|
||||
foreach (var kvp in missingBlocks) {
|
||||
int cost = recipeManager.GetBlockBuyPrice(kvp.Key) * kvp.Value;
|
||||
totalCost += cost;
|
||||
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("{0} of {1} would cost {2}, total now {3}", kvp.Value, kvp.Key, cost, totalCost);
|
||||
}
|
||||
return totalCost;
|
||||
}
|
||||
|
||||
protected bool TryPurchaseBlocks(Dictionary<BlockTypes, int> missingBlocks, int totalCost) {
|
||||
ManPlayer player = Singleton.Manager<ManPlayer>.inst;
|
||||
if (player.GetCurrentMoney() < totalCost) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Not enough money, have {0} but need {1}, nothing to do",
|
||||
player.GetCurrentMoney(), totalCost);
|
||||
return false;
|
||||
}
|
||||
|
||||
player.PayMoney(totalCost);
|
||||
foreach (var kvp in missingBlocks) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Buying {0} of {1}", kvp.Value, kvp.Key);
|
||||
player.PlayerInventory.HostAddItem(kvp.Key, kvp.Value);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
protected bool ProcessPurchase(
|
||||
Dictionary<BlockTypes, TechDataAvailValidation.BlockTypeAvailability> blockAvailability, bool isSpawning) {
|
||||
try {
|
||||
if (blockAvailability == null) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Block availability is null (wtf?), nothing to do");
|
||||
return false;
|
||||
}
|
||||
|
||||
var missingBlocks = CalculateMissingBlocks(blockAvailability, isSpawning);
|
||||
int totalCost = CalculateTotalCost(missingBlocks);
|
||||
|
||||
if (totalCost > 0) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Total cost: {0}", totalCost);
|
||||
return TryPurchaseBlocks(missingBlocks, totalCost);
|
||||
}
|
||||
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("No blocks missing or no cost calculated");
|
||||
return false;
|
||||
} catch (Exception e) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Error during purchase processing: {0}", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
protected Dictionary<BlockTypes, TechDataAvailValidation.BlockTypeAvailability> GetCurrentBlockAvailability() {
|
||||
SnapshotLiveData selectedSnapshotData = UISnapshotPanelBuyAll.selectedData;
|
||||
Snapshot selectedSnapshot = selectedSnapshotData.m_Snapshot;
|
||||
if (selectedSnapshot == null) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Selected snapshot is null wtf??: {0}", gameObject.name);
|
||||
return null;
|
||||
}
|
||||
|
||||
TechDataAvailValidation techDataAvail;
|
||||
if (!m_TechAvailLookup.TryGetValue(selectedSnapshot, out techDataAvail)) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Failed to find TechDataAvailValidation for snapshot: {0}", selectedSnapshot);
|
||||
return null;
|
||||
}
|
||||
|
||||
var trav = Traverse.Create(techDataAvail);
|
||||
var mBlockAvailabilityField = trav.Field("m_BlockAvailability");
|
||||
var mBlockAvailability =
|
||||
mBlockAvailabilityField
|
||||
.GetValue<Dictionary<BlockTypes, TechDataAvailValidation.BlockTypeAvailability>>();
|
||||
|
||||
return mBlockAvailability;
|
||||
}
|
||||
|
||||
public abstract void OnPointerClick(PointerEventData eventData);
|
||||
}
|
||||
|
||||
public class RightClickHandler : BaseRightClickHandler {
|
||||
public override void OnPointerClick(PointerEventData eventData) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("UISnapshotPanel.OnPointerClick: {0} {1}", gameObject.name, eventData.button);
|
||||
try {
|
||||
if (eventData.button == PointerEventData.InputButton.Right)
|
||||
ProcessPurchase(GetCurrentBlockAvailability(), true);
|
||||
} catch (Exception e) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Shit exploded fml: {0}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class RightClickHandlerSwap : BaseRightClickHandler {
|
||||
public override void OnPointerClick(PointerEventData eventData) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("UISnapshotPanel.OnPointerClick: {0} {1}", gameObject.name, eventData.button);
|
||||
try {
|
||||
if (eventData.button == PointerEventData.InputButton.Right)
|
||||
ProcessPurchase(GetCurrentBlockAvailability(), false);
|
||||
} catch (Exception e) {
|
||||
if (Main.debugBuyAll.Value)
|
||||
Console.WriteLine("Shit exploded fml: {0}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
14
Projects/TerraTech/TerraTech/log.cs
Normal file
14
Projects/TerraTech/TerraTech/log.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
static void Postfix(UIItemSelectGrid __instance) {
|
||||
try {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.AppendLine("--------------------");
|
||||
sb.AppendLine("void UIItemSelectGrid::Repopulate()");
|
||||
sb.Append("- __instance: ").AppendLine(__instance.ToString());
|
||||
foreach (var item in __instance.m_FilteredItemList) {
|
||||
sb.Append("- item: ").AppendLine(item.ToString());
|
||||
}
|
||||
UnityExplorer.ExplorerCore.Log(sb.ToString());
|
||||
} catch (System.Exception ex) {
|
||||
