Update example with xml
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@@ -102,6 +102,68 @@ regex = '(?P<key>[A-Za-z0-9_]+)\s*='
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lua = 'key = prefix .. key; return true'
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files = ['**/*.properties']
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# HTTP fetch example - get version from API and update config
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[[commands]]
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name = 'UpdateVersionFromAPI'
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regex = 'version\s*=\s*"(?P<version>[^"]+)"'
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lua = '''
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local response = fetch("https://api.example.com/version", {
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method = "GET",
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headers = { ["Accept"] = "application/json" }
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})
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if response and response.body then
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local data = fromJSON(response.body)
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if data.latest then
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version = data.latest
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return true
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end
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end
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return false
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'''
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files = ['version.conf']
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# Complex multiline block replacement with state machine
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[[commands]]
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name = 'ModifyConfigBlock'
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regex = '''(?x)
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\[server\]
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\s+host\s*=\s*"(?P<host>[^"]+)"
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\s+port\s*=\s*(?P<port>\d+)
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\s+ssl\s*=\s*(?P<ssl>true|false)'''
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lua = '''
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port = num(port) + 1000
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ssl = "true"
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replacement = format('[server]\n host = "%s"\n port = %d\n ssl = %s', host, port, ssl)
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return true
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'''
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files = ['server.conf']
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# Regex with !any to capture entire sections
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[[commands]]
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name = 'WrapInComment'
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regex = 'FEATURE_START\n(?P<feature>!any)\nFEATURE_END'
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lua = '''
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replacement = "FEATURE_START\n# " .. feature:gsub("\n", "\n# ") .. "\nFEATURE_END"
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return true
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'''
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files = ['features/**/*.txt']
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# Advanced capture groups with complex logic
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[[commands]]
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name = 'UpdateDependencies'
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regex = 'dependency\("(?P<group>[^"]+)", "(?P<name>[^"]+)", "(?P<version>[^"]+)"\)'
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lua = '''
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local major, minor, patch = version:match("(%d+)%.(%d+)%.(%d+)")
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if major and minor and patch then
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-- Bump minor version
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minor = num(minor) + 1
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version = format("%s.%s.0", major, minor)
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return true
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end
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return false
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'''
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files = ['build.gradle', 'build.gradle.kts']
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# JSON mode examples - modify single field
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[[commands]]
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name = 'JSONModifyField'
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@@ -172,6 +234,66 @@ end
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'''
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files = ['items/**/*.json']
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# JSON mode - remove array elements conditionally
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[[commands]]
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name = 'JSONRemoveDisabled'
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json = true
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lua = '''
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if data.features then
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local i = 1
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while i <= #data.features do
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if data.features[i].enabled == false then
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table.remove(data.features, i)
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else
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i = i + 1
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end
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end
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modified = true
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end
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'''
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files = ['config/**/*.json']
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# JSON mode - deep nested object manipulation
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[[commands]]
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name = 'JSONDeepUpdate'
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json = true
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lua = '''
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if data.game and data.game.balance and data.game.balance.economy then
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local econ = data.game.balance.economy
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econ.inflation = (econ.inflation or 1.0) * 1.05
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econ.taxRate = 0.15
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econ.lastUpdate = os.date("%Y-%m-%d")
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modified = true
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end
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'''
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files = ['settings/**/*.json']
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# JSON mode - iterate and transform all matching objects
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[[commands]]
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name = 'JSONTransformItems'
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json = true
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lua = '''
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local function processItem(item)
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if item.type == "weapon" and item.damage then
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item.damage = item.damage * multiply
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item.modified = true
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end
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end
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if data.items then
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for _, item in ipairs(data.items) do
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processItem(item)
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end
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modified = true
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elseif data.inventory then
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for _, item in ipairs(data.inventory) do
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processItem(item)
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end
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modified = true
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end
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'''
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files = ['data/**/*.json']
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# CSV processing example - read, modify, write
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[[commands]]
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name = 'CSVProcess'
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@@ -222,3 +344,201 @@ replacement = toCSV(rows, { hasheader = true })
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return true
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'''
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files = ['exports/**/*.csv']
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# XML mode - multiply numeric attributes using helper functions
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[[commands]]
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name = 'XMLMultiplyAttributes'
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regex = '(?P<xml>!any)'
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lua = '''
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visitElements(data, function(elem)
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if elem._tag == "Item" then
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modifyNumAttr(elem, "Weight", function(val) return val * multiply end)
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modifyNumAttr(elem, "Value", function(val) return val * foobar end)
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end
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end)
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modified = true
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'''
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files = ['game/**/*.xml']
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# XML mode - modify specific element attributes
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[[commands]]
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name = 'XMLUpdateAfflictions'
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regex = '(?P<xml>!any)'
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lua = '''
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local afflictions = findElements(data, "Affliction")
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for _, affliction in ipairs(afflictions) do
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local id = getAttr(affliction, "identifier")
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if id == "burn" or id == "bleeding" then
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modifyNumAttr(affliction, "strength", function(val) return val * 0.5 end)
