Files
2025-05-21 20:40:04 +02:00

44 lines
994 B
C#

using System;
using System.Collections.Generic;
using Pathfinding;
using UnityEngine;
// Token: 0x02000032 RID: 50
public class GhostBrush : MonoBehaviour
{
// Token: 0x060007CD RID: 1997 RVA: 0x000AD718 File Offset: 0x000AB918
public void AddEffect(string abilityName, Character target)
{
}
// Token: 0x04000C1B RID: 3099
private Character character;
// Token: 0x04000C1C RID: 3100
public GraphNode node;
// Token: 0x04000C1D RID: 3101
public List<GraphNode> pickedGroundNodes = new List<GraphNode>();
// Token: 0x04000C1E RID: 3102
private NNConstraint nodeConstraint = new NNConstraint();
// Token: 0x04000C1F RID: 3103
private List<GraphNode> allNodes;
// Token: 0x04000C20 RID: 3104
public TileEffects tileEffect;
// Token: 0x04000C21 RID: 3105
public int effectID;
// Token: 0x04000C22 RID: 3106
private float lastTime;
// Token: 0x04000C23 RID: 3107
public bool destroy;
// Token: 0x04000C24 RID: 3108
private StringFast str = new StringFast(64);
}