UnityExplorer.ExplorerCore.LogWarning($"Exception in patch of void UIItemSelectGrid::Repopulate():\n{ex}");
|
||||
}
|
||||
}
|
3
Projects/Zompiercer/.clang-format
Normal file
3
Projects/Zompiercer/.clang-format
Normal file
@@ -0,0 +1,3 @@
|
||||
BasedOnStyle: Google
|
||||
IndentWidth: 4
|
||||
ColumnLimit: 120
|
18
Projects/Zompiercer/TerraTech.sln.DotSettings.user
Normal file
18
Projects/Zompiercer/TerraTech.sln.DotSettings.user
Normal file
@@ -0,0 +1,18 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005C0Harmony_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CAssembly_002DCSharp_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CBepInEx_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CConfigurationManager_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ABaseUnityPlugin_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F9185a461e2a54cd99ed3b83eace57b3d1f200_003F59_003Fb886ba39_003FBaseUnityPlugin_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AFunc_00602_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F105da1159ec9496ab9310694c7b11dd2532bb0_003F8e_003Fd9fe1d1e_003FFunc_00602_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AInt32_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F105da1159ec9496ab9310694c7b11dd2532bb0_003F2f_003Fc4c87fac_003FInt32_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AModuleEnergy_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F88c9fc29ca6844c7a78a6d5386efc5cfbd1c00_003F6a_003Ff8d470ed_003FModuleEnergy_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ARecipeManager_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F88c9fc29ca6844c7a78a6d5386efc5cfbd1c00_003Fec_003F11004097_003FRecipeManager_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ATraverse_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F474744d65d8e460fa08cd5fd82b5d65f32000_003F24_003F10e7e9ab_003FTraverse_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/Environment/AssemblyExplorer/XmlDocument/@EntryValue"><AssemblyExplorer /></s:String>
|
||||
<s:String x:Key="/Default/Environment/Hierarchy/Build/BuildTool/CustomBuildToolPath/@EntryValue">C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</s:String>
|
||||
<s:Int64 x:Key="/Default/Environment/Hierarchy/Build/BuildTool/MsbuildVersion/@EntryValue">262144</s:Int64>
|
||||
|
||||
</wpf:ResourceDictionary>
|
16
Projects/Zompiercer/Zompiercer.sln
Normal file
16
Projects/Zompiercer/Zompiercer.sln
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Zompiercer", "Zompiercer\Zompiercer.csproj", "{EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
17
Projects/Zompiercer/Zompiercer.sln.DotSettings.user
Normal file
17
Projects/Zompiercer/Zompiercer.sln.DotSettings.user
Normal file
@@ -0,0 +1,17 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005C0Harmony_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CAssembly_002DCSharp_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CBepInEx_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CConfigurationManager_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CTerraTech_005Clibs_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ABaseUnityPlugin_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F9185a461e2a54cd99ed3b83eace57b3d1f200_003F59_003Fb886ba39_003FBaseUnityPlugin_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AFunc_00602_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F105da1159ec9496ab9310694c7b11dd2532bb0_003F8e_003Fd9fe1d1e_003FFunc_00602_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AInt32_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F105da1159ec9496ab9310694c7b11dd2532bb0_003F2f_003Fc4c87fac_003FInt32_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AModuleEnergy_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F88c9fc29ca6844c7a78a6d5386efc5cfbd1c00_003F6a_003Ff8d470ed_003FModuleEnergy_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ARecipeManager_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F88c9fc29ca6844c7a78a6d5386efc5cfbd1c00_003Fec_003F11004097_003FRecipeManager_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ATraverse_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F474744d65d8e460fa08cd5fd82b5d65f32000_003F24_003F10e7e9ab_003FTraverse_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/Environment/AssemblyExplorer/XmlDocument/@EntryValue"><AssemblyExplorer /></s:String>
|
||||
<s:String x:Key="/Default/Environment/Hierarchy/Build/BuildTool/CustomBuildToolPath/@EntryValue">C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</s:String>
|
||||
<s:Int64 x:Key="/Default/Environment/Hierarchy/Build/BuildTool/MsbuildVersion/@EntryValue">262144</s:Int64>
|
||||
</wpf:ResourceDictionary>
|
32
Projects/Zompiercer/Zompiercer/Class1.cs
Normal file
32
Projects/Zompiercer/Zompiercer/Class1.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System.Linq;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using HarmonyLib.Tools;
|
||||
|
||||
// TODO: Make shield and repair bigger
|
||||
// TODO: Maybe make props faster, thrusters work fine
|
||||
|
||||
namespace Zompiercer {
|
||||
[BepInPlugin(PluginGuid, PluginName, PluginVersion)]
|
||||
public class Main : BaseUnityPlugin {
|
||||
private const string PluginGuid = "CykPiercer";
|
||||
private const string PluginName = "CykaPiercer";
|
||||
private const string PluginVersion = "1.0.0";
|
||||
|
||||
public static ConfigEntry<bool> debug;
|
||||
public static ConfigEntry<float> weightMultiplier;
|
||||
|
||||
public void Awake() {
|
||||
debug = Config.Bind("General", "Debug", false);
|
||||
weightMultiplier = Config.Bind("General", "Weight Multiplier", 1.0f, "Multiplier for the weight of the tank");
|
||||
|
||||
Logger.LogInfo("Cyka mod loaded");
|
||||
HarmonyFileLog.Enabled = true;
|
||||
Harmony harmony = new Harmony(PluginGuid);
|
||||
harmony.PatchAll();
|
||||
var originalMethods = harmony.GetPatchedMethods();
|
||||
Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
|
||||
}
|
||||
}
|
||||
}
|
35
Projects/Zompiercer/Zompiercer/Patches.cs
Normal file
35
Projects/Zompiercer/Zompiercer/Patches.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace Zompiercer {
|
||||
[HarmonyPatch]
|
||||
public class Patches {
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(InventoryItem), "GetWeight")]
|
||||
static void GetWeight(ref float __result) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("GetWeight: " + __result);
|
||||
__result = __result * Main.weightMultiplier.Value;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(InventoryItem), "GetWeightOfOneItem")]
|
||||
static void GetWeightOfOneItem(ref float __result) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine("GetWeightOfOneItem: " + __result);
|
||||
__result = __result * Main.weightMultiplier.Value;
|
||||
}
|
||||
|
||||
//[HarmonyPrefix]
|
||||
//[HarmonyPatch(typeof(ManPlayer), "AddMoney")]
|
||||
//static void MoneyMulti(ref int amount) {
|
||||
// amount = (int)(amount * Main.moneyMultiplier.Value);
|
||||
//}
|
||||
|
||||
//[HarmonyPrefix]
|
||||
//[HarmonyPatch(typeof(TechHolders), "SetHeartbeatInterval")]
|
||||
//static void HeartbeatMulti(ref float interval) {
|
||||
// interval *= Main.heartbeatIntervalMultiplier.Value;
|
||||
//}
|
||||
}
|
||||
}
|
35
Projects/Zompiercer/Zompiercer/Properties/AssemblyInfo.cs
Normal file
35
Projects/Zompiercer/Zompiercer/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly:AssemblyTitle("Zompiercer")]
|
||||
[assembly:AssemblyDescription("")]
|
||||
[assembly:AssemblyConfiguration("")]
|
||||
[assembly:AssemblyCompany("")]
|
||||
[assembly:AssemblyProduct("Zompiercer")]
|
||||
[assembly:AssemblyCopyright("Copyright © 2023")]
|
||||
[assembly:AssemblyTrademark("")]
|
||||
[assembly:AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly:ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly:Guid("EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly:AssemblyVersion("1.0.0.0")]
|
||||
[assembly:AssemblyFileVersion("1.0.0.0")]
|
77
Projects/Zompiercer/Zompiercer/Zompiercer.csproj
Normal file
77
Projects/Zompiercer/Zompiercer/Zompiercer.csproj
Normal file
@@ -0,0 +1,77 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build"
|
||||
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
|
||||
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<GAME_DIR>C:/Games/Zompiercer.Build.16292544</GAME_DIR>
|
||||
<GAME_MANAGED>$(GAME_DIR)/Zompiercer_Data/Managed</GAME_MANAGED>
|
||||
<GAME_BEPINEX>$(GAME_DIR)/BepInEx</GAME_BEPINEX>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{EE5EFB7F-A4DC-44F0-967B-F71ECA2D46AE}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Zompiercer</RootNamespace>
|
||||
<AssemblyName>Zompiercer</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Class1.cs" />
|
||||
<Compile Include="Patches.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>$(GAME_BEPINEX)/core/0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>$(GAME_BEPINEX)/core/BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>$(GAME_MANAGED)/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(GAME_MANAGED)/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>$(GAME_MANAGED)/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Networking">
|
||||
<HintPath>$(GAME_MANAGED)/UnityEngine.Networking.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>$(GAME_MANAGED)/Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ConfigurationManager">
|
||||
<HintPath>$(GAME_BEPINEX)/plugins/ConfigurationManager.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
1
Projects/Zompiercer/format.sh
Normal file
1
Projects/Zompiercer/format.sh
Normal file
@@ -0,0 +1 @@
|
||||
clang-format -i TerraTech/*.cs
|
2
Projects/Zompiercer/sync.yaml
Normal file
2
Projects/Zompiercer/sync.yaml
Normal file
@@ -0,0 +1,2 @@
|
||||
- source: Zompiercer/obj/Release/Zompiercer.dll
|
||||
target: C:/Games/Zompiercer.Build.16292544/BepInEx/plugins/Zompiercer.dll
|
Reference in New Issue
Block a user