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setAttr(affliction, "description", "Weakened effect")
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end
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end
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modified = true
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'''
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files = ['config/Afflictions.xml']
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# XML mode - add new elements using helpers
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[[commands]]
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name = 'XMLAddItems'
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regex = '(?P<xml>!any)'
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lua = '''
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local items = findFirstElement(data, "Items")
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if items then
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local newItem = {
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_tag = "Item",
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_attr = {
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identifier = "new_item",
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Weight = "10",
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Value = "500"
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}
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}
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addChild(items, newItem)
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modified = true
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end
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'''
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files = ['items/**/*.xml']
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# XML mode - remove elements by attribute value
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[[commands]]
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name = 'XMLRemoveDisabled'
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regex = '(?P<xml>!any)'
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lua = '''
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visitElements(data, function(elem)
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if elem._tag == "Feature" and getAttr(elem, "enabled") == "false" then
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-- Mark for removal (actual removal happens via parent)
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elem._remove = true
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end
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end)
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-- Remove marked children
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visitElements(data, function(elem)
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if elem._children then
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local i = 1
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while i <= #elem._children do
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if elem._children[i]._remove then
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table.remove(elem._children, i)
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else
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i = i + 1
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end
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end
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end
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end)
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modified = true
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'''
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files = ['config/**/*.xml']
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# XML mode - conditional attribute updates based on other attributes
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[[commands]]
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name = 'XMLConditionalUpdate'
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regex = '(?P<xml>!any)'
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lua = '''
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visitElements(data, function(elem)
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if elem._tag == "Weapon" then
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local tier = getAttr(elem, "tier")
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if tier and num(tier) >= 3 then
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-- High tier weapons get damage boost
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modifyNumAttr(elem, "damage", function(val) return val * 1.5 end)
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setAttr(elem, "rarity", "legendary")
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end
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end
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end)
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modified = true
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'''
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files = ['weapons/**/*.xml']
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# XML mode - modify nested elements
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[[commands]]
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name = 'XMLNestedModify'
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regex = '(?P<xml>!any)'
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lua = '''
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local config = findFirstElement(data, "Configuration")
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if config then
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local settings = findFirstElement(config, "Settings")
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if settings then
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setAttr(settings, "timeout", "120")
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setAttr(settings, "maxRetries", "5")
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-- Add or update nested element
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local logging = findFirstElement(settings, "Logging")
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if not logging then
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logging = {
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_tag = "Logging",
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_attr = { level = "DEBUG", enabled = "true" }
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}
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addChild(settings, logging)
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else
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setAttr(logging, "level", "INFO")
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end
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end
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end
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modified = true
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'''
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files = ['config/**/*.xml']
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# XML mode - batch attribute operations
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[[commands]]
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name = 'XMLBatchAttributeUpdate'
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regex = '(?P<xml>!any)'
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lua = '''
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-- Update all Price attributes across entire document
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visitElements(data, function(elem)
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if hasAttr(elem, "Price") then
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modifyNumAttr(elem, "Price", function(val) return val * 1.1 end)
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end
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if hasAttr(elem, "Cost") then
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modifyNumAttr(elem, "Cost", function(val) return val * 0.9 end)
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end
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end)
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modified = true
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'''
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files = ['economy/**/*.xml']
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# XML mode - clone and modify elements
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[[commands]]
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name = 'XMLCloneItems'
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regex = '(?P<xml>!any)'
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lua = '''
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local items = findElements(data, "Item")
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local newItems = {}
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for _, item in ipairs(items) do
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local id = getAttr(item, "identifier")
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if id and id:match("^weapon_") then
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-- Clone weapon as upgraded version
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local upgraded = {
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_tag = "Item",
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_attr = {
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identifier = id .. "_mk2",
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Weight = getAttr(item, "Weight"),
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Value = tostring(num(getAttr(item, "Value")) * 2)
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}
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}
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table.insert(newItems, upgraded)
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end
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end
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-- Add all new items
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for _, newItem in ipairs(newItems) do
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addChild(data, newItem)
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end
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if #newItems > 0 then
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modified = true
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end
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'''
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files = ['items/**/*.xml']
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# XML mode - remove all children with specific tag
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[[commands]]
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name = 'XMLRemoveObsolete'
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regex = '(?P<xml>!any)'
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lua = '''
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visitElements(data, function(elem)
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-- Remove all "Deprecated" children
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removeChildren(elem, "Deprecated")
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removeChildren(elem, "Legacy")
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end)
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modified = true
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'''
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files = ['config/**/*.xml']
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