Files
BigChef/example_cook.toml
2025-12-19 13:13:26 +01:00

544 lines
13 KiB
TOML

# Global variables - available to all commands
[variables]
foobar = 4
multiply = 1.5
prefix = 'NEW_'
enabled = true
# Multi-regex example using variable in Lua
[[commands]]
name = 'RFToolsMultiply'
regexes = [
'generatePerTick = !num',
'ticksPer\w+ = !num',
'generatorRFPerTick = !num',
]
lua = '* foobar'
files = [
'polymc/instances/**/rftools*.toml',
'polymc\instances\**\rftools*.toml',
]
reset = true
# Named capture groups with arithmetic and string ops
[[commands]]
name = 'UpdateAmountsAndItems'
regex = '(?P<amount>!num)\s+units\s+of\s+(?P<item>[A-Za-z_\-]+)'
lua = 'amount = amount * multiply; item = upper(item); return true'
files = ['data/**/*.txt']
# Full replacement via Lua 'replacement' variable
[[commands]]
name = 'BumpMinorVersion'
regex = 'version\s*=\s*"(?P<major>!num)\.(?P<minor>!num)\.(?P<patch>!num)"'
lua = 'replacement = format("version=\"%s.%s.%s\"", major, num(minor)+1, 0); return true'
files = ['config/*.ini', 'config/*.cfg']
# TOML multiline regex example - single quotes make regex natural!
[[commands]]
name = 'StressValues'
regex = '''
\[kinetics\.stressValues\.v2\.capacity\]
steam_engine = !num
water_wheel = !num
copper_valve_handle = !num
hand_crank = !num
creative_motor = !num'''
lua = 'v1 * multiply'
files = ['*.txt']
isolate = true
# Network configuration with complex multiline regex
[[commands]]
name = 'NetworkConfig'
regex = '''
networking\.firewall\.allowPing = true
networking\.firewall\.allowedTCPPorts = \[ 47984 47989 47990 \]
networking\.firewall\.allowedUDPPortRanges = \[
\{ from = \d+; to = \d+; \}
\{ from = 8000; to = 8010; \}
\]'''
lua = "replacement = string.gsub(block[1], 'true', 'false')"
files = ['*.conf']
isolate = true
# Simple regex with single quotes - no escaping needed!
[[commands]]
name = 'EnableFlags'
regex = 'enabled\s*=\s*(true|false)'
lua = '= enabled'
files = ['**/*.toml']
# Demonstrate NoDedup to allow overlapping replacements
[[commands]]
name = 'OverlappingGroups'
regex = '(?P<a>!num)(?P<b>!num)'
lua = 'a = num(a) + 1; b = num(b) + 1; return true'
files = ['overlap/**/*.txt']
nodedup = true
# Isolate command example operating on entire matched block
[[commands]]
name = 'IsolateUppercaseBlock'
regex = '''BEGIN
(?P<block>!any)
END'''
lua = 'block = upper(block); return true'
files = ['logs/**/*.log']
loglevel = 'TRACE'
isolate = true
# Using !rep placeholder and arrays of files
[[commands]]
name = 'RepeatPlaceholderExample'
regex = 'name: (.*) !rep(, .* , 2)'
lua = '-- no-op, just demonstrate placeholder; return false'
files = ['lists/**/*.yml', 'lists/**/*.yaml']
# Using string variable in Lua expression
[[commands]]
name = 'PrefixKeys'
regex = '(?P<key>[A-Za-z0-9_]+)\s*='
lua = 'key = prefix .. key; return true'
files = ['**/*.properties']
# HTTP fetch example - get version from API and update config
[[commands]]
name = 'UpdateVersionFromAPI'
regex = 'version\s*=\s*"(?P<version>[^"]+)"'
lua = '''
local response = fetch("https://api.example.com/version", {
method = "GET",
headers = { ["Accept"] = "application/json" }
})
if response and response.body then
local data = fromJSON(response.body)
if data.latest then
version = data.latest
return true
end
end
return false
'''
files = ['version.conf']
# Complex multiline block replacement with state machine
[[commands]]
name = 'ModifyConfigBlock'
regex = '''(?x)
\[server\]
\s+host\s*=\s*"(?P<host>[^"]+)"
\s+port\s*=\s*(?P<port>\d+)
\s+ssl\s*=\s*(?P<ssl>true|false)'''
lua = '''
port = num(port) + 1000
ssl = "true"
replacement = format('[server]\n host = "%s"\n port = %d\n ssl = %s', host, port, ssl)
return true
'''
files = ['server.conf']
# Regex with !any to capture entire sections
[[commands]]
name = 'WrapInComment'
regex = 'FEATURE_START\n(?P<feature>!any)\nFEATURE_END'
lua = '''
replacement = "FEATURE_START\n# " .. feature:gsub("\n", "\n# ") .. "\nFEATURE_END"
return true
'''
files = ['features/**/*.txt']
# Advanced capture groups with complex logic
[[commands]]
name = 'UpdateDependencies'
regex = 'dependency\("(?P<group>[^"]+)", "(?P<name>[^"]+)", "(?P<version>[^"]+)"\)'
