generated from dave/MelonTemplate
Add money prefix
This commit is contained in:
@@ -1,7 +1,14 @@
|
|||||||
using System.Linq;
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using Il2CppFunGI.ATTT.Game.Gameplay.FinancialReport;
|
||||||
using MelonLoader;
|
using MelonLoader;
|
||||||
|
|
||||||
namespace ArmsTradeTycoonTanks {
|
namespace ArmsTradeTycoonTanks {
|
||||||
|
public static class Global {
|
||||||
|
public static bool Debug = true;
|
||||||
|
public static float MoneyMultiplier = 1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
public class ArmsTradeTycoonTanksMelonMod : MelonMod {
|
public class ArmsTradeTycoonTanksMelonMod : MelonMod {
|
||||||
public override void OnInitializeMelon() {
|
public override void OnInitializeMelon() {
|
||||||
LoggerInstance.Msg("Phat Melon mod loaded");
|
LoggerInstance.Msg("Phat Melon mod loaded");
|
||||||
@@ -18,18 +25,18 @@ namespace ArmsTradeTycoonTanks {
|
|||||||
|
|
||||||
[HarmonyLib.HarmonyPatch]
|
[HarmonyLib.HarmonyPatch]
|
||||||
public class Patches {
|
public class Patches {
|
||||||
// [HarmonyLib.HarmonyPrefix]
|
[HarmonyLib.HarmonyPrefix]
|
||||||
// [HarmonyLib.HarmonyPatch(typeof(TavernModel), "ChangeMoney")]
|
[HarmonyLib.HarmonyPatch(typeof(FinancialReportSystem), "ChangeMoney")]
|
||||||
// public static void PrefixMoney(ref int value) {
|
public static void PrefixMoney(ref long __0) {
|
||||||
// if (Main.debug.Value)
|
if (Global.Debug)
|
||||||
// Console.WriteLine($"Money is {value}");
|
Console.WriteLine($"Money is {__0}");
|
||||||
// if (value > 0) {
|
if (__0 > 0) {
|
||||||
// value = (int)(value * Main.moneyMultiplier.Value);
|
__0 = (long)(__0 * Global.MoneyMultiplier);
|
||||||
// if (Main.debug.Value)
|
if (Global.Debug)
|
||||||
// Console.WriteLine($"Money modified to {value}");
|
Console.WriteLine($"Money modified to {__0}");
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
|
|
||||||
// [HarmonyLib.HarmonyPostfix]
|
// [HarmonyLib.HarmonyPostfix]
|
||||||
// [HarmonyLib.HarmonyPatch(typeof(TechTreeModel), nameof(TechTreeModel.GetBonusPeoplePerMinute))]
|
// [HarmonyLib.HarmonyPatch(typeof(TechTreeModel), nameof(TechTreeModel.GetBonusPeoplePerMinute))]
|
||||||
// public static void PostfixPeoplePerMinute(ref float __result) {
|
// public static void PostfixPeoplePerMinute(ref float __result) {
|
||||||
|
|||||||
@@ -54,6 +54,9 @@
|
|||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>$(GAME_MANAGED)/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>$(GAME_MANAGED)/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Il2CppFunGI">
|
||||||
|
<HintPath>$(GAME_MANAGED)/Il2CppATTT.Game.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
Reference in New Issue
Block a user