lua = '''
local major, minor, patch = version:match("(%d+)%.(%d+)%.(%d+)")
if major and minor and patch then
-- Bump minor version
minor = num(minor) + 1
version = format("%s.%s.0", major, minor)
return true
end
return false
'''
files = ['build.gradle', 'build.gradle.kts']
# JSON mode examples - modify single field
[[commands]]
name = 'JSONModifyField'
json = true
lua = '''
data.value = 84
modified = true
'''
files = ['data/**/*.json']
# JSON mode - add new field
[[commands]]
name = 'JSONAddField'
json = true
lua = '''
data.newField = "added"
modified = true
'''
files = ['config/**/*.json']
# JSON mode - modify nested fields
[[commands]]
name = 'JSONNestedModify'
json = true
lua = '''
if data.config and data.config.settings then
data.config.settings.enabled = true
data.config.settings.timeout = 60
modified = true
end
'''
files = ['settings/**/*.json']
# JSON mode - modify array elements
[[commands]]
name = 'JSONArrayMultiply'
json = true
lua = '''
if data.items then
for i, item in ipairs(data.items) do
data.items[i].value = item.value * multiply
end
modified = true
end
'''
files = ['data/**/*.json']
# JSON mode - modify object version
[[commands]]
name = 'JSONObjectUpdate'
json = true
lua = '''
data.version = "2.0.0"
data.enabled = enabled
modified = true
'''
files = ['config/**/*.json']
# JSON mode - surgical editing of specific row
[[commands]]
name = 'JSONSurgicalEdit'
json = true
lua = '''
if data.Rows and data.Rows[1] then
data.Rows[1].Weight = 999
modified = true
end
'''
files = ['items/**/*.json']
# JSON mode - remove array elements conditionally
[[commands]]
name = 'JSONRemoveDisabled'
json = true
lua = '''
if data.features then
local i = 1
while i <= #data.features do
if data.features[i].enabled == false then
table.remove(data.features, i)
else
i = i + 1
end
end
modified = true
end
'''
files = ['config/**/*.json']
# JSON mode - deep nested object manipulation
[[commands]]
name = 'JSONDeepUpdate'
json = true
lua = '''
if data.game and data.game.balance and data.game.balance.economy then
local econ = data.game.balance.economy
econ.inflation = (econ.inflation or 1.0) * 1.05
econ.taxRate = 0.15
econ.lastUpdate = os.date("%Y-%m-%d")
modified = true
end
'''
files = ['settings/**/*.json']
# JSON mode - iterate and transform all matching objects
[[commands]]
name = 'JSONTransformItems'
json = true
lua = '''
local function processItem(item)
if item.type == "weapon" and item.damage then
item.damage = item.damage * multiply
item.modified = true
end
end
if data.items then
for _, item in ipairs(data.items) do
processItem(item)
end
modified = true
elseif data.inventory then
for _, item in ipairs(data.inventory) do
processItem(item)
end
modified = true
end
'''
files = ['data/**/*.json']
# CSV processing example - read, modify, write
[[commands]]
name = 'CSVProcess'
regex = '(?P<csv>!any)'
lua = '''
local rows = fromCSV(csv, { hasheader = true })
for i, row in ipairs(rows) do
if row.Value then
row.Value = num(row.Value) * multiply
end
end
replacement = toCSV(rows, { hasheader = true })
return true
'''
files = ['data/**/*.csv']
# CSV processing with custom delimiter (TSV)
[[commands]]
name = 'TSVProcess'
regex = '(?P<tsv>!any)'
lua = '''
local rows = fromCSV(tsv, { delimiter = "\t", hasheader = true, hascomments = true })
for i, row in ipairs(rows) do
if row.Price then
row.Price = num(row.Price) * 1.1
end
end
replacement = toCSV(rows, { delimiter = "\t", hasheader = true })
return true
'''
files = ['data/**/*.tsv']
# CSV processing - modify specific columns
[[commands]]
name = 'CSVModifyColumns'
regex = '(?P<csv>!any)'
lua = '''
local rows = fromCSV(csv, { hasheader = true })
for i, row in ipairs(rows) do
if row.Name then
row.Name = prefix .. row.Name
end
if row.Status then
row.Status = upper(row.Status)
end
end
replacement = toCSV(rows, { hasheader = true })
return true
'''
files = ['exports/**/*.csv']
# XML mode - multiply numeric attributes using helper functions
[[commands]]
name = 'XMLMultiplyAttributes'
regex = '(?P<xml>!any)'
lua = '''
visitElements(data, function(elem)
if elem._tag == "Item" then
modifyNumAttr(elem, "Weight", function(val) return val * multiply end)
modifyNumAttr(elem, "Value", function(val) return val * foobar end)
end
end)
modified = true
'''
files = ['game/**/*.xml']
# XML mode - modify specific element attributes
[[commands]]
name = 'XMLUpdateAfflictions'
regex = '(?P<xml>!any)'
lua = '''
local afflictions = findElements(data, "Affliction")
for _, affliction in ipairs(afflictions) do
local id = getAttr(affliction, "identifier")
if id == "burn" or id == "bleeding" then
modifyNumAttr(affliction, "strength", function(val) return val * 0.5 end)
setAttr(affliction, "description", "Weakened effect")
end
end
modified = true
'''
files = ['config/Afflictions.xml']
# XML mode - add new elements using helpers
[[commands]]
name = 'XMLAddItems'
regex = '(?P<xml>!any)'
lua = '''
local items = findFirstElement(data, "Items")
if items then
local newItem = {
_tag = "Item",
_attr = {
identifier = "new_item",
Weight = "10",
Value = "500"
}
}
addChild(items, newItem)
modified = true
end
'''
files = ['items/**/*.xml']
# XML mode - remove elements by attribute value
[[commands]]
name = 'XMLRemoveDisabled'
regex = '(?P<xml>!any)'
lua = '''
visitElements(data, function(elem)
if elem._tag == "Feature" and getAttr(elem, "enabled") == "false" then
-- Mark for removal (actual removal happens via parent)
elem._remove = true
end
end)
-- Remove marked children
visitElements(data, function(elem)
if elem._children then
local i = 1
while i <= #elem._children do
if elem._children[i]._remove then
table.remove(elem._children, i)
else
i = i + 1
end
end
end
end)
modified = true
'''
files = ['config/**/*.xml']
# XML mode - conditional attribute updates based on other attributes
[[commands]]
name = 'XMLConditionalUpdate'
regex = '(?P<xml>!any)'
lua = '''
visitElements(data, function(elem)
if elem._tag == "Weapon" then
local tier = getAttr(elem, "tier")
if tier and num(tier) >= 3 then
-- High tier weapons get damage boost
modifyNumAttr(elem, "damage", function(val) return val * 1.5 end)
setAttr(elem, "rarity", "legendary")
end
end
end)
modified = true
'''
files = ['weapons/**/*.xml']
# XML mode - modify nested elements
[[commands]]
name = 'XMLNestedModify'
regex = '(?P<xml>!any)'
lua = '''
local config = findFirstElement(data, "Configuration")
if config then
local settings = findFirstElement(config, "Settings")
if settings then
setAttr(settings, "timeout", "120")
setAttr(settings, "maxRetries", "5")
-- Add or update nested element
local logging = findFirstElement(settings, "Logging")
if not logging then
logging = {
_tag = "Logging",
_attr = { level = "DEBUG", enabled = "true" }
}
addChild(settings, logging)
else
setAttr(logging, "level", "INFO")
end
end
end
modified = true
'''
files = ['config/**/*.xml']
# XML mode - batch attribute operations
[[commands]]
name = 'XMLBatchAttributeUpdate'
regex = '(?P<xml>!any)'
lua = '''
-- Update all Price attributes across entire document
visitElements(data, function(elem)
if hasAttr(elem, "Price") then
modifyNumAttr(elem, "Price", function(val) return val * 1.1 end)
end
if hasAttr(elem, "Cost") then
modifyNumAttr(elem, "Cost", function(val) return val * 0.9 end)
end
end)
modified = true
'''
files = ['economy/**/*.xml']
# XML mode - clone and modify elements
[[commands]]
name = 'XMLCloneItems'
regex = '(?P<xml>!any)'
lua = '''
local items = findElements(data, "Item")
local newItems = {}
for _, item in ipairs(items) do
local id = getAttr(item, "identifier")
if id and id:match("^weapon_") then
-- Clone weapon as upgraded version
local upgraded = {
_tag = "Item",
_attr = {
identifier = id .. "_mk2",
Weight = getAttr(item, "Weight"),
Value = tostring(num(getAttr(item, "Value")) * 2)
}
}
table.insert(newItems, upgraded)
end
end
-- Add all new items
for _, newItem in ipairs(newItems) do
addChild(data, newItem)
end
if #newItems > 0 then
modified = true
end
'''
files = ['items/**/*.xml']
# XML mode - remove all children with specific tag
[[commands]]
name = 'XMLRemoveObsolete'
regex = '(?P<xml>!any)'
lua = '''
visitElements(data, function(elem)
-- Remove all "Deprecated" children
removeChildren(elem, "Deprecated")
removeChildren(elem, "Legacy")
end)
modified = true
'''
files = ['config/**/*.